Unlimited World - 90% of the battle for productive jobs is ready

347. Meister Class Final Tournament Game I

Twa and Yuki were logged in when we had dinner and came back to the clan home.

"Oh, Illis. You made it to the final tournament. Congratulations."

"Congratulations, Iris"

"Thanks. Good luck with the finals."

I was inspired by the two of you who weren't there during the day, and my motivation grew!

"So, what kind of player is the opponent of the first round?

"Even Gunner. You're with Twa."

"Right...... Are you okay?"

"I think you'll be fine. Fighting Twa's a lot of gunner fights."

This is actually true.

Until the Jazz class started, I remember clearly how Gunner fought because Twa was the practice opponent all the time when I had time.

... Rather, Twa was a very tight opponent as a gunner because his skills fly regardless of the weapon species due to the effects of [gun sacraments].

"Nevertheless, I didn't know it would be a battle between distance workers from WWI"

"Right. Iris, is there anyone else in the distance who won?

Yuki's questions are good too, right?

Battle Royale is a disadvantage in distance jobs.

"I'm not here. I don't know if there's a magician, but I think all the other participants were using close range weapons"

"... there's no magician either?

"I could have expected the qualifying round to be Battle Royale, and I guess I was working out a close-range weapon. If the basics are magicians, [Magic Sword] system skills will be easily remembered."

Tois was right, assuming a close fight, maybe he learned how to handle weapons.

Yuki seems convinced, too, and then we'll see about that in the first round.

"Oh, it's time to go because it's reception time"

"Okay. Good luck with that."

"Iris, it's a fight"

"Yeah. See you later."

Well, then, finish the reception and go to the holding room.

―――――――――――――――――――――――――――――――

"Well, the Final Tournament Game II, the contestants are here!!

Looks like the opponent was already waiting for me when it came time for my game to move onstage.

I was watching the first game. I guess I'm late in the relationship.

The previous game was Lancer vs. Mage.

The result was a magician's win, but the next person is an iron ghost, right?

The Iron Ghost will be solidifying his Twa opponent's gear, so he should be able to fight against magic as well.

It's a matter of screwing up, but I guess I feel a little sorry for him.

"Looks like you're here. Looks like we were taking our time, but were we watching the previous game?

"Yeah. We need to see what kind of people are in it."

"Right. It just doesn't make sense if you can't win this game, okay?

"It's okay. Gunner control is perfect."

"Okay. Let's get this straight in the game."

After a conversation with the other person, we move to the starting position.

The first piece of gear is a short bow.

'Come on, it looks like you're both ready! This is the start of the second game countdown!!

The countdown starts at the same time as Live's call.

I have to keep my mind off this place.

"… 5…… 4…… 3… 2… 1…… Start!

"Quick Arrow!

"Backstep!

I made a quick arrow attack, but the opponent spread the time in the backstep.

I don't expect a quick arrow to win, and as a beginner I have no problem with it because it was insurance if I was stuffed with time in a forward step.

Turn your weapon into a rifle. It's a long shot.

I have to change my gear on the Magic Bow to respond.

"Speed Reloading, High Charge Valet, Charge Shot, High Charge Valet"

"Side steps! Rapid Arrow! Arrow Rain!

The other attack pattern is true to the basics of using a rifle.

Let Twa tell you, if you fight with a rifle alone, it seems convenient to reduce the attack interval with speed reloading and alternate charge shots with high charge valets.

I guess moving a little bit for each attack is just like Twa said.

Contrary to that, I travel heavily on sidesteps, then tow with a continuous rapid-arrow for a range attack with an arrow rain.

The weakness in that way of fighting seems to be that it takes a little while to re-aim when it suddenly moves laterally.

So I missed the aim in the sidestep, then sealed the opponent's movements and used a range attack that was easy to hit.

"Huh!! Side steps, back steps!

"Ah, I knew I'd be flattered."

But you just missed my attack, too.

I'd be lucky if they did any damage, I don't care because it was to the extent.

Your step-based skills aren't rigid, and you can't attack here that requires prep time.

"Quick draws, charge arrows, charge arrows, charge arrows"

"Knock..., storm walls!

"Whoa, shifter. Used Ranged Attack Sealed Storm Wall!! But you can seal your own long-range attacks!

Mm-hmm.

They used a skill that would seal all long-range attacks of the physical system, a skill that would erase it if it flew about a meter to be exact, a storm barrier.

Now, the long-range attack has been sealed for about 60 seconds.

"Weapon Change Twindagger, Shrink, Instant Strike"

"Wow."

That one switched to a subwebpon, packed all the time and attacked me.

But if it's a melee, Twa is many times sharper.

The first blow has gone too far, but we've been able to evade all attacks since.

If you don't, you're gonna lose, so we have to fight back!

"Rocket Arrow!!

"What!?

I shot a zero distance rocket arrow without changing gear.

Rocket Arrow is a skill that basically charges and then unleashes a powerful blow.

But when you release it with a 0 second charge, it has the characteristic of suddenly being able to attack from any position.

Also, the moment you use it, it's the perfect skill to get away from the distance that you retreat and the target knocks back when the arrow hits.

"It's my turn from here! Shrink, Rapid Arrow, Quick Arrow, Blast Arrow!

"Damn!!

Storm walls are a skill that makes a physical system ranged attack about a meter (...) or (...) less flying.

But on the contrary, a meter is (...) valid, isn't it?

When you get close to zero distance in shrinkage, do damage with a rapid-fire combo of rapid-arrows and quick arrows and blow them up again before they get back in shape with blast arrows.

The opponent also has only a Ranged Attack position and seems to have a low Physical Defense.

You were able to sharpen HP all at once with this combo.

But my attacks are still going on!

"From -, Forward Step, Upper Cyclone! And rocket arrow!!

Approaching again with a forward step, this time blowing over the sky with an upper cyclone of [Storm Magic].

At the end of the day, hit a full-charge rocket arrow where it fell and finish!!

"A magnificent series of attacks by Illis players!! Shifter's HP is...... barely left!!

Couldn't you take it down?

Well, that's a toddle, then.

"An instant arrow!

Use the ability to unleash attacks and hit them at the same time, taking away the rest of your HP.

"There's a battle! The winner of Game Two is Iris!

Yeah, you could have beaten me in jeopardy.

... I knew when I was dealing with Twa, other gunners would feel slow to move.