After resting on Kami's knee pillow for a while, the sun also rises and she is finally challenged to climb the mountain.

When I clean up my camping tools and store them in storage, I just leave.

As we climbed the mountain path of the White True Dragon Mountain, we immediately met the first monster.

The other person is an enchanted goblin.

This guy unleashes extensive and high-powered magic and is the opponent of a difficult attack to evade.

First, rewrite your status with supercode to address it.

You want to minimize that damage more than just make sure to attack.

Sure - I used to say that when you showed me your status.

In this fantasy, when the defense is 0, it's like the least damage, or something.

I remember that story, so I find my body, the code that makes up being, in supersearch.

Increasing the accuracy of Supersearch to that level would have caused me a headache with the amount of information I used to have, but now I can process all the information without difficulty.

And you discover the code part that makes up your status, and you immediately rewrite it with the power of supercode.

――――――――――――――――――――――

Fali Fon Dazzuel

Race: Quasi-Asi-God

Life: 103285

Power: 156291

Attack: 3897

Defense: 0

Magic Power: 27928

Agility: 5971

Skill: Swordsmanship (S) Bow (S) Skill (S) Storage (S)

Precision Damage Flow (S) Countercode (S)

Code Forced (S) Immediate Death Forced (S) Immediate Death Counter (S)

Ghost Piercing (S) Marking (S) Stall Damage (S)

Super Alive (S) Super Freeze (S)

Relic (S) Superflow (S) Supersearch (S)

Eating Disguise (S) Deloitte Resistance (S) Armor (S)

Magical Suitability: Fire (S), Water (S), Soil (S), Thunder (S)

Wind (S), Light (S), Dark (S), Life (S), None (S)

Magic Resistance: Fire (S), Water (S), Soil (S), Thunder (S)

Wind (S), Light (S), Dark (S), Life (S), None (S)

――――――――――――――――――――――

By the time the status rewrite was over, the enchanted goblins had finally unleashed their magic.

It's the magic of thunder, which strikes a wide area.

A thunderbolt strikes me, but I don't take damage that seems damaging just because it's so tingly.

It was pretty painful when I was about yesterday and she said she was blown away by the shock.

It's a big difference.

I run in the rain of thunder, approach the enchanted goblins, and beat them with my bare hands.

Enchanted goblins are physically poor, so one blow drove their heads down and they died instantly.

Now we're done destroying it.

After destroying the enchanted goblins, I ran into Lassetz a little while back.

This guy has an overwhelming attack and defense, and even has the skill of code coercion resistance.

Because of that, I was framed for a pure beating because I couldn't get through an instant death compulsion or instant death counter and even ghost piercing didn't work.

Lassetz's offense won't be a problem because my defense has gone to zero, but the trouble is Lassetz's defense.

There's also a lot of life, and it usually takes time to knock them out even if they're beating each other up.

I've decided to change my status.

In the meantime, I thought about setting my offensive power to the right huge number, but I keep thinking about it.

Come to think of it, Lassetes will have a direct attack, so the damage flow should be effective.

However, the opponent's enormous defense has different numbers for each individual.

It's troublesome to look closely at your defenses and adjust your power every time.

Because my offensive power is half the number 3897.

It's hard to sense how much power to attack.

So I thought about making my offense and magic a huge number that's good for Kiri.

But this also comes to mind immediately.

Making it a huge number makes it hard to decide on the damage flow this time against an opponent who is not big on defense and whose life is the only one who is huge.

It's because you have to fine-tune the power too much.

If so - let's set it to 1 so that it's easy to calculate offense and magic.

And all you have to do is change the part of the power of the attack I unleash to match your opponent.

Now you can configure the power of an attack freely with your supercode.

Even low stats can unleash huge attacks of power without power consumption.

First of all, if you don't have a problem with no power consumption - set your power to 0 too.

That's more refreshing.

――――――――――――――――――――――

Fali Fon Dazzuel

Race: Quasi-Asi-God

Life: 103285

Power: 0

Attack: 1

Defense: 0

Magic Power: 1

Agility: 5971

Skill: Swordsmanship (S) Bow (S) Skill (S) Storage (S)

Precision Damage Flow (S) Countercode (S)

Code Forced (S) Immediate Death Forced (S) Immediate Death Counter (S)

Ghost Piercing (S) Marking (S) Stall Damage (S)

Super Alive (S) Super Freeze (S)

Relic (S) Superflow (S) Supersearch (S)

Eating Disguise (S) Deloitte Resistance (S) Armor (S)

Magical Suitability: Fire (S), Water (S), Soil (S), Thunder (S)

Wind (S), Light (S), Dark (S), Life (S), None (S)

Magic Resistance: Fire (S), Water (S), Soil (S), Thunder (S)

Wind (S), Light (S), Dark (S), Life (S), None (S)

――――――――――――――――――――――

When I finish changing my status again, I pop up in front of Lassetes looking like I haven't noticed this one yet.

Lassetz looked at me and shook up his fist with a rough nose.

You can dodge it, but once here, I'll hit it to see how my defenses are doing.

Then there was the feeling of being touched, the tip, but it wasn't as if it was damaged or blown away.

A giant monster hit me with all his might, and this is it, so that's a somewhat unintelligible level.

While Lassetz is amazed at the sight of unintelligible meaning and distorting his expression, I unleash an attack.

Decopin.

However, this decopin is set in supercode so that the power is a multiple of 2147483647, in line with Lassetz's defense.

The moment Decopin hits, Lassetz's vast life becomes zero in an instant and falls.

Now you're done destroying it.

... what a shameful way to end it.

If we climbed further up the mountain, we encountered the High Lizard King and a herd of its subordinate, the upper Lizard Man.

The upper Lizardman consists of the High Lizardman and one more of its upper Elder Lizardman.

Some have become special individuals, such as High Lizard Magicians.

Stat, it's not bitter to deal with this number of opponents at once.

But it's troublesome who you're dealing with.

I say, there are too many to ignore, and they eat the attack one way or another.

So I try to add new skills to my skills myself.

Adding is invincible skill.

That, too, is S-rank invincible in rank.

The invincible code is very simple, you just have to keep running the code with invincible effects at all times.

But - I also realize that this invincibility has weaknesses.

Some of the knowledge that poured in when I mastered Supercode was knowledge of various codes.

There, what a code existed to unlock invincibility as well.

I've also found that even if you're always running invincible code, if you somehow get code enforced and run low level invincible again, the invincible code you execute later will take precedence and the attack will start to hit you.

Now, even if you're S-ranked invincible, you can't call it perfect invincibility.

So, I make myself invincible with a different approach.

You use the attack code mechanism.