Using My God Skill “Breathing” to Level Up, I Will Challenge the Dungeon of the Gods
Lesson 43 Tabernacle/Status History ②
Rana
Initial Status
Name: Larna Plata
Human: LV25
Sheaf: LV1
HP: 40
MP: 0
Attack: 30
Defense: 25
Fastness: 50
Skills: Unlocked Lv1, Detected Lv1, Tracked Lv1
Skills: [Breathing] I can breathe and throw up.
As of the Nine Stories (Day One) * After the Assassin War
Name: Larna Plata
Human: LV65
Sheaf: LV20
HP: 236
MP: 0
Attack: 102
Defense: 78
Fastness: 156
Skills: Unlocked Lv20, Detected Lv20, Tracked Lv20, Mapped Lv10, Hidden Lv3, Treasure Hunt Lv3
Skills: [Breathing] I can breathe and throw up.
As of the Ten Stories (Day Two) * Transfer to Warrior
Name: Larna Plata
Human: LV65
Warrior: LV1
HP: 118
MP: 0
Attack: 65
Defense: 65
Fastness: 78
Skills:
[Sheaf] Key-opening Lv20, detecting Lv20, tracking Lv20, mapping Lv10, hidden Lv3, treasure hunting Lv3,
[Warrior] [New] Swordsmanship LV1
Skills: [Breathing] I can breathe and throw up.
Fifteen Story Points (Day 3)
Name: Larna Plata
Human: LV73
Warrior: LV5
HP: 118
MP: 0
Attack: 73 + 12 (Long Sword)
Defense: 73 +12 (Initial Armor Set)
Fastness: 78
Skills:
[Sheaf] Key-opening Lv20, detection Lv20, tracking Lv20, mapping Lv10, hidden Lv3, treasure hunting Lv3.
[Warrior] Swordsmanship LV5
[Battle moves] [New] Iron Wall "Guard", [New] Assault "Charge", [New] Heavy Strike "Attack".
Skills: [Breathing] I can breathe and throw up.
As of Story XVIII (Day 3)
Name: Larna Plata
Human: LV83
Warrior: LV10
HP: 136
MP: 0
Attack: 83 +2 (Broken Long Sword)
Defense: 83 +12 (Initial Armor Set)
Fastness: 83
Skills:
[Sheaf] Key-opening Lv20, detecting Lv20, tracking Lv20, mapping Lv10, hidden Lv3, treasure hunting Lv3,
[Warrior] Swordsmanship LV10
[Battle moves] Iron Wall "Guard", Assault "Charge", Strong Strike "Attack", [New] Money Investment "Zeninague".
Skills: [Breathing] I can breathe and throw up.
Twenty-five Story Points (Day 4/Morning)
Name: Larna Plata
Human: LV89
Warrior: LV13
HP: 180
MP: 0
Attack: 91 + 18 (Mithrill Sword)
Defense: 89 +12 +1 (Initial Armor Set, Small Shield "Buckler")
Fastness: 89
Skills:
[Sheaf] Key-opening Lv20, detecting Lv20, tracking Lv20, mapping Lv10, hidden Lv3, treasure hunting Lv3,
[Warrior] Swordsmanship LV13
[Battle moves] Iron Wall "Guard", Assault "Charge", Strong Attack "Attack", Money Investment "Zeninague".
Skills: [Breathing] I can breathe and throw up.
Twenty-five Story Time Points ② (Day 4/Day)
Name: Larna Plata
Human: LV93
Warrior: LV15
HP: 210
MP: 0
Attack: 103 + 18 (Mithrill Sword)
Defense: 93 +12 +1 (Initial Armor Set, Small Shield "Buckler")
Fastness: 93
Skills:
[Sheaf] Key-opening Lv20, detecting Lv20, tracking Lv20, mapping Lv10, hidden Lv3, treasure hunting Lv3,
[Warrior] Swordsmanship LV15
[Battle moves] Iron Wall "Guard", Assault "Charge", Strong Strike "Attack", Money Investment "Zeninague" [New] Kenji "Parry".
Skills: [Breathing] I can breathe and throw up.
As of Story 28 (Day 4/Day) * Axe Gear
Name: Larna Plata
Human: LV93
Warrior: LV15
HP: 210
MP: 0
Attack: 103 + 10 (Goblin's Axe)
Defense: 93 +12 +1 (Initial Armor Set, Small Shield "Buckler")
Fastness: 93
Skills:
[Sheaf] Key-opening Lv20, detecting Lv20, tracking Lv20, mapping Lv10, hidden Lv3, treasure hunting Lv3,
[Warrior] Swordsmanship Lv15, Skillsmanship Lv15, [New] Axe Lv15
[Battle moves] Iron Wall "Guard", Assault "Charge", Strong Attack "Attack", Money Investment "Zeninague", Sword "Paris".
Skills: [Breathing] I can breathe and throw up.
Thirty-three Story Points (Day 5) * Immediately after Boss Attack
Name: Larna Plata
Human: LV97
Warrior: LV17
HP: 240
MP: 0
Attack: 115 + 18 (Mithrill Sword)
Defense: 97 +12 +1 (Initial Armor Set, Small Shield "Buckler")
Fastness: 97
Skills:
[Sheaf] Key-opening Lv20, detecting Lv20, tracking Lv20, mapping Lv10, hidden Lv3, treasure hunting Lv3,
[Warrior] Swordsmanship Lv17, Skillsmanship Lv17, Axe Lv17
[Battle moves] Iron Wall "Guard", Assault "Charge", Strong Attack "Attack", Money Investment "Zeninague", Sword "Paris".
Skills: [Breathing] I can breathe and throw up.
As of 41 Stories (Day 6) * After the Devil's War
Name: Larna Plata
Human: LV117
Warrior: LV27
HP: 390
MP: 0
Attack: 175 + 47 (Carstic Bow)
Defense: 117 +1 (Small Shield "Buckler")
Fastness: 117
Skills:
[Sheaf] Key-opening Lv20, detecting Lv20, tracking Lv20, mapping Lv10, hidden Lv3, treasure hunting Lv3,
[Warrior] Swordsmanship Lv27, Skull Lv27, Axe Lv27, Bow Lv27, Skull Lv7.
[Battle moves] Iron Wall "Guard", Assault "Charge", Strong Strike "Attack", Money Investment "Zeninague", Sword "Parry", Residence "Iai".
Skills: [Breathing] I can breathe and throw up.
As of Story 42 (Day 6) * Transfer to Clown
Name: Larna Plata
Human: LV117
Clown: LV1
HP: 195
MP: 0
Attack: 117 + 47 (Carstic Bow)
Defense: 117 +4 +1 (Clown's Costume, Small Shield "Buckler")
Fastness: 117
Skills:
[Sheaf] Key-opening Lv20, detecting Lv20, tracking Lv20, mapping Lv10, hidden Lv3, treasure hunting Lv3,
[Warrior] Swordsmanship Lv27, Skull Lv27, Axe Lv27, Bow Lv27, Skull Lv7.
[Battle moves] Iron Wall "Guard", Assault "Charge", Strong Strike "Attack", Money Investment "Zeninague", Sword "Parry", Residence "Iai".
[Clown] [New] Handicraft LV1
Skills: [Breathing] I can breathe and throw up.
* The status value will be half when you transfer.
* The plane level (next to 'human') rises twice as fast as the job level for every adventurer. For example, when the Warrior level increases by 1, the Plain level increases by 2.
* The plane level corrects the minimum value "..." for each status value.
* Take Larna as an example: Attack 175 - Halved by Transfer - Attack 88 - Plain Level Corrects Minimum - Attack 117 and so on. HP is 195 because it is higher than the plane level at 195, even if it is half way through a transfer from 390.
* Skills can be used as is even if you change careers. For example, keying can be used equally when you transfer, and with swordsmanship skills, you can use the same level as before a transfer, even if you transfer to a job that you cannot (are not good at) equipping your sword with. The same applies to magic and combat moves.
Reference
Current status of one of the childhood familiars, Carlos Kun.
42 Story Time Points (Day 6)
Name: Carlos Iange
Human: LV19
Warrior: LV4
HP: 58
MP: 0
Attack: 38
Defense: 19
Fastness: 23
Skill: Axe LV8
Skills: [Axe Mastery] Axes are easier to get up.
Prine
Initial Status
First Name: Prine Ramode
Human: LV14
Mage: LV1
HP: 14
MP: 20
Attack: 14
Defense: 14
Fastness: 14
Skills: Light "Firelight": Magic Consumption: 2
Skill: [Witch's Benefit] Easy to remember magic. Magic effect increases.
Nine story time points
First Name: Prine Ramode
Human: LV16
Mage: LV2
HP: 16
MP: 24
Attack: 16
Defense: 16
Fastness: 16
Skills: Light "Firelight": Magic Consumption: 2
Skill: [Witch's Benefit] Easy to remember magic. Magic effect increases.
Fifteen Story Points (Day 3)
First Name: Prine Ramode
Human: LV22
Mage: LV5
HP: 22
MP: 80
Attack: 22 +2 (Short Cane)
Defense: 22 + 15 (Gothic Dress)
Fastness: 22
Skills: Light "Firelight": Spend Magic: 2, Defensive Shield "Shield": Spend Magic: 3, Water Ice Thorn "Ice Pickle" Spend Magic: 3, Flash Line "Pyro Ray": Spend Magic: 4
Skill: [Witch's Benefit] Easy to remember magic. Magic effect increases.
Twenty-five Story Points (Day 4)
First Name: Prine Ramode
Human: LV24
Mage: LV6
HP: 24
MP: 88
Attack: 24 +2 (Short Cane)
Defense: 24 +15 +3 (Gothic Dress, Mage's Cloak)
Fastness: 24
Skills: Small Fire Light "Firelight": Consumption Magic: 2, Defense Shield "Shield": Consumption Magic: 3, Water Ice Thorn "Ice Pickle" Consumption Magic: 3, Flash Line "Pyro Ray": Consumption Magic: 4, [New] Overall Defense Shield "Hall Shield": Consumption Magic: 4.
[New] Trap Ceremony.
Skill: [Witch's Benefit] Easy to remember magic. Magic effect increases.
Thirty-three Story Points (Day 5) * Immediately after Boss Attack
First Name: Prine Ramode
Human: LV26
Mage: LV7
HP: 26
MP: 96
Attack: 26 +2 (Short Cane)
Defense: 26 +15 +3 (Gothic Dress, Mage's Cloak)
Fastness: 26
Skills: Light Firelight Firelight: Consumption Magic: 2, Defensive Shield "Shield"/3, Water Ice Thorn "Ice Pickle"/3, Flash Line "Pyro Ray"/4, Overall Defensive Shield "Hall Shield"/4, [New] Exploded Light "Explode"/5, Slow and Blunt Weight "Slowy"/4.
Trap technique.
Skill: [Witch's Benefit] Easy to remember magic. Magic effect increases.
As of 41 Stories (Day 6) * After the Devil's War
First Name: Prine Ramode
Human: LV36
Mage: LV12
HP: 36
MP: 136
Attack: 36 +2 (Short Cane)
Defense: 36 +15 +3 (Gothic Dress, Mage's Cloak)
Fastness: 36
Skills:
Light "Firelight": Consumption Magic/2, Defensive Shield "Shield"/3, Water Ice Thorn "Ice Pickle"/3, Flash Line "Pyro Ray"/4, Overall Defensive Shield "Hall Shield"/4, Exploded Light "Explode"/5, Slow and Blunt "Slow Weight"/4, [New] In-High Return "Pitback"/8, [New] Grain Flash Line "Photon Ray"/6, [New] Magic Capture "Nova Steel"/0, [New] Flame Ball "Fireball"/6, [New] Crate Appraisal "Treasure"/3, [New] Protective Space "Safefield"/2, [New] Ice Rifle Gun "Isicle Lance"/3, [New] Ancestral Dragon Shooting "Dragonic Power"/6, [New] Big Blast Light "Explodio"/9, [New] Magic Reflective Fantasy/8.
Trap technique.
Skill: [Witch's Benefit] Easy to remember magic. Magic effect increases.
* Prine is a benefit of skill and remembers magic twice as fast as a regular sorcerer.