"Let's start with familiar resistance. The royal blood muscles of our country, the Kingdom of St. Verberia, are all equally highly tolerant of the S-rank. Studies in recent years have revealed some of its characteristics"

With that said, Dr. Lilina will write a letter on the blackboard.

――――――――――――――――――――――

1: Always recover to life max

2: Deploy Relic Armor at all times

3: Always invincible

4: Poison, curse disabled

5: resuscitation

6: All the offensive actions are long-range magic

――――――――――――――――――――――

Every trait sucks.

No, it must be resuscitation. Aren't you going to die?

The royal family of our country, isn't it somehow too invincible?

"Well, shall I explain it in turn? Number one first. Constant life max is a terrifying power to maximize your life when damaged, at the same time. Do you have any idea what's horrible? Right... Quera, give me an answer."

Dr. Lilina will nominate your sister.

"So life always recovers to its maximum… for example, does it mean that cutting life to zero in an instant in some way, while at the same time, life recovers to its maximum value, will never be out of combat"

"Hmm, you're right."

Your sister's answer seems to have been sufficient. Dr. Lilina nods satisfactorily.

"Actually, it's not so uncommon in the world to be the one to recover your life to its maximum. Mastery of Restore restores life to its maximum immediately after an attack. Some monsters enter the state of life max at all times under special conditions. but with that and royal resistance, the story is different. Royal life is really always the biggest thing. At all times, even when I'm asleep, I keep activating on my own. No gaps exist"

I see, I thought.

If it's the Orihalcon Golem the other day, the recovery is right after. You have a moment when your life is 0, so you have an Uncombatable flag.

But if you take damage and at the same time recover to the maximum, there is no moment to be zero.

When this happens, it means that you can't make it out of combat, even with the damage flow.

What a horrible tolerance.

"Well, the next thing I know about relic armor. This is a relatively universal special resistance. I think I taught Relic magic a few times in my previous classes. In this case, the armor that created all the damage with relic magic will take it instead. This prevents direct damage to yourself. He's like a doll who can replace his own flesh."

I see, and I'm impressed.

The armor I usually use is something that entails magic.

That damage resonates directly with me.

But if you're Relic Armor, the damage Armor has taken doesn't go through with me.

Because Relic takes everything instead.

Such a comforting armor would not exist that way.

In time, I'll turn my armor skills into relic armor too.

That's a stronger decision.

"What's more, the royals are always invincible in person in the first place. He has S-rank invincibility at the skill level. This does not even hit the attack itself. Rather than say… Relic Armor and Invincibility can also be described as a whole"

What does that mean?

Cover your neck, you'll hear me.

"Let's say I slashed it with a sword on Relic Armor, for example. At this point, my sword will be piercing my opponent's body. If he was not invincible, this sword would pierce him as well. Finally, being attacked with Relic Armor means that you yourself are standing where the same attack exists. Unless it's long-range magic that vanishes the moment it hits you, you'll be attacked the same way Relic Armor was attacked."

Hmm, I see.

In other words, both are damaged because both the armor and the person overlap in the attack range.

That's why we need invincibility, right?

... Is that it?

But isn't that strange?

"Doctor, that's a question!

At the time I wondered, Anne raised her hand.

"Something, Anne."

"If you're going to be invincible anyway, don't you need relic armor in the first place? I think we should just be invincible."

Anne is right. I, too, had similar doubts.

If relic armor doesn't make sense alone, shouldn't we just be invincible in the first place? I think so.

But Dr. Lilina shakes her head to the side and denies it.

"Unfortunately, my thoughts are sweet. The essence of Relic Armor lies in taking the offense. Even if he is invincible, Relic Armor can be attacked, behave like he took damage, and in some cases even disguise frightened behavior. This is a major intelligence advantage in combat."

The teacher told me, and Anne seems to have noticed hah. I understood, too.

"Like a very normal being, I disguise myself and hide the essence of invincibility at all times. This is what scares me. Also, relic armor alone completely disables long-range magic like Blitz with no persistence. In essence, if you think of it as a long-range magic nullification, then you can call it a strong resistance."

As much as the teacher tells me, I change my mind.

Sure, if you're invincible, you won't be attacked. But it could be taken care of.

In the sense of avoiding it, relic armor that deceives your invincibility would be very useful strategically.

Besides, a proper hit on an attack would mean, for example, that the attack magic that "disappears if it hits the target" would also disappear securely.

If it was just invincible, the attack magic wouldn't go away and might cause you to narrow your horizons during battle.

Also, taking an attack can make your opponent assume that it's "working".

If so, it is conceivable that the opponent will wear out in offensive action more than simply dealing with the invincible.

As much as I think about it that way, I've come to understand that relic armor is actually competent.