I logged in and left the tent and there was an unexpected sight there.

It is Mio, who is arm-wrapped and royal.

Shall I log out?

I tried to get back in the tent with that in mind.

Don't even come in the tent!

Stop it!

Are you going to get attacked? Me.

"Salt!"

"Yes?"

"I'm not telling you to give it all to me. Let me use it for an experiment! So salt!"

"Eh."

"Salt!"

No. This.

Mr. Fina, help me.

The helping hand came quickly.

Here comes Sister Fina.

There is Yuka beside it.

You must have called me.

Thank you very much.

"Mio"

"Uh, uh, sorry, Nasai"

"I can't help it anymore."

When I squeal like that, Mr. Fina looks at me.

What is it?

"It's gonna be a personal request, okay? I'm getting salt."

"Uh."

You have to deal with the Rigidz, don't you?

Besides, I can't guarantee I might get it for sure.

I don't think I'm half unlucky.

"Well, even if you ask for it, you have to thank me a lot, don't you? I'll make it a formal request."

"I have received a personal nomination request. Do you want to take the request?

Eh.

How does this work?

It's been since Lambda-kun that requests come in this form from players.

"There's some info coming?

"Looks like that's what happens when you bet bonus points on your reward settings."

"Heh."

"So, for the record. Are you okay?"

No, that's okay.

The southern cave seems to be good for earning experience.

"I'll take it"

"Good for you. Then, Mio, pull here once."

"You have received a personal nomination request!

Info still doesn't have a delivery date.

It's the end of the story.

Is there any way to make such a request?

Mr. Fina walked away talking to Mio about something as it was.

Hmm.

After all, those women don't want to turn to their enemies.

Let's summon literature to cook.

I prepared regular salt today.

There is still room for vegetables.

Meat is dried meat.

And proceed with the summons.

I didn't plan anything today, but I have a request.

Salt hunting.

I'm going to the south cave.

Well, you'll earn some experience, and that's fine.

For the time being, it's a moving formation.

Summon Helix and Obsidian for the rest of the month.

The food was usually delicious.

Chopped dried meat and vegetable salad.

Bread cooked with basil and tomatoes.

Not particularly extra effective, but adequate.

That's right.

The incident arose after finishing the meeting and depositing the excess items with Mr. Fina.

Is it PK in the morning?

And grand?

It's a case.

I'm definitely the one with the bow and arrow, right?

Lydia Lv.11

Sorcerer on alert.

Who's there?

More than that.

Be vigilant, joke about it.

He said he was intimidating me.

Helix on his shoulder, Obsidian stopping in the saddle for the rest of the moon, is heightening his vigilance.

Obvious hostility.

That's for sure.

"Lydia! No! You're falling for evil!

"Ma, wait! That's crazy, Lydia!

"Let go! Kill him and I'll die, too!

"It just goes back to death"

I wonder what it is.

Did I do something?

Lydia, the player has been picked up by bows and arrows and suppressed by four people.

Probably one of them.

One said an apology when a cool player thanked me by the odd.

"I disturbed you. Don't worry, I'm just excited."

"No, I wonder what's wrong,"

"Oh, because your helmet is in the way. You can't see her face. You don't understand."

Lydia, a player named is taking off his helmet and shouting something.

Is that it?

Looks familiar.

"You said Keith! Fight! Or are you afraid of me!!

Uh.

I don't think it's a good word for a beauty without her body.

No, it's not.

Yabe.

I made you cry at the martial arts tournament.

You have a nice angry face.

Beauty gets it!

You're not, idiot.

It was Setouchi, wasn't it?

"Never mind. I'll do something about it. Forgive me."

Lovely how cool that is.

By the way, the other party members are going to have a rough time, right?

Well, do you believe that word?

I decided to leave the place.

No, I left the spot behind to escape.

Face Hannes.

Nice.

Nice sight the crops are fruitful!

"Because I also added sheep to dairy cows. The fields are expanding, too!

That's right.

The area of the field is vast.

It is also pasture that I hung the Glow Plant spell.

Looks like some fields are fallow.

The landscape where farmed horses and farmed cattle farm their fields has also become normal.

Don't be afraid to be a farmer.

"Are there more users of wood magic?

"Yeah, but there's no denying it's a shortage."

Well, it all works out.

I want you to do something about it.

That happened, and it's a secret that I wanted to heal your heart.

Return the literature to summon Ninetail.

Okay, let's go.

Between the time I go to the cave, I run past some parties.

The number of players is undoubtedly increasing.

Well, it would be nice to have more players.

At least, it's healthier than the other way around.

Thanks to that, I had to fight fewer demons.

Just the raptor.

And also secure ancient stones.

It just seemed like I was feeling a little better.

The rest of the month at the entrance to the cave, Helix makes him return.

I'm sorry.

I have to give you guys a place to play, right?

Shall I keep it in mind for a moment?

It is the warriors and Jericho who summon them.

Bullhead, Horsehead, and the Golden Rigid opponent will be able to stabilise and achieve results.

And keep Ninetail back, too, and summon the rig.

It's an avant-garde formation.

Well.

Do we fight now?

Reinforce everyone with a spell in front of the point where cowheads and horseheads appear.

[Dismantling] Skills bothered me a little, but I turned them around to refrain skills.

Bullhead Ghost Lv.2

Monster Crusade Target Passive

Combat position: ground light attribute

Horsehead Ghost Lv.2

Monster Crusade Target Passive

Combat Position: Ground Darkness Attribute

Well, it's coming up, isn't it?

But I fought these guys once.

I deal with horsehead ghosts by suppressing cowhead ghosts around Jericho.

That will manage to rise.

Use passive situations.

It was also important.

I'm attacked by a horsehead ghost from across.

Obsidian and warrior are cowhead ghosts.

The first thing you need to do is take away your money.

I want to make the most of my preemptive interests.

Enter the nostalgia of a horsehead ghost.

I took an arm joint as I stepped on the back of my foot.

Keep going arm back.

I'm not the person you can throw in one shot.

The purpose is not to throw it as it is.

Hit the bull-headed ghost.

The bull-headed ghost stuck a horseheaded ghost where he was about to attack the warrior with a thorn again.

No, I let him go in.

Kick the back of your knees from behind where you hit each other.

He mounted it on the hips of a horsehead ghost where he had collapsed and threw it.

Back throw.

I have quite a different physique, but it was surprisingly easy to throw.

And set up an arm tangle by stepping on the back of a hand with a cane.

At the same time, he tangled his feet around his neck to extremes his joints.

It would have been completely decided if my arm had bent.

Horsehead Ghost rises forcefully.

But he let go of the scepter at the price.

All right.

First, as planned.

Jericho made it where the cowhead ghosts combined with the warriors.

All right.

I'm comfortable with that pair of powers.

Put your feet together and go twist the horsehead ghost's neck.

That's a horsehead trying to catch my body.

I was faster.

Pinch the horsehead ghost's mouth under his armpit and secure it.

I put my legs together and let go of my extremely neck.

Passguarded and aimed to hold him in as he moved his weight.

Successfully side-strained.

Normally, it's a painful move, but painful moves don't work for these guys.

So I also use spells while suppressing them.

"Defense Fall!"

Pinch the horsehead ghost's left arm with both legs and turn your arm around the horsehead ghost's neck.

That's a decent joint move for a long time.

Regardless, I'm not going to let that end.

I went into the strangulation with the snow leopard's hidden nails sticking against my neck.

The only thing I can attack is my left arm and neck.

It makes sense to do so.

Horsehead ghosts don't show how it hurts.

But the motion was completely sealed.

Change the angle at which you twist your neck whenever you show movement trying to stand up.

No matter how powerful they are, they are affected by tendons that connect with the scapula.

It seemed to work for horsehead ghosts as well.

My right arm is completely free, but I won't let you just use your arm to get up.

I can't because my move to take my arm off is also locked.

Still, scratch.

It has to be.

The horsehead ghost moves dull as he hooks up in many places with hidden claws.

The spell will also be used from close range.

I also used the spell that was in that report.

"Reduction Touch!

That's right.

It's a spell that forces an alkaline reaction.

In essence, it's not an attack spell.

Besides, the Horsehead Ghost is a monster.

It is unclear whether it will work.

This is what worked.

The meat gradually burns away where you put your hands together and unleashed the spell.

No, it melts away.

I recall that time ago it became as if fingerprints were fried with aqueous sodium hydroxide solution.

Horsehead ghost trying to rip me off again.

He continued to strangle his neck while using a branch bind to inhibit movement.

I felt this offense for a long time, but maybe it wasn't.

In the end, Horsehead Ghost cleaned up with just his sleeping moves.

No, there were many spells I used in the meantime.

Maybe it would have been less MP draining if I had hit it decently from the start.

But this seems less risky.

Seal the power and win with technique.

I think I was able to make the meeting.

What about cowhead ghosts?

I was rolling at Jericho's feet.

Was it cleaned up already?

Nice.

So, don't forget.

By the time we get to the relay portal, we'll have to fight another pair.

I haven't seen a bull-headed ghost fight right now, but just because it feels like a horseheaded ghost, it still doesn't extend to the Golden Rigid.

[Dismantling] Skills still remain off.

Can we go next?

Bullhead Ghost Lv.3

Monster Crusade Target Active

Combat position: ground light attribute

Horsehead Ghost Lv.3

Monster Crusade Target Active

Combat Position: Ground Darkness Attribute

Now I'm going fast.

I still have the effect of the spell I hung in my earlier battle with the Bullhead Ghost and the Horsehead Ghost.

No body.

I have to use this, I don't have a body.

"Root snare!"

I'll hook you up with a spell at the feet of a cowhead ghost.

I can't get to the point of falling.

But his posture was completely broken.

I fell easily just paying with my feet.

The fall is preceded by a warrior and Jericho.

Jericho crossed the cowhead ghost's upper body into the mount position.

The warriors were feeding their arms a stomping attack.

You're a wrestler!

Horse-headed ghosts wield their sceptres.

When I got into my nostalgia at the right time, I hugged him on the hips.

Flip your body as it is and throw it back.

But I didn't slap him on the ground.

I hit the wall.

It must have been quite a shock, but horsehead ghosts don't let go of their gains.

The sky is clear.

But he kept showing me his back.

Kick me in the back of the knee. He also adds an elbow punch to the back of his head.

I haven't used the blame tonfer yet.

I wanted to see how far I could go with my bare hands.

What about the look on the horsehead ghost you looked back at?

It's like it hasn't changed.

But the HP bar is honest.

I have already shredded nearly 20%.

Come on.

Go ahead, come on!

Coming.

That's what I was hoping for.

I creep under the scepter that's coming up and go one-legged tackle to my right leg.

Keep moving to Spiral Guard.

It's something with momentum, so the horsehead ghost falls to the front.

Now use the ankle technique.

Heel hold.

Sure, it's a horsehead ghost that surpasses it in power, but it seems to take moves if you put the void on it.

Extremely.

And twist it up.

Fold.

It's a task that ends in a few seconds.

Horse-headed ghosts trying to get up, but they don't seem to realize what's happening to their right leg.

I try to stand on my right foot, which doesn't move properly, and I fail.

Kicking up his right wrist, he finally let go of his tin wand.

Now let's aim for the other leg.

Turn around to the side and put a kick in the back of your left foot knee.

Getting out of shape was easy.

Lift your ankles and stay on the standings to maximize your ankles.

Then I also put a kick in my groin, but that doesn't look very effective.

Twist your ankle and destroy it.

It's not the ankle that broke it, it's the hip.

Keep going and knock your knees to the ground.

You can't use your legs properly anymore, can you?

Horse-headed ghosts seem to intend to fight only in the upper body.

But it already looked dead to my eyes.

I still have 40% of my HP bars.

Should I make it easier for you?

Remove the scepter from the Item Box.

It became a one-sided rare hit.

That has something sad to do with it.

You lose your nervousness all at once.

In the end, the Horsehead Ghost stayed put.

The last one is alle, but it was good that the joint technique was superb.

The development of flipping differences in physique feels good.

It would only be if there was a spell bottom up.

This won't happen in real life.

"[Summoning Magic] has been leveled in the current battle victory!

Increase the number of simultaneous monsters to a maximum of 5

"The race level has been increased with the current battle victory! Please add 1 point to any status value."

Ooh.

You're here, aren't you?

Is there 5 simultaneous summonses?

In other words, it will be the maximum number of people for the party.

Finally reached a constant, I can say.

Plus, you can call for a new Summoning Monster.

Visibility.

Oops.

I checked my own status.

It's up to what.

Foundation Status

Dexterity Value 16

Agility value 16

Intelligence value 22

Muscle strength value 16

Vitality 16

Mental Strength 22 ( 1)

"Bonus points will be added by 2 points. That brings us to 19 points."

Fine.

Then let's go to the relay portal and take a break.

You can also worry slowly about what to turn a summoning monster into.

Salt?

It's bad for Mio, but you can wait.

There is no escape for a rigid man.

This is the hall in front of the relay portal.

I'd really like to go to the relay portal, but the battle was unfolding in the hall.

Golden Rigid/Atsushi Lv.1

Heavenly General Crusade Target Active

Combat Position: Ground Wind Attribute

Golden Rigid Rigid Lv.1

Heavenly General Crusade Target Active

Combat Position: Groundwater Attributes

It is undoubtedly the Golden Rigid who is fighting.

Its opponent is a party of six players.

Definitely, it would be a strategy group.

Hmm.

You're struggling pretty hard.

But there it is, following each other with a voice between players.

Good.

Whatever you say, I'm a good rear guard hunter giving instructions.

They seem to be identifying the war situation and giving instructions as appropriate.

I can tell by just watching the movement.

Ayumu's golden rigid, but the HP bar had already broken in half.

The player side also sustains the front line while healing appropriately while taking heavy damage.

Attention is given to the use of wall spells.

He is attacking while partitioning the abalone on a dirt wall.

There are two wall roles in the player's avant-garde.

I'd say it bears well.

The spear-held continued to launch attacks between the two of its wall actors.

And the rear guard.

Commander in the center, he's got a bow, but he's probably a soothsayer.

An elf with a bow to its right, possibly a hunter.

There is a rarity on the left side.

He sings while playing an instrument.

That's Bird.

I've hardly seen anything other than a martial arts tournament.

If it seems like it could be wiped out, then it might have intervened.

But it looks like we can all survive and win.

You can watch the game, but it's going to take some time.

There's another pair of statues of Rigidus.

Shall we deal with the guy outside the hall?

Oops.

What to make of the new Summoning Monster before that.

Shall I just look at the list?

Wolf.

Hose

Hawk

Owl

Wood Papette

bat

Wood golem

Beast Ape

Ghost.

Red Fox

Tiger

Viper

Skeleton

slime

Mist

Lion

Greater Turtle

Fairy

Gigantoby

Big Spider

It's increasing.

You're bothering me again.

But I didn't bother here.

Because I've been deciding for a long time.

Shall I give you a name?

Creep Viper LV1 (NEW!

Dexterity value 10

Agility value 14

Intelligence Value 12

Muscle strength value 10

Vitality 16

Mental Strength 10

Skills

Smell Sensing Heat Sensing Signal Blocking Poison with Biting Roll

Well, it's that creep.

Crawl up Jericho's body and go.

It's like a muffler around its neck.

Yeah.

Strange because it looks like it fits properly.

So are you ready?

Reinforce everyone with spells.

And I also [dismantled] my skills back from refraining and re-set them.

Come on, let's try.

Do you want to challenge the statue of the Golden Rigid?

Yes No

Select Yes.

"Qi practice!

I will strengthen myself.

The spell alone is disturbing.

Come on, come!

Golden Rigid/Atsushi Lv.2

Heavenly General Crusade Target Active

Combat Position: Ground Fire Attribute

Golden Rigidz/Tartarus Lv.2

Heavenly General Crusade Target Active

Combat Position: Terrestrial soil attribute

Now the level's dropping.

But I'm not the one to be insulted.

Come on, what happens?