"Help me, give me..."

An adventurer who fell under his feet leaked a fine voice.

My ribs seem to be broken flashly... but I don't see anything else in my life.

"Oh. I'm gonna get my pills, just give me a minute.... You're a minor injury, so don't worry."

That said, I ran to the guard house and grabbed the flask that was inside.

There's a recovery potion inside that I just made.

I made it for a request, but I'll use it all at this time.

That request has a deadline of thirty days, so we should make it again.

"But isn't it enough..."

It's hard to use as it is with the flask, so I deformed the glass that was nearby and instantly made an impromptu potion bottle and filled it with potion.

The number of potions subdivided is 200.

The number of injuries is about 300, so it's a calculation that goes to two-thirds if one person... unfortunately, it doesn't either.

Adventurers' bodies are stronger and less harmful than ordinary people.

Instead, it increases the amount of medicine you need to heal.

If this potion alone tries to cure the seriously injured, you'll probably need four or five.

Even with that in mind, I'll carry the potion where the battle took place.

I feel a lot of potion very heavy because of the lack of blood, but my body still moves.

"Damn, all the injured are mass-produced..."

I came back with the pills, and I shrugged.

Even though not one of them is dead, there are nearly 300 injured. This is an obvious anomaly.

Perhaps this is no coincidence.

I guess it was also my habit to let the dragon I defeated suffer so much injury that my prey couldn't move it, and eat it alive.

It's a good thing the dead haven't come out yet, but if you leave them alone, we'll see who got hurt that won't last five minutes.

"In the meantime, heal to the point of not dying..."

(Move)

I open a bottle of potion and force it to supply the injured by moving it by alchemy.

Priority is given to connecting lives first, as there is not enough potion when it is fully fast.

I'm the only one who doesn't have to cure everyone.

Bring it until someone with therapeutic skills returns, and they'll figure it out later.

With that in mind, I'm going to supply potions in order of injury.

"In the meantime, won't you die soon..."

70% of the potions that had 200 bottles...... I just consumed about 140 bottles and for now no adventurer seems to be otherwise in my life.

But if we leave it like this, there will be some sequelae.

The injury needs to be returned to normal condition before it is immobilized as is.

If it's a simple fracture or something, I just need to fix it with an escarpment or something... there are too many of them for me to handle on my own.

You still need manpower......

But all the people in the city have been evacuated, so now there are only the injured and me in The City of Beginnings.

I was just thinking that... I heard voices.

"Hey! In the meantime, I brought in a guy who's going to be able to move! Some guys from the healing home!

"Thanks.... that was pretty quick"

"Well, I'm here with all my strength. The slow legged ones should come later. What... what happened to the seriously injured who were there so much?

Seeing the injured people lined up on the ground, the adventurers raise their voices of confusion.

At the time he left here, the injured bled from all over his body and were still dying.

But now, although there are fractures and some bleeding, no one has sustained a level of wound that leads to death in a short time.

Compared to the time, the better the situation looked.

"He who is dying has healed himself."

"He said he healed himself... how the hell did he do that?

"I just let him drink the potion I had at hand. I'll use the rest of the potion on the guy who's gonna suck."

Even though I healed him, I just healed a wound that was dying 'now'.

Since it is really only a treatment to the extent of 'critical not to die', many people now have blocked wounds that suddenly open and can cause major bleeding.

I wish I could heal before the big bleeding, but I don't have enough potions for that.

So we just have to save those who actually had a major bleed in order.

Sixty potions were left for that.

First of all, though, it's not enough.

"Explain later. First of all, hit the guy with the fracture, with the escort. I need manpower."

Copy that!

With that said, the adventurers are going to apply tequila and first aid.

I'm just a frequently injured adventurer, and I seem used to dealing with emergencies.

"And you said there was a guy in the healing home."

"Oh. That's about me."

"Bring me the potion in the healing home."

I'll tell the man with my hands up what I need.

A healing home is a facility that treats those injured in the labyrinth.

I've also heard stories of low quality medications in circulation in labyrinth cities... perhaps you'll get something decent if it's a healing home.