On the other hand, the same place.

It was Anne who was flown into the wilderness on the west side of the king's capital.

"Ugh... I can't believe I'm flying all of a sudden, coward!

"There's no reason to care about an assassin!

Flew with Anne was a childhood tame in Esilcronia and Anna the Swordsman.

That's a bit of a similarity in names, so it's tricky.

"Ha... it's an argument. But there's no reason to listen to you over here! Fight!

"Where I want it!

Whether it's the way we think of each other's brain muscles, the battle begins immediately.

- It's about Anne's modification, but it mainly enhances the code enforcement association.

Apart from 9999 relic armors, we plant codes for instant death coercion and instant death counters on every attack.

It also basically specializes in destructive power, including instant death due to precise damage flow and instant death due to immense damage.

"Uh-oh!!

Anne shakes up Halvard as she screams.

It's a shockwave attack, mixed with instant death compulsion, damage flow, and instant death with heavy damage.

The shock wave spreads fan-shaped as it sweeps through the ground.

"- You're late!

But the attack is underdeveloped.

Oh, my God, Anna, the swordsman, was turning behind Anne at some point.

And make a sword blow.

- But Anne has a relic armor.

Kickin '! Make a noise, one relic armor breaks.

but Anne is intact and has not been affected by the attack in any way.

"Holy shit!

Immediately Anne looks back and waves Halvard.

If you're just a speed type - you can just wave an attack while being attacked like this, and capture it.

But the other Anna wasn't the only one.

"- It's too late!

By the time Anne looked back, she was already turning behind.

"Ugh!?

Without being able to react, the second blow kicks! and a direct hit to Anne's back.

And soon to respond, Anne tries to look back... by then, the next attack had already arrived.

The attack on my leg, kick ass! and make a noise and hit.

"Ugh, too fast to get caught! sloppy!"

Anne wields an axe in anger, but there's no sign of hitting it with a grumpy attack.

- This, too, can be described as a rather incompatible battle.

In Anne's case, code enforcement is ineffective, and she's very vulnerable to people coming up with dense attacks.

First of all, Anne's attack consists of direct heavy damage, damage flow, and instant death due to code coercion.

Of these, large damage and damage flow tend to be disabled with a skill called damage cancellation.

It can also be avoided with low level invincibility or fast travel because it is not dense.

And code enforcement, but since you could otherwise enforce the code at the counter, you should be able to capture even those who are invincible or act super fast.

But if you are resistant to code coercion, the premise breaks down.

When this happens, Anne's attacks can be easily avoided with low levels of invincibility and fast travel.

And 9999 relic armors, when subjected to a dense attack, will continue to be destroyed and will not have time to repair them.

As a result, the number is steadily decreasing.

I can tell you that Anna, the swordsman, is the right person to poke at the part of Anne that could be described as such a weakness.

In fact, Anne is using a counter code to send back an instant death code even though she was beaten.

But there's no way Anna, the swordsman, is going down.

This can be seen as code force resistant.

... Continuing with the rig, Anne is apparently struggling too.