The Tutorial Is Too Hard

Tutorial Floor 16 (4)

“Acknowledge?”

“Y-you have my word. ”

“Acknowledge. Uh, acknowledge. Okay, here's the potion. ”

You give the potion to the mercenary lying on the ground with his arms and legs broken.

The mercenary picks the potion bottle with his only intact left hand and sniffs its contents.

You feel a lot of pain, but you start to drink potions and rub your body without much color.

The battle ended less than 15 minutes after the Wizard fainted.

Of course the result is my victory.

Once the paladins and mercenaries were laid to rest in the missing shield, there was no one left to attack.

There was no one left to fight, to be exact.

What was a bit surprising was that the paladin was much weaker than I expected.

The paladin is learning to cast a curable divine spell, and his combat strength is much lower than that of a warrior.

It would be much more difficult to deal with than a warrior of your rank if you actively used the Divine Spell in battle.

And the mercenaries were tougher than I thought.

Unlike the impression that I would give up quickly if I got hit a few times, I ran to the end and got hit the most.

In a good way, he was tenacious, and in a bad way, stupid.

The Doppelgänger remains undisclosed, although everyone in the cavity has been beaten by me until the end of the battle.

I don't know if they didn't intend to kill me or if they were restricted from revealing who I really was.

It's good for me.

It wouldn't have been so good if the Doppelgänger had been discovered here for nothing.

People, and the Doppelgängers, have to spit out information for me.

There was enough time to kill the Doppelgänger.

You can't give me one less mouth already.

Within a few moments, the mercenary on his feet grumbles after drinking all his potions.

“Shepherd. Even if that cowardly coward wasn't the only one.... ”

I was talking about a knight who helped bring down a wizard who was building a shield with information about him.

The knight scratches his helmet in the corner and pretends not to listen to the mercenary.

“Don't be so mean. Even without the information that the spell required high concentration, the shield couldn't have withstood my attack for an hour. ”

“… damn it, that one hour didn't tell me that story. ”

I can see that.

The mercenary saw the knight and deserved to go there.

From the point of view of the mercenary and the rest of the group, that knight looks like a traitor.

But why would a knight do that?

Maybe it's the thorny nature of your mouth if you really don't explain what you know.

If that's true, then the knight deserves to be treated like an idiot.

Or maybe you just don't want to die, so you just leave the information to me like you don't know it.

As a knight who values honor, he can't afford to live on his own, so he disabled the wizard by passing information on to me from a similar position.

In this case, the knights will have nothing to say even if they are betrayed by dishonorable traitors.

There is a third and final case.

I didn't want to die the same way, but the truth is, it's the Doppelgänger.

If the knight is a Doppelgänger covered in human shells, he can leak information to me without any remorse, regardless of the knight's shell identity.

When the mercenaries and paladins look closely at the knights, they don't just look at the cowardly traitors.

There was a strong suspicion.

I think it's natural that everyone doesn't want to die.

So I saw the second possibility and the third possibility equally.

However, the mercenaries and paladins had some idea that the honorable knights would do it, and they seemed to be considering the third possibility as factual.

Stupid or cowardly or doppelganger.

Either way, it's hopeless.

I should assume the knight's actions were strictly to save lives and survive immediately.

A few moments ago, the knight's attitude towards mercenaries and paladins would have had an effect on me, too.

That knight is now more suspicious than I am.

In fact, it doesn't matter to me whether the Knight is a Doppelgänger or not.

Rather, the knight is a doppelganger, and giving me more information to avoid a crisis is not bad either.

The Wizard was still unconscious.

The wizard has fainted twice, and at the end of the spell, he must have suffered internal injuries because his concentration was distracted and he fell from the rush of magical power.

In the wizard's case, the cause of the fainting is not simply trauma, but a paladin's diagnosis that it would be better to leave it as it is for half a day.

And once or twice an hour, the paladin decided to take care of it himself.

For an adventurer, I hit him too hard to get up.

I gave the potion to the mercenary who stood up and told him to take care of the grunting adventurer.

Earlier, it looked like the two of them were quite close.

A moment later, the adventurer gasps for breath.

It must have hurt a lot.

Yeah, why don't you make it nicer.

“Okay, everybody, we need to start talking again, right? ”

I clapped my hands and attracted people's attention.

“You mean that mafia game you were talking about? ”

It's a question of mercenaries.

Active question. Good attitude.

“No.”

I made my heart known to those who looked at me with curious eyes.

“Actually, it was a trick to get information. Now you don't have to play games like that. ”

I looked at the people with dumb faces and said,

“Now, what you need to do is simple. We're just gonna go back and start talking. ”

“What are you talking about? ”

”Every story. Known geography, history, religion, politics, literature, economics, etc. Information about where you belong. Treasures, magic, monsters, blues, dungeons. It's okay to hear stories from childhood, courtesy and etiquette, or other false rumors you've heard somewhere. I want you to tell me everything you know. ”

Doubt and anxiety about me are in people's eyes.

As I defeated them and did not harm them, my slightly diminished suspicion is becoming stronger again.

I'm openly asking for information about the world, so I wonder if I really want information because I'm a doppelganger.

It's gonna be complicated.

I can clearly see people rolling their heads.

Even after you've been beaten by me, is it okay to pass information on to a suspected demon or should we try again even if we die?

Inflicts Intimidation skill again and raises the Pokémon's Energy stat.

The greater the gap with the target, and the more mentally contracted the target, the greater the effect of Intimidation Skill.

I just got hit by me and woke up.

He's not in good shape.

The burden of the Intimidation Skill experienced before combat will be different from that experienced.

If you had seen me before and felt burdened, it would be like his presence is now pressing down on his shoulders.

“Here we go, people. ”

When they clapped their hands tightly around their magic hands and spoke in a low voice, everyone frowned.

“Let's begin the story. I have so many questions that I might get angry if you keep quiet like this. ”

For an adventurer who got hit particularly hard by me, I started sweating.

Everyone looked at each other with their eyes turned upside down.

Are you waiting for different people to step up and make their own claims?

I felt the need for new threats, and as I was thinking about how to scare them, someone raised their hand.

Just as a good student in the school classroom answered the teacher's question, the knight raised his hand.

“I want to talk first! ”

Looking at his dazzling eyes, when he was looking at each other, hoping that others would go first, the knight must have been aware that he would be okay to start talking first.

He said to me, nod your head and tell me.

“Thank you! My name is Cassis Arhan. The day I was born, in the name my grandfather gave me.... ”

That's how the knight began to talk from his birth.

The story of the knight that began so far did not end until the dawn of the first day in the dungeon was near.

As dawn approached and the story of the knight stopped for sleep, the story of the knight stayed at the entrance of the 11-year-old school.

It was a story with incredible detail.

Thanks to this, I've learned even the smallest stories of the world that set the stage on the 16th floor of this tutorial.

The knight once told me about dinner, he described each of them.

Since there was a utensil, who was the artisan, what was the price, and even the reputation of his family member for the artisan, new information could be gained abundantly.

Even the story was interesting.

I can't believe I can continue to draw the attention of the listener while talking about such useless stories.

He was the best talent as a storyteller.

Sometimes the story was exaggerated, or when it was polished, mercenaries or adventurers intervened and made some changes to the content.

Honestly, it was fun.

Suddenly, the atmosphere changed like a group of classmates chatting together on a math trip.

I heard the story while taking out snacks and drinks from the space bag.

Whether there is a subspace bag here, people are a little curious, but there are no more reactions.

The story of the article was interesting, but not without its drawbacks.

The article wanted to talk too much, and as I described everything that came to mind, the story was incredibly slow.

And the story often leaked another way. Talking about how to check the quality of the carpet, it flows over to the story of his great-grandfather entering the palace and establishing a job title.

Moreover, the knight did not stop for a moment while unraveling the story for hours.

I didn't even eat snacks, and sometimes I was just thirsty with wine and focused on the story.

It was fortunate not to repeat the same story.

An hour after the knight started talking, two hours and three hours later, I realized that the long-standing behavior of listening to the story was substantial physical labor and at the same time mental labor.

After four hours, my head begins to grow dazed.

After five hours, I saw other people starting to doze off, and I decided to go to bed today and start talking again tomorrow.

Everyone else seemed to finally be able to relax, and the knight didn't talk any more.

Doesn't it even hurt your neck?

People lay on the floor scattered all over the joint to sleep.

While they were sleeping, they decided not to come close to each other, and when they came, they nailed them down to say that they had nothing to say even if they were attacked.

It didn't matter to me, but people were very sensitive to safety issues in their sleep.

I took my sleeping bag out of my inventory and lay in the corner.

You should keep track of what you've heard from the Knight and turn the magic circuits around.

About half an hour later, you hear someone muttering in silence.

“I'm sure he's been talking about magic because he wants to live and talk. If he drowns, his mouth will open. ”

It sounded like a mercenary.

I agree.

* * *

I checked the time with the pocket watch I took from the adventurer and came out of my sleeping bag.

I couldn't sleep.

My insomnia did not allow me to sleep in situations where potential enemies exist in a confined space.

No one saw any suspicious movements during the night.

In fact, I thought the Doppelgänger might start the movement while everyone was asleep, but it tilted.

You walk around the joint and wake the group up.

It was morning.

Let's eat breakfast first... and listen to the Knight chatter.

Before I hear the story of the knight's childhood today, I must ask him about his sword.

You should ask the paladin about religion, and you should ask the adventurer about the dungeon.

As I heard yesterday, the mercenaries seemed to know a lot about the rumors.

Most importantly, the Wizard has to wake up to hear the story of magic.

If you can't get up by tonight, I'll have to seriously consider using the elixir.

You gather the others, except for the wizard, who is still unable to wake up, and take the food out of the sub-space bag.

Each of them seemed to have some food, such as jerky or dry meat, but they didn't seem to think about taking out the amount of food I took out last night.

While everyone was eating quietly, the knight raised his hand in a somewhat rounded posture.

“Can I eat and talk? ”

“… please. No."

“Let's keep our mouths shut while we're eating. I beg of you.”

“You must remain silent during your meal, Lord Arhan. Restrain me.”

The knight who confronted the decisive opposition of the three people made a slightly grim look.

The knight hesitated for a moment as if to say something, then gave up and started eating.

Is talking during meals a big violation of the manners of the world?

Or did he just want to shut the chatty knight up?

Looks like it's the latter.

[The God of Adventure is sad.]