The first thoughts I saw of that game.

Awesome.

End of story.

The other team didn't win at their leisure either.

After all, half of them are forced to leave the front.

It's not easy to win.

Irina said everyone on this team had a lot of mobility.

That's not wrong.

But above all, the attack is focused and the damage healed at an early time is brilliant.

I certainly haven't had a decent melee with Yoshimoto and Dongyun until the end.

If it is positive, it is thoroughly avoided.

I won't even take it.

Well, there's still a lot of damage from eating the attack so that it can be plundered.

There is immediate recovery support.

There were occasions when several healing spells seemed overlapping and futile.

Individually, hunters are relatively frequently in charge of spells.

Sorcerers can also make use of high mobility to attack with bows and arrows on many occasions.

No, regardless of the avant-garde guard, you're dressed to always have a spell.

Don't you have a wand and ignore the efficiency of the spell in a style that will support each other across the team?

Farmer, or Hannes, falls first.

As a result, two avant-garde fighters and a hunter, Soussarah, have focused their attacks.

After that, he kept flirting with the masons while constantly moving without stopping his legs.

Let's put it on top of each other.

Awesome.

Brilliant.

Were there any hands on them?

I don't think it's a bad tactic to have four men on the avant-garde to spread both wings.

The war would have been quite different if we could have used a spell to stop our legs.

Hannes would have used a wooden magic spell.

It hurt to sink first.

No, you could use a wall spell.

In short, it would take such ingenuity not to allow high mobility to be freely demonstrated.

Yeah.

It's good to see this.

Speaking of which, there were more spells.

Regenerate with the spell of space-time magic, and Gravity Mail?

Regeneration is a spell that gradually recovers HP.

If the healing spell I usually use is potion, is this the healing circle?

It would have the same effect as continuing and gradually healing with fire heels.

But it should be more effective this way.

He said he'd be in trouble if we didn't grab him.

Gravity Mail is like wrapping up gravity armor?

The effect is interesting again.

Attack increases Attack and Destruction.

Defense attenuates the opponent's Attack and Destruction.

It's too convenient to improve agility!

Besides, it looks like the only thing that works is magic.

I guess it's supposed to be a spell used to support other players.

But in my case, you can use it yourself.

Hmm.

That sounds interesting.

It is important to note that contact is necessary to use for other players.

Review the battle logs of your matches to kill time.

I finished looking through the last game of WWII.

Is that why you won 8 teams?

But the staff won't be here any time soon.

I watched the battle log as I stroked Wolf's back and waited for his turn.

"Come this way, then."

When the clerk called me, I left the depot.

The other team is also led out of the depot by another official.

I was wondering if it was going to be another match place for the neighbors.

It was our opponent.

Well.

What are we gonna do?

The opponent is a team who flirted with the players with mobility to show them.

There's a Wolf over here.

But that might not be enough.

???? Lv.14

Fighter standing by.

???? Lv.13

Fighter standing by.

???? Lv.14

Fighter standing by.

???? Lv.13

Treasure Hunter Waiting

???? Lv.14

Sorcerer on standby

???? Lv.13

Hunter, standing by.

"Previous Behavioral Experience has Level Up [Identification]!

Level up is fine.

You have a higher level of players.

Look at the gear. There is no heavy gear.

Only one avant-garde has a shield, and the sword has his mark.

The other fighters are swordholders and mace duplicants.

And the rear guard.

Treasure hunters, sausalers and hunterboys all have bows and arrows.

But in combat logs, both treasure hunters and hunters used their hips.

Treasure hunters are shorter swords, and hunters are rapiers?

This should also be vigilant.

Rig dared to let the warriors stick it.

Any thoughts on the other team?

I won't let you use your mobility to make it 6-for-6.

Is that it?

And he said he was going after me fast.

Start 3 seconds ago.

each other.

Rituals.

"Begin!"

At the same time as the start.

Everyone was on the move.

"Qi practice!" "Meditate!" "Brace!

The other team also seems to be chanting spells while everyone rushes out.

Awesome.

Everybody, fast.

But Wolfe was faster.

It strikes at the leading mace duplex.

When I took the fangs with the mace, I shook them off and turned to me.

No.

Everyone comes after me.

Can you make it?

My spell chant.

Complete.

"Thorne Fence!"

A wall intertwined with a thorny thorn emerges.

An avant-garde fighter poked decently in there.

You just couldn't avoid the momentum, could you?

"Spell Vibrate!"

Hang on to inhibit the spell chant immediately.

I don't have time to worry about the effects.

Select the next spell to execute.

He circled the walls of the sceptre in his hand.

Two avant-gardes who are unable to move?

Warrior, I'll leave it to Jericho.

In front of you, treasure hunter.

They release arrows, but they ignore it.

Fast moving.

I'll try to keep my distance soon.

I scratched my feet with a cane.

Looks like he was still chanting a spell, but he canceled it.

I single-handedly took the black rope where I fell.

Decrease the number.

That's first.

Let go of the wand once.

When I hooked a rope to my wrist and turned it to my rear hand, I turned my arm around my neck.

Turn the rope around its neck as well.

He also double-roped his torso and tied both ankles together to keep them rolling.

Is this okay?

Hunter's arrow approaches me.

But the arrow was guarded by a shield.

If you intercept, you have hands.

But that's not funny.

"Steam Mist!"

The playing field is wrapped in water vapor.

I'm sorry about the audience, though.

Stop the leg.

It would be nice to take your sight, wouldn't it?

There are some signs of contention.

You can also hear the other team chanting their spells.

"Physical Enchant Wind!"

But the spell chant continues.

One of the operators has wind magic.

You must have a spell to clear the fog.

Air Current Control.

Run to rely on the voice of a spell chant.

The side, I see.

Place a tackle on that torso.

But the spell chant continued.

"Gravity Mail!"

I have a strange feeling about my body.

Light?

Well, that's good.

Rock with both arms by turning your left arm around the neck of the opponent in front of you.

Hook the side head with your right hand.

Twisted.

Looks like the HP bar disappeared in an instant.

"Air Current Control!

The wind blows through the playing field.

The fog clears up.

What about the other team?

Only two are still in motion.

Fighters with mace in both hands are alive and well.

Is that the hunter behind it?

This is alive, too.

The two fighters that were stuck in the walls of the jar were already packed.

Must have been slaughtered by the warriors and Jericho.

"Thermal Extension!"

Shoot in an overall attack spell.

At the same time, Wolfe set it up.

I go on too.

But the other two are still fine.

Fast.

But it hits a mace in parallel with Wolfe.

Ignore the rear hunter.

It was good that the place was also the corner of the playing field.

I can't cross the line between me and Wolf.

Jericho and the warriors must be coming from the rear.

Come on, what do we do?

The hunter begins the spell chant.

I also executed the spell by selecting it.

A mace holding drops her hips and leans forward.

I see.

You're still gonna do this, aren't you?

Otherwise.

A fighter with a mace stormed at me.

Hunters also unleash spells.

"Worldwind!"

"Dimension Miller!

Assault and spell, bouncing both.

I have a fighter with a mace.

Wolfe was attacked by a rear guard hunter.

At the earliest opportunity, there is no escape for both.

Game over! Please stop the fight!

"[Dust Magic] has leveled up in the current battle victory!

"[Burning Magic] has leveled up in the current battle victory!

What can I say?

Surprisingly settled, wasn't it?

Was it the right way to fight after stopping?

When we return to the diagonal line with each other, we shall be honored.

The damage over here is minor.

"We have entered Game IV of the main race! WWIV will be scheduled at 0: 10 p.m. today for Side B of the New Squad."

"Three-War Breakthrough adds 2 points to the bonus points. That brings us to 32 points."

Get HPMP up to speed and finish fixing your gear.

It's almost like there isn't one.

View the adjacent playing field on the side.

This one looks like a pretty antagonistic war situation.

"After all, can't we watch the game here?

"No, sir."

Again?

You want to see it raw, like this.

There was no time until WWIV.

I couldn't see all the battle logs for WWIII though.

Still got the overview, I think.

Who's here to win?

We are.

Adherent.

Balanced.

Attack-specific.

I can't say enough about battle logs, but am I finding it difficult to do attack specific types?

Honestly, I have a fear that I can reverse in one shot.

"Then it will be WWIV. Come here."

Officials urge me to head to the playing field.

Which team does it hit?

Oh.

Looks like he was already on the field.

???? Lv.13

Fighter standing by.

???? Lv.13

Fighter standing by.

???? Lv.14

Fighter standing by.

???? Lv.13

Treasure Hunter Waiting

???? Lv.13

Sorcerer on standby

???? Lv.13

Sorcerer on standby

It's a diagonal team.

Avant-garde fighter's scores are two-handed axes, two-handed spears, and two-handed swords.

The rear guard has two cane-holding saucers.

Treasure hunters have bows and arrows, but according to the WWIII combat logs, they also seem to be duplicitous with small swords.

View the chicks.

Looks like Juna noticed my gaze.

Looks like he's waving and cheering for something.

Master is the guild leader and something of an argument.

View the audience.

The corner where Adele and Irina are is easy to understand.

Eagles and owls stand out.

There seems to be Mr. Marguerite and his masterpieces, as well as the Red Lotus.

And turn your gaze to your opponent.

Styles that are specific to each other's attack power?

The same goes for the masons, but they're scared to come forward.

Because fighting styles mesh with each other.

Especially me.

I'm going out with you.

Now he made me stick the rig to me.

The other party will take care of it.

Now what?

Is it dangerous to keep cutting the same card?

A spell I haven't shown you yet.

That's right.

That's still there, right?

Start 3 seconds ago.

each other.

Rituals.

"Begin!"

At the same time as the start.

Everyone moves out.

"Qi practice!" "Meditate!" "Brace!

And rush out.

We plan to attack each other and pack each other's distance.

This.

Win or lose, you seem to settle fast.

"Gahhh!"

Wolf, who preceded him at once, goes in, barks.

Intimidation.

But only one avant-garde stopped his leg.

Both spears.

At that moment, an arrow was unleashed on Wolfe.

It looks like a pair of pistol fighters with a stopped leg will be relative to Wolfe.

Well.

Both hand axes and two hand swords keep coming forward.

It is slow because it is heavily equipped.

At the same time as the avant-garde front push up, the rear guard also comes close.

You're totally willing to do it together.

"Thunder Shower!"

The rear guard has also approached me close enough for an overall attack spell of thunder magic.

Just one.

If you paralyze me, I'll make money.

Two hand axes, two hand swords, stiff.

This is your chance to attack.

But my choice was something else.

Approaching the rear guard through between two hand axes and two hand swords.

More, of the rear guard, close by!

I still hear the spell chant.

Can you make it?

"Spell Vibrate!"

The Spell Chant of the Guardian is interrupted.

And a scepter of reproach was blown out of my hand.

What the fuck?

It was a treasure hunter attack.

What's in that hand?

Whip.

The Sorcerers begin the spell chant again.

I got the tonfer on my back.

And run.

Treasure hunters are blind, but I want to crush the rear guard soothsaurus early.

A whip slaps me from the side.

But there's a rig.

No problem.

Straight ahead, they attacked the Sorcerers.

The first soothsarah punched him in the face with a hand with a cane.

And chase it to the side head as well.

So I fainted.

I tried to attack the other one, but something is tangling in my hand.

Whip.

I get pulled, but I don't defy that momentum and head to Treasure Hunter.

The treasure hunter.

Whip on one hand.

Small sword in the other hand.

It's a different weapon.

"Thunder Arrow!"

Slap the spell into the treasure hunter in front of you and then pack the distance.

Slightly, the reaction seems to be delayed.

Not yet.

Just a little bit more paralyzed, okay?

Looks like we made it.

He slammed the attack at the bar and sank it all at once.

Okay, next.

"Enemy Byrne!"

My whole body burned up.

Hot!

Even with the rig, it's hot!

Flipped and ran into the remaining soothsarah.

Though I wiggle my wand, slightly crushed my back.

No problem.

Turn around behind you as you slip through your sides and strangle your arms around your neck.

Can you afford it?

Confirm the status of the war.

The warrior is struggling with a two-handed sword against him.

I don't know what to say, Fighter, but you're amazing!

MP bars are also considerably reduced.

Must have considerably reduced the warrior's HP bar with martial arts.

But warriors have automatic healing.

Jericho is also fighting both hand axe opponents.

You're losing a lot of HP bars!

Although both hand axe fighters are considerably reduced.

I can see in the MP bar that I have used liquefaction several more times.

So this is it?

Don't be afraid, both hand axes.

Ghost Protection and Wolfe are dealing with both spears.

I guess he was taking advantage of the 2-on-1 interest.

Both spear fighters will soon fall.

Though neither the ghost nor Wolfe are intact.

"Freeze Barrett!"

I slammed a spell into both spear fighters and terminated them.

I've been strangling you naked with a ton of fur, and it's time for the soothsarah, okay?

It seems to be stuck on the rig and paralyzed.

You'll be almost there blocking your mouth, but I want to hurry ahead.

For a moment, I took my hand off Tonfer and turned my neck.

HP bars are shattered all at once.

That's two more.

It's already looking 2-on-1, and the advantage over here is unwavering.

It's not a bad idea to embezzle too much prey.

Should I keep it for spell support?

Shoot Freeze Barrett into Thunder Arrow one after the other.

Pretty sticky but I don't care.

That's great, let's think.

Game over! Please stop the fight!

"[Thunder Magic] has leveled up in the current battle victory!

"[Ice Magic] has leveled up in the current battle victory!

"The Summoning Monster Wolf has been leveled in the current battle victory!

"Please add 1 point to any status value"

I haven't even thanked you for the game yet.

I was thinking about that while looking at a virtual window.

No, hurry up!

It is vitality that is already rising in stat values.

The other stat up specifies the dexterity value.

Wolf Gray Wolf Lv4 Lv5 ( 1)

Dexterity value 13 ( 1)

Agility value 30

Intelligence Value 13

Muscle strength value 16

Vitality 22 ( 1)

Mental Strength 13

Skills

Biting Disease Drive Intimidation Heavenly Ear Hazard Detection Tracking Night Eye Signs Blocked

All right.

If you think so, there's a continuation coming!

"The Summoning Monster 'Ghost of War' has been leveled in the current battle victory!

"Please add 1 point to any status value"

Whoa.

You're busy!

When we return to the diagonal line with each other, we shall be honored.

Parallel to that, I think it's possible to manipulate a virtual window.

It is vitality that is already rising in stat values.

The other stat up specifies the muscle strength value.

War Ghost Lesser Auga Lv2 Lv3 ( 1)

Dexterity value 11

Agility value 20

Intelligence value 6

Muscle strength value 29 ( 1)

Vitality 29 ( 1)

Mental Strength 6

Skills

Hit Kick Throw Receive Avoid Climbing Throw Attack Self-Heal [micro]

Finished?

It's over, isn't it?

"You have entered the fifth and final round of the main race! The finals will be held at 0: 30 p.m. today on side A of the new practice field."

"Two points will be added to the bonus points due to a four-war breakthrough. That brings us to 34 points."

Hmm.

It was over.

Get HPMP up to speed and finish fixing your gear.

Fighting is still ongoing on the next game field, apparently.

"No, what, right?

"Naturally."

No, it must look promising if it's also a semi-final.

It's these games I want to see raw.

I decided to go back to the modem with a slight shame.