Alchemist Yuki's Strategy

Lesson 10 Resource Labyrinth VI Mineral Area

The mineral area is consistently golem-based.

The drop method has a chance of dropping an item after it is destroyed. Same specifications as the usual labyrinth.

The advantage of this method is that DP efficiency is good no matter what.

If it is a wild labyrinth, it seems that this method is taken by default because people can come and secure DP because they are at least handing over items.

It is normal for basic DP securing means to suck it up from nearby ground veins and magic build-up or from the atmosphere.

And there's a way to say that you kill creatures inside the labyrinth and suck them all up to your soul.

Basically, even weak organisms have a good amount of energy in their souls.

If we attract large quantities of organisms and kill them with certainty, DP will also be saving more and more.... but I won't.

Well, shall we make stage one?

The mineral area shall be entirely rocky and wasteland.

The fairly spacious halls of Stage 1 have rocky mountain-like terrain with high and low differences.

It has a rather poor outlook for creating narrow canyon-like objects, creating a little mountain-like objects, and installing several large rocks.

Such a stage is equipped with what is called a 'rock salt mineral vein'.

Under the canyon, in the shadows of the rocks, in the middle belly of the mountain or near the top, a total of 10 were installed, which is a nice facility inside.

Specifically, it is a mineral vein (...) that comes back to life even when mined.

At first, it was a mineral vein the size of my chest length, but my knee length grew approximately in one day.

up to 10 times the initial.

I also feel a little small to say mineral vein, but it would be enough to think of it as infinite.

Demons are 'Claydor', 'Little Rock Soldier' and 'Old Stone Golem' Levels 5-8.

They are difficult to discover and have poor prospects of being ambushed because they are simulated on stones and dirt.

Boss has 3 'Craigorem' Level 10.

Drop items are just a handful of magic dirt and demon dirt. Palm-sized bronze ingots. Demon Stone.

Drop rate is confirmed by Demon Stone. 60% demonic soil. 3% bronze. Later hassle.

Boss drop rate is confirmed by Demon Stone. 80% demonic soil. 15% bronze. Later hassle.

Bronze itself is not quite valuable, but unlike meat and vegetables, it can be reused, so the drop rate is quite squeezed.

Stage 1, "Mine of the Earthmen," complete.

Then Stage 2.

There are seven ore veins of rock salt, three ore veins of rock salt and iron, and a slight rearrangement with stage one.

Minerals with rock salt and iron are a blend of 40% stone, 40% rock salt, and 20% iron ore.

Demons are 'Claydor', 'Claygolem', 'Little Rock Soldier' and 'Old Stone Golem' Levels 6-10.

Boss has 3 'Rock Soldiers' Level 12.

Rock soldiers are man-made, but unarmed and slow moving.

Drops include demonic earth, demonic stones, bronze ingots, and iron balls.

Iron balls are extremely small and small in size, and small drops from the boss.

Chance is, the Demon Stone is confirmed. 60% demonic soil. 5% bronze. 1% iron sphere (very small).

Boss, the Demon Stone is confirmed. 80% demonic soil. 15% bronze. 5% iron sphere (small).

The size of the iron balls is about the size of pussy balls and beads, so I have to hunt a fair amount to make one sword.

Iron spheres, unlike those coming out of the mineral vein, do not require refining, so they are quite convenient.

"Rock Soldier's Mine," done.

Then Stage 3.

Here are the ore veins of rock salt 5, rock salt and iron 5.

The formula has been changed only slightly in each, three the same as ahead: one, rock 3, salt 4, iron 3. The other, Rock 2, Salt 4, Iron 4.

The most iron was placed at the top of the mountain, and the next was placed under the canyon.

They're all increasingly dangerous, but, well, they're only moderate.

Demons are "Claydor," "Claygolem," "Mad Golem," "Little Rock Soldier," "Rock Soldier," "Old Stone Golem," Levels 7-12.

The boss is at 'Old Rock Golem' level 17, x 2.

The Old Golem is a golem that is resistant to magic and blows and is harder to crusade than an ordinary golem.

Unlike the regular golem, it has moss and violets, making it easy to tell by the look.

Drops include demonic earth, demonic stones, bronze ingots, iron balls, and iron ingots.

Iron ingots are only drops from the boss, with a 3% chance.

The size is about the same as my palm stick.

"Mines of Ancient Rock Soldiers," done.

Next, stage four.

The mineral veins are: salt 3, salt and iron 6, iron 1.

An iron ore vein was set up in the mountains, and an iron ore vein was set up in the canyon that was easy to take.

Other mineral veins also have fewer house-lined rocks and more salt and iron.

It is about time that the market for rock salt is affected.

Demons are "Claydor," "Maddor," "Craygolem," "Madgolem," "Little Rock Soldier," "Rock Soldier," "Old Stone Golem," "Old Rock Golem," Levels 10-14.

The boss is at 'Rock Golem' level 15, x4.

It falls short of the Old Rock Golem, but is roughly equivalent in physical defense.

Levels have also dropped by two, but the number of them has fallen to four.

Drop, Demon Earth. Demon Stone. Bronze ingots. Iron ball. Iron ingot. Copper ball.

The copper sphere is only a drop from the boss, and the iron ingot is only from the boss and the old-rock golem.

The drop rate is also low, so I think it sounds reasonably good when converted from resurrection speed.

"The Rock Soldier's Mine," done.

Finally, Stage 5.

The mineral veins are: salt 1, salt and iron 6, iron 2, demon steel 1.

The demon steel mineral vein has considerably fewer specifications than rock 9, demon steel 1.

Demons are all demons so far learned as examples, levels 12-15.

In addition to these, "Ground Elements" are added.

The boss is at 'Lesser Earth Spirit' level 25.

A characteristic of the spirit system is its ability to produce golems in large quantities.

This Lesser Earth Golem that you can generate at once has 3 Rock Golem Level 12. Five for a doll.

Drop, Demon Earth. Demon Stone. Bronze ingots. Iron ball. Iron ingot. Copper balls. Copper ingots. Magic ball. Essence stone.

Earthwork stones, copper ingots and demon steel balls are only drops from the boss.

"Mine of the earth sperm," done.

Now the mineral area is complete.

At the end of the day, the area of the Master Leveling.

It is also a somewhat more difficult area to build technical and spiritual skills in, rather than just raising the level.