A new profession. A new force.

"Top positions". And a derivative, a second profession.

That was presented in front of me.

Really, that's a game kind of system.

Is this like a tree of jobs or something?

"Wow!"

"Heh... I know, Momo. Let's just get out of the way."

Momo prompts me to enter an empty house where the monsters don't seem to be there.

The door was broken, so maybe after the monster went in?

There was no response to 'Hostility Sensing' or 'Crisis Sensing', so I guess after I left.

Inside it was roughed up by guchagucha.

I'm glad you didn't have a body. I'm worried about the smell.

If you have something that feels good, will you take it later?

"Come on."

Sit on the cotton protruding sofa. Open the status screen.

Click on the currently selected profession 'Secret Detective'.

"It is possible to convert to a higher position. Choose your profession:

Assassin

Agents

Bandits

Heavenly voices flow and choices are displayed.

These three are the top positions in "The Secret Detective"......

"Agent" somehow feels like a complete superior compatibility of "Secret Detective". Does it feel more fortified as it is now?

"Assassin" would be a literal assassination specialist.

It seems convenient to strike by surprise.

"Bandit" doesn't... feel like a combat position somehow. RPG or something, it was a profession specializing in security equipment breakthroughs like unlocking and untracking. What if it's the standard of this world?

"Hmm, I wish I had an 'appraisal' at times like this..."

Dear Fantasy Classic 'Appraisal',

An item box is a skill, so it's not weird to have one.

Well, there's nothing I can do about it.

"Oh, yeah. Now you can choose a second profession, too?

There was definitely a derivative job.

Upon confirmation, there were more new occupations among the selectable occupations.

It's four things: "Snitch," "Hunter," "Fireplace Thief," and "Beast Man."

In addition to this, they can choose a second profession from among other professions that were in the early stages.

The remainder of the early professions are as follows:

Citizen, Adventurer, Clerk, Negotiator, Pull Cage, Neat, Training Monk, Cook, Rider

The required JP has three points for conversion to a higher position. Looks like a second career choice is two points.

My current balance is five points, so that's just the calculation you're going to use up.

"... I'm worried..."

Depending on the combination of superior and secondary occupations, it will be possible to obtain a stronger combo of skills and effects.

I guess the second candidate is' hunter 'or' beast man '.

The 'hunter' is likely to gain skills more specific to his opponents than he does now, and the 'beast man' will be more robust in working with Momo.

"Hmmm......"

What are we gonna do?

To survive... and most importantly, which is the best combination to counter the threat of a monster...?

Running away also has its limits.

You have to fight when you should.

That hurt during this time.

Scattered quotes, I decided to make the top position 'Assassin' and the second profession 'Hunter'.

Considering fighting monsters, "assassins" are better suited for combat than "agents" or "bandits".

Plus it's in my style.

Surprise, accidental strike, deception is defaulting.

There are 'hunters' in the second profession.

Because I thought I could hunt monsters more efficiently if I paired them with assassins.

I also thought of "The Beast Man," but this time I dropped this off.

Why?

Me and Momo are the best combination ever!

There's no need to correct the job!

... Forget the joke.

Seriously, because I thought this' beast user 'was based on normal animals.

Momo obviously doesn't fit into the 'normal animal' frame.

I actively hunt monsters from myself, level up, and am far smarter than other dogs.

If you meet in advance, you can also do the combination at a high level.

Besides, "The Beast Man" is the same level of occupation as "The Secret Detective".

Even if I chose, it wouldn't be much different now.

Besides, so far, I'm not going to keep any animals other than Momo company.

By the way, 'fire place thieves' and 'snitches' are excluded from the beginning.

Somehow the smell of a story occupation or a mine job pumped me.

Okay, let's change our profession.

Consume three JPs and change to a higher position.

"Secret detective changed to top position 'Assassin'."

"My profession has become an assassin. You have earned the skill 'Silent Move'. You have earned the skill 'Dark Vision'. You have earned the skill 'Rapid Poke'. You have earned the skill 'Signs Blocked'. You have earned the skill 'Interference with Appraisal':

"Skill sneaking is integrated into silent mobility."

Skill silent move has gone up from LV1 to 3.

"Skill covert behavior is integrated into blocking signs."

Skill Signs Blocked from LV1 to 4

Ooh, looks like you've earned some good looking skills.

That is also the top compatibility of skills acquired so far.

Will the lower skill be integrated if the upper skill is acquired?

And for the integration, the level goes up, too.

Pretty good.

They are all skills that feel specific to assassination.

Combined use would make fighting easier than ever.

And I'm curious about the last "appraisal jamming" I earned.

Does' appraisal jamming 'mean' appraisal 'skills after all?

Besides, to literally observe this obstruction, I guess you can see it if you use 'appraisal', someone else's status.

I mean, 'appraisal' is not a unique skill in itself, I'm sure.

A skill that anyone can acquire.

Conditions are unknown so far, but maybe some kind of top skill compatibility.

You should probably consider yourself lucky to have mastered this within the present.

All right, then you're in a second profession.

"Select the second occupation 'Hunter'. The required JP is two points. May I?:

Select yes.

"The second profession has become the 'hunter'. You have earned the skill 'Sovereign'. Skill 'Telephoto' acquired. You have earned the skill 'Agility Enhancement'. You have earned the skill 'Dexterity Enhancement':

Whoa, you've earned some good looking skills over here.

Every skill is likely to need to be tested for any effect.

Kudokazuto

Level 6

HP: 27/27 30/30

MP: 5/5 6/6

Force: 46 50

Endurance: 43 47

Agility: 68 92

Dexterity: 67 90

Magic: 0

vs. Magic: 0

SP: 22

JP: 5 0

Occupation

Assassin LV1

Hunter LV1

Unique Skills

premature ripening

Skills

silent movement LV3, dark vision LV1, steep poke LV1, sign blocking LV4, appraisal obstruction LV1

Sovereign LV1, Telephoto LV1, Agility Enhanced LV1, Dexterity Enhanced LV1

observation LV4, listening ear LV4,

Flesh Enhanced LV7, Swordsmanship LV3, Stress Resistant LV5, Fear Resistant LV5, Hostility Sensing LV4, Crisis Sensing LV5, Latent LV2, Escape LV1, Item Box LV7

Party Members

Momo

Shiba LV3

Agility and dexterity have gone up in tears. Impact of "Agility Enhancement" and "Dexterity Enhancement"?

Unlike "physical enhancement", where the stats increase, only one enhances significantly.

From the way it's going up, is there a +10 for every LV1?

Since physical enhancement is +5 for each LV1, is partial enhancement double that...

Is it reasonable?

Well, does the SP have a balance of 22?

After checking the effectiveness of your new skills, it looks like you should allocate them for your existing increase and for your new earnings.

And then the level of the subtle momomo was up to three.

When......