Age of Adepts

Chapter 778: Scorching War

With the advent of the Sainas Wizards, just a little bit of brilliant battlefield posture has once again become condescending.

The Fire Throne Witch Tower, which has been accumulating power slowly, has no choice but to cast a bright red flame and begin to defend the vast area of Dark Red Wizards and Magic Legions who march on the battlefield. Immediately thereafter, there was a massive meteor storm with a long accumulation.

On the ceiling of the lava lobby, which is 30 meters high, a large area of fire cloud suddenly converges, with hot flames and slurry bubbles, reflecting the entire space in a dark red, like a shady ghost.

Alliance wizards in the siege team did not see well and immediately used the means to withdraw from the front battlefield. And as an abandoned son, 4,000 noble private armies and servants were thrown onto the battlefield.

All human warriors looked up in alarm at the huge red cloud rolling over their heads, and as the firepower of the Witch Tower was injected, the red cloud grew larger and larger, and the dense numbness was crowded with watermelon-sized hot slurry bubbles.

Under the oppression of powerful fire elements, everyone finds it difficult to breathe, and breathing hard into the chest is not cool, cool air, but a burning heat wave of hearts and lungs.

“Run......”

“We can't wait here to die...”

As the elements of fire rallied wildly, the battlefield was swept away by bloody killings and a warrior of divinity fled in alarm. Even the horses under their crotches lost control, disobeyed all command, walked blindly, tore each other apart, and struck each other.

The entire battlefield immediately fell into a panic like the end of the world!

But before the secular armies of the Alliance could withdraw from the clouds of fire, a burst of thunder came out of the clouds. As some of the slurry bubbles in the clouds burst, a fiery stream of flames dripped from the sky with an infinite number of fire element slurry bubbles, falling and pouring red red flames in all directions.

If the berries fall on the floor, they will instantly burst into a raging ring of fire, bringing everything within 10 meters of the perimeter into a terrible golden flame. In the middle of the sky, bursting berries, like a beautiful fireworks, spill burning flames all over the sky.

All the people and things devoured by the flames will instantly become a black smoke that will completely disappear from the world. The only proof that it ever existed was the little bit of ash that remained on the coke floor.

This is the Fire Throne Witch Tower, designed to combat the enemy's deliberately enhanced meteor fire, and from the spell intensity of this witchcraft to the spell enclosure, the effect is no less than the superposition of seven second-degree fire meteors.

Mortals who remain within the scope of witchcraft strikes have no chance of survival at all, and even those first-degree witches are most likely to die if they do not dodge in time and are hit by more than three berries at the same time.

So, with this super meteor rain, nearly half the space in the lava lobby becomes a tumbling sea of fire. Most of the noble armies of the Andorran and Sennas families, as well as those of their servants, were suddenly extinguished, and even the first wizard died instantly.

The second-degree coalition wizards trapped in the flames escaped under the siege of Mary and others.

This super meteor shower, though powerful, is not enough to kill a second-degree wizard.

At one point, the Allied Wizards and the Noble Residual Army in the Fire Sea struggled to escape. As soon as he stepped out of the flames, he fell to the ground exhausted and could no longer climb.

The Witch Tower is horrible, they understand it thoroughly at this moment!

Just one random attack directly annihilated the noble army of more than 3,000 people on the Alliance side and expelled the wizards of the Andorran and Senas communities to the entrance to the lava lobby.

Rather, the coalition witches should feel frustrated and angry at the horrific attacks on its side. But from the faces of several Alliance executives, everyone saw a smiling face.

“It's a bunch of guys who can't hold their breath!” Yurgason smiled coldly: "With such precious witchcraft energy against a group of mortal armies without any attack, they really deserve it...”

“Yeah...” said the old vampire Hennes, who was also with him, sneering: "It's more than enough to kill a second-degree wizard if you use this witchcraft energy well. They're using it to clean up some of the soldiers... hey, looks like we can find a way to keep them coming! ”

Several second-degree wizards present also nodded in disdain.

Everyone has been hanging around in the witch tower for years. How much flame energy does that super witch need just now? They can't get an exact number, but they can also guess how close 8 * 9 is.

If Deep Red Wizards manage to lure Alliance Wizards to the vicinity of the Witch Tower and then strike this thunderbolt, I'm afraid most Level 2 Wizards will not be able to withstand such a horrific attack. But now, the sorcerers of the Deep Red family have wasted such horrific attacks on mortals, which means that the safety and security of the Alliance's sorcerers is one more point.

As long as a scene like this occurs two or three times, that little witch tower won't be able to retain much more energy!

If the energy reserves between the towers run out and you want to support the towers by losing crystals, it's an astronomical number that even wizards can't easily imagine. With the Deep Red family creating less than a decade of the Magic Crystal Reserve, such luxury will not last long.

While the war has been under way for so long, coalition wizards rarely approach the tower to attack, one of the most important reasons being fear of the tower's counterweight. Even with 3rd degree wizards like Jurga and Haynes, there is a great chance that once they are caught under the tower by the wizards of the Deep Red family, and then attacked wildly with the power of the tower, they will fall here.

And the wizards all treasure their lives so much that they are never willing to easily step into such dangerous places that could endanger their lives. That is why after breaking the link between the Fire Throne Witch Tower and the underground lava sea, a large number of noble private forces will be dispatched to consume the remaining witchcraft power of the Witch Tower.

Only by draining half of the energy between the towers will these high-ranking wizards be willing to step on the battlefield and try to capture this small tower.

Without the reinforcement and protection of the Witch Tower, the Deep Red family could not have been the rivals of the five coalitions at all. By then, blocking all their escape routes, the five coalition forces may have the opportunity to seize the world coordinates of those two secondary positions in the hands of the Deep Red family, in addition to vast resources and materials.

One of them is said to be a giant dragon with fat resources, with lots of dragons to loot and endless indigenous slaves to enslave. And that, in fact, is the deepest reason why the five coalitions can come together.

Otherwise, so many mortal territorial armies are dying to lose their lives, just for a small witch tower that cannot be removed, such a silly thing that nobody wants to do.

While the fire in the lava lobby did not fade so quickly, the Alliance side quickly adjusted.

The Andorran family, which suffered heavy human losses, retreated to rest, while the Sennas re-picked a team of 1,000 men to quickly climb the fire as soon as it was extinguished in an attempt to strike the proximity of the tower, forcing it to use its defenses again.

And under the Fire Throne Witch Tower, the Deep Red family has begun to make some minor adjustments.

All marksmanship is no longer hard on top of the witch tower, but retreats in formation, giving way to the front edge of the witch tower. If those attackers want to attack Archer's Magic, they can only cross the Witch Tower to impact the line of fire of the Legion of Magic. Otherwise, they will only be able to attack the Witch Tower with a barrage of marksmanship.

In this way, Alliance wizards are forced to step into the attack range of the tower.

And this gives the Deep Red family wizard a strong chance to fight back.

Both sides are counting the chips in their hands, desperately counting how to offset each other's strength, a special death fight that you die and I live to explode again in a minute!

The battle inside the lava lobby was hot and bloody.

A group of human fighters rushed to the battlefield and fell tragically onto the path of the assault. Their bodies were torn and twisted and piled into tiny mountains. And a new group of warriors stepped on a rough and rough road, holding a shield high, silent and numb continued to storm forward.

Without the roar of the sound, without the roar of the struggle, all the warriors seemed to have predicted their fate in advance, but only under the urging of wizards and nobles to move forward with alarm.

The number of marksmanship devices behind the tower has dropped sharply from the original 53 to the current 22, while the coalition side has buried 5,000 troops under the tower. Now it's the sixth batch!

Since the beginning of the war, more than 30,000 aristocratic private armies and servants brought about by the Allied Wizards have been killed, while the first-order wizards of each family have sporadically damaged as many as 17.

As for the Deep Red family, apart from the obvious damage of the Magic War, it is almost uninjured!

Nevertheless, there are no fewer seniors on either side, and the Deep Red family has suffered no less damage than the Alliance.

After all, the energy inside the Witch Tower is the lifeline of the Deep Red family! And now, this energy line has fallen to 57%, an extremely dangerous scale for the Witch Tower.

Once the tower's energy reserves do not pose a threat to Level 3 wizards, it is time for two silent Level 3 wizards to strike with impunity. With the power reserves of the Deep Red family, even with the reinforcement and protection of the Witch Tower, it is difficult to compete with so many Allied Wizards.

The Alliance Wizards are still so intolerant just as they wait for the Deep Red family lamp to run out of oil.

When the gates of the Witch Tower are broken down, it is time for the Alliance Wizards to fully explode!

And as the war continues, this point is slowly approaching...