But if this is a training setup, it wouldn't be strange if Mr. Bussler, a martial artist, showed up as the boss.

What the hell kind of attack are you...?

"By the way, do you have any coins?

Mr. Bussler, I've been hearing a lot about the bosses.

"Yeah, I think I earned fifty sheets on one side alone"

"That is proof of training! Twenty coins to get you through this!

"Solving with money is the most distant element from training!

'Do you want to raise the coin? Now that we have the option of' yes no ', when we chose' yes', Mr Bussler disappeared somewhere.

"Congratulations, Azsa! You're getting steady training results!

Because the boss battle is over, or Mega Mega God showed up.

"I'd love to put in a scratch, but if you don't have a boss fight, I don't think you've ever been over it..."

"By the way, if the game went over on two sides, would it be from one side again?

No, you can start from two sides.

Good, that's a kind design there.

We're gonna clear both sides at this rate!

Two sides were the sea stage. The sea is still cool. And then, obviously, there's no tide or wave, and it's still.

When I try to be conscious, the music playing in the world is changing. They divide the music properly by stage.

I don't get hit right when I touch the ocean, but if I don't try to jump, it's sinking. If my legs sink, they'll have done it.

In reality, you can definitely breathe if your nose or mouth is out because your feet have sunk, and you can't possibly die the moment your feet sink so cool, but considering it's an action game specification, it's understandable.

When fish enemies come where they can't move quickly, it's quite a hassle. It is good to jump and move the scaffolding as far as possible without going into the sea.

Those two sides also twitched by memorizing the location of the enemy and the timing of evasion.

"Awesome, Mr. Azsa...... No matter how many times you are hit, you will attack steadily..."

Mega Mega God was honestly impressing me.

"Because this is the only game I can remember, so I'm breaking it off. For example, if you jump to the other scaffold right away, all of a sudden the enemy comes out and you're bound to bump into it, so you have to wait and do it awesome, or you can't tell it's your first play like that."

This hand action game isn't about being good or bad, it's about remembering that in this place we should move like this.

So no matter how many times you get hit, you don't have to be ashamed or anything like that. All you have to do is take advantage of that failure.

And then again, BGM turned into something of urgency.

"That's a two-sided boss appearance. Who the hell's next?

Also, Mr. Bussler came out with a crunch.

"Exactly the same character!

I thought so, Mr. Bussler, the hell is out there now.

"There are two of them! Rules of this world, what's going on!?

"Trainer, you've come this far a lot. By the way, in relation to the capacity of the spiritual world, we use a single boss around."

"Honestly where I don't care!

Mr. Bussler has said that each of them will pass first with twenty coins. I mean, give me a total of forty...

That's how much I had saved, so I paid the coin again.

Avoiding boss fights even on two sides......

Mega Mega God is out again.

"If you're enough to have a futile dispute, you'd better settle it with the money. Especially those who seem overtly troublesome. Try to avoid them - that's the kind of thankful teaching."

"I know, but is that okay as God's teachings?

I think something is wrong, but do we have to keep going...

I steadily attacked three sides.

To be clear, I find it highly challenging as an action game, but I just have to do it. Anyway, I can't give up the game and go to sleep. Reality says I'm asleep.

And the music played during that urgent boss battle.

There's no way Mr. Bussler's gonna get three more out this time......

The boss on three sides was Eno, a cuckold cave witch.

"We saw the trainer, his strength, and all he could do. I'm Enonononono, the cave witch."

"They're messing with my name because I haven't got permission again..."

"If you're going to buy my medicine for fifty coins, I'll put you through it specially."

"If this is the case, you don't need a boss!

Because the scratch was loud, or Mega Mega God showed up.

"I dare you to make money settings to show that the spirit of charity is important. Your goodwill will will save someone."

"In this case, isn't Eno just making money..."

"Ah, it's Mr. Enonononono. She is a company in the human country, so there is a real risk that she will be sued..."

I wonder what training takes into account litigation risks.

The four sides were forced scrolling.

The twitching ground disappears. The world is going up...

This is difficult to describe by mouth, but considering it is a longitudinal forced scroll, it is understandable for once.

There's something over my head that looks like a scaffold, so I guess I should just jump on that one and go up.

"Be aware that if the scaffolding falls where it is already gone, there will be fewer residual rides ~"

Meggermega God said as he floated. I want to fly too, but I can't use that kind of magic all over this game.

It's obviously weird as a concept that if you stand on the floor all the time, you lose the floor and suddenly you die, but that's what it's all about in the game.

Action games are a lot unnatural, aren't they? It's also weird that if an enemy hits your leg, it will be damaged. For example, if you step on a bat with your foot, I think the bat is definitely more dead and the human is almost intact. In fact, there are action games where you can defeat your enemies if you step on them.