Out of the 'Safe Zone' I was walking around town.

The level of the mayor's "township building" increased the restoration of electricity in the Safe Zone and the ability to walk outside even at night.

But if you step out of that line, the world is spreading closed to the darkness of night again.

(Glad I had 'Dark Sight'......)

"Dark vision" ensures unusual vision, even in the dark.

In sight are the crumbling streets, and - countless giant trees.

Even now that it had evolved, the trees were assimilated to the landscape so much that if it had not been properly 'conscious' it would have forgotten that it was there.

That's all they're troublesome monsters.

Tree Monster - I walk 'Trent' properly 'conscious'.

For now, I tentatively decided to call it 'Trent' because it's a tree monster.

Occasionally, I hear monsters and birds chirping.

Then there was a reaction to 'Sovereignty'.

(Is this... goblin)

The sign of the monster was goblin.

If you turn your gaze, you can see several goblins sleeping in the shadow of rubble.

Apparently, he's resting.

Is it just one watchman, sitting on the rubble and guarding his surroundings?

(Even now, monsters get a good rest too...)

It's not like it springs up infinitely like a game, or it's running 24 hours like a convenience store. He's a 'creature' who eats and takes a break.

(There's no reason to miss it.)

You can crush it with an item box, but you don't want to make a murky noise.

"... momomo"

"Wow."

Speak to the Momo lurking in The Shadow.

Then the shadow at his feet stretched in an instant, intertwining the goblins.

Even in the dark, 'Shadow' skills can be activated. No, it seems more powerful at night rather.

(Which is probably becoming more of a skill than 'shadow' or 'darkness')

The race is a 'dark dog' too, and maybe you'll learn skills like that Dark Wolf one of them. That's how Momo would do it.

The goblins were tightened to the shadows without being able to raise their voices, and were quickly desperate.

An announcement of EXP gain sounds in my head.

"All right, Thanksgiving Momo"

"Wow."

I'll stroke Momo's head out of the shadows and praise him.

Then I lowered my face gladly.

"Well, you're almost there."

This time, I'm the only one out there.

Mr. Ichinose, Mr. Roppo and Mr. Nishino have been left at the base.

They don't have the skills to move freely in this darkness, and even if they do, there's very little they can do this time.

It's bad for Nishino and Roppo, but their prowess is quite far from me and Ichinose, and that Ichinose is a little incompatible this time.

(Trent is a monster like Ichinose's natural enemies......)

Trent's Characteristics taught by 'Right to Question' - 'Inhibition of Recognition'.

The skill name is the same as Ichinose-san's, but the effect is slightly different.

Trent's 'perception inhibition' is a skill that does not make him perceive himself as an 'enemy' around him, and his effect increases with every 'distance' he places from Trent.

- Even if I try to attack, I don't know what to attack.

In the case of sniping, it's impossible to be that normal.

If you want to approach and snipe, Mr. Ichinose will now be recognized by the enemy on the contrary. It's too incompatible.

(Well, it was pretty hard to convince...)

Still, you didn't want to leave a message on your own, and Ichinose didn't ask you to follow him.

Mr. Ichinose, who squeezes the hem of his clothes tightly, swells his cheeks and stares at this one, is quite cute to be honest - it wasn't, it was compelling.

If anything, I was convinced that I would rush right over with Momo's "Shadow Crossing".

Then walk around town for a while.

We fought monsters several times, but we were able to take them all down without risk.

I was also fortunate that it was all the weak monsters I said goblins and skeletons I would encounter.

I want to avoid fighting golems and Death Nightclass monsters in this situation as much as possible.

And don't forget to leave your body at a certain distance for Aka. You have to make sure you always have an escape route when something happens.

"Well, it's about time..."

The destination location is almost there.

And a few more minutes of walking around town, I got to where I wanted to be.

It's a normal park like anywhere else.

But in the middle of it - there was a single giant tree growing there.

(Looks like the same thing that was on 'Question Right'...... What do you mean, he's the 'parent'?)

In addition to Trent's properties, The Right to Question also taught us a few things about its ecology.

Says Trent is not a single independent monster, he's a 'group' monster.

Trent has a being called the 'parent' who becomes a great yuan, and the 'child' branches from the roots of its trees, increasing in number.

Grown children hunt for their prey unknowingly, becoming new 'parent trees' and more.

It's a very nasty monster, but it's this relationship between 'parent' and 'child' that has the gaps we stick in.

That's in that the roots are connected to the 'parent tree' until the 'child' grows enough.

It's like a tube, so to speak, a 'cord' that sends nourishment to help your child grow.

If the child grows up, this connection will be broken, but before it grows up, they are all connected.

Trent's crusade uses this.

By the way, there's a point in how to distinguish between 'parent tree' and 'child', but that's, well, let's put it aside now.

(... you don't have 'flowers' attached)

Also check the part that was another concern properly.

Apparently this parent tree hasn't put 'flowers' on it yet.

"Let's get started."

I take something out of the item box and approach Trent's "Parent Tree".

Even closer, Trent doesn't react in any way.

(It must have felt pretty bad before if I did try to hurt you...)

The feeling is fading now.

The impact of increased levels, or because you can 'evolve' to properly 'recognize' Trent...

Well, do you mind either way?

- Eat it.

I put plenty of liquid in the polytank on Trent's roots.

The liquid poured quickly creaks into the ground.

Was it just when the contents of the polytank were emptied?

There was a reaction.

"~ ~ ~ ~ ~ ~ ~ ~!?"

Zazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazazaza

The thick trunk bends, the branches that extend from it tremble, and the leaves of the trees dance.

That's as if people are bored scratching their heads.

In addition, the surrounding trees begin to twitch in chains.

(... I can't believe it really works)

Blah, blah, blah. I was half-hearted, but apparently it was true.

One of Trent's weaknesses taught me by The Right to Question.

There's no such thing as polytank contents, it's just 'herbicides'.

I used a somewhat powerful type of commercially available, but I wasn't expecting a dramatic reaction so far.

"... oh"

"Sovereign" reacted.

Signs of Trent, which has been so rare.

That clearly made it possible to 'recognize' it.

That means Trent recognized me as an 'enemy'.

"~ ~ ~ ~ ~ ~ ~ ~ ~ ~!"

Weird sounds echoing around.

Is this creepy sound like you caught the blackboard Trent's 'voice'?

Similar sounds echo not only from this parent tree, but from the surrounding area.

Zuzuzuzuzuzuzuzuzuzu, and the ground rocked.

Huge 'roots' appear through park lawns and paved asphalts.

It's pointing this way, creeping like a tentacle.

"Well, here we go..."

From here on out is Trent's full-scale crusade.

Come on, let's get you in the mood.