Massive battle again.

This time the main one was on the residents' side and the Gentiles were totally helpful, and it was easy to pull this one off to some advantage, pinching the dead river and confusing.

Several parties of the Gentiles storm, but apparently the withered river cannot be crossed eventually.

Peter: Homla, is it time to go? Looks like it stopped here.

Homla: Yes, yes, let's go

Tea Pickles: You've Been Gone

A quest is underway to unlock the transferring gates in the Empire. There is more than one subject, and this liberation quest is the liberation of an individual's transfer gate, while at the same time the Irish army proceeds to land with the liberated transfer gate. Many players remain in the army like tea pickles because they lose if they don't fight just to move on.

Singh is in overtime, and Princess Daisy comes late for a real drink.... Is Princess Daisy off?

Personally, I'd like to free up a place close to the Imperial Capital, but I can't get the army going until I free up front. Well, do you keep the back free and go all at once?

"I'm coming."

"Lord, be safe."

"It's weird, but don't get caught up."

"Well, don't get hurt."

"Be careful."

Galahad, it's weird, it's weird.

Back the words returned from each of them, to join Peter [metastasis]. Get dressed in a sparsely visible place.

Peter: Homla, what's the coat?

Homla: You look just like the last infiltration.

Wyburn's coat, I dropped it because of it but haven't had a chance to use it...... And there's no sign of Peter who's supposed to be there.

HOMRA: I don't know where Peter is.

Peter: Because I'm finally a ninja.

Homla: Oh? Congratulations.

The invitation to the party came, and when I accepted, I could see Peter. I was there quite a bit. They say it's a skill called [no sign], ninja. Awesome ninja. Let me see if I can see you in the artifact later.

Turn on the fox surface with [recognition inhibition] and return from the temple to the battlefield again. With a simple transfer plate available on the battlefield in Isle, players aboard a call for an Imperial Expedition in Royal Castle are available.

LEO: Hey, can we both ride?

There was no red tanuki in front of me and I ran. As always, a round shape that stretches with centrifugal force.

Homla: It looks like it says 4WD or something, Leo's Alpha Romeo

Peter: No, wait, ww, my [no sign] isn't working www.

LEO: We've got four more people to ride!

Peter: Ordinary tanukis are wide-ranging things to ride at parties! w

Homla: Has the two of us been converted to speed...

Peter: Homla, stop being honest with me?

Tea pickles: Peter, good luck with the scratch.

Leo: wahahahahahaha

"Lucky Red Tanuki!

"Where, where? Oh, it's true! It's rarely stopped."

"That coat was in a massive battle? Alice, the one who let you out?

People are getting together, so we just get on board Alfa Romeo. The red Tanuki stands out. It's a loose knife to have them head inside the empire for now and give them a ride until they count for the enemy.

LEO: Come on, hey, hey!

Homla: Ofu

Peter:...... eh

G's. They're going to take my gut and upper body.

Homla: Is riding the beast in a direction that doesn't lift

Leo: Full swing at speed!

Homla: ……

Peter: You should give up w

I asked Leo when the start dash shock was fading and he had a clear answer. Looks like the red Tanuki ride will continue to be like this. I was a little excited to hear that Tanuki would be buried in the fluffy fluff if I gave it a ride.

Peter: By the way, how did you really [no sign] see through?

Leo: Kang!

Peter: …

Homla: You should give up.

Leo being unreasonable is not what started now.

Peter: I want to see Leo's skills and titles once

Homla: Chaos Things Contract

LEO: I don't know how it works either!

Though I can never be strong in battle, I think its ability to go around the secret lands of the world fishing with solos is amazing. I've been dying a lot.

LEO: Whoa, that's it! Come on, man!

With that word Alpha Romeo is suddenly suspended and thrown out of momentum with me and Peter.

Homla: Leo!

Peter: This is terrible.

"Wahahahahaha!

The appearance of a red tanuki that leaves a laugh and turns away. Whether you want to complain or not, you'll soon be out in another area of the event and won't get clan conversations either.

"You suspicious bastard!

You mean left in front of the enemy, me and Peter, who are disgusted.

Peter just sinks the Imperial Soldier while I watch Alpha Romeo's soil smoke. Though at night, if that earthsmoke was up, then you'd be quickly discovered... We need to move fast.

Imperial soldiers don't kill, tie them up and I'll do the magic of sleep and push them into the waterwheel cabin just in case. Leo's laid back place is not the Imperial City, but it's in front of a waterwheel cabin for powder grinding outside the town close to there from the Imperial City.

'Shall we sneak away properly?

"... work hard"

I don't like to gauge mistakes so I can't find them. I want to shake it off or wipe it out with grandeur and speed in the Leo way.

But this time, if you move too flashy, they'll lock you at the transfer gate, so be careful. This quest cannot be found by the enemy, and it is an area where I am not good at defeating the enemy and performing missions, and I am good at Peter.

When you defeat an enemy, it counts, and when you reach a hundred, the liberation of the transfer gate in that town will fail. I'm talking about the whole player in this area, not just us, but maybe it's just me and Peter because I don't think Alpha Romeo has a horseman to catch up with. It should be noted that even if they are found, they do not count, but they call for reinforcements or increase the guard of the temple at the heart.

Locked areas will no longer be available for marching routes, so more failures will limit the route to the advantage of the Imperial Army, and all failures will result in a settlement over the Dead River. Even if we win there, we will be cleared with low results, and Isle - we will not be able to make a treaty in favor of the players.

Transit gates were restricted, commercial guild consignments were restricted, and admission fees to dungeons within the Empire were raised on the subject of the great man in the castle.

"What about this town? You want to go through and go to Imperial City?

"I shouldn't have been able to come and go with other countries if the war wasn't over when I liberated the Imperial Metropolitan Transition Gate, so should I leave one open?

Since we are at war, the Irish side is also stopping the transfer from the Empire. In accordance with Peter, we shall free this town to secure the escape route.

"If it's Peter, why don't you let him in from the front?

"The EP is consuming heavily while moving. It's a pretty short time to turn down signs if you don't get to the next level."

"Too bad."

It's like saying no to signs, or something like saying no to existence because you won't be able to see it.

Well, I can't help it if I can easily use my grand all-you-can-sneak skills from the front. [unintentionally] and you'll be able to do whatever you want.

"The front is closed to boulders, and there's a watch across the gate."

From a little rock shade away, first the observation of the town. I can't see the lookout, but I can see people on the side because the lights of the bonfire (calluses) that can be seen across the gate can shake.

'There 'll be people at the gate tower, too. But I think it's big against the military that I'm on guard. - Let's just be careful where the watch windows are.'

Peter's gate tower is a tower stuck to the town wall to the left and right of the gate.

"I didn't think Hook Rope would show up."

'Cause I'm a ninja'

That being said, I stand in front of a wall far from every gate, where I can't see the light inside. Peter's hand had that tool with a hook claw at the end of the rope, twirled and threw, pulled two or three times to make sure the hook claw caught well, and climbed the wall without difficulty.

I also imitate Peter to grab the rope and climb the wall. Skills and magic cannot be used because they are sensed.

Cross the wall and move the shade. It's a pretty big town just because there's a temple with a transfer gate. The temple is often built either facing the square, which is largely in the town centre, or facing the square just after entering the main gate. We also refrain from party conversations in the city and travel with eye contact and hand signs.

The temple is the main facility in town, so there are patrol soldiers outside. Stand still in the shadows and gauge the timing by determining the interval of the patrol.

First gate, the wall surrounding the temple grounds. Peter erected a straight knife, cleverly putting a tweezer on the wall on the scaffold. I release Peter's left straight knife from the bottom up, and Peter receives it. I don't have a problem with this because I can jump normally.

Second gate, garden patrol soldiers and traps for some reason. There are some citizens of the Empire, aren't there? What do you think about trapping me? If there's a trap in the courtyard where I met Fast White, I'll cry.

Inside the temple, you spend a patrol while hiding in the pillars, and at one point use the props (gimmicks) provided to distract the soldiers. I don't know why I would start drinking wine if I put it in the middle of the aisle!

I had to look for a passcode with the name of a spell in the same temple for the liberation of the transfer gate, and it went all over the place. Whatever the cleric's room is, why is it in the wine pantry?

- When I asked you about the teapot later, you said this town was famous for its wine even in the Empire, and that was the tip, wasn't it? I was mildly told. It's important to look down!

"The count is twelve. The players are here. '

Peter checks the window and says, but we're already in front of the transfer gate.

"Passcode input is the puzzle......"

"Is that what you call a slide puzzle? We'll have to line up while we're on patrol."

Peter and I are a little confused.

There was a square lined with four numbers horizontally and vertically on the border of the square, and there was one number that wasn't in the passcode, so when I removed it, it became a puzzle that used that space to move the numbers.

I kind of wanted to crack the puzzle, but I cleared it safe and unleashed the transfer gate. Even if I decide to start this dash, I'm afraid that sometimes they'll catch up with me in a puzzle. Well, I don't care who let you go.