The Grow Plant was hung on pasture, olives and cotton before leaving.

There have been fierce fights this morning.

Yet the MP bar hasn't been greatly reduced.

It will be fully fast as we ride and travel for the rest of the month.

No body.

Do you want to go flashy from the start?

I'll leave the move to the rest of the month.

Rigs, ninetails and heather were also on for the rest of the month.

It shouldn't be that heavy, but I'll fortify it with spells.

Dexterity, agility, muscle strength, and vitality.

I am also a Physical Enchant Aqua with only clever values, but enhanced.

Does this make it easier to get around?

Moved on.

There have also been several battles, but they run at a pace that will greatly salvage it.

So much so that there's no body that hasn't done it before.

Whoo-hoo, there's no such thing as body.

That's why I arrived in the south cave earlier than usual.

Not even, the MP bar is going full fast.

On the way, how many parties would have gone through?

Well, that's fine.

I want to continue yesterday today.

Yes, you hunt cowheads and horseheads, no, cowheads and horseheads.

Yesterday it was to level 7.

This one should fight in quite a formation, too.

Make him return, except for the rig.

Summoned Wolf, Gene, the Ghost of War, and Tigris.

The warriors are wearing new gear.

Now, how effective is that?

I don't know if the rig is attached, so I'll have it paired with Tigris.

Come on, hunt.

Whoa, we have to refrain from [disassembling].

The branch road leading to the relay portal was the first to proceed.

The cowheads and horseheads here could have been hunted by parties logged out on the relay portal at an early stage.

But it seemed worrying.

Gene seems to have figured out the existence of the monsters as soon as possible.

Bullhead Ghost Lv.8

Monster Crusade Target Passive

Combat position: ground light attribute

Horsehead Ghost Lv.8

Monster Crusade Target Passive

Combat Position: Ground Darkness Attribute

Is that it?

Haven't you changed your class?

Well, don't you ever think about it deeply?

Hunting is no different.

Strengthen everyone with a spell.

And he attacked me from over here.

Wolfe and Gene ambushed ahead.

Me, the war ghost, Tigris and the rig go on.

I brought it into a riot all at once.

There were prospects at the stage where I finished hanging Defensive Fall and Offensive Fall on both the Bullhead Ghost and Horsehead Ghost.

I can win.

Easy win, though.

This time, the war ghost doesn't have a rig on it.

That's why the indiscriminate battle with the bull-headed ghost looked good.

Fortified by spells, but disadvantaged by power.

But it's faster than that.

Wolfe and Gene, plus Tigris and Rigg, are attacking me one after the other.

The damage was eaten slightly at the beginning, but it was also slowly recovering automatically.

It is becoming more and more reliable.

The bull-headed ghost prick hit was just pretty damaging, but it's been going well since he took the prick again.

Even if you get punched in the fist, you seem less destructive.

If you're going to punch him normally, he seems to favor a war ghost.

The cloth is the only cloth worn by both the cowhead ghost and the horse head ghost.

I'm naked.

If you say masculine, masculine.

I'm beating each other up with bagnags, to say the least.

He is gripping a meadow lion bugnag in his right fist and a snow leopard bugnag in his left fist.

The Horsehead Ghost still holds the scepter.

Still nothing to panic about.

I already remember this guy's attack pattern.

Muscle movements are honest.

Capture the whole horsehead ghost in sight.

Center of gravity position.

Foot position.

Forward leaning position or not.

I generally know how to swing a cane when I see my shoulder.

Muscles cannot be hidden with peeling out.

Basically, the attack is a counter by blow.

Even the legs do the trick, but this doesn't get through.

Regardless, I'd like to roll it.

I don't fall easily.

At least there seems to be something just going on.

It had taken quite some time to inhibit the agility value due to the effect of Snow Leopard's Bagnag.

Fist in, scratch.

That repeat.

Little by little, scratching with a bug increases the scratches you can do.

Your nails will eat in.

The length of scratching is only a little longer.

Slightly, but surely, the damage seemed to increase.

Ever since the kick came in the back of my knee, it has become clear that the expansion has been advantageous.

Still, it's these guys who don't get alarmed.

It also makes a bite attack.

The counter also eats down my throat.

I don't know why, I see a good attack today.

Do you work in the right direction in the battle with Yoshimoto?

"The Summoning Monster Wolf has been leveled in the current battle victory!

"Please add 1 point to any status value"

I feel like it's been a while since Wolfe has leveled up.

Is it getting harder and harder to level?

Well, that would be the place.

It's mental power that's already rising in stat values.

The other stat up specifies the intelligence value.

Wolf Gray Wolf Lv3 Lv4 ( 1)

Dexterity Value 12

Agility value 30

Intelligence value 13 ( 1)

Muscle strength value 16

Vitality 21

Mental Strength 13 ( 1)

Skills

Biting Disease Drive Intimidation Heavenly Ear Hazard Detection Tracking Night Eye Signs Blocked

Well, how's the war ghost?

The damage is certainly being eaten.

But it's not as good as I thought.

I am still recovering from jittery.

Horrible bastard.

The appearance alone is scary, but its ability is scary again.

I'm really glad I'm on your side.

Moving on.

The next bull-headed ghost and horseheaded ghost are gone.

They must have knocked him down first.

There are also two places that appear on the other side of the relay portal, but you can't get ahead of them.

Do you give up and decide to hunt somewhere else?

So, it's better in the main cave.

The people in charge today are Mr. Oak and the others.

Honestly, even oak leaders are not enough.

[Dismantling] I remained modest, but barely got the jewels.

I'm glad about this.

[Material Item] Zebolite Quality C + Rarity 3 Weight 0 +

Green garnet. The rare value is slightly higher than that of a red-based garnet.

Highly transparent items are popular and expensive for magic activation.

And I like things.

On the other hand, I am worried.

Aren't we running out of luck here?

It won't be all good in the world.

The cowhead ghost and horsehead ghost, who should be close to the main cave, were there.

Bullhead Ghost Lv.9

Monster Crusade Target Passive

Combat position: ground light attribute

Horsehead Ghost Lv.9

Monster Crusade Target Passive

Combat Position: Ground Darkness Attribute

How far does it go?

Now I have something to watch out for.

Earlier it worked in our favor that it was a narrow place on the ramp.

I do damage mainly by hitting the wall.

But it's hard to use the walls here.

Throw it down to the ground or the use of wall spells would be effective.

You should also enjoy wall spells here.

As usual, we will reinforce ourselves with spells.

How strong is it this time?

I have the impression that the movement is more dynamic than strong.

Especially cowhead ghosts.

Still going right and left on Wolf and Gene opponents though.

I can't afford it any more.

Damage is also being eaten.

But it was good to drop the cane early on.

Just a little bit, I can afford it.

"Magma Screen!

Build a lava wall in front of a horsehead ghost who's going to rush in.

Avoid decent eaten horsehead ghosts on sidesteps.

"Root snare!"

Hook your feet without getting your hair in between.

I didn't fall, but I got out of balance a lot.

I lean over and punch my fist into my belly.

I flipped and threw a horse-headed ghost at me with a bar-throw.

Rolling back inside the Magma Screen again.

Twice, while eating the damage from the wall spell, the Horsehead Ghost is still fine.

Awesome.

Fine.

It's worth fighting for.

Exchange spells, fight.

Otherwise I can't take the lead.

There will be a battle that I can't help but feel a little distracted.

I wish I could break even one of my hands and legs, but I can't find that opportunity inside.

I finally got to stand up and roll my feet off the side of the joint.

The HP bar of the Horsehead Ghost was already a wind front light, though.

Thank you. Were you too cautious to step in?

What you need to reflect on is in every battle.

And Bullhead Ghost and Horsehead Ghost left nothing behind.

How far will these guys go?

The next Bullhead Ghost and Horsehead Ghost are Level 10.

It was a good thing it was a narrow passage.

I even dealt with the Horsehead Ghost again, but I was able to use the aisle walls well enough.

Rather, it's easier to defeat than level 9 just now.

I just need to direct him into it.

The Warrior also took some damage, but the potion alone is fast enough.

You guys.

I'm particularly worried about Tigris with different levels, but he doesn't look frightened.

Though there's a rig, don't be impotent.

So, this is the next bull-headed ghost and horseheaded ghost emergence point.

Bullhead Ghost Lv.11

Monster Crusade Target Passive

Combat position: ground light attribute

Horsehead Ghost Lv.11

Monster Crusade Target Passive

Combat Position: Ground Darkness Attribute

Will it still go up?

To this point, I can only say that it is a shame that we have encountered passively.

I guess it's because we have Wolf and Gene.

Honestly, because I don't want to deal with them unless I've enhanced them with spells beforehand.

I'll be in charge of the Horsehead Ghost again this time.

From the outset, I used a tonfer of blame.

Exactly, it's getting hard to deal with them with your bare hands.

This is also due to the fact that joint moves are becoming more difficult to hang.

It's time to become a troublesome opponent equivalent of a rigid man.

I still could afford my MP bar.

Attack spells, and you'll need help.

It is gratifying that the location is a terrain where walls can be used in the ramps.

Now I struggled slightly.

Though the Horsehead Ghost was not.

I just repeatedly let him stick it in the wall while I hit him with a ton of fur.

Had it been in the hall, we would have definitely struggled.

The cowhead ghost was a pain in the ass.

The Summoning Monsters were on intensive fire, but it's taking a lot of work to pin them down.

Damage passes.

But he's too tough.

Even if the warriors can't help but eat some damage, Tigris is eating it even though he has a rig.

Is it time for the tide?

"The summoning monster Tigris has been leveled in the current battle victory!

"Please add 1 point to any status value"

That Tigris is the level up.

Take turns, postpone.

Still, Tigris seems to grow fast though.

No, I guess it's also a big battle between cowhead ghosts and horsehead ghosts.

Otherwise I can't explain it.

Oops.

It was the agility value that had already risen in the status value.

The other point specifies the dexterity value.

Tigris Tiger Lv4 Lv5 ( 1)

Dexterity value 10 ( 1)

Agility value 18 ( 1)

Intelligence value 10

Muscle strength value 20

Vitality 20

Mental Strength 10

Skills

Biting Threat Hazard Detection Night Eye Signs Blocked

The damage to Tigris itself cannot be covered by one potion, but the other will make it all the faster.

The warriors continue to recover.

But there is a lot of damage being eaten.

Let the potion heal.

Looks like it's time to get to a tough level even with a war ghost.

Next time, should we separate?

No, you can always stop it.

Let's try another fight.

In the middle of the hall, there he is.

A cowhead ghost and a horsehead ghost.

That's what it looks like only on the outside.

But these guys are going to put on their armor.

Obviously things are different than before.

Admiral Bullhead Lv.1

Monster Crusade Target Passive

Combat Position: Ground Light Attribute Soil Attribute

Admiral Horsehead Lv.1

Monster Crusade Target Passive

Combat Position: Ground Darkness Attribute Fire Attribute

What is this?

Should we separate?

No, in the first place, but should we fight?

My MP bar is nearly half.

I can only afford to fight three times if I'm an earlier bull-headed ghost and a horseheaded ghost.

But what about these guys?

Worrying is a waste of time.

Let's fight.

The key [disassembly] was set.

Even if we can fight and win, it's dangerous to move on.

Let's separate it here.

This place was prepared in advance with the intention of dealing with the Golden Rigid.

Strengthened by spells naturally, the resist system hangs on everyone as well.

All four attributes: light, darkness, fire, and earth.

I also use the water for everyone.

Once on the rig, I drained the water and it worked.

Ready to think.

I also use Qi practice.

The object was turned into a staff of reproach.

Just a little now, I want a time.

Okay, let's go.

The moment General Bullhead and General Horsehead turned sideways.

Wolfe and Gene attacked at once.

Surprise.

I wanted to make some damage.

Gene is attacked by the bullhead general.

At the same time, the belt of darkness struck the head of the bull-head general directly.

A small marker overlaps the red marker over the head.

Wolfe is also attacked by General Horsehead.

He slid through his feet and bit around his heels.

Have you finally noticed both General Bullhead and General Horsehead?

Tigris also looms with the rig pasted.

Me and the Ghost of War also continued.

The next moment, I'm hearing strange noises.

Sutra?

Sutra, right?

No, wait.

Is this a spell?

It seems it was Admiral Horsehead who was scripturing.

A flaming storm was blowing when the voice of the Sutra broke off.

Firestorm?

Perhaps so.

I don't want to make sure you're eating it.

Whatever the damage, there is.

But the effect of Resist Fire was definite.

"Defense Fall!"

Hang a spell on General Bullhead and approach General Horsehead.

I have to thank you for the attack.

Select a spell to execute.

At the same time, he taps into the staff of reproach one after the other.

Naturally, it hits the armor.

"Gugget!"

The warriors are also attacked by bull-headed generals.

Admiral Bullhead seems to be in a state of darkness.

Tigris also joins the attack.

Wolfe and Gene are on top of each other.

I can't even defend myself.

Can I take care of that one?

"Defense Fall!"

He also hangs a spell on General Horsehead to go lower his defense.

But it didn't seem to hang over here.

There are no markers.

I can still hear your scriptures again.

It's General Horsehead.

It's something that wields a cane, too, so you can't beat it, dude.

No, I have hands.

"Spell Vibrate!"

The voice of the scriptures is discontinuous.

And I've been waving down my tin cane.

Running away just comes the chase.

Before, out!

Hook the wand to his wrist and release the forward kick to the throat of General Horsehead.

No matter, a direct hit doesn't work.

Traffic.

Flip the wand and poke your throat as you kick your foot down to the ground.

This is our destiny.

I'm not going to make a decent attack on an opponent wearing armor from the start.

I can tell from the proximity to that, but he looks slightly bigger than a horsehead ghost.

Enough, let's use the moves.

That's all I have.

"Gravity Barrett!"

It's a direct hit from close range.

It's not aimed at damage.

To make him stand up and roll.

Squeeze your legs, lift them up.

Heavy.

But it's like I fell because I was in the middle of something.

Immediately strangle and strangle Admiral Horsehead with his feet around his neck.

The scepter of blame is no longer in my hands.

It was the hidden nails of a disease tiger that gripped me in my right hand.

Where do you poke?

Throat.

Stick it in, strangle it from above that part.

Now you're stuffed.

But General Horsehead, it just didn't end.

He starts his period with his throat strangled.

This.

Shut up, you!

"Spell Vibrate!"

Use martial arts again.

Absolutely, the MP bar is decreasing fast.

Go twist your neck itself at the same time as strangling it.

But strong.

Stick a diseased tiger's concealed nail under his chin and hold him together with both hands.

I knocked my body down as it was and weighed it down.

Now, what do you say?

Admiral Horsehead's HP bar is diligent, but steadily decreasing.

There is no scripture.

Now it's packed.

No, he said he'd be in trouble if he didn't pack it.

Still, Admiral Horsehead won't stop the rampage.

My hands were also unlocked several times.

Every time I hang up my moves again.

He's a tough guy.

Trying to hit me with a cane is troublesome, too.

Keep squeezing while sweetening the damage.

And I blamed my throat, too.

I needed a healing spell twice before I could defeat it.

It hurt more than that.

Really, it hurt.

"The [wand] has leveled up in the current battle victory!

"[Evasion] has been leveled in the current battle victory!

"[Articulation] has been leveled in the current battle victory!

"[Throw moves] have been leveled in the current battle victory!

Well, you're just gonna have to level things up, aren't you?

Oops.

The Summoning Monsters are also very small and taking damage.

It was a level where a healing spell was needed.

Only the rig has done little damage.

Exactly.

Was the damage also minor to that fire attack?

My MP bar was down to nearly 20% by the time I finished healing.

This hurts.

You don't have the heart to fight a cowhead and a horsehead class.

Let's not push it.

By the way.

General Bullhead and General Horsehead, what did you leave behind?

[Material Item] Jailer's Black Rope Quality C + Rarity 5 Weight 3

rope used to tie up the deceased in hell.

Literally black.

When I use it, I say it wraps the flames of hell.

Yeah.

What is this?

Well, what, let's not think deeply.

Well.

The time is still around 10: 00 a.m.

Shall we rest on the relay portal?

So, it's in front of the relay portal.

There was no party challenging the statue of the Rigidus.

Instead, it's me, but I have a party that's struggling with lions and dogs.

We've got a union, a 10-man system.

There are also many galleries.

Some players seemed surprised to see how the warriors were doing, but I don't care.

I'd rather come by, too, there is.

It's Adele and Irina.

"Hello!

"Hello, Mr. Keith"

"Oh, are we both watching the game?

"Well, you're waiting in order."

Adele is the usual pattern of hugging Tigris.

But Irina doesn't want to take her eyes off me.

"I saw it in a message. Sounds like you were playing two matches in the morning."

"Is that Hell's Ear?

"Because it's just a message from Mio. I wanted to see it raw."

"I have business to attend to, so I can't."

It's Adele.

Weren't you watching the game?

"Looks like Mr. Keith's pretty worn out, too."

"It's been a bit of a struggle. I think we should take a little break."

Though there are 10 people fighting in the Union.

The war situation was leaning.

One wall actor, he's down.

The battle I was antagonizing moves at once.

Two spear-held warriors struggle and manage to keep the front line, but not perfect for two highly maneuverable opponents.

The rear guard is also attacked.

It's tough when this happens.

"What about intervention?

"Implicit Copy, but here you are Nashi"

"Is this going to destroy the second set today?

The number of players is quickly decreasing.

The last two remaining spear warriors were brilliant, but didn't seem to arrive at that struggle either.

Seems to have been wiped out.

"Have the two fought yet?

Well, if you look at their MP bar, you'll see.

Only about 30% remain.

You were sure about that, weren't you?

"Twice to the Golden Rigid fighter outside."

"Two fights, two wins!

"Of course, it's for a change of class, but it doesn't seem to be enough yet"

"Ho."

The next opponent entered the hall.

6 person parties, all high at level 12.

Hanging the spells on each other touched the statue of the rigid man.

Two statues move out.

The blade of the wind and the blade of the water unfolded from the sole pestle.

The battle begins.

This battle was also promising.

He continued watching the game mainly as he continued to chat with Irina.

I do find it also convincing that there is always a gallery.

It's funny just to watch, this.

Above all, I have a lot to learn.

It's a shame because I haven't had a chance to see how other parties fought up close.

There is no such thing as the same party structure.

I can see that each party has a variety of ideas.

It's especially interesting to watch wall spells.

Besides, it was also rewarding to see attack spells that I had not yet acquired.

I guess my favorite thing was the pitfalls.

Sounds like a spell to get at level 10 of earthly magic called Pitfall.

It's too nice to drop a rigid man in a hole and make it an octopus punch from around.

The time is 11: 30 a.m.

I just want to get ready for lunch.

No, everyone went into the relay portal at the same time, including the gallery.

Looks like only one party headed for a room with hot springs.

I heard it in the chat, but a masonry said he wanted to build a bathroom and see it.

It's a bath.

I think so, but whether I can live up to the temptation by fulfilling it.

Naturally, I am interested.

Hot springs are good, right?

On the relay portal, the rig is returned to summon Funraku.

Cooking is done jointly by Adele, Irina, and Wen Le.

I used to dig ancient stones in my spare time.

I dug up only one and saw it and it was a tsavorite.

Hit?

Hit, I wonder what.

The food was good.

It was a stewed hamburger.

I think I can eat rice just because of that smell.

[Appraisal] I missed it, but I think I also used denatured rock salt (Holy).

So it's good for the MP bar to heal.

And after a little chat, we decided to break up.

I have two Tsavorites on hand, too, and I have asked Mr. Marguerite to process them.

Plus I wanted to see a little different landscape.

I want to go back to Wind Spirit Village when I hunt some more cowheads and horseheads.

I had a little surprise where I broke up with them.

"See you later!

'I think we'll be able to show you some togro class changes in a little while, won't we?

It's Whisper.

But it's not just Whisper.

There was no union application or party application.

It's a telepath spell.

Apparently, they both acquired space-time magic.

After a gentle greeting with two laughing people who seemed invincible, he left the relay portal.