The Summoner is Going

12 Bulletin board times

[Behind Attention] Elf Forest Planting 2nd

1. Luna

This is a slew of elves gathered lost from the woods leading to the fairy world.

Even a neat cup of tea.

The next thread is > > for those who stepped on 980.

Past thread:

[Fairy Descent] Elf Forest Planting 1st

* Refer to the storage library

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223. Mick

The bow finally became Lv.3.

I tried and shot a martial arts twin chute, arch chute.

Bronze arrows are hard to understand the difference.

224. Luna

Nice lift.

This one's still in bow Lv2, and the magic's still in Lv2.

Water Spirit Summoning and Soothing is the only peace I have

225. Zuow

> > 224

Your undine would be sleeping next to me.

Music is recommended if you want to soothe it.

If you've been playing lute proper in your spare time, you'll be on LV2 in no time ww.

Besides, that's good news.

I hear there's a new development in the producer group.

226. Xyria

> > 224

Spirit Summoning is the only healing play allowed to elves

But Shade the Dark is hard to love.

> > 225

Source plz

227. Zuow

> > 226

Tsutaku

Tsutonkatsu

Twuster

[]/(n) (uk) okonomiyaki/

Tsuyaxova

The rationale is Messe, someone I know who's in Remt.

I only hear you used arrowbutt material other than horn rabbit horns.

228. Mick

Rumor has it that it's an ant needle?

Honestly, no more metal covered arrow butts.

I also put 20 in the arrow barrel and it is hard with the intelligence value pena-1 or something.

There are related writings in the item collection information thread.

A lot of people haven't seen it?

Notably, the bones of a snow monkey.

But you're far from a bowman, aren't you?

> > 226

Our Mr. Norm is adorable!

229. Zuow

> > 227

You have too many arrows.

Cover with magic and spiritual summons.

Ten bottles will suffice.

Please understand.

230. Mick

Speaking of which, my magic skills are still LV1.

> > 227

Tartar

Two-Oyster

Tsu Demi Glass

Tsugravy

Delicious sauces should always be prepared

231. Raina

I'll make a declaration that I'm prototyping for now.

The arrowbutt material compares the horns of the raven to the needle of the evil ant, the fangs of the bat

Arrow Wings Material is Meadow Eagle Wings, Silver Chicken Wings

If it's just the arrowbutt, I'm even done appraising the prototype.

The arrow wings were also just finished.

232. Xyria

> > 230

Can you afford Lv.2 if you use it for a second, is it a draw?

> > 231

Details! Details!

233. Raina

> > all

Because I want to show the prototype data of the arrow blade material to the material provider before publishing it.

Now give me a break.

i'll just say it's a similar trend to beta.

But there were some unexpected corrective effects, so maybe it's not what everyone expected.

234. Eldy

It would be helpful if you could just tell me about the guy with the prototype just Yabuchi.

You mean the bowman should go to the west side of the woods?

And you've beaten Stephawk so well!

He's not easy on bows and magic, is he?

235. Naris

> > 234

I came back to die after he decided on my head.

I'd definitely do it if I had a chance to get revenge!

236. Xyria

A blow in the back. Death or something. Still better.

Compared to the horrors of the night, Despena can stand it, and wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww

237. Raina

Paste the material information on the arrow blades.

Same as it's sticking in the item collection information thread, but for once.

[Material Item] Meadow Eagle Wings Raw Material Quality C - Rarity 1 Weight 1

Stephawk wings. Materials commonly processed into arrow blades.

[Material Item] Silver Chicken Wings Raw Material Quality D + Rarity 1 Weight 1

Rampage Ginkay (female) wings. Materials commonly processed into arrow blades.

238. Raina

Wait till after tomorrow for the results of the prototype of the arrow wings.

This is what the prototype results look like on Yabuchi alone

[Weapon Item: Arrow] Rare Corner Arrow Quality C - Rarity 2

AP4 Destructive Power 1 Weight 0 + Endurance Value 40 Range ± 0%

An arrow that uses the horn of a wild rabbit for its arrow butt.

Penetration is moderate and user-friendly.

[Weapon Item: Arrow] Evil Ant's Arrow Quality C - Rarity 2

AP8 Destructive Power 0 + Weight 0 + Endurance Value 30 Range +10% Continuous Damage Minor

Arrows that utilize evil ant needles for arrow butts.

Something that increases penetration and targets bleeding damage.

[Weapon Item: Arrow] Bat Tooth Arrow Quality C + Rarity 2

AP6 Destructive Power 1 Weight 0 + Endurance Value 60 Range +10%

Arrows with bat fangs on the arrow butt.

The influence of the arrow butt shape made it an arrow with excellent power and range.

239. Naris

Are there any usage reviews yet?

I'm sitting right here waiting for you.

240. Eldy

> > 239

Can I hold the stone?

241. Raina

> > 240

Terrible w

I wonder if the demon opponent can say anything yet.

Because I just tried to target him in the squad yard.

242. Xyria

If it's a test, we'll work together, of course.

Personally, pay attention to the arrows of evil ants!

But Ibir Ant is going to be hunting in the west woods at night, right?

It sucks when you get distracted, wwwww.

243. Luna

> > 242

I didn't hunt at night because of playing time.

What happened?

244. Xyria

I know all the details here, W.

Two [Trauma Superior] Talking Night Terror Slate 2-Star [Mental Tolerance Recommendation]

245. Raina

Suletai wwww

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[Trauma Superior] Talking Night Terror 2-Star [Mental Tolerance Recommendation]

1. Klausa

Hey.

Welcome to the world of the night.

I want you to eat this nocturnal buckwheat first and calm down.

Why don't you make up your mind when you get here?

Those who have already experienced the horrors of the night with their own hands are happy.

Because it doesn't surprise me the earliest.

For this reason, prayer time only waits a minute.

I want the next thread to be declared around > > 950 before I can stand.

Manifesto required when applying traumatic squaws!

It's a promise!

Violators hang mercilessly and punish!

Past thread:

[Looks good for dark vision] 1 star thread talking about the fear of the night [I should have seen it]

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102.zin

I'll give you a quick summary of the situation at night.

Rabbit around Remt hits and away from nest hole in darkness Mysterious human soul

North Mountain Dark Abnormal Attack Many Mimice Surprise From The Ground

Large swarm of east coastal pheasants, dats hit and away from underwater

Large swarm of wilderness paralyzed snakes in the south

West Forest Ant's Bunch of Bats Hit and Away from the Rear

It's not everywhere.

103. Sakurazuka

What do you recommend?

104.zin

A blow to death with a daze is the easiest way to go back to dying.

105. Red Lotus

Back to death, premise or whatnot.

He's north, but if the avant-garde shields him and develops his skills properly, he can make money at night.

Make sure you're prepared.

I don't know about anywhere else.

106. Nine

That's crazy about you guys.

Even with a shield, the coastline dies normally.

One (image) (image) (image)

107. Corona

> > 106

What the hell.

Is your shield broken?

108.zin

Datsu's attack relentlessly sharpens the endurance of his weapon armor when it hits him.

Not only that, of course, but most of them pierced and died a blow. Mostly it does, except to avoid it.

Novice Series Weapon Protective Equipment will not be destroyed, but if attacked, a death verdict will normally be issued.

I just have to dodge it, but I can't keep spotting a bunch of dust attacks swimming around in the shallow waters at night.

Even if you run away, you won't get away with it because it arrives with a light on it. Datsy too fast.

Even if the lights go out and I leave the shallow waters to my foot direction luck to escape, I end up being captured by the duds.

I made a personal statement with a light and tried the interception, but it sank fast.

109. Nine

> > 107

See also previous thread.

> > 108

You're a ghost. In person.

110. Carlo

Is the shallow waters of the sea a gateway?

Is it okay if we land at a wave strike or something?

111. Nine

> > 110

Die.

Just get gathered by the pheasant.

Lieutenant Gro.

One (image) (image) (image)

112. Cocoa

Gyahhhhhhhhhhhhhhh

113. Mio

No, no, no, no, no, no, no.

114. Carlo

Bye, yah, yah, yah, yah, yah.

Cat pictures. Yeah, yeah, yeah.

115. Millions

> > 114

What did you expect w

I'll sanction you, see.

Lieutenant Gro.

One (image) (image) (image) (image)

116. Mio

> > 115

No, no, no, no, no, no, no.

No more. Yeah, yeah, yeah, yeah, yeah, yeah.

117. Nine

> > 115

Ants? West Forest?

How long have you been dead?

118. Carlo

> > 115

Hey, hey, hey, hey.

Cat, do you have any customers with cat images ahhhhhhh

119. Near

> > 115

Trauma wwwwwwwwww

120. Millions

> > 117

Perhaps about 10 minutes, according to the timestamp.

I can't even escape because when I'm gathered around my body, I float in the universe and my legs don't reach the ground.

Sword attacks are also less than halved effective because you can't reach the ground. Just push the ants away.

Like any other weapon, a shield only buys time.

Even if you want to get rid of it by magic, it's a lot of stuff, so the MP runs out quickly.

Above all, Ali's attack is too weak to die inside.

The same PT wizard passed away quickly, but I was honestly flattered.

I thought about mandatory logout for a moment.

121. Romdo

> > 111

> > 115

Hey.

This is good torture.

Is there a way I can deal with this?

After all, you do all the cuts in pain and tactile sensation with detailed settings?

122. Nine

> > 121

It's a good idea to cut everything that can be cut.

The sound alone is torture.

Seriously, you have no other hand than to wipe them all out before you call your people.

123. Corona

> > 121-122

If you give up, that's where the game ends...

124. Sakurazuka

> > 122

That's what I want you to write on > > 1 from the next thread. W

125. Mio

I knew I wouldn't walk at night!

I'll be in town for sure!

126. Saki

> > 125

That's not how it works.

Make sure you cooperate in collecting the needle properly (strictly)

127.zin

The mysterious soul you see around Remut hasn't reported its identity yet, has it?

It seems that there is no encounting judgment and there is no battle and the identification is not working.

Markers are red, so I know they're demons and crusaders.

A bug?

128. Tumi

If you have dark vision, you win the night.

There was a time when I thought so.

129. Crow

> > 128

Dwarf B.

> > 127

I guess there won't be any bugs.

Possible field boss, right?

130. Nine

it seems that the settings have changed considerably from β.

131.zin

> > 111

> > 115

With Range Attack Magic, it's going to make a lot of money.

Lv.3 and you still don't have it?

132. Red Lotus

> > 131

beta was Lv.6.

You have no choice but to endure this torture that far.

133. Kaya

There are limitations to devising in terms of equipment.

I wonder if it's the north where we can expect progress on the offense.

A significant number of blacksmith ore diggers are out in camps to the north.

We're running out of production players in Remut, so why do we keep doing this for a while?

134.zin

Do you have any event triggers in five fields, including Remt?

Anyway, I want information.

Exploration can also be difficult and grand if the night doesn't seem to continue like this.

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Wizard Talks About Spells 4 Star

1. Moko

Not recommended if you have no rough-through tolerance.

Multiple lines of giant AA, long sentences will be annoying to all of you, so I will ban them.

Let the sleigh proceed calmly.

Step > > 950 for the next thread. Please stand responsibly.

If you can't, please specify at Anka.

Past thread:

Wizard Talks About Spells 1 Star

Wizard Talks About Spells 2 Star

Wizard Talks About Spells 3 Star

* Refer to the storage library

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947.Red Lotus

The spell list for each attribute Lv.3 was confirmed.

beta and spelling configuration remain the same, but some specifications were changed due to healing magic.

This is what my personal view of restorative magic looks like.

Recovery Amount

Sat > Light > Water > Fire > Darkness = Wind

Effective distance

Wind > Water > Light = Fire > Soil > > Darkness

I would like to mention convenience separately.

948. Luna

> > 947

B gorgeous.

I didn't know healing magic was available for all attributes as soon as possible at the end of Day 3. Superimposed.

Specification change?

949.Red Lotus

> > 948

Darkness first.

Dark Heels stopped consuming his MP to recover other players.

The MP of the player to be recovered is consumed.

The effective distance was minimal and the amount of recovery was reduced only when the contact made recovery possible.

But it makes a lot of sense to be able to turn all PT players into MP tanks for recovery.

It's for the long haul.

It is forbidden to rely too much because of the low amount of recovery.

It's still uncertain if it's something that can heal other players who are MP depleted.

950 . (-ω-) ∋

Hey, I'm sure I can fly someday.

951. Innocence

> > 950

Hey, hey, hey, hey, hey, hey.

Slate, Yolo.

952. Cassava

> > 947

Has fire lost its healing capacity?

953.Red Lotus

> > 948

And fire.

Fire heels had reduced healing and continued healing effects similar to regeneration.

It's only a few. I guess this is also for long term fights.

Depending on the damage taken, the total healing may exceed the soil.

On the other hand, if you are healing well, the continuous healing effect will be wasted.

I think the other attributes are pretty much the same as β.

There is talk that the effective distance of the wind may be just a little wider than the β, but I haven't finished verifying it.

There is also a strong suspicion that even healing magic has a critical judgment.

I think the feeling of use will change if the level increases, but so far it looks like that.

954. Perimeter protection

> > 949

b.

Yabe, I guess I failed.

I got the light.

The darkness makes me look good.

955. Houray

> > 949

> > 953

Adjustment, I guess.

The operation may be staring at a long battle against demons.

> > 954

I think the light is plain strong.

Above all, I can't let it go in the fight at night.

956. Innocence

What about attack magic?

Plus, the LV.1 spell enchant system tested the status increase rate. It was a previous thread though.

Let me talk to you on the way to verification.

957. ● (-ω-) ∋

I got it up. (-ω-) ∋ Wizard Talks About Spells 5 Stars

958.Red Lotus

> > 954

I don't think there are strong weaknesses by comparing each attribute to protrude.

I guess it just affects a lot depending on the style of play.

Darkness and wind are obviously harsh when it comes to solo play.

It's a limited recovery story, though.

959. Perimeter

> > 956

I'm more concerned about you.

> > 957

B. Let's do the right to eat mothcurry.

960. Hourai

> > 954

If you have light, you can take another one from Fire Feng Shui Di.

You're gonna grow slower, but you're gonna be more versatile.

One point luxury is quite possibly packed somewhere.

We packed our PTs with a stick of beta.

Well, that depends on the PT formation, too...

> > 957

B

961. ● (-ω-) ∋

(· ω ·) ∋

962. Red Lotus

> > 956

Attack magic is basically the same. Beta is about to change its spelling name.

Write about Enchant and each attribute.

Increase Attack Hit Rate and Critical Incidence by granting water instrumentation values?

Grant Wind Agility to Move Speed, Increase Attack Avoidance Rate

Deals Magic Attack Damage Up to Dark Intelligence

Deals Physical Attack Damage Up to Fire Muscle Power Values

Granted to earthly vitality Mostly reduces damage in defense of physical attacks, plus heavy damage resist determination

Granted to Light Psychiatric Power Primarily reduces damage in the defense of magic attacks, adding to state anomaly resist determination

Soil and light may reduce penalties when heavily damaged. Not confirmed.

Soil and light may be reducing MP consumption against arts, spelling. Not confirmed.

The effect of Enchant is expected to increase by 15% of the Ste value. Not confirmed.

+3 for Constant in Basic Ste 20 and +2 or +3 for Basic Ste 17.

In basic ste 14 and 15, +2, but +3 was corrected, and there are a few results.

I'd be convinced if I assumed that there was a critical presence in the magic besides the attack.

I don't know until I get more sample data to validate.

> > 957

B

963. Cassava

> > 958

I forgot.

You have a resist system, don't you?

964. ● (-ω-) ∋

> > 959

Hey, horse.

965. Innocence

> > 961

Something house w

966. Perimeter protection

Will Potion Hell finally be resolved?

967. Red Lotus

> > 963

Yes. Spell name resist. All of them in each attribute. Same as beta.

I would like to think that maybe the effect has not changed to β.

'Cause I haven't been able to eat an attribute attack and verify it or anything.

968. Cassava

> > 966

that's what I thought in beta.

But without the potion, you'll be in trouble.

Because of the fear of the night, I pack it as soon as my magical skill falls in an instant.

Two [Trauma Superior] Talking Night Terror Slate 2-Star [Mental Tolerance Recommendation]

969. ● (-ω-) ∋

> > 966

Greetings (-ω-) ∋ [Trauma Superior] Talk of Night Terror 2-Star [Mental Tolerance Recommendation]

970.Red Lotus

> > 966

I can't say that either.

Either way, it's going to be packed first and foremost without a player on PT who can work the banditry system.

There are many elements to pack in many ways at the moment.

Watch here too [Trauma Superior] Talk Night Fears Slate 2-Star [Mental Tolerance Recommendation]

971. Innocence

> > 962

What's your next expectation, LV.6?

972. Kaya

> > 968-970

here trauma mass production slew wwwww

stuffed with or without one potion wwwwww

You guys know what I mean and you're harassing me.

973. Cassava

> > 971

Yes, sir.

Don't be a breakthrough if you can get the whole attack magic.

974.Red Lotus

> > 971

Exactly.

Now he's pushing the force to advance the offense, but honestly, I also feel like he's tough even with the LV.3 spell.

The current situation also makes me struggle to get support if I don't get a paragraph about individual events standing in production players.

The potion is particularly painful.

I also have disturbing information that the stock is disappearing from Remt.

975. Perimeter

> > 970

In other words, I heard that some products with higher rarity were brought into the production area.

What's the situation like in the first place on the offensive team?

976. Kaya

> > 973

Whole attack in the woods. If you ate magic PT, you know wwwwwwwww.

977.Red Lotus

> > 975

Lemt's? It's already up in the item collection information thread.

It is hard to say because it depends on the producer group whether or not the situation changes with one bone.

I'm not going back from the north.

I'm curious.

The truth is that even though we're ahead of schedule, we're only on a level, and we're behind on collecting tactical information.

> > 976

First ear. Details Yolo.

978. Houray

> > 968-970

I freaked out.

I can't go to the bathroom at night anymore.

Request an apology and compensation.

979. Kaya

> > 977

I'll hold off on the details because you're going to expose other players to shame.

Simply put, fight and sell back to NPC.

The opponent is Magifowl, plus two stone golems.

Both have yellow markers that handle NPC and the Lv is unknown.

Of course instantly. I know you deserve it, though.

I'll just say that the whole attack was thunderbolt magic.

I saw it in Sukshaw, but if you deal with this at the beginning, you won't win.

The level at which all participating players will be rewarded even if challenged.

980. Perimeter

The fact that it is fairly detailed information.

981.Red Lotus

Wow...

But thunderbolt magic.

Can I see that it will be available to players any day?

982. ● (-ω-) ∋

Nambu (-ω-) ∋ Nambu