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Then try Bifflest Guard.

No, no, no.

I'm afraid I won't be able to finish when I start.

Let's weigh ourselves in here.

Is the time 5: 30 AM?

Bad for literature, but let's clear our cell phones for breakfast.

Well.

What are we gonna do today?

I want to see the battle of Telomea, a vampire.

I'm a little worried about what kind of gear we should get.

I also feel like seeing some more lion roars.

Shall I summon the two Fuse Monsters?

Many of my new friends have summoned to it.

Gigantoby couturier.

Big Spider Denil.

Strand of seasnakes.

Bat ligand.

It's good to level up, but it's dangerous to charge them for all three remaining frames.

Don't lose too much power.

Let's just have one.

Summon Strand.

If you add a war ghost to the avant-garde, you'll feel safe.

And Nias summoned him, too.

A warrior on the avant-garde, a lion roar.

Nias in the rear guard, Telomea.

Strand to restraint.

I may be somewhat anxious about my ability to explore.

If you see the skills of a lion roar, you are likely to expect an explorer.

If I use Cole Monster, I'll manage to cover it.

Regardless, keep insurance with enhanced spells.

Hmm.

Let's go with this.

Return to the cave.

What's your aim?

Go for the map next door.

What lies ahead of that snowfield?

I'd like to see it.

It's a little early, but when you finish your portable meal and drink the water, you're off.

What will happen?

We are currently in battle with Wendigo.

I have 3 of them.

One of them is strangling me with black rope.

I'm observing the Summoning Monsters fight.

Yeah.

You can do whatever the lion roar and telomere want?

Joining the Ghost of War is already a big deal.

You look like a battle between monsters.

Wendigo is being hit unilaterally and is losing sight of it.

So, what if I told you about Telomea?

I'm currently beating Wendigo, held up by a war ghost, with a cane, though.

Something is different.

It is true that the cold air is causing damage.

When Telomea bites Wendigo, she recovers with tremendous momentum.

Both the HP bar and the MP bar.

What is this?

I'm not scared of anything!

He also showed a flashy end of his special abilities before that, but said he was more scared of this one.

Terromea has three attributes.

Hit a mass of flame, tap a belt of darkness, and chop it with a blade of wind.

It's flashy.

It's like discerning how your attacks work on Wendigo.

On top of that, I chose to beat him with a cane, bite him or something.

At first, it's frightening.

The results were to be feared.

Keep all that flashy fighting going and the HP bar is almost at full speed.

The MP bar also looked flashly reduced during the battle, but now to a little lesser extent?

Horrible.

The spell justifies our support, but do we need it?

It was so illusory.

When it comes to three Wendigos, it's quite a threat.

That's sinking so fast.

How's Terromea doing?

He is happily licking the blood from his mouth around.

And slowly licked up the blood dripping in his hand with the sceptre.

The expression sucks.

Trance.

Scary.

Scared!

You also encounter a swarm of ruddy bats.

Is it big there?

Terromea will still be active here.

But it was the lion roar that took the lead.

I showed a brace attack.

Its power is awesome again.

That's the only bat I'm dying of getting braced.

Nias spreads the water needle and shoots it in, and Telomea also releases a blade of wind across the wide area.

There was no melee.

That's almost total annihilation.

Only a few left, a guy who was dying and rolling down the ground.

Whoa, whoa.

What about my prey?

Small markers of color overlap the green marker above the lion roar's head that you have never seen before.

White marker.

Stare at it and read its contents.

Brace attacks are currently unavailable, though?

Lion roar, leave the brace attack as a trump card!

I've stepped through the cave with nori such as oraora by adding such an inexplicable summoning monster.

Here's the problem.

It's an example of a submerged cave.

Underground lake.

Yeah.

The lion roar feels like he can swim.

But even when I was in the shallow water, I didn't like to dive.

So, Telomea looks pretty reluctant to swim.

Is there no other way to do this?

Only members who can adapt underwater can align!

Seasnake strands have been added.

Let's take a look at the situation at Cole Monster first.

Yeah.

The water demon grass is back.

But not half the time I broke through here.

Hmm.

Is this a good time?

That must take a while to get rid of.

Oops.

Let's just change the formation.

War ghosts, lion roars, and terromers return.

Summoned Rig, Rigging Turtle and Taylor.

So shall we do the weeding?

The weeding of the water demon grass went well.

With the addition of Strand, it does seem to be improving its fighting power.

Especially when the water demon grass moves freely around between stalks that extend like tentacles.

And then they attack the roots.

It's not impossible, it's not impotent.

It's not even reckless.

Obviously, the statue is attacking the water demon grass on top with some courage.

So it's dominance?

No, I'm just less adaptable in the water.

Do not simply compare.

"The Summoning Monster 'Strand' has been leveled in the current battle victory!

"Please add 1 point to any status value"

I was on the verge of clearing the underground lake route to level.

Exactly.

Come on, come on!

Well, what do we do?

It is vitality that is already rising in stat values.

The other point specifies the intelligence value.

Strand Seasnake Lv1 Lv2 ( 1)

Dexterity value 10

Agility value 12

Intelligence value 8 ( 1)

Muscle strength value 12

Vitality 19 ( 1)

Mental Strength 9

Skills

Aquatic Thermal Sensing Signal Blocking Poison with Chewed Roll

That's it.

You didn't drown well!

Maybe he's taking his breath better.

Besides, it was nice to be able to check things out.

Strand movement underwater was satisfactory enough, wasn't it?

Seems to be able to move without being able to do so on the ground.

That doesn't seem to extend to the real Vipers.

We managed to get to the opposite shore.

Take a break?

No, let's get gear on and move on.

The map next door is calling.

The formation has changed dramatically here.

Nias stays put and the others return.

Summon him as a warrior, a lion roar, and a terromer.

The last frame is Explorer and Ligand.

Yeah.

To be honest, I just want to level up.

I ran into another party where I was about to leave.

It was the Red Lotus Kuns.

"Is that it? Are you back?

"Oh? Are we going to?

How about that?

I didn't say hello.

Just in case, it's a little chat away from the water.

The gaze of Red Lotus's party members is suitable for the Summoning Monsters.

Especially the lion roar.

Once for Terromea, though, I seem to have gazed.

Looks like he stopped trying to gaze in next.

What is it?

"Does the boss ahead feel the same way"

"Sort of. Is the same for level fluctuations? Sounds like it'll be easier to pick up items just a little bit more."

"We can't do this in a row, but hey,

If you ask me, all Red Lotus and their parties had completed [Swimming] Level 7 and [Diving] Level 6.

It's me up there.

Looks like he was dealing with Waterdemon Grass here.

"You know, you suddenly fall out on the other side, that's just great."

"And this mace is good!

"Guys, that submerged route just came out. Is there not a lot of water demon grass now?

"Is that true?

Face to face with each other.

"Thank you. I'll be right there."

"Here then"

"Yes. I've had a lot to ask, but that could be another time."

We resigned from each other and hurried ahead of each other.

They also look to be growing well.

Everyone, it looks like the occupational level was 13.

Now it will be a trip with the addition of a ligand.

Attention here.

Roudybat is obviously a qualified opponent if you look at it from a ligand.

Both Wendigo and Saskatch deserve it.

You can't force it.

No prominence.

Use sneaky, cowardly means if you want to attack.

Okay, then.

Shall we move on?

Few demons today.

Seems like a few places have been passed by Tsukahara Lotus and others.

Five roudi bats are at their best, even when they appear.

I don't run into Wendigo.

I ran into Wendigo in front of the split to the next map, but this got away.

Why would you do that?

Is it because there is a lion roar?

Or is it because there is telomere?

Both.

But the decision to withdraw immediately was correct.

I'll get away with it!

Go for the map next door while hunting for a rudy bat.

N2W2.

We haven't run into Wendigo yet.

Well, I'm confident that up to two Wendigos can fight without a problem.

But when this guy joins us, it's definitely a pain in the ass.

Saskatch lv.4

Demon Crusade Target Passive

Combat Position: Ground Ice Attribute Dark Attribute

Wendigo Lv.7

Demon Crusade Target Passive

Combat Position: Ground Ice Attribute

It's been a long time since I've seen Saskatch.

Is there one Wendigo for you?

A nasty guy.

But luckily, it's passive.

And there are some things I'd like to try.

[Sealing] It's a spell, attribute seal.

Resist ice cream hangs on everyone.

You ready to go?

Too bad Wendigo hasn't slept.

I'm confident I can handle it.

Yeah, well, Saskatch is my prey.

Everyone ask for the end of Wendigo.

"Attribute seal!

I tried it.

The range is neither wide nor narrow.

It is a shame that only stand-alone designations can be made.

There is still the possibility of being resisted by it.

There's nothing certain about that.

But this guy seems to have worked.

Small markers overlap Saskatch red markers.

Select and execute the next spell immediately.

Of course, I want to hang this spell on Wendigo as well.

Saskatch and Wendigo breathe heavily.

I'm going to exhale cold air.

The liver is cold even though it is hung with resist ice cream.

Oh, well.

Martial arts seal.

Does it work for a cold air attack?

But it's too late.

Saskatch in front of me.

There is cold air standing around.

My aim has always been the same.

Seal the movement with black rope.

It would be great if it were my neck.

"Attribute seal!

He also unleashes a spell on Wendigo.

Small markers overlap red markers.

Good.

Then I'll deal with Saskatch, too.

Saskatch, big.

But not a chunk of muscle like Wendigo.

Then it makes you feel comparable or more powerful than Wendigo.

Speed is different than anything else.

You can't combine properly and suddenly aim for your neck.

Attack from below.

Sliding to slip into the foot of the demon.

Demons trying to step on with their right foot.

Then let's aim for the left leg.

Hold your left ankle aside to the Spider Guard.

But there are too many size differences to reach the right foot thigh or right knee.

to the spiral guard.

And keep the black rope hooked to your left ankle.

This is the first stage.

But I can't do it again.

I can't decide to mow the grass.

My leg can't reach the demon's right leg, so I can't help it.

Untie the guard and turn back.

It was helpful before the demon moved to drop his left knee.

Then I kicked him in the back of the knee, and this seems to have worked.

I wish you had fallen.

But I already have the trick.

Tackle on your left leg as you pull up the black rope.

Leave your body to twist and release a kick to your right leg.

I still don't fall.

Hit the back throw.

I don't fall.

Deformed but to starsweep.

I finally fell with the help of Blackrope as well.

I struggled so far, but since I fell, it's already been this mound.

He has a black rope wrapped around his left leg, right hand, and neck to blow up the flame.

I still have about 80% of my HP bars, but I was confident I could finish them off.

So, what happened to Wendigo?

I was already dying.

I'm being held back by a war ghost.

That's good.

The lion roar is biting.

No, he's obviously chopped a thousand bites.

And he's chewing and eating.

What are you doing, man?

And it's telomere, though.

I'm nodding my face around Wendigo's neck and doing something.

The HP and MP bars of Telomea recover visibly.

This isn't gonna be a bad thing, is it?

I'd be scared if Wendigo vampired me.

Ligands are also biting in the neck muscles opposite such telomeres.

Nias continued to attack Wendigo's waist.

Yeah.

You're packed.

Oops.

Saskatch is about to exhale cold air again.

Whether the attribute seal is working or the resist ice cream, I'm not afraid of cold air.

Compared to when we fought before, the damage is considerably less.

But this is a good opportunity.

"Martial Arts Seal!

Did it work?

The cold air I was throwing up on my way out suddenly broke off.

What about the marker?

Sealing martial arts, certain.

The display during the attribute seal was starting to flash.

Shit.

The effect is going to be interrupted soon.

Okay, then.

I go strangling with both legs around my burning neck with a blackrope flame.

Squeeze.

Squeeze up.

The decline in the HP bar began to accelerate.

A small, whistly sound was leaking out of Saskatch's mouth.

The sound gradually disappears, too.

At the same time that the effect of attribute sealing was interrupted, Saskatch sank.

Hmm.

A struggle, that's a little short.

"[Sealing] has leveled up in the current battle victory!

"The Summoning Monster 'Ghost of War' has been leveled in the current battle victory!

"Please add 1 point to any status value"

Ooh.

I've been active here a long time.

Well, that would be reasonable.

It is vitality that is already rising in stat values.

The other stat up specifies the muscle strength value.

War Ghost Lesser Auga Lv4 Lv5 ( 1)

Dexterity Value 12

Agility value 21

Intelligence value 6

Muscle strength value 30 ( 1)

Vitality 30 ( 1)

Mental Strength 6

Skills

Hit Kick Throw Receive Avoid Climbing Throw Attack Self-Heal [micro]

Hmm.

Fine indeed.

But that's not the end of it.

"The Summoning Monster Ligand has been leveled in the current battle victory!

"Please add 1 point to any status value"

Yeah.

That's just how fast you level up!

It is the agility value that has already risen with the status value.

The other stat up specifies Vitality.

Ligand Bat Lv1 Lv2 ( 1)

Dexterity value 14

Agility value 19 ( 1)

Intelligence value 10

Muscle strength value 9

Vitality 9 ( 1)

Mental Strength 11

Skills

Chewed Flying Echo Positioning Avoid Surprise Blood Vaccination

Yeah.

Let's stop direct comparison of status.

I know that any one of them is a delicacy that can be a big shot.

Besides, it is significant to say that you already have an overview of future class changes.

And the items?

From Saskatch we get snowbeast stones, and from Wendigo we get the bones of snowbeast men.

It would be a sufficiently satisfactory result.

Moving on.

We'll be out of the cave soon.

I could see only a little light outside.

The time was a little past 11: 00.

I will change my formations as I roam my cell phone meal.

It's bright out there.

Let Terromea and Ligand return.

The Warriors have leveled up, and they're returning.

Summon Wolf, Helix and Jericho.

If I could, I would like to raise the bottom of the battle force at the same time.

But the demons here are troublesome.

These guys like Wendigo and Saskatch get out normally.

Besides that, it also comes out like silent armin.

Emphasis will be placed on exploration capabilities.

I want Nias to stick a little more.

Huh?

Not anymore, is it?

I went through the cave and out into the snowfield.

Equipped with cold-proof clothing, look around.

It's white.

The weather is nice, but this is going to go the wrong way.

Use the Magnetic Compass.

And I checked the surrounding conditions at Cole Monster.

He's here.

There he is, there he is.

One Saskatch at a time, this is separate.

I have 2 Wendigos for you.

This is a long way off.

And a herd with two Wendigos and four herds.

This one is relatively close.

What about the silent armin?

Though it's not a herd, it's all over there.

And this is unexpected.

Yuki Leopard is here.

That's a good number, too.

Though there seems to be a lot on the south side of the cave exit, and not much ahead of us.

And Blitz.

This also has a lot of distribution in the rear.

The south side of the cave exit is a steep mountain with quite a bit of mountain skin.

Don't show signs that you're hardly ever coming to the snowfield department.

Okay, then.

Let's just call two Wendigos.

Levels are relatively low.

With Jericho, interception would be easy.

"[Dust Magic] has leveled up in the current battle victory!

"You've earned the Enchanted Digrade of [Dust Magic] Spells!

"[Ropework] has leveled up in the current battle victory!

"The summoning monster Nias has been leveled in the current battle victory!

"Please add 1 point to any status value"

Come on, I'm here.

It's class change season.

Focus on the status screen, focus!

What's already up in Nias status is the Intelligence value.

Specify a dexterity value for another point's worth of stats up.

Nias Mermaid Lv7 Lv8 ( 1)

Dexterity value 17 ( 1)

Agility value 16

Intelligence value 21 ( 1)

Muscle strength value 7

Vitality 7

Mental Strength 17

Skills

Two-Pistol Aquatic Change Night Curse Water Attributes

"Summoning Monster Nias has completed the class change condition!

"Class changes must be made separately from the Monster Status screen"

Just peel the skin and bones from Wendigo.

Okay, then.

Use the Instant Portal.

There are many demons around, but it looks like there are no active demons against us.

You're lucky?

Maybe it is.

Class Change Candidate

Mellow

Lorelei

Yeah.

There were two good candidates.

What will happen?

Let's check from Mellow.

Remember the fusion identification, and.

Nias Mermaid Lv8 Mellow Lv1 (NEW!

Dexterity value 19 ( 2)

Agility value 17 ( 1)

Intelligence value 23 ( 2)

Muscle strength value 7

Vitality 7

Mental Strength 18 ( 1)

Skills

Two-Pistol Aquatic Change Night Curse Curse (NEW!) Water Attributes

[Mellow] Summon Monster Combat Position: Underwater, (Ground)

Mermaids. Top species of mermaids.

The main means of attack is special abilities through song and instrument performance.

It is adapted to underwater behavior. You can act normally on the ground by changing.

The effects of curses and curses are increased synergistically by using them together.

"Not a Summoning Monster Eligible for Fusion"

Hmm.

Sounds like normal evolution over here.

So, what about Lorelei?

Nias Mermaid Lv8 Lorelei Lv1 (NEW!

Dexterity value 17

Agility value 16

Intelligence value 23 ( 2)

Muscle strength value 8 ( 1)

Vitality 8 ( 1)

Mental Strength 19 ( 2)

Skills

Two-Pistol Aquatic Change Night Grievance Song (NEW!

Water Attributes Dark Attributes (NEW!

[Lorelei] Summon Monster Combat Position: Underwater, (Ground)

A mermaid who half spiritualizes and does harm as a demon. Top species of mermaids.

The main means of attack is special abilities by song.

It is adapted to underwater behavior. You can act normally on the ground by changing.

The effect of the curse is considerably enhanced.

"It is not a summoning monster subject to fusion. Class change required."

Wet.

Is this one subject to fusion?

What the hell is demonization?

This is a normal evolution, please.

I made it mellow.

So, what's the look?

Doesn't look like a big change.

I changed the class while I equipped it with one.

Too broad.

Something fell at Nias' feet.

Tops?

Yeah.

Definitely.

What the fuck happened?