VRMMO no Shien Shokunin ~Top Player no Shikakenin~

Game Pickled Sunday Afternoon Mid Edition

The higher the hierarchy, the more correction is applied to the overall score obtained.

So while it makes a difference to Medius, who would be upstairs from us... it's not that simple.

It is also the strength of the enemy that increases, so balance is important.

First of all, don't let the recovery break your hand.

"Heb!?

"Ah."

But our guild master gets hit from the side where I'm ready for backup magic.

I know what it feels like, but hurry and you'll ruin things.

Attacking angels comes after Liquorice used The Knight's Name.

"Don't rush, don't rush! Liquorice hasn't taken Hate yet!

As far as possible, the enemy's attacks will be concentrated on Liquorice the Shield, with minimal damage.

Today we have a shield bigger than what we normally have equipped, with minimal counterattack and top priority on defense.

By doing so, you can supply an uninterrupted attack and magic buff to Yumil and a 'Holy Wall' for what if.

"Senior Hyde, take Hate. OK!

"Debuffs are also on both sides, complete"

"Ok... Buffs are ok too. Come on, Yumil!

"Whoa!"

I couldn't wait, Yumil popped right out of the way.

All you have to do later is wait for Yumil to defeat his enemies while keeping Buff Debuff from hanging up.

In times of danger, Mr. Serene stops the enemy with an arrow.

Mr. Serene also helps when it's too late to defeat him, preventing reinforcements and keeping Yumil focused on the whole thing.

As for the flow, this is roughly the place.

"Liquorice, I'm stuck! Keep your enemies in moderation with a sabel so they don't come to me!

"Yes, I'll stick!

"I wonder what it is..."

As Hate Control, you're right.

I can't tell you anything about Liquorice poking at the angel's flank after Yumil's extravagant attack.

"You don't have any tension shards, either."

"haha......"

... and in the meantime, we in the rear guard are free.

That also comes from the words of Liz and Mr. Serene.

In games, getting used to efficiency is dramatic.

"... now we don't have to attack them all"

It seems to be a lie that he was back in jam and back in jam.

Establishing pattern understanding and attack methods for enemies… Even the same status makes the difference between heaven and earth.

"When you figure out how to knock it down, that's what it is... on the other hand, what was your struggle in the past? What?"

That's how Mr. Serene reacts to my whining as he fires an arrow.

That's a very discerning story… I don't think it's limited to games, but anything is difficult at first.

It may be said to be a particularly remarkable sensation in games designed on clear assumptions.

"You can respond in a meaningful way without a conversation that often presupposes… as far as I'm concerned, that's more surprising"

Looking back at Liz's point of view, speaking of which,

I realized now that my whining was terribly terminal because it was something Mr. Serene would return so naturally.

"Well... that's it. Gamer Common Sense."

"Really? I was just wondering what I would do if they told me it was compatible or because I felt like it."

... What were you going to do?

There's always more to Liz's remarks because she's carrying over the strength and energy she was planning to use to study.

Mr. Serene's bitter smile is also more appealing than usual without a heart.

"... so, Liz"

"Oh no! Senior Yumil, you're out of shape!

"Here we go, Liquorice! - Special! Upper Tang Bamboo Cutting No, no, no!

"It's just a normal attack!? It's a straight down from the top! Senior Yumil, what are your skills!?

"Weight timer!"

"Oh no!? Yes!"

English pronunciation of Yumil and Liquorice as catacana as crisp.

Only after seeing Medius, who is superbly good at WT management in his same job, does Yumil's crude look noticeable......

Of course, I have no idea that Yumil is inferior as an avant-garde player just because of that.

- And I need to keep talking to Liz.

"What do you say? Score Efficient, Should We Still Go Up?

Just in case and debuff again, then Liz closes the magic guide and holds it aside.

You were able to anticipate the content, and the answer to my question was immediate.

"Right. Depends on how Yumil is doing..."

I guess in Liz's head, the score efficiency calculated from the various elements is now conspicuously calculated.

The combination of enemy status and hierarchical correction for the time taken to fight, the maximum score gained in a single fight, and the time taken to travel….

That's the world of fine numbers and calculations that Yumil is crazy sure to see.

From there, Liz raises the answer.

"Is the peak something like 220 to 240 hierarchies? I was wondering if that area is the most efficient range for Yumil's attack score."

Approximately close to the hierarchy I thought "around here" by the feel.

Nevertheless, Liz has a good basis for numbers.

"Oh well. Then from 200 to 220 floors and after 240 floors…"

"Extremely, not to say, lower numbers after the 240th floor. Besides, for the convenience of collecting scores for Mr. Yumil, the fight time is more severe than fighting normally."

"If you go up there, you'll also increase the risk of reinforcements, naturally. Even on the 248th floor, it's pretty critical."

We also considered going down to near a hundred tiers, but even if it's safe, it still has a low earned score.

On top of the danger of going too far up, if that means slowing down scoring efficiency - there is one means to be adopted.

"So even thinking about time to go back to the rest stop or something, would you prefer a marathon from 200 to 240 floors?

"You can put the cooking buff back on, too. If the distance around you is too long, you'll run out along the way."

"Oh, right. It's important, and the cooking buffs."

Does that mean a 200-240 marathon, as Mr Serene put it together for me?

Yumil is going to say he's bored along the way......

"It's been a long time since I've been around for a day. This kind of feeling."

"Is that what it is? There has always been a simple repetition of work…"

"It's better to keep TB down, Liz. Rare Drop Circumference, Distracting Leveling, Something with little or no material collection that is distracting as well. Yeah, almost nothing................................."

A grin falls out of Mr. Serene's expression, and eventually he stops moving while looking far away.

Waving and calling as Liz peeks into its face in wonder.

"Seth? Seth?...... Mr. Heind. Seth, what's wrong?

"While I feel barren, I repeat myself around and levelling believing that there is strength and world up there... gamers have moments like that. For example, Laszvos, you've attacked and you're going for level 99 Kanst."

"Ha... I feel“ none ”from the look on Sepp's face for words that repute the dreamer?

"I told you... in a way, it's barren"

Everyone with online gaming experience, starting with Serene, says this is what happens around the event.

The repetition of excessive identical behavior has the effect of eroding a person's mind.

Though I would recover if I could achieve results… like the stone pile of Kawahara in Sai, the pain when there was no return is difficult to exhaust to the brush tongue.

Well, I think it's obviously excessive to say that much around the game.

Mr. Serene has solidified, probably because of such a revival of memory. Probably.

"... then, Mr. Hynd. Isn't something called circumference very unsuitable for a boring Mr. Yumil?

"You're right... we just have to make good changes, that's where"

……

Looks good, hopefully pinching dinner in real life will sustain Yumil's concentration.

The end time of this event is 23 o'clock for sure... it's quite a long walk, so I don't know what's going to happen.