I put Maura on a phantom horse and walked with the reins drawn.

Moving on for a while about Sedam, I was able to rendezvous with the two remaining adventurers.

Sedham, whose leader is the Ranger.

Ted the Warrior to Crawler the Sorcerer, Physica the Secret Detective (Scout) jumping from above the tree. Torrad the cleric warrior and Zilk the warrior who was waiting.

They belong to the Adventurer Guild in Lellis City (I knew there was one), and they've been asked to do it by Mora's father, Ill. You also think that Ildo has a relationship with Dwarf (who seems to have some Dwarf after all) handling weapons and tools?

Listening to him over lunch, Ill said he assembled adventurers to rescue Mora as soon as he reached Yule village. Usually, no party with that much strength is in Yule Village, but the Sedams who happened to be staying for another job made their name for themselves.

"Can't you... guards, knights, soldiers of the country, etc?

When I uttered a simple question, it was a reply: "Ill dare not do it". The village of Yule is the territory of a certain Knights, but if the Knights find out about the incident, Mora's safety could destroy the bandits second only.

"You don't negotiate with terrorists, do you?"

"? Because their primary purpose is to keep the whole thing safe."

Sedham answered his worries. I don't care. This guy is intelligent instead of the Ranger profession. There is an atmosphere like that of a university professor appearing in an overseas natural science documentary.

"On the contrary. No, if you were satisfied with 30% of the load as before, those guys would have been cheap, too. Oh, lady, give me some tea."

"Yes."

And, Gilk, who makes Mora serve, seems to be the oldest of the parties. Even so, he's my age.

By the way, Maura works worthwhile, painting everyone's bread with mustard and pouring tea around without being told. I had little chance of dealing with teenage girls in Japan, so I was uncomfortable with it. If you were such a good girl, you would have wanted my daughter......

"That's what's going on over here.... So? It's time for us to talk about you, okay?

Sedham said quietly to me, smudging.... 10 years younger than me would be, but powerful enough not to be allowed to delude. I guess this is what happens when the number of training grounds that have dived is different.

"Ah, yes. Uh..."

I forced Mora to swallow the sandwich she made for me before I started talking.

"… and that's why"

………

I gave the same explanation I gave Mora. Did the adventurers react as expected? It's a face called 'frigid smell'.

"In the first place, there is no such thing as a magician without magic!

Crawla, the sorcerer, said grumply that she couldn't stand it any longer. He wears a cape from above his trousers and shirt that fit his body, not a robe like mine. Andel, maybe he's from a nobleman because he also named him his family name.

But no magic, huh? The jergle told me that, but what the hell is that?

"I'd like to hear that, too. Around here...... uh, are the Sedia magicians seeing magic with their eyes?

"The Watchman" asks, remembering that he called the other world the Continent of Sedia. For once, too, you should be able to see magic with a spell, but there is no such thing as a condition for using magic in 'D&B.'

"It will be decided to look! By and large, you don't even have a cane!

"Ngu...... But isn't it magic that the stone statue and luggage are floating puffy?

After scooping the dried meat, the cleric warrior Torad said relax. Armed with a shield and a mace in martial bone armor, but a young man with a laid back figure.

"... it's..."

"Wait, wait, wait."

When Crawler argues with something, a low voice blocks it.

"The devil... there he is"

Physica, who was serving as a scourge on her way home, reported looking very clogged.

"Don't be ridiculous."

"Giant ghosts to little ghosts, even rock ghosts..."

We were on the way down the mountain road, moving to a place where the trees were interrupted and we could get a view.

It feels good to be able to see down to the horizon under the blue sky. At the foot of the mountain, the plain was twisted, and the street-like line was seen stretching to the left and right. The problem is that an army of disastrous demons is marching through the valley about 20 meters down from here. We lurk in standing trees and rocks and look down into the valley.

The most numerous are the little ones. It would be goblin when it comes to knowledge of games such as' D&B. 'Short horns in small stature, big ears. It seems the giant ghosts are mingling with the little ghosts to lead them. This looked a lot like the ogre I created with the spell. And one thing that stands out is the rock ghost, who rocks a giant like an elephant. Obese body on short, thick legs, long arms, boar nose and fangs occupying the front of the face. Is this a troll? Fortunately, rock ghosts are the only ones in sight. But the whole thing is bad at the end of the day because it bears a stick like a bundle of round-tails on a giant enough to fill the valley.

We're still in the woods, so we're blocked by trees. I don't know the whole story, but there 'll be hundreds of them when all the ghosts are combined.

"But Goblins, Ogles, Trolls aren't cute levels..."

I shrugged as I observed them with a magic item that, as the name suggests, could be used as a telescope, called 'Telescope Lens (Telescope Lens)', which I removed from my backpack. Just watching, unpleasant sweat emerges from all over my body.

Sure, they're 'The Dark One'. The figure can be explained by the words goblin and ogre, but there is absolutely no outdated miscellaneous image recalled from it. The whole body is black and cloudy like tar. Glittering eyes at the guillotine and murderous. Just staring over the lens made me feel like I was only thinking of killing out everything human. Now I know exactly why bandits and morrahs were so afraid. It's more convincing than being called a demon or an undead, not a living creature.

Still, I called them 'legions' rather than 'flocks' because they have a neat march that clearly gives me a sense of discipline.

Looks like a commander, proceeding in a line around a giant ghost sitting on a pedestal put in charge by a little ghost.

"... if you keep going through the valley, don't leave the forest one way or the other. They're gonna attack Yule Village."

Zirk shrugged. Maura screams "hiccup" and small screams.

"From here, we can go back to the village before them. You could do as much as warn."

"You can warn me, but you won't be able to evacuate in time, will you? Shouldn't we go to Whitesword Castle and call for help?

Sedam and Torad are discussing their next actions. But can you beat that legion for warning and rescue in time?

"If we go through the woods, will we split into two hands? Anyway, let's hurry."

"... ah"

Do I have to do nothing?

At the bandit's fort, he said, 'What do we do next?' I was able to act because I remembered the dialogue. But that's an occasion when you just paid off the firepowder that would take you down, but now you choose to fight for yourself.

To be honest, 'can you do it or not' was not the issue. I was wondering if I could do it. I mean, is it okay if I destroy this legion of demons?

Concerns were as much.

Fundamentally, I don't understand the thoughts of the Watchman who transferred me to Sedia. Wouldn't my defeating the dark here trigger a bigger event after this... it could be a tragedy...?

Or, like a good dark fantasy, in this world, where the dark is the rightful human race?

It is also likely that defeating the Dark Legion here will dramatically change my own position. I don't think so, but I can't stand being treated like a hero, and I can think of worse things to do. "What about the magic of contraindications" is not a common story?

There is no evidence of whether or not they would really attack Yule Village in the first place. Shouldn't we make an effort to understand each other as the same intelligent life form (though it seems very unlikely)?

... and that was the opinion from the rational part of me.

There is both fear and anxiety about the uncertain future. It made me realize over and over that this is not a game.

Yes, I am not the 'D&B' character, the Great Wizard Geo Margils, who saved the world many times (...), a man who has lived muddy for 42 years in a country where peace and discourse are revered over all violence.

For such a human to step down, we need something called reason.

"Um, damage, what?

"Hmm?"

"If the demons hit the village like this, how much damage would it do?

To my question, Ted answered frustratingly.

"There's even a rock ghost on top of that number!? I'll wipe it out, wipe it out!

"... no..."

No one tries to turn a blind eye to Maura, who sees Sedam and the adventurers as she seeks salvation.

"Oh, I see."

I said in a voice that turned against tension.

"Mr. Gio......"

Maura calls anxiously. I felt her sleeve pulled and lowered my gaze, her hand clutching the sleeve of the robe tightly.

"Fine. I'll take care of it."

Earlier, I was the one who thought I was like a daughter to Mora.

Then now is the time. No matter how much I regret it later, now as an adult I have to move.

Whether you're a hero or a sinner, call me whatever you want.

"... sorry! Because my stomach hurts a little! Stay ahead of me!

I shook Mora away and began to return to the path I had taken. Let's at least use a spell out of sight from them.

... Well, reducing the risk of reducing it is also an adult.