Open the status screen.

Occupational Summoner (Summoner) LV15, staring at the item that was, a class change candidate was displayed.

Grand Summoner

Necromancer

Sage

Other

Hmm.

Do you have four?

What's the fourth other thing?

I tried selecting 'Other' first and it shows various professions.

But the focus is on the top sentence.

'These professions are not the top positions in Summoners. After class change, there are penalties for skills, etc.'

Well, I won't.

Looking only at the list, it seems to be another basic position.

Fighter

Alchemist

Pharmacist

Woodworker

Glassworker

Sorcerer

Hmm.

It's a through decision.

Then let's get to the point.

What's going on with superior positions?

There are three of them.

Let's see.

Race Human Man Race LV15

Occupation Summoner Lv15 Grand Summoner Lv1 (NEW!

Foundation Status

Dexterity value 17 ( 1)

Agility value 17 ( 1)

Intelligence value 24 ( 2)

Muscle strength value 16

Vitality 16

Mental Strength 24 ( 2)

[Grand Summoner]

Summoning magician. Summoner Top Position.

Only Summoners who have earned a certain or higher rating can get in.

What is this explanation?

But that doesn't matter either.

The status values are out of line but I don't care.

We have to change classes. It's a loss, isn't it?

But wait.

Didn't your master stay a Summoner?

A mystery.

Shall we go next?

Race Human Man Race LV15

Occupation Summoner Lv15 Necromancer Lv1 (NEW!

Foundation Status

Dexterity Value 16

Agility value 16

Intelligence value 24 ( 2)

Muscle strength value 17 ( 1)

Vitality 17 ( 1)

Mental Strength 24 ( 2)

[Necromancer]

Necromancer. Summoner Top Position.

Only Summoners who are good at serving the undead can get in.

Shall we take a look at the last guy?

Race Human Man Race LV15

Occupation Summoner Lv15 Sage Lv1 (NEW!

Foundation Status

Dexterity Value 16

Agility value 16

Intelligence value 25 ( 3)

Muscle strength value 16

Vitality 16

Mental Strength 25 ( 3)

[Sage]

Sage. Summoner Top Position.

Only Summoners with good magic skills can earn it.

Hmm.

In the meantime, keep a hard copy of all the data.

The choice was made into a Grand Summoner.

For what reason?

Summoner!

I don't feel like something is changing because I changed my class.

Well, that's why it's so easy to feel strength.

I was able to cook literary music.

Udon, is.

I guess the meat on top was also cooked using the example salt.

I proceeded to eat like I was greedy.

Oh, you forgot to [appraise].

Are you feeling a little less nervous?

I'll leave a message for Saki when I finish my meal.

We shouldn't forget to take screenshots of the warriors and paste them in, right?

Send along the text of the apology.

All right.

I'll have to check my class changed strength later.

Yes, let's try the Rigidus against them.

Wen Raku makes him return and summons a ghost guardian.

Regardless, the aim is obvious.

Ghost protection will also be a class change in the next level up.

If you're gonna earn experience anyway, it'd be more fun to have a clear purpose, wouldn't it?

The opponent made it into a statue of a rigid man in front of the hall.

We know that Arashi is a fire attribute and Arashi is a soil attribute.

Countervailing measures were naturally being established.

But I can't be alarmed.

That's what a rigid man is against.

Golden Rigid/Atsushi Lv.2

Heavenly General Crusade Target Active

Combat Position: Ground Fire Attribute

Golden Rigidz/Tartarus Lv.2

Heavenly General Crusade Target Active

Combat Position: Terrestrial soil attribute

This time with me and Gene, I'll deal with Abe.

Jericho, the Warriors, the Guardians, and the Rig are dealing with the Shape.

The power hasn't fallen.

There are also 5 simultaneous summonses.

It's me in the middle of a fight, though.

What's your impression of a class change?

It doesn't change.

No, it hasn't changed for what you're fighting for.

The power of the spell is only slightly increased, I feel.

Less MP bar reduction due to the use of spells, I feel.

Honestly, I don't know.

Maybe even if it's different, I just feel a little different.

Sensibly, I guess sooner or later this state will become normal.

If that happens, you won't know the difference anymore.

Just bury it in your everyday senses.

As expected, the shapes were slaughtered before I could defeat the shapes.

Yeah,

I suppose so.

I broke Ah-shaped's right leg with a heel hould.

My right arm has already been destroyed and I don't have a sole pestle.

Keep throwing the shapes that can only make a collapsed posture.

With so much advantage, the HP bar is reduced just because the attack of Ah-shape plunders.

Power is alive and well.

Yes, it's important not to let them use their power.

Attach the spiral guard to the other foot.

Heel hold at a slightly floating time.

Keep twisting up and breaking your hip and knee.

That's just a powerful opponent, he couldn't destroy it right away.

Still, I put some effort back into it and broke it.

There will be no more decent attacks.

And the end?

The Summoning Monsters also participated in the Stomping Festival.

"The Summoning Monster Rig has been leveled in the current battle victory!

"Please add 1 point to any status value"

And the rig is leveling up as well.

It has always been a shield for the warriors, but it must have worked plainly.

Reach level 8?

What's going to happen to this guy?

It was the dexterity value that was already up in the status value.

The other point specifies mental strength.

Rig Slime Lv6 Lv7 ( 1)

Dexterity value 14 ( 1)

Agility value 7

Intelligence value 7

Muscle strength value 7

Vitality 9

Mental Strength 7 ( 1)

Skills

Dissolved shape change viscosity change surface tension offset physical attack disabled

No, really, what kind of guy do you change classes to?

I'm looking forward to it.

I noticed something looking around.

Looks like more than 10 players were watching the fight.

Oh, my God, I'm embarrassed.

Oops, isn't it?

Maybe you want to challenge the statue of the Golden Rigid to battle.

The order should be kept.

Luckily we also get denatured rock salt (Saint).

I moved to the hall to escape.

Well, I have one thing I'm not happy about.

I haven't seen Jericho fight properly.

What happened to being a Mad Golem?

So, what do we do?

Let's see where we fight.

That's right.

I can pull from the avant-garde.

Fighting opponents made it another pair of Golden Rigid statues.

This one becomes a wind and water attribute.

Warriors and rigs, and ghosts, are the opponents of Atsushi, who become wind attributes.

Let Jericho and Gene deal with the scythe.

Circumstances make me look like I can help. [M]

It takes shape I haven't done much of before, but I'll figure it out.

Is that it?

Is this the original way of fighting Summoners?

Yeah.

Let's not worry about it.

Golden Rigid/Atsushi Lv.1

Heavenly General Crusade Target Active

Combat Position: Ground Wind Attribute

Golden Rigid Rigid Lv.1

Heavenly General Crusade Target Active

Combat Position: Groundwater Attributes

So, he's the right guy.

Level 1 and slightly weak?

That's really convenient!

Come on, I'll leave it to you to figure out how to fight.

Let's conclude first.

Mad Golem is egg.

Sure, I'm taking the damage.

My healing spell still doesn't work well.

But don't be afraid of liquefaction.

I didn't think it would work this well in melee.

It's not that long to be able to liquefy.

While it is liquefied, the MP bar is diluted.

Don't mean valuable special abilities.

What's its use?

Liquefies and receives the proprietary pestle that comes out of its shape.

Regardless, it also eats some damage, but if the pestle passes by the arm, it will release the liquefaction there.

schematics that you've caught them at some point.

What's that?

Martial arts tears.

In brief, the Golem moves like a slime temporarily.

Already.

Well, that's fine because it's funny.

Gene seems to be able to focus more on attacking the immobile shape than on covering.

Though Jirijiri and I were sure that the shapes were hunted down.

My turn?

All I needed was a healing spell.

How about Atsushi?

This one is already a head-on battle.

But you know what?

It was unfair at the time of the rig.

It was also a good choice to go crushing an arm with a sole pestle in the first offense.

A simple beating was less of a war ghost in terms of numbers.

The attack has been almost taken by the rig.

There were a handful of direct hits, but they are recovering jizzily during the battle, so all I can say is that they are unfair.

Besides, a ghost shoots an arrow from the rear.

Looks like we'll just have to wait for the passage of time.

My turn?

I used Defense Fall as a support, but nothing else in particular.

After the battle, you pick up the denatured rock salt (Holy) and the battle works well.

I'm bored.

It's boring!

Is this it?

It's like, no accomplishment, no!

So I challenged the fight.

Replace!

Golden Rigid/Atsushi Lv.3

Heavenly General Crusade Target Active

Combat Position: Ground Wind Attribute

Golden Rigidz/Tartarus Lv.3

Heavenly General Crusade Target Active

Combat Position: Groundwater Attributes

Look, everybody.

I'll take care of the shapes.

Atsushi is my prey!

And I enjoyed the fight.

Enjoyed it.

I didn't even let the summoning monsters turn into galleries on the way.

Besides, Atsushi is another good opponent.

This guy has the fastest of all the rigidmen.

I guess it doesn't have the most power, but it's way up there compared to me.

Too bad the movement is monotonous.

Have a blow fight.

Hit the throw.

It's good to set up joint moves.

Good for me.

At the end of the day, it became a blow fight using a tonfer.

No, it was a really intense time.

"[Grasp] has leveled up in the current battle victory!

"[Duplicant] has leveled up in the current battle victory!

"[Dismantling] has leveled up in the current battle victory!

Fine.

But something bad happened.

The Summoning Monsters are watching the game, fine.

There's a player joining the gallery at some point?

I see at least 10 green markers.

Oh, my God, I'm embarrassed.

Now we're going to escape to the relay portal.

You're getting a lot of people here, too.

Should we consider it no longer possible to proceed with the hunt as we please?

There is still a party going from the relay portal to the back of the pit.

Right.

Exactly two more fights in terms of MP bar remnants, even if you are trying to fight the statue of the Rigidz.

Why don't we deal with a lion and a dog pair?

"Hi. You were brilliant earlier."

Who's there?

If I thought so, I would have received a message.

"I have a message from a friend."

Yeah?

I didn't even have to open it.

The title is' I'm in front of you '.

The sender was Lambda.

Is it another disguise?

Upon checking the perimeter, it became 'lambda' only for a moment.

Sounds real.

Just in case, why don't we just continue our conversation at Whisper?

"You just looked like someone else."

"Otherwise I'll be in trouble"

'Is that the one here? Do you have a PK position?

'I hunted about two last night. There must be another one in the Wind Spirit Village, but we were gathering information.'

"Are you even here?

'Well. For once I'm here on a level up main. And then we're doing a player trend survey. "

There are five players at the end of Ramda-kun's gaze.

My [breakthrough] should be working, but no player looks suspicious.

It only looks like 3 fighters, 1 hunter and 1 soothsarah.

Even Lambda just looks like a treasure hunter.

Delta Lv.10

Treasure Hunter Waiting

Hmm.

You're disguised beautifully, me.

'Well, I don't even think I'm going after Mr. Keith, but be careful. Because players with few MP bars are easy to target'

"Ugh."

'And it was an awesome fight. I'm not going to make it that far. "

No, no, I think Lambda would be able to push it.

Honestly, I think I'd be more nervous if I were a gutsperp, huh?

'And is it a class change? Surprised.'

"It was just a moment ago."

'Isn't that amazing!

And to chat.

Lambda-kun seems to be based in Wind Spirit Village at a party organized solely by the PKK position.

I mean, that's all the PK jobs were around here.

Oh, my God.

I didn't realize.

'I think we'll have time after a few more days. If you could put on another archery.'

"Really?"

'Yeah. I think the western side pretty much cleans up'

You seem confident.

Really dependable.

"Sorry, I'm leaving soon."

"Oh, good luck."

"Yes."

Leaving behind a courtesy, Lambda-kun and his companions head to the pit.

Looks like he's trying.

You can't lose this one either.

Fighting is taking place in the hall.

It's a pair of lions and dogs fighting.

Are there two parties fighting, that is, putting the Union together to try?

Well, the place is huge, so you can do it.

I managed to get out of the hall avoiding a fight through the wall.

And when I get out, I'm out and I'm in battle.

Regardless, the opponent is a statue of a rigid man.

Leave the scene undisturbed.

I can't help it.

Shall we hunt even cowheads and horseheads?

The rest of the afternoon was supposed to go around the other branches.

Of which there were five pairs left with cowheads and horseheads.

It was helpful that there were no ancestors on the route to the Tower of Conviction, although branches that had not been able to be broken before also went around.

There are three points that could not be encountered at the point where the presence is known.

10 places except pits.

Is it much or less?

So, we're fighting the fifth pair of bullheads and horseheads by going down the branch to the Tower of Sinfidence.

Bullhead Lv.5

Monster Crusade Target Passive

Combat Position: Ground Fire Attribute

Horsehead Lv.5

Monster Crusade Target Passive

Combat Position: Ground Fire Attribute

Level 1 is not enough, but also level 5 transforms you into someone you should be completely alert to.

What is the extent to which war ghosts and Jericho can cross each other?

In terms of cowheads and horseheads, it would be around level 4.

Yes, it's painful when a Level 5 cowhead and horsehead are opponents without enhancements by spells.

I don't mind a war ghost because I have a rig, but Jericho is in pain.

There is no problem with bull-headed opponents.

Even the horsehead opponent won't have a problem if the MP bar is fully fast.

Because when you can set up a counter with liquefaction, the advantages don't move.

But when Jericho's MP bar drops to about 10%, the liquefaction becomes unusable.

As it stands, the limit is four times, apparently.

You have to think about restoring MP or taking turns.

Should we also take a little account of the growth plan?

By and large, I'll be in the war where I know what it feels like.

I left nothing items after I defeated the cowhead and the horsehead.

Good.

It will be level 6 next.

Through the ramp we arrived at the Tower of Conviction.

But the time is past 7pm.

It's dinner time.

I once wondered before entering the Tower of Conviction.

I saw a six-party headed west as if it were going to replace us.

It's called the cave I was in earlier, and it looks like the offensive teams are moving on everywhere.

You have to be careful.

Train acts are getting harder to do as well.

That's efficient.

That's right.

Using the train to hunt is also better with fewer players.

What about Ant-Man's nest?

I'm already starting to see a lot of players.

That makes me another candidate.

Bullfighting.

He's leveling up, and I think we're going to be able to use the train alone to hunt.

There are naturally concerns.

I used to have Adele and Irina when I hunted in large quantities.

That's how much space I had to carry the item.

Eh.

At that hunt, my race level was 12.

Because of the belt of the rampage horse, the storage unit of the Item Box is 169 units for 13 squares.

There are two of them, so there were 338 units.

At the moment, my race level is 15.

Because of the belt of the rampage horse, the storage unit of the Item Box is 256 units for 16 squares.

Will that be 512 units because there are two of them?

Is that it?

That's a lot more.

No, think about it. Still not at a disadvantage, huh?

For a party of 6 players of race level 10, you can carry 600 units.

Well, let's just say.

Sirloin, hunting bullfights is a good idea.

It made me feel better when I set my purpose.

All right.

Let's do that.

Eat the pasta made by literary music slowly.

Plans for tomorrow were also running through my head.

Tomorrow morning the rest of the month and Helix are confirmed.

Who can follow the speed of the rest of the month?

Obsidian traveling through the air, Gene can go.

But Gene is not compatible during the day.

And then there's Wolf.

Can't you do it because you can't catch up with Tigris?

Ninetail and Heather, rigs, and creeps.

Heather and Ninetail can help.

Rigs and creeps don't seem to go well with bullfighters.

Then the choice comes unexpectedly.

Wolf, rest of the month, Helix, Obsidian, Heather or Ninetail on this.

Is this okay?

Then I want to give the other Summoning Monsters a place to play.

Let me ramble you on the hunt at night.

That would put a little strain on this S1W2 map, wouldn't it?

Shall we return to the Wind Spirit Village and hunt for the Horned Mist?

I still have nearly half my MP bar left.

What about the organization?

Let's leave the ghost guard.

Maybe we'll be changing classes soon.

I'll leave Gene, too.

You won't be here till tomorrow night.

War ghosts, literary music, and rigs make them return.

Summon Ignorant, Tigris and Creep.

That's it, okay.

No, this is it, okay.

"Return Home!

Come on, shall we hunt at night?

The surroundings of the Wind Spirit Village seem to have more players than ever before.

Is there any influence here as well?

Use Cole Monster's spell to go in the direction of the horned mist.

West.

Let's head west.

Call the flock, they will perish.

The repetition was monotonous, and I didn't have enough.

But it's fun to watch as 5 Summoning Monsters rumble around.

Are you working together properly?

"Gee?"

A ghost guard raises his voice in wonder at the creep that gets tangled up.

No matter, I won't reply.

Because it's a snake.

Yes, the creep is interesting in terms of collaboration.

So was Irina's togro, but he has followed other summoning monsters well.

I was cleaning up one horned mist after another trying to stick it up and suck MP.

The ghost guards seem surprised when they crawl silently.

I've been slaughtering horned mists crawling from behind before I even noticed.

Thankyou!

"The summoning monster Ignorance has been leveled in the current battle victory!

"Please add 1 point to any status value"

Unknown is leveling up before the ghost guard?

Fair enough.

I'm here to earn Summon Monster Experience.

It is vitality that is already rising with an unknown status value.

The other point specified mental strength.

Unknown Skeleton Lv5 Lv6 ( 1)

Dexterity Value 16

Agility value 15

Intelligence Value 12

Muscle strength value 12

Vitality 13 ( 1)

Mental Strength 12 ( 1)

Skills

Hammer Small Shield Received Physical Resistance [Micro] Self-Repair [Medium] Dark Attributes

That's a shame.

It would have been beautiful if my agility had increased.

He also encounters Holly Race at the time of annihilation of the fourth flock.

I was helpful because I was using a catching stick of blame.

Because I feel safe after a long time.

And something strange happened.

It looks like a special attack has been cancelled.

No, I'd end up eating a special attack if I hadn't knocked the offense in a row.

Special attacks don't fly in while you're tapping into a punch in a row.

Flames, lightning strikes, ice and snow.

Are there any other weapons in the blame series?

That's what I've been thinking.

Both Skeleton Raptor and Float Eye naturally strike.

They're all repelled with no problems.

I also tried it with float eyes.

After all, there's something.

When you poke your eyes closed, the floateye closes them hard and opens them immediately, but the attack does not come.

I've repeated it over and over but I'm sure of it.

[Appraisal] of the scepter of blame again will not change the result.

What do you got?

The horned mist herd was further summoned to continue the hunt.

What I'm hoping for is a level increase in the protection of the ghosts.

When it was almost morning, the info finally came!

"[Identification] has been leveled up in the current battle victory!

"The Summoning Monster 'Creep' has been leveled in the current battle victory!

"Please add 1 point to any status value"

Didn't I?

But then there might be a level of protection for the ghost, too?

Well, that's a good idea. We need to focus on the Creep status screen.

It is the muscle strength value that is already rising with the status value.

The other stat up specifies the dexterity value.

Creep Viper Lv2 Lv3 ( 1)

Dexterity value 11 ( 1)

Agility value 15

Intelligence Value 12

Muscle strength value 12 ( 1)

Vitality 16

Mental Strength 10

Skills

Smell Sensing Heat Sensing Signal Blocking Poison with Biting Roll

There was no follow-up to Info.

Too bad.

Tell me you're unconcerned.

One more time, I called a horned mist.

And annihilate it.

What do you say?

"[Precision Manipulation] has leveled up in the current battle victory!

End.

The Demon Stone is making good money, okay?

I won't be here tonight.