Unlimited World - 90% of the battle for productive jobs is ready

353. Meister Class Final Tournament Third Place Final

'Then we will begin the Meister Class Third Place Decision!

After dinner, the final battle finally begins.

My gear is a magic bow, my opponent's gear is... a one-handed axe duplicant.

You don't have to basically replace the bow because you've found out in the previous game that you have [bow sage].

It's a demon guide bow that tends to have longer shooting intervals, but using quick draws is fine.

Or if you just turn it around with your skills, the type of bow doesn't matter.

"… 3…… 2… 1…… Begin!

The game has started, but neither me nor my opponent will move quickly.

I was going to take the counter... was that the same idea?

The first hand took the form of neither moving, but the next one was quick.

"Boomerang Mahawk!"

Sounds like you chose to attack me with your ranged skills instead of stuffing me in time.

Two axes fly in because they are in duplicity, but the first attack is dodged in the backstep.

Then the next axe flew in before the axe I threw was back on hand.

Looks like you've been using a continuous throw using Weapon Changes.

The axe you're throwing is also increasing by two, four, and six.

It's just tough to dodge everything, so I decided to intercept the axe.

"Go!

Boomerang Mahawk's early throw, his biggest weakness seems to be that 'other than the last axe he threw, he has only the power of the weapon's offensive minutes'.

In fact, when I usually attack with an attack arrow, the axe is shot down without hesitation.

Originally, the status bonus and skill multiplier are involved, so you can't usually shoot them off with an attack.

Shooting down a flying axe is also an easy job if you're using your skills.

About 30 seconds? I kept shooting at each other for a long time, but it didn't work like this, so I decided to hit my next hand.

"Arrow Rain, the instant arrow!

Attempt to deal damage reliably with instant speed arrows from surface attacks using Arrow Rain.

But that's just how the attack was dodged in the backstep and sidestep.

"Fight back! Raid Break!"

"Wow."

I tried to avoid a strong pounding attack from a jump from my opponent and move on to a counterattack, but it's just not that sweet.

Full swing attacking you as you rotate, as well as intense cutting moves upper swing and rolling out your skills in a row.

I heard if it's a melee weapon, there's a big gap in my continuous skills, but I've been using it continuously to rotate, so is that the combo?

The full swing was scratched, but the upper swing was scratched and the HP was scraped.

I just scratched it, but it kinda hurts that they took nearly 20% of it.

Either way, melee is pretty unfavourable.

"Shrink!

The shrinkage that was kept warm is used here because of the trouble.

It's supposed to be a skill to pack time, but if there's no obstacle on the path, it's a skill to travel quite a distance.

"from, Quick Draw, Charge Arrow, Charge Arrow"

"Sweet Eppe"

Even if I shorten the skill interval with a quick draw, I get pretty spared.

In the meantime, it's not the worst because it's avoided the other way around, but this one hasn't hit a single shot yet.

At times like this, Twa would play melee, but I can't.

Well, how do we hit it......

"... yeah, let's not spare the use of items. Speed Booster, Impact Up, DEX Booster!

I opened the special potion I was getting from Twa.

I really wanted to use it, but I knew it wouldn't work out that way.

The speed booster increases the flying speed of long-range attacks, the impact increase on landing with impact, and the DEX booster increases significantly for short periods of time.

I used it in the Iron Ghost Wars, but let me use it over here.

"Hattori, wow"

Suddenly the attack itself has increased in speed, so the opponent can't help but blur a few rounds.

Each time, his posture collapsed and he was able to blow it off with a direct hit with the sixth bottle.

Um, if I could have done the same thing at close range, I could have gone into battle with an upper cyclone from the forward step.

"That's right, Pei. Come on, let's get this gear up!

I took the potion out of my nose over there, too, and drank it all at once.

What potion of effect have you been using?

"Come on! Shield charge!"

He poked at me, hiding himself in the big shield he took out after changing his gear.

I use Impact Up, and I can manage it with my knock-back skills.

I thought so and fought back, but there was no knockback!

"Go on, shield charge!

"Wow."

They use a shield charge for two consecutive years, and I get a good bounce of momentum.

Surely it's supposed to be a skill you can't have in a row, how can you do it in a row!?

"Weapon Change, Raid Break from!

An assault break flew in on the way to being blown away by a shield charge.

Of course, he gets a direct hit without being able to dodge or defend, and gets blown up even more.

After that, there was no pursuit, but HP went down to a pretty dangerous level.

"? I don't know, counterattack, tempest arrow!

"Whoops!?

I shifted the landing point a little forward, but didn't that make much sense?

Either way, I succeeded in stopping the move, and I need to go here and make up my mind at once!

"Weapon Change, Holy Spirit Open/Demon Arrow!!

At the same time as the stiffness of the tempest arrow is removed, it knocks the Holy Spirit open once and for all.

I learned in the Iron Ghost War that it's not a good idea to spare a skill!

A single arrow of demons has been decided beautifully and successfully deals great damage.

But I guess I still have about 10% left.

"Todome, Rainbow Arrow!

Finish with skills that are difficult to avoid at the end.

About three bottles were prevented, but the rest hit it well.

"Winner's decision! It was Iris who won!!

Yeah, that was pretty critical, but you managed to win.

I'm a little tired because I've been playing unfamiliar people-to-person.