VRMMO no Shien Shokunin ~Top Player no Shikakenin~

Inheritance Skills Trend Forecast

"Isn't that how many famous NPCs seem to give me strong inheritance skills?"

The story comes from the conclusion, terminally.

That's all, fellow players playing the same game...... Mr. Speena would understand.

"I see. I don't know how many NPCs I'm talking about, but the townspeople around here are gonna teach me..."

A girl chasing a ball of leather runs in front of us talking around a bench in Wangdu Square.

She is a vibrant brown daughter like Sarah.

... you, don't have the super depth to defeat the Medius in one shot?

Don't? Too bad.

"I mean, isn't this what Lord Hynd wants to say? It is mastery and usage that is so special that the number is not infinite. Therefore, both measures and measures are possible to some extent."

"Oh, that“ to a certain extent "is miso..."

There are more types of skills than normal and it makes no difference that they are difficult to deal with.

Besides, players use their weak skills in their own way.

Stone removal is effective in single-shot battles, and if you start mentioning possibilities, you have no kiri.

"But it's something I can say to my normal skills by going out of stone like that. I'm afraid we'll have to do something about it."

"Stone removal...... that's what Hynd used at the beginning of the game for Sacrifice or something, right?

"Right. Some points were painful that time of year, because Sacrifice barely got anyone."

"Sacrifice," though I feel that it has completely become the suicide bomber skills of the PKs.

As always, there is no demand from the regular players and it has become an unpopular skill.

"But it's a strong combination by job… it's like that classic in every game, isn't it?

"I do."

"If there is..."

It's called a combination of iron plates, a temple configuration.

Consolidating with strong skills, environmental skills, oh wonder.

Depending on the game, intermediates are powerful enough to devour advanced players.

Moreover, it is usually said that those with a beating element are rarely incorporated into the temple configuration, so they even get a sense of stability.

"I'm not saying it in a bad way. Fine, because some players aren't willing to think for themselves or can't afford it"

"If it's only about winning, that's what it is, isn't it?

"Yeah. I don't want to deny that kind of person, either. Play styles are different."

"Ma, yeah. Anyway. Once the temple configuration with inheritance skills is consolidated, will the dueling environment settle down?

"And I take it personally. However, if the acquisition method is a special inheritance skill…"

From here, inheritance skills are a little different from normal skills.

To hear, inheritance skills are pretty much a facet that depends on your intimacy with NPCs, and then your personality and position.

Not everyone can be taught their skills, and day to day interaction becomes important.

I mean...

"In the future, some templates are born for each job, depending on the degree of mastery difficulty. People who don't do enough are in easy temp configurations, and those who don't are in more difficult and better performing skill configurations… etc. So I was wondering if eventually the difference between advanced and less than that would open up more than ever now."

"Huh."

First of all, some useful NPC skills are picked out that can easily be taught to anyone.

Easy to use and strong of what this incorporates sublimates to a temple configuration for beginners.

Secondly, the conditions for mastery are somewhat difficult, but if you work hard, you should be able to get a significant number of people and discover something useful.

The one that contains it is for intermediate configuration.

Finally, what is difficult to master in the first place and incorporates something strong on it… and flows from "Temple Configuration" to "Ideal Configuration" according to the last go.

So in the end, when the difference opens, I'm stepping on it, but what happens?

"I guess it's the old stock folks who interact with all kinds of NPCs after all. Indeed, Hynd is right, the festival is now the only one...... the final difference is likely to open"

"Lord Spina, Lord Spina. If you're lucky enough to meet militant mobile NPCs, wouldn't you be a novice?

"Mobile?...... oh. Like Clarice from the early days? Hynd settled here fast."

"Yes, yes. Lord Hynd settled Sarah in an instant, like Lord Clarice."

……

I think that wasn't me, it was the default route...

Mr. Clarice once put it down.

There are also mobile NPCs such as "vagrant swordsmen" and "legendary wizards" moving away from home within TB - apparently.

"But I've never seen you..."

"And the awkward."

"Me, too."

To see the number of sightings on a bulletin board, it wouldn't be a lie.

That's what the example informer said for sure, and some people I know said they met.

"If you're unlucky, I don't see you at all... and you're lucky the other way around?

"So, are you in deeper intimacy and inheritance skills? Envy!"

"That's romantic... within a few meetings, we're going to find out where NPC is going next."

First and intermediate players get down with one rare skill in those conditions! - That, too, would never be possible.

I'd rather have someone like that come out a little bit, but I personally think it's funny.

... Time to get back to it.

While organizing the contents in my head, I turn to Mr. Spina again.

"And the mobile NPC kind of irregular is attached though. It's often a game of rivalry when people flock to strong, easy skills, and it's only a matter of time before the environment settles down."

"Sure! No objections from the awkward!

"... yeah, well, yeah. I knew you were right to talk to Hynd."

Plus, if you have all the information on your inheritance skills and you can grasp the overall trend...

To some extent, you can make a one-off prediction of what inheritance skills your opponent will be choosing.

Even with total first-sight skills, the dimensions are that you will be able to read about the phylogeny.

"Well, where you've been discussing the future environment. As a thank you, Sarah, I'll tell you about the leading NPCs in the country. Of course, inheritance skills related"

"Whoa."

Lord Hynd, take turns.

Tobi stood up and cleared the place for me to sit on the bench.

I was standing and talking, and when I sat down, I got my shoulder knox down on my knees and stepped out a little bit.

"That's for sure. We're out of touch because we're late."

"What, are we talking about the Queen and the people around her anyway? In the case of Lord Spina"

"That's what you're saying. It'll save you a lot of time checking the information, won't it?

"That's right, Tobi. Thank you for your tea. Take it honestly."

"No, no, it's crazy, isn't it? What kind of inheritance skills did you pick up by accident during the usual queen watching?

……

Eliza the giraffe, who was rubbing her neck against the wall behind her on the bench, suddenly squeezes Mr. Speena's head round.

Ms. Spina, who had no reaction to the actions of such a god beast of her own, began to speak lightly with a grin when she accidentally slapped herself on the knee.

"Come on, Sarah's royalty!

"Is it through? Drawings? Hey, hey, are you Drawings?

"After all, I've been stopping by the magic system quite a bit. The queen is a great devil's mentor, not to mention his sister, His Highness Tio, a special cleric called the Virgin."

No, my grandfather, the parent of the Queen's upbringing......

From the prime minister, Mr. Albor, he's a magician.

A bit of a drop in level, but if I were to teach you proximity skills, would you be someone in the Warriors? Here, in the case of Wang Du Warha.

... the Warriors?

I've come up with a little something, so I'll try it later.

"Apparently, magical NPCs don't completely fail to teach proximity skills. Didn't you see militants attacking attribute-based ranges, or warriors using drain-based swordsmanship? Yeah, part of it's via the Wizard."

"You just saw it! Exactly that system skill! Hey, Lord Hynd!

"Oh, there you are. There's someone flaming out of his fist... you know, Mr. Speena. One question."

"What? Heind."

Mr. Speena turns his uncharted head to this side.

... is that what you see over here? It's a lot of bites.

You can laugh a lot. Awesome.

"Have you been able to clear the conditions for me to teach you inheritance skills already? If Mr. Spina was a magician, he would have spoken like the queen would normally have taught him."

"No, not at all"

Unexpectedly stumbles upon Mr. Speena's pungent answer.

Then how do you know so much about it?

"However, if you can teach me any moves... if you have that kind of intimacy, you can answer the question."

"Oh, oh... but Mr. Spina is pretty much against the queen? of, you're dating. You're so eager to go to the castle."

To such a question, Mr. Spina waved left and right.

Did I say something so off-target that Knox turns his neck when he twirls as he moves?

"You know, Heind. If it were a ball (occasionally) for that beautiful queen to easily delve into, it would be half-appealing. Hey, Tobi."

"I fully agree!

"I mean, Tobi. You, a strong woman is a bad habit, why is the queen okay? Have you asked this question before?

"Are you an idiot, Lord Hynd! The queen and her little girl around here are not the same type! Totally separate! The moon and the spoon! Fishing bells on lanterns!"

"What little girl..."

All I'm saying is that you get my will for Tobi's words, and Mr. Spina, who comes with Eliza, shakes his head vertically over and over again.

In the world, if you behave the same way if you don't have the same character, you change the way you treat your surroundings.

The same would apply to elegance, appearance, voice, birth and social position.

I know it happens all the time, but in this case...

"Sodeska......"

I wasn't sure. I had to answer that.