Well.

Let's make sure what we want to happen before we go back to the village.

Towards the point of appearance of the bullhead and the horsehead.

I picked up the item and it should be back.

We went through the main cave to the emergence point.

There he is.

Bullhead Lv.1

Monster Crusade Target Passive

Combat Position: Ground Fire Attribute

Horsehead Lv.1

Monster Crusade Target Passive

Combat Position: Ground Fire Attribute

Did you jump from the bull-head general, the horsehead general to the bull-head ghost, the horsehead ghost, back to the bull-head, the horsehead?

Well, that's as expected there.

Well, shall we fight?

My MP bar has also recovered to about 50%.

We're going back to the village with a return home anyway, shall we make sure we get there?

In the current formation there is literary music instead of the rig I was just in.

Let's try to get backup with a bow and arrow from the rear guard.

It's not a bad idea to see how far Tigris works without a rig either.

This battle is over.

Of course strengthening with spells, shouldn't you have also used force water?

The cowheads continued to be attacked so that they could be gathered by Wolfe, Gene, the warriors and Tigris.

Wen Ra supported you with a bow and arrow, but you didn't need help, did you?

Me, too, was shredding the HP bar into the tunnel at the center of the blow while flirting with the horsehead thrown.

I don't know, this fallout.

I don't feel comfortable even using Qi practice.

Oops.

I don't want this.

Getting used to it also paralyzes the sense of crisis.

We need to crush this place properly.

So, let's quickly strangle your neck with your feet and twist your neck.

As a result, the horse's neck spinned one and a half times because of the effect of the water.

It's a horror.

Sure, it's the right result, but it also leaves a sense of overdoing.

That's hard.

Combat prefers to be moderately nervous.

Don't bother going back to death.

What to do with the additions and subtractions, that's the challenge ahead.

Regardless, [Dismantling] did not pick anything up because I had refrained from doing so.

This is gonna go on again, isn't it?

I bounced to Wind Spirit Village at Return Home because I was running out of time.

[Dismantling] Don't forget to set it up.

Looking for Mr. Fina and the others at the usual place, we had almost all the full members.

Looks like you were having a meal.

"Oh? You're home early."

"I wanted to change my mind a little bit."

When I said that, I walked over in front of Mr. Malgrid, who was finishing his meal.

"Can you do this, please?

"Well, two tsavorites,"

Her eyes are poured on the bracelet of blame I'm equipped with.

That's where the iolite is embedded.

"I guess that's for the ankle next time."

"Well, that's the place."

Not right away, but I'll do it.

"Thank you"

All right.

I've done my request.

We'll leave as soon as we can.

You'll be traveling all afternoon.

I have a lot of trouble at night.

Dinner has to be done somewhere.

Looking back at the village, Mr. Fina and the others seem to be heading for the afternoon hunt as well.

Let's do our best, each other.

Today, I want to go to the mountains.

No, I really want to climb the mountain tomorrow.

Travel is troublesome when it comes from a village of wind spirits.

Let's start by moving to the area portal of N1W1, the Temple of the Earth Spirit.

I want to make sure.

That Saskatch, but is it above or below the rigid as a difficulty?

Sensibly speaking, Saskatch is better.

Anyway, you wouldn't know if you didn't try to fight, would you?

The formation has changed dramatically.

The rest of the month, Helix, Obsidian, Heather and Creep.

In order to increase the speed of travel, continue with spell enhancement for the rest of the month.

The MP bar recovers to look good if I was riding the rest of the month anyway.

Travel speed is a priority now.

The cave, which has skeletons leading to the forest labyrinth, manages to break through while riding.

Good thing it's a big eye labyrinth.

And it's good to have a creep.

It's quite a hassle to scatter the souls of the people in the skeleton, but Creep dives inside and scatters them.

Because you can win so much.

Well, I'm gonna crush it with my front leg for the rest of the month.

Continue riding even in the forest labyrinth.

It's been a long time since I've been here.

I feel the number of players is high.

That's why I rarely encountered demons on my way.

The mushrooms trampled in the rest of the month.

Branch golem also jumped and trampled the rest of the month.

Anything else, Ali?

I went off the rest of the month for a little while and saw it, but no more.

It's boring.

I do feel power, too.

But it's boring.

Bad compared to a rigid man, but I'm still scared to get used to fighting.

It feels too different to throw a brunch golem at you, and you can lose your balance.

On the way, I burned it with pyrokinesis for charcoal to replenish it.

I don't know.

There's going to be a mistake somewhere.

And it's the terrain that stands in.

It's a covered climbing route.

Yeah, well, there was this.

Exactly. I can't break through here in the rest of the month.

Let's get him back.

It's a rig to summon in turns.

Rigs can also work alone here.

The rig and creep were diving into the gap between the cubes as early as possible.

You like the narrow spots.

Helix, Obsidian, Heather are flying through the sky, so no problem.

Now, suppose I climb too?

The demons here are Tree Vipers, Woodslags, and Tuta Toads.

Grease bags of Tree Snake's Poison Tooth, Chichen Stone, and Toad can be collected from each.

I've been hunting for a long time.

It's Woodslag we need to be careful with.

This Namekuji, a rig, can hunt as if it were no problem.

But last time, I didn't leave an item because the way the rig attacked me completely absorbed it.

I made him deal with about 2 of them this time, but he still doesn't stay.

It was a hassle, but it ended with an Ice Magic attack spell.

While I was climbing on that, I didn't encounter any other players.

I wouldn't be able to help but rarely on terrain like this, but it's also unusual not to encounter it at all.

Because of that, I feel like a lot of demons.

Thanks to [Dismantling], items accumulate gradually.

Well, that's okay, too.

Especially the odd Chen Shi is appreciated.

Because I can make poison out of it.

I climbed through.

Slightly chilly.

The time is past 6pm.

Even if we travel in the rest of the month, we can't skip it until it's daytime.

I don't want this.

Let's give up traveling in the rest of the month.

As much as we can, let's get ahead of ourselves with mobility priorities?

No, do we travel here at night hunting together?

Why don't we eat here anyway?

Use the Instant Portal spell.

Rig makes him return and summons Funraku.

Let's get ready here.

You can't fight when you're hungry.

Well, the place is the only place to see a demon while cooking.

Blitz, yuki leopard is still fine.

Saskatch couldn't be normal minded.

But there is a harvest.

Because you just stepped into the realm of the instant portal.

Observe the translucent saskatch.

Is he slightly less tall than a rigid man?

No, you don't even look very different.

But the shoulder width is quite different.

Overwhelmingly wide.

The thickness of the chest is also half as high.

My arms are long and successful.

Its thickness looks like a human torso.

Could be thicker.

On the other hand, you have short legs.

Well, what is it?

I have no doubt he is a power fighter.

Between blows, too, would be quite different from a rigid man.

It's not like a horsehead either.

From the type, is the bullhead close?

If you see the speed of going back towards the summit, you will also be carrying your lightness with you.

Does it make you feel like you've turned a war ghost around?

That's bad, isn't it?

Enhancement with spells will of course be mandatory.

The same goes for support.

The terrain will have to be taken into account as well.

Is Jericho not suitable?

Most importantly, I want to guess.

Is the avant-garde axis good for war ghosts?

Even though I'm geared up, do you want me to paste the rig additionally?

Support also wants to add an obsidian with Helix on the axis.

It doesn't matter if the terrain is unfavourable because you can fly around the air.

And then there's one vacancy in the fuselage?

Ninetail or Heather for backward support or something.

It would be helpful if Wolfe were here if we could secure a place where we could fight.

If I had been lost in my thoughts, I would have cooked.

Raw pasta with mushroom and beef sauce.

Sounds good.

I thought it was different in my brain while eating.

It's array to say this, but these times are fun things too.

Change of formation before you leave the instant portal.

Obsidian, keep the creep.

Literary music, Heather and Helix make him return.

Summoned Ignorant, Gene and Tigris.

It's the night here, and Kobolt's out.

Especially when it comes to your Kobolt Assassin opponent's ability to fight.

At the same time, the raids of Blitz and Yukileopards are also considered formations.

The goal is to arrive at the Temple of the Earth Spirit before the date changes.

Regardless, I want to avoid fighting demons as much as possible.

Summoning monsters other than me do not originally suffer from night activities.

That's why I was also dealing with securing my vision with Noctvision.

It must be hard to get attacked.

It's not like we can still get to zero.

But I'm sure.

It's been a long time, but it's easy to see the difference.

Relatively easy to beat the battle.

What about two yuki leopards?

I hold one head aside and twist my neck.

Obsidian and Gene had informed me beforehand of the attack, and they were fortified with spells.

And it's easy to fight.

Sure, they're leveling up.

But I'm not waving a lot on my stat muscle strength.

It hasn't changed much.

Still, it takes an easy move.

Effectiveness of combat skills?

Well, I guess so.

What about the other one?

The Summoning Monsters are beating me up.

Especially the creep.

Looks like he's tangled around his waist and bit somewhere.

Yukileopard himself can't do anything about it with his legs.

And Tigris won't let go of his neck.

It's packed in no time.

I also broke my neck early and finished it.

That's easy.

What about two blitz?

In the case of these guys, it takes a little more work.

But the damage was minimal.

The only spell I used was Resist Thunder.

All I had to do was catch the root and fold it while weighing in.

The Summoning Monsters had difficulty until they were caught, but it was the end of their luck that Obsidian and Gene gathered to stop them.

Tigris and Creep caught us and kept eating unknown attacks.

The damage is minor.

Besides, the ignorance is self-healing, and Gene is recovering from sucking Blitz's blood.

No problem.

I got skin and nails from the yuki leopard, and I'm peeling horns and meat from the blitz.

Above all, this will be the greatest harvest.

[Material Item] Thunder Goat Tendon Raw Material Quality B Rarity 5 Weight 0 +

Blitz tendons. Once dried, it is unusual for cooking.

I don't basically make it taste like it.

You've decided on the ingredients for breakfast tomorrow.

But at any rate, the most common is Kobolt.

I can handle it without strengthening it with a spell.

Kobolt Assassin's opponents left it to Gene and Creep.

These two don't make Cobolt Assassin bitter at all.

It helps.

While there are few Kobolt fighters and Kobolt shermans, there are.

And Cobolt Sherman summons the Spirit.

Undine lv.3

Spirit Crusade Awaiting

Combat Position: Ground, Water, Underwater

This is perseverance again.

He's like a small version of Mad Golem in a liquefied state.

The scepter of blame works properly.

But the damage doesn't build up that much.

It's also troublesome to suddenly deform and roll out water spears.

It's impotent to beat up without a Resist Aqua.

I know exactly what it's like to be a cowhead when it comes to beating up with Jericho.

I managed to wipe it all out.

I can't even think of any ideas.

Resist Aqua was effective, but many of the attack spells don't go through as much damage as I thought.

Whatever you think, the Spirit was definitely more terribly troublesome than both Kobolts.

"[Summoning Magic] has been leveled in the current battle victory!

"[Fast Chant] has leveled up in the current battle victory!

"The race level has been increased with the current battle victory! Please add 1 point to any 2 status values."

Eh.

To two, add one point, what is it?

Oops.

I'll know when I know for sure.

Foundation Status

Dexterity value 17

Agility value 17

Intelligence Value 24

Muscle strength value 17 ( 1)

Vitality 17 ( 1)

Mental Strength 24

Yeah, it's got two proper status values up.

The numbers are all there and it's obvious.

Is it something that will grow differently when you change classes and become a top position?

No, I think there should be an explanation for these matters when changing classes.

Thank you. The operation of this game is only unfriendly.

"Bonus points will be added by 2 points. That brings us to 26 points."

How do I increase my bonus points?

That's fine, you're accumulating points.

Do you have any skills?

I don't see the skills that make me want this.

Metal weapons have magic penalties.

I'm not particularly troubled at the moment.

How dare you say "Item Box"?

You don't have to imitate like hunting a herd of bullfighters.

Oh, I'm not repeating the imitation over and over again.

Fine.

Let's also stop swinging to status.

The numbers will no longer be aligned.

I will probably use it somewhere.

I saw the earthly spirit temple.

All right.

You can rest assured that you have a way to escape.

Is the time 10: 30 PM?

Were you able to move unexpectedly fast?

So that's the priority for travel.

Let's move on with the hunt.

I still have plenty of room for my MP bar.

Use Cole Monster.

What do you call it?

No, the perimeter is full of cobolts.

There is no blitz.

There were no yuki leopards either.

Give me a choice, I want to say.

I had no choice but to keep hunting Kobolt.

As a result, the plum fruit accumulates when it is done.

Like, make some plum?

It's too much to plant.

I have also obtained some other fruits.

Even if it's all combined, it's not a big deal by weight.

More of a cobolt than that.

A little more, I usually want someone worthy of battle.

Is this the Black Bear?

Hopefully by day, but less by night.

Blitz or Yukileopard, are you somewhere?

There was an anomaly where I had no choice but to continue my cobolt hunt.

Sure, it looks like a bunch of cobolts.

I see Cobolt Fighter and Cobolt Sherman.

There were about 6 regular cobolts as well.

But there were other unfamiliar appearances.

Coboltonite Lv.2

Demon Crusade Target Active

Combat Position: Ground

Cobolt Fighter Lv.4

Demon Crusade Target Active

Combat Position: Ground

Cobolt Archer Lv.2

Demon Crusade Target Active

Combat Position: Ground

Cobolt Fencer Lv.4

Demon Crusade Target Active

Combat Position: Ground

Cobolt Ranger Lv.4

Demon Crusade Target Active

Combat Position: Ground

Cobolt Assassin is not around.

That helps.

What, these guys?

You heard of Coboltonite somewhere.

Yes, the gatekeeper for the N1 map.

Arrows fly in.

Anyway, I came forward.

Cobolt also comes this way around the fencer.

He pushed in like a big but crude shield.

It's easy to avoid.

There are fighters and knights on both sides of the fencer.

"Light Explosion!"

In the darkness of the night, the light filled the surroundings.

Damage is, of course, profitable if you confuse me.

I don't have time to see which individual got into the mess.

Will this be a brawl?

But I missed that prediction.

These disciplines were nothing short of brilliant.

I did fight a couple of goblin fighters against them.

I had a general idea of its strength, and that would be the strength.

But this Cobolt party is strong.

Only one was different and strong.

He also plays the leading role.

It's a cobolt night.

This guy would never want to create a one-on-one situation.

Do not break the front with the fencer on the axis.

It even allowed the confused cobolt to go from state abnormality to recovery.

Obsidian and Gene tow from the air.

Archer had been dealing with this.

Obviously both Obsidian and Gene are getting harder to attack,

The spear Knight has naturally, but it's a long time.

I'll poke you from between the fencer and the fighter.

Twice with the Overall Attack Magic, the line of cobolts were swept away.

Finally, the lead goes back this way.

"Stone Barrett!"

An attack spell hits Archer directly.

It was tailored to match the damage already stacked with the Overall Attack Spell.

Gene goes in for the night.

It's Obsidian from the rear.

I'll take care of Knight's stalling.

Fencers want to do something about it for now.

Fighter seems to have been bitten to death by Tigris.

Unmaimed.

And there was a creep looming at the fencer's feet.

Nice.

For a moment, an ignorance penetrates where a gap has been created.

I also support the fencer as he kicks his shield.

The fencer, whose neck was bitten by a creep, fell to the ground.

Now we're dead.

What about Knight?

Still alive.

There must be some damage from the spell, but I can afford about 70% of the HP bar.

Is this guy stronger than he looks?

Looks like we have all the gear.

I try to poke it with a cane of blame on the armor part, but the damage doesn't go through as well.

Fine, is it thick?

Still, I can't insult being able to move there quickly.

There seems to be power too.

Although Tigris approached the feeling of being in contact with his body, he had been paid with one arm.

I'm on the verge of getting rid of Gene and Obsidian with a spear.

Knight and I got eyes on each other.

I don't like it.

Bloody hell.

Tigris bit me in the arm.

But my arm also has a metal armor and I can't seem to get through my fangs.

Still, it didn't go to waste.

Coboltonite drops the spear.

Pack the distance where you try to pull out your hips sword.

I kicked the Sword Pattern Original.

Let them pull it out so easily!

He tangled his arm under his throat and paid his leg, hitting the throw as it was.

I can't help attacking normally because I have armor.

Let's go with the formation.

Be in a hardened position.

Locking Koboltnite's right arm with his leg, he grabbed the hidden nail of a wind tiger in his left fist.

Stick around the neck through the armor's connections.

And scratch.

Repeat that.

Many times.

Many times.

For a moment, the power frustrates the neck itself where it has fallen out.

No problem if the contents move no matter how sturdy the armor is.

The neck bone, it breaks.

That was it.

"The Summoning Monster 'Creep' has been leveled in the current battle victory!

"Please add 1 point to any status value"

Sounds like a reasonable place to level me up.

It is the agility value that has already risen with the status value.

The other stat up specifies mental strength.

Creep Viper Lv3 Lv4 ( 1)

Dexterity value 11

Agility value 16 ( 1)

Intelligence Value 12

Muscle strength value 12

Vitality 16

Mental Strength 11 ( 1)

Skills

Smell Sensing Heat Sensing Signal Blocking Poison with Biting Roll

Yeah.

Let's say we separate them here.

I decided to return to the earthly spirit temple.

Well, and.

The time is 11: 30 PM.

Several tents have already been set up inside the temple.

I also proceeded to set up the tent as quietly as possible.

If you're logging out, I guess there's no problem making a loud noise, but there it is.

It's a matter of mood.

And the last pleasure of the day remains.

What will make the 16th Summoning Monster?

I've always decided what to do next.

It was simply ordered from the top.

So, it's his turn.

Swimming Cloud Mist LV1 (NEW!

Dexterity Value 2

Agility value 3

Intelligence Value 17

Muscle strength value 1

Vitality 4

Mental Strength 15

Skills

Flying Shape Change Physical Attack Transmission MP Absorption [micro] Dark Attributes []

You have an empty slot.

There are four choices: fire attribute, wind attribute, earth attribute and water attribute.

What do we do now?

Well, we don't have time, so let's just make up our minds.

Swiss Cloud Mist LV1

Dexterity Value 2

Agility value 3

Intelligence Value 17

Muscle strength value 1

Vitality 4

Mental Strength 15

Skills

Flying Shape Change Physical Attack Transmission MP Absorption [micro] Dark Attribute Fire Attribute

You know exactly what you decided to use as a criterion.

Well, isn't that nice?

The fire attribute wasn't there yet.

Log out when you return all the Summoning Monsters.

Let's go to the mountains tomorrow.

I guess I'll be challenging that Saskatch.

Anxiety is natural.

But there were expectations as well.