The Traveling Hero Won’t Let the Innkeeper’s Son Escape

unfamiliar elves and dwarves want race prosperity...... should be eighteen

The same magnificence was preserved in the dungeon.

Walls, ceilings and passageways made of stone close to white, which are unlikely in ordinary dungeons. Slightly glowing precision geometry and demonic square wall designs, as if they were written in a regular way. Although it can never be said to be large as an underground two-tier, the position of the rooms outside the aisle is nevertheless created almost symmetrically from left to right, a structure that, according to the village history book, should have been built for hundreds of years. Except for deficiencies due to slight deterioration, is so robust that it does not appear to have collapsed.

I don't even know what purpose this dungeon was intended for or when it was made, but the people who made it have strong intentions.

"We head upstairs to the basement first. Colt, I've asked for the shortest possible distance."

"Ooh."

Once inside the dungeon, Colt, Fritz and Ruth point the lamp.

This lamp is not liquid or wood based, but is like a device for amplifying the magic of "light” that illuminates the darkness in life magic that anyone can use. Although the "light” of life magic is basically a drawback of poor fuel consumption and lack of a lot of light, thanks to this lamp-type magic aid, it has been possible to expand the area of normal use and light exposure for several hours. Because of the popularity of the lamp, even Hashi village entering the dungeons and mountains has one for each person.

It's basically not dark because there are candlesticks in the dungeon that keep glowing, but the reason I have a lamp is because it's not very suitable for people to walk. Not to mention that it is dangerous to know the way when it comes to running, and not to eat even more demonic accidents.

By the way, the energy source of the candlestick in the dungeon is not magic, liquid, wood or other fuel, it's just unknown. All Alec could tell was that difficult magic was being used to investigate. The interior remains strangely beautiful, but the ruins seem to have been around for quite some time, and often unknown in the dungeons. The inhabitants of the village have no doubt about it. I had an understanding that was what it was. Ruth can be one of them. I don't really know about magic or magic in the first place, so I don't really care if I don't know about the dungeon.

It would take half an hour to run lightly from the entrance on the ground floor to the second basement floor, so everyone was pointing their nerves.

The demon showed the appearance as expected. But in the dungeon, you're familiar with a low class, and even if it comes out, it's a demon of about class D. Class G is considered harmless, so thinking about it isn't a big threat. I also felt there was a lot of class D today, but that doesn't really matter because it varies depending on timing, etc.

But because of that, we all figured out how to fight.

Daniel is no different from basic Alec, an attacker who attacks with swordsmanship and flame-based witchcraft.

Colt is a similar type to Ruth, the type who stabs his opponent with a dagger, sometimes while attacking at a distance with a bow. He's also good at ice magic there.

Fritz was a tanker type that took advantage of the earthly attribute barrier and set me up for provocation. And when the demon's hand stops attacking, he spears a sharp poke from behind the fence. The blow is so intense that the demon crushes it.

(But those two are different......)

Yuan was very physically capable. The basics are a power type that wields a weapon like a large magnitude and strikes a powerful blow at the demon - I thought it might not even sound like a wall or a rushing sound when running, so from the other person's point of view, it would be a horrible opponent that would appear out of sight and attack me. He also seemed to recognize his hands and feet as a means of attack, not only as a weapon, but also as an acrobatic move to jump up and wave his fist down and kick up the enemies he had fallen and bounced. By the way, the wooden stick that I don't know what to use was like a foldable crossbow, so I used it for a coordinated attack because it was improved so that I could hit it with one hand. I just don't like witchcraft and don't use it at all.

And Karen is the type of guy who bounces off his enemies at once in Halvard, as I thought. It was half as powerful if the enemy was dense, apparently adding magic well and the enemy hit the wall hard, sometimes crushed by impact. He also seems to play the role of a tanker, as does Fritz, but he seems to be better at attacking and had a high level of witchcraft. Alec didn't know because he never used the dirt attribute in his attack, but apparently the hardness of the dirt could be changed, and his liver was cold when he saw the eight thick dirt spears that had magically appeared in a large type of demon.

As such, the appearance of the devil was high, but thanks to its dependable members, it did not even struggle. By the way, Ruth was releasing a proper arrow from outside the wheel to assist everyone in their attack, but it was a mystery if there were any members who had noticed.

(... and don't get a little cold)

Ruth lays down her arms just a little while she finishes processing the demon and runs out again.

Sometimes the dungeon is an underground ruin, and the temperature is basically lower than outside. But in today's dungeon, there was a cold that didn't seem like it. There is a strong feeling that the temperature is cooling rather than falling. It also felt as if someone was intentionally lowering the temperature in the ruins. The evidence suggests that the body can hardly warm up.

And after a while, the anomaly occurred.

"Daniel, wait! Go to the right, not the left."

"Hmm? Yeah, right."

To Colt's instructions, Daniel turns left at the next corner. Ruth also tilted his neck, not just the fritz running forward at the look of it. But as soon as the demon appeared, he was abandoned.

But then I ran out again, and after a while...

"Daniel……, then go right again"

"Right, right?

Again to the instructions given by Colt, Daniel tilted his neck but went right. Colt, who uses site information as his family business, is the most familiar with the site. So basically you shouldn't have to question the instructions.

But not only Daniel, who runs the lead at this time, but Ruth, and maybe Fritz, felt uncomfortable. And...

"Ooh, dude!?

We proceeded as Colt instructed, and it was during the end of the line that we reached. The shape of this room must be one of the same rooms at the end of the dungeon.

"Colt, what's wrong? If you're going upstairs, you're not going through this room, are you?

"Oh... yes, it is..."

"Hey, what's wrong with you? The ruins are like a garden of your own, aren't they?

"Nervous, lost?

……

Ruth noticed that Colt's face, overlooking the map he had put out of his pocket, was bright blue. And a bad feeling runs.

"Weird... I can't get to the big hall..."

"Ha!? What do you mean, you can't get there?"

"It means exactly what it means. I should have done the usual shortcuts from the entrance, but I can't get to the main hall!

"I don't know what that means!

The road to the Great Hall with its entrance to the basement is not so complicated, but it is not even the main road. It will take a little while on the easiest path to understand, but understanding the complicated winding path should reduce the time to less than half as you can make a shortcut. But Colt said he was supposed to be using that path, but it went somewhere completely unexpected.

"Can't we just go back the way we started?

"I've been trying to do that since earlier!... but if you go ahead and you put it back together, you're going down a completely different path."

"……… stop joking."

"I'm not kidding! I've been trying to get out on the right path many times since just now, but no matter how many times I've done it, it's not in the big hall, it's in the back road of the dungeon... this is absolutely crazy!

"Don't rush, you must have gone the wrong way. Calm down."

"How many years do you think I've been in the dungeon?! I've never lost my way!

"Hey, Colt, calm down!

Ruth pulled his arm in an attempt to calm the colt that was panicking. The front-facing colt looks like he's about to cry. I don't know how to mix pride and anxiety in the unexpected.

"Everybody's not accusing Colt of anything. Besides, it's not like Colt is solely responsible for the road. Anyway, calm down, let's find our way together, huh?

……

With that said, Colt pulled his strength out of his tense arm. Ruth turned to Daniel when he received a map of the sniveling dungeon from a powerless colt.

"Daniel, I don't think Colt went the wrong way. There are a lot of demons today, and it's quite possible that I lost track of what I was planning to do because of them. Besides, while this tension persisted, I think it was bad for us to push one person on the road. So let's all look at the map and find our way to the Great Hall. That's all right, right?

"Oh, let's do that. Colt, I'm sorry, push all the trouble."

When Daniel apologized, Colt shook his head small. Ruth lowered her chest after taking the tension off her face and looking calm.

From then on, I slowed down my run and looked for my way to the Great Hall as we all looked at the map. Ruth and the others are also dungeons that have dived many times, so I went on to rely on my memory. But...

"Why... you're getting out here"

"The deepest hall………………"

"I thought you were back, but you're passing the big hall..."

"What's going on?"

……

It was in the deepest room of the dungeon, called the deepest hall, that Ruth and the others reached in search of the great hall. Of course it has nothing to do with the Great Hall, and it is not an exaggeration to say that it is rather far away.

(What do you mean...? What's going on?

I've checked the road many times, and the six of us must have definitely moved on, but for some reason we got to a completely different place.

I'm pretty sure it's not on a level where I'm unsure of my memory when this happens, or if the map is wrong, or if I'm on the wrong path. I just think the whole dungeon is already keeping the Ruth and the others from heading to their destination. Or are you invited?

(No, no, no, you don't have that. There's no way the dungeon is willing......)

As Ruth shook her head at the outrageous thought, a colt shrugged in.

"…… Let's go back to the entrance, I have a very bad feeling."

"Idiot, we're in an operation to catch the kidnapper now! We're on our own.

"Nah!"

"Huh!?

"Hih!"

As soon as an unlikely strange bursting noise sounded in the dungeon, all the candlestick lights in the room went out. On the contrary, the lamps that Ruth and the others had stopped lighting at the same time, and everything disappeared and went dark.

Ruth looks around, but he can't even see the lights that were in the hallway. Even the wall pattern that was glowing on the stone wall had lost its brilliance and assimilated to the darkness.