Finish your breakfast at the early morning stall before going to the Adventurers Guild.

The guild chief was absent, and a middle-aged male employee who always looked closely awaited him.

"I'm sorry. I've been stuffing the expansion site since last night."

"Is there a problem?

"The construction is delayed, so it's a reminder. I think the mayor's in the middle of a compromise, too."

It's tough being a great guy, too.

I have a lot of meetings.

Sometimes there are meetings for meetings, so I have trouble.

"So what's today's request?

"I'm with you yesterday."

Potion bottle creation?

Well, no.

"Alliance nomination request entered. Do you want to take the request?

"Of course I will take it"

"Alliance nomination requested! Please receive a slip from the workshop after work and submit it to the guild desk."

This is a continuation of the work we were doing yesterday.

Today's goal is to create more good quality stuff than yesterday.

Hopefully it's all quality c - more than that.

The more achievable the goal is, the more difficult and hurdled it burns.

"Oh! You're here again, that'll help!

"Thank you again today."

Mr. Nils is in the workshop whenever he comes.

The same was true yesterday, but the breaks are short compared to other craftsmen.

The breaks are instructive for substantive meetings with other craftsmen.

Intermediate management, right?

Fast but into the work.

Multiply the dexterity value with Physical Enchant Aqua.

In addition to this, the flow of air blowing into the glass species is fine-tuned with air current control.

Same procedure as yesterday.

The first three were aligned with Quality C.

And then next, quality C + is two and quality C is one.

Yeah, I think I'm getting reminded of yesterday's reckoning.

I got a little carried away and kept working.

Work will proceed across the first break.

Yeah, I'm doing well today.

Looks like Faye will get a job too when she enters the workshop after her second break.

Some players would be newcomers I saw yesterday.

"Hey, good morning. Did you start work early enough to go home for a break already?

"Oh, good morning. You're just finishing up your second break."

"Fast."

"It's lunchtime, so we can split it up."

"Can you even look at it that way?"

Rookie, I'll give it back to you as a courtesy.

"It's a Glassworker's sword!

"This is Keith the Summoner. Nice to meet you."

Your sword is fine. The appearance is also youthful and likeable.

But I can't afford to be chatting.

I also have Mr. Nils eyes, so I just named him and each one goes into work.

The three of us are creating bottles side by side.

The opponent is a rookie, albeit in the main business. You can't lose at creation speed, but you can't lose at quality.

When it was time for a break and I checked the results, I was able to get closer to the quality.

The quality of the bottles created by your sword was slightly higher than mine in places such as C- to C.

Hmm.

Aren't we going to do it?

"Have you seen the bulletin board since then? It was a great momentum, and it was quick to have an impact."

"A wild dog."

"Oh. Maybe, but it looks like the wild dogs are losing momentum and we haven't had a party to the boss just yesterday."

"I think it's too crowded."

"Right. That's the biggest attraction to hunting on the cutting edge."

I'm mainly interested in chatting with Faye and me.

Your sword, you heard something. You look like that, but I wonder what.

"I need to talk to you two."

"Hmm?"

"What is it?

"Actually, I haven't taken my magic skills yet. Which would be best for a glassworker?

I don't care if you ask me!

In the meantime, I'll ask him all about his troubles.

I heard that magic skills should be narrowed down because they grow slower if you take them too far.

So, he's been watching Faye and I work today and it's gotten more troubling.

Faye only acquires magic skills from fire magic.

He has recently had fire magic become Lv.3, outpacing the heat with Resist Fire spells and auxiliary skills heat resistance.

That allows us to concentrate more on our work.

I've also looked at the bottles he creates, but the bottles are made in a much shorter time than I am, even though they are of quality C.

The main business is still different.

In my case, I use a different spell from a completely different perspective to improve the quality.

Physical Enchant Aqua enhances dexterity and complements working accuracy with air current controls.

Thanks to this, even though it is not in the main business, it is possible to create bottles of higher quality.

Your sword was working between me and Faye, so I guess I saw you working with spells on both sides.

You think that's what made me so worried?

"It's certainly easier to have a Resist Fire. But I think Keith's way is good, too."

"Does it work that well?

"Sort of. Yeah, let's work on each other's spells."

"Fine. Why don't you add your sword and try it?"

"Um, okay?

'Cause I'm interested in fire magic, too.

"This one's using Keith. I want to know how the spell works. I'm interested in how far we can go to improve our quality."

Thus began the verification.

I love these things.

I love it.

It starts with Resist Fire.

When multiplying reinforcement or healing spells between players, it works almost 100% if you don't resist.

Naturally I don't resist.

Now, Resist Fire has an effect time of about 10 minutes.

Resist Wind and Resist Aqua also examined the effects of the spell, but the effect times were the same.

And how effective is that burning worksite?

It was immense.

I also have heat resistance, and I know it works, but it's really easy.

I was able to work with a clear consciousness.

Quality C - makes quality C easy.

This is good.

It's hard when the effects are interrupted on the way to work!

The work here will be carried out continuously for about 30 minutes, so I asked Fay to add it twice more.

Indeed, it is easy.

This seems like a good idea to work without a break in between.

"This is more or less what it looks like. What do you say, your sword?"

"It's easy. The quality was also made in a slightly better direction."

I agree.

I don't know.

Fire magic, let's get it.

There is room for bonus points.

What should I do?

What shall I do?

It's my turn after the break.

It will be a combination of physical enchant aqua and air current control.

This one is troublesome because the effect time is different.

Physical Enchant Aqua is about 15 minutes away and Air Current Control is about 10 minutes away.

For the last 10 minutes, Faye also stacked Resist Fire on top of me.

This is the easiest part.

Even I was able to make quality C + stably.

That's good.

Resist Fire?

I want to be able to use it.

When I realized it, I was getting fire magic.

What did I do now?

Oh, what have you done?

You said that earlier, didn't you? Magic skills grow slower if you get too much.

I really don't have any ideas.

When I realized it, I was also getting dark magic.

If you eat poison, even a plate.

I couldn't take it back anyway, I thought I'd get it.

Let's go now.

Bonus points are 2 for Fire Magic and 5 for Dark Magic in total.

I want to think that the damage was done minimally.

It was time for another break to confirm the current work.

Looks like Quality B came out in a bottle slowly and carefully created by Faye.

Awesome.

In my case, it is a quality C + stop.

"What do you say, sword, this is what it feels like"

"On the contrary, I got in trouble. I'd like to use them all. And there was something wrong with it."

"Weird?"

"Now bottle creation makes [Precision Operation] obtainable"

"Well, you were lucky. I have it, but that's good."

Does Faye also have [precision operation]?

It should naturally be in a production position where dexterity at hand is required, right?

"Retrieved and activated quickly"

"But are the bonus points okay?

"I don't have a problem getting magic skills"

"Right. What do you think of Keith?

"Right. If it's heat-resistant, it's a hand to take something other than fire, but I think it would be nice to have fire magic, given the value of bottle making."

"Really?

"Yeah, I think it's less effective when it comes to either wind magic or water magic. If you want to think further, I think fire is fine."

"So what do we do, Sword?

Your sword is a troubled face too, but you were quick to decide.

"I'll make it fire magic"

"Right. But the combination of wind magic and water magic just now seemed pretty good."

That's what Faye tells me.

"I want to get wind or water after hearing the opinions of my fellow hunters."

"That much?

"Sort of. Quality B is appealing. We can't ignore it because we can also expect an increase in the rate of growth"

So at the end of the break, the three of them are again lined up to make bottles.

Now lay three different spells from the beginning.

The work goes on in a very good way.

Info jumped in at the end of the last minute of work.

"Previous Behavioral Experience has increased [Glassworker] levels!

"Previous Behavioral Experience has increased [Heat Resistance] levels!

"I have a message from a friend."

Last info, you're wearing it, right?

If anything, the message came from Saki.

Are you done waiting for your armor?

'I can do my head protective gear. Currently creating boots and waist area. Meet me at Mio's stall. "

Did you do it?

Mio wears a helmet when he sees the attached sukshaw.

What are you doing? What?

[Appraisal] Take a look at performance with a hard copy of the results.

[Armor Item: Leather Helmet] Snow Monkey Leather Helmet Quality C + Rarity 3

Def +5 wt 2 endurance value 120

Leather helmet processed with the skin of a snow monkey.

It is overlaid with hard leather to improve defense.

Yeah, it looks like it's doing pretty good.

Let's send a reply to your message later.

"You're annoying! That's it for Keith today. Eat your meat, too!

"Yes."

It's considerably easier than yesterday, but it's no different not to sweat.

When I finished gabbing the water, I received a glass chunk from Mr. Nils.

Unlike yesterday's, it belongs to a single huang colour.

"Then here I am"

"Oh, see ya!

Leave Faye and your sword a greeting and get lunch in the workshop waiting room.

Today's accomplishments are high.

It was exhilarating.

Flattening his lunch in a good mood, he headed for the Adventurer's Guild.

Talked to the usual middle-aged male official when he showed his face to the Adventurer Guild.

You think the guild leader hasn't returned yet?

I feel like I'm rubbing it.

This middle-aged male employee seems to have high through-tolerance, but is strangely nervous.

When I gave Mr. Nils the glass chunks I received three 10dine copper coins for two 100dine silver coins in exchange.

Yeah, you're just getting paid up a little bit.

You have completed the Alliance Nomination Request!

"Two points have been added to the bonus points, resulting in a total of 17 bonus points!

Two points.

I think the ratings are definitely rising.

A small step, but definite progress.

Well, what do we do this afternoon?

It's settled, let's hunt.

However, it is clear that there are many players around Remt who are not suitable for hunting grounds.

You can hunt in the west woods, but I want a new development.

To the east there is a harbour town with a view of the sea.

In the north there are mountains, alpine mountains and temporary camps.

I've heard somewhere that there's a stone cutter in the wilderness to the south.

Shall we check all the places that are likely to serve as bases?

Let's first see where the port town is and how busy it is.

The landscape was spreading somewhat different from the meadow area near Remt.

The streets are also wide and crowded compared to the Leggias side.

The maintenance situation looks neat there, too.

The streets start going along the river along the way, and if you keep going, you seem to reach the port town at the mouth of the river.

There is more farmland and less demonic shadow than Lemt.

The street itself will then proceed along the inside of the river embankment.

The fields and grazing areas you can see from there seem well maintained.

Seems safe around here.

There are no demons.

I heard the main hunting ground is the coast, but you're not in the river?

Occasionally I climb over the embankment to see the river as well.

The river width was wide and the wetlands were visible.

Helix's eyes on his shoulder seem to capture something.

I'm tall enough to grow grass and I don't know what lurks, but there does seem to be something.

Isn't that the kind of demon that comes over the embankment?

Is it in the river when you go hunting from this side?

We're not going to be able to secure the scaffolding and hunting in the river is a pass.

There doesn't seem to be any other players.

We arrived in Port Town.

It takes the form of two towns lined up across the estuary.

The name of the town listed at the gate was translated into a virtual window and displayed.

The name of the town is Regia.

According to another sign, the river direction. The town over here seems to be named Salt Rock.

The size of the town itself seems to be greater than Lemt's.

It's just that the town's defense is obviously warm when compared to Remt's.

Is there less demon raid?

For once, I want to see the sea because it's a port town.

Head through the city for the harbor.

That's port town, the tide smells thick.

The docking yard is also large and splendid, and there are many warehouse-like buildings around.

There are only a few fishing boat-like boats, but at this time they are supposedly out fishing.

From there, I'll head for the coast.

Soon there was a sandy beach, but the perimeter of the gate separating it from the town's area was tripled with fences and some guards.

There are also many player-like figures on the beach.

I was surprised how the players were hunting for the sea as well.

Looks like a pretty shallow coast.

And in the sea, there are bugs hunted that look like fish floating in the universe, and on the sandy beach about half of people.

Fine, that's a lot of people.

I just tried to run on the sandy beach for the rest of the moon, but my legs sank and I don't get as fast as I thought.

Asakusa didn't feel like going in from the start.

Well, let's see how things go today.

You'll be hunting later.

For once, I'll just [identify] what the demon is like.

Sandboat Bug Lv.2

Demon Crusade Target Active

Flying Fish Lv.2

Demon Crusade Target Active

Funamshi.

I only have a bad feeling.

Most of them are classic opponents you encounter when you go fishing, but when it comes to demonic sizes, disgust is not nearly doubled.

The real-life pheasant has no problem just running away, but it pulls a little when approaching at that size.

It doesn't seem to be a problem for me to fight the demons apart.

Return to the way you came and also try to go to Salt Rock, a town over here on the river.

It's a fairly wide river, but there was a free crossing.

Then I look around.

Compared to the town of Regia, the atmosphere as a port town was thin, a town with an atmosphere close to the town of Remt.

Then there's the Adventurer Alliance outpost.

There seem to be more stalls and restaurants over here.

This town also had a sandy beach on the outskirts, beyond which the headland was seen stretching.

I also see something small and like a lighthouse.

And a pheasant on the beach.

Shall we hurry?

From this Salt Rock there was a street to the northwest.

You're just in time to get to the north side of Remt.

According to the old signs, it is the Dwarf settlement of Grindeel.

Is there such a place?

Besides, it's gratifying to have a street.

I decided to rush ahead for the rest of the month.