Transported to a hyper-realistic RPG.
Episode 546 East (2)
Are you ready?
Yes.
There is no colour of anxiety on Nil's face.
Be careful.
Sura Tan says to me and Nilu, but unlike the expression on her face, her hand is held so firmly that it trembles.
It must be a shame that I can't fight on the front at this time.
However, thanks to Surakitan's hard work, I was able to leave Nil's health behind.
There is no need for Surakutan to regret it.
"Until Surakutan's death, you will take full responsibility for the enemy's head." So, trust me. ”
"... yes. Of course, I don't even think that Sinya-kun and Nil-san will lose." We'll cover you, so you can do whatever you want. "
"... oh!"
Nilu and I nodded heavily at the encouragement of Surakitan.
Let's go!
Yes!
Me and Nil jump out onto the road at the right time and continue straight to the Mansion.
From behind, a little further, Heine and Pilte. And the slack comes along to protect it.
A few seconds after they ran out, I saw the people in front of me start to move in a hurry. It looks like you noticed us sooner.
“I'm coming forward!”
When Nil said that, he moved in front of me as he ran.
Distance from the opponent is 200 meters or more.
At this distance, both arrows and magic fly in a large arc. No matter how much wind magic I used, if I wanted to reach a distance of 200 meters, it would have to be a mountainous attack.
Unless there were stupid, powerful arrows like Amu, who was a bow player, apparently none of the people outside the outer wall had that kind of skill.
In the group in front of me, when I saw the light from the magic circle, the arrows and magic attacks were launched into the sky at once.
Nearly a hundred of them have fired their attacks.
If you let that kind of attack go without hesitation just to get rid of me and Nil, they're going to put their hips in it and kill us too. I feel like it's too late to be serious, but you thought you could kill only five people right away, or you overconfident in your strength and underestimated us in the last ten years...
Whatever it is, I was able to come here without major injuries, but it is not going to happen from here.
Nil's right hand was carrying a magic circle, so she couldn't wave her little sword. Only the left-handed shield could be used. My left hand was blocked by the magic circle, and only the right-handed sword could be used.
I immediately let go of my magic and wanted to be able to use my hands quickly, but I had to be patient here.
Ga ga ga ga ga ga ga ga!!
A pile of attacks, mostly played by an active dark shield that appeared like an umbrella diagonally above me and Nil.
This would be Heine's magic defense.
However, with a large number of attacks, it seemed that it was difficult to protect Nil and me from countless arrows as we continued to run, and some attacks slipped through our defenses.
Knock, knock, knock!
However, since the attack in the first place is from a distance, it is easy to read the trajectory because it takes time from launch to arrival in a large pile of attacks. And if the number was reduced by defensive magic, it would be easy for Nil to parry with his shield. After all, the rain of attack stops without a single thing I do.
Ga ga ga ga ga ga!
At that moment, Pilté puts a rock arrow down on the ground in front of me and Nil.
Rather than attacking the enemy, it's magic to see where the traps are coming from.
150 meters from us to the wall where the enemy soldiers are.
In the meantime, if you install trap magic in all of them, you'll need a lot of magic power. If you've seen the battles so far, you wouldn't have thought that you could defeat us, so you shouldn't have installed it on all of this road.
If we were to install it, we would be in a position to strike when the trap triggers, in line with our evasive actions. That's where I could make the most of my traps. To be precise, the position where the arrows and magic hit accurately, but our attacks don't hit. And a little before the enemy vanguard. Either or both of these places.
Zugahahahaha!!
With that prediction in mind, Trap Magic was activated just over 50 meters in front of Nil and me.
Tree magic and earth magic appeared from the ground. They must have picked something that would get in the way of our progression after we activated it. Thorns of trees and stones that have sprung up must be avoided, either on the left or on the right. If that happens, the trap magic that was set on the left and right will be activated. If it is installed in a circular manner around the site, the trap will not be interrupted no matter how far it moves sideways. You know that, but moving sideways is a stupid thing to do.
I'll destroy it!
"I'm going in!!"
Boom, boom, boom!
When I fly my power and destroy the thorns that grow from the ground, Nil will not hesitate to aim for the place where he destroyed the trap.
"Stop! Release the arrow!"
Hundreds of meters left.
The other person's voice begins to be heard somewhat from around here.
Was it expected that the trap would be noticed, and there is not much anxiety. Like the people on the outer walls of the city, they don't react dullly or lose to fear. It seems that they had gathered excellent people around the Mansion and prepared for when they had to say goodbye. To see this situation, you were almost unwilling to stop us outside the city from the start. Originally, if you only wanted to protect this Western-style castle-like Bourdon-Fujolde mansion, you'd be relieved that there weren't many enemy soldiers here after you passed through the city's outer walls.
Perhaps the whole city was formed around the handymen who were originally in the city. They know the geography... but before we jumped out of the city, we had to patrol the city with the numbers down. That's why there weren't many people attacking us.
In other words, they are standing in Bourdon's Mansion and arranging the rest of them around the Mansion, especially those who belong to Tempest.
After all, no matter where you go or what you do, the bandits are bandits, and it doesn't matter where they come from.
It is highly likely that Barabanta, the head of Tempest, is the player. After all, I was able to obey that many players.
As the same Japanese, I think there are many things, but not all people in Japan have the same idea. No, rather, it may be unique to our world that ideas are heavily skewed among races, such as vampires and giants.
Japan, for better or for worse, is a country that boils down to ideas of various kinds, and it was meant to be. Although there was a certain amount of temperament depending on the country, there was no fixed idea or concept, and that is why riots and rebellions occurred frequently.
No... In this world... it might be better to think that the Humans are on various sides and that the Holy Knights are...
Well, that doesn't matter now.
If we don't concentrate more on what's right in front of us... maybe we're getting tired and losing a little focus.
As I chase Nil's back in front of me, I will increase my concentration once more.
"Let me go!!"
The distance between us and the enemy is less than 80 meters.
From around here, the arrows also fly almost at an angle.
“I'll do it!”
Heine's Dark Shield defenses are also in place, but when it comes to preventing all attacks, Heine has no choice but to stop to make it easier for her to control it. However, the longer you stop your legs, the longer it will take to get into the opponent's pocket. Even if it's only a few seconds apart, if you stop every time an arrow is fired, it will give you time for one or two magic attacks.
Thus, it was the first time to charge into a large army, but it was always more magic than arrows that was scary. If you hit an arrow, it hurts and you die. Even if it is poisoned, it can be life-threatening just by drifting. But it's hard to hit us now unless it's an arrow crushing a stone like Amu. I can confidently say that I have not been killed by arrows because I have come over arrows that fall like rain many times already. But the magic was different.
The arrow, if you say it ultimately, flies and stabs. That's all there is to it. There is nothing more to come from it, and nothing less.
However, magic can be variable depending on the attribute it activates, the timing of its activation, and the combination. It's impossible for me to continue to read through it and deal with it, even if I'm good at reading ahead of time.
If the difference in power between the opponent's magic and the magic we use tilts against us, we can disable the magic by pushing, but that depends on the situation.
In fact, several times I had to break through my magic defenses.
That's why I was particularly scared of magic in my ranged attacks.
Time and distance are necessary to ensure that the attack method, which is magic, is such a powerful attack.
Needless to say, time is the time to draw the magic circle, and distance is the distance needed to keep our people and ourselves out of harm's way. At a minimum, if the distance between an ally and an enemy is not about five meters, the wizard will not be able to emit magic safely. In other words, don't lean on the other person. This became very important in using magic.
And the arrows are useful to keep the opponent away.
Compared to magic, it is an arrow with no application power, but it can quickly attack the opponent, so it can stop the opponent's legs, buy time, and stall the distance.
Compared to magic, the distance between the first shot and the second shot is shorter, and the role of arrows to use magic is large. And the enemy soldiers understand that. Because most of the arrows that flew in were cluttering their aim.
Assuming that it will be blocked, it is a shot aimed at making it blocked. In other words, instead of focusing the attack on a single point, we are releasing the attack on a wide area, creating a situation where we have to take defensive action rather than evasive action.
Nil used an arrow that was flying to stop her...
Paki-paki-paki!!
The magic circle in Nil's right hand glowed pale, and a hexagonal transparent shield appeared in front of Nil's eyes.
It was the advanced Ice Magic, Ice Pavis.
This magic is an installation-type defensive magic in ice magic.
Pavis was... a shield from medieval Europe or something, a shield used by crossbowmen and archers to hide when they were loaded. I've seen movies that depict fights on the ground.
It doesn't look like the original Pavis, but it should look like a mounted ice shield.
To put it accurately, the shape of the ice shield created by Nil has a distinctive shape, with even smaller hexagons connected to the vertices of the hexagon. When it comes to snowflakes and ice crystals, I think a lot comes to mind, but it's one of them.
It is about a meter and a half in size. It looks like it has enough defense, thickness, and size to be able to use advanced magic.
Ice magic is a magic that is beautiful enough to be seen for a moment, but its destructive power is quite elusive. It was obvious that it was the magic used by Ricca, who was able to fight even the Heavenly Fox. At the same time, the attack power is very high, but the defense power is also very high.
In the case of an attack, cold air is a very powerful ice magic, but it goes without saying that the ice itself is also hard. It is impossible for the ice to be soft. In addition, the shield made by Nil's ice crystals corresponds to the shape that nature has determined to be stable. There can be no weakness in the form in which the ordinance of the world is established to be stable.
Ga ga ga ga ga ga!
The flying arrows were all flashed by the magic shield created by Heine and the magic shield created by Nil.
However, as I said, if Nil and I stopped, we would have earned that amount of time, and Nil dared to use the installed Ice Pavice.
Nil couldn't have predicted this development since I ran out. In that case, perhaps it would be better to use the granting or active defensive magic to prevent the opponent from attacking while moving? I'm sure that's what you think.
In fact, before Nil came here, I would have wondered if I hadn't heard about the new use of Ice Pavice, rather than about the installation defense magic that Nil came up with.
The way to use it... is to create an ice pavice that involves the tip of the shadow tug so that it can be carried.
There is one thing that makes the magic of Ice Pavice different from other attributes. That's because the center of the shield generates it while it's an installation-type defensive magic.
Installed defensive magic of other attributes, especially wood and earth magic made in a physical sense, basically unfolds magic in a way that grows from the ground. Since it is an installation type, I think it would be overwhelmingly strong to produce it in a way that assimilates it to the ground. In other words, it spawns from the bottom to the top of the shield.
The other attributes were basically the same. The same was true of the black-shell magic used by Granny Arten in the battle against Aitvaras.
In contrast, Nil's Ice Pavice magic is anchored in the form of an anchor that freezes the ground as ice grows from the center of the shield around it and touches the ground.
As soon as Nil realizes it, he'll enclose the shadow turret in his shield and lift it to keep it from touching the ground, so it won't stick to the ground and can carry it around...? The idea was to devise a new way of using it.
I could use the Ice Pavice itself from before, but when I tried it once, it was deeply and broadly bound to the ground, so I couldn't remove it or lift it. In other words, it had to be used as an installation type shield.
For us moving around, the installation type of defensive magic was not easy to use, and we didn't have a chance to use it.
However... Nil felt the need for a user-friendly defensive magic in the fight against the bandits.
I was told that when the arrows and magic came, someone had to activate the magic, and the magic power consumption was very high. In particular, Heine and Pilte saw that their magic power was about to be exhausted many times because the most magic power consumption, called Dark Shield, was using a lot of magic.
Looking at that, Nil felt that she was causing trouble to all of us because she hadn't fulfilled that role, which is the key to her defense, and she always wondered if there was anything there.
And the method I just came up with was a portable type of defensive magic.
In short, Nil and I could move around with Ice Pavice in front of us as a powerful shield, and we could go straight ahead with all of our attacks.
"What is that magic?!"
Well, break it with magic!
Eighty meters left and a second shot of an enemy arrow. However, all the arrows were shot, and we couldn't stop our feet for a moment.
If an enemy soldier draws a magic circle and releases it, the limit is one more time.
If you can calculate that much, you can use the people in front of you, and if you can only attack once, you can use advanced magic.
Some of them would have activated the intermediate magic circle they had already drawn, but they didn't have time to redraw it.
Make sure you stop it!
”Hah, let go!!”
The magic circle's luminous color was red.
The fire magic scatters the flames all around us, aiming to burn us to death.
GOOOOOO!!
The fire magic emitted by the enemy wizards overlapped and flew into a large wall.
Here it is!
I activated the magic circle in my left hand.
The defensive magic created by Nil called Ice Pavice is very strong and can play attack magic by other attributes roughly.
Tree magic with low density is shattered, wind magic with no substance is pushed back, and water magic is frozen by the cold air of Icepavice.
Since few people can use light magic and dark magic, it is good without thinking about it.
When I thought about it like this, the possibility of breaking through Nil's defenses was limited to Earth Magic and Fire Magic.
For other attributes, if you simply push it back and stick it in, it will determine the attributes that I have to deal with by magic.
Earth magic is more dense than ice magic, and because it is hard, if it is an advanced earth magic with high penetration, it may penetrate the shield of ice. However, Nil is in the state of attaching the ice pavice to the shadow tackle, so he can move the ice pavice freely. It was impossible to swing it quickly because it weighed so much, but like a normal shield, it could attack.
Furthermore, the connected shadow turret is flexible, so it can absorb some shock. In other words, the attack that I had no choice but to avoid until now could be taken directly from me. In addition, because Heine's Dark Shield is still alive, it can be judged that there is no problem even if an Earth Magic attack comes.