Alchemist Yuki's Strategy

Episode 202: Boss, in front of the room.

Well, in the Empire, the next will be the last battle.

Before that, it is the final confirmation.

Use the stop function to stop the world and organize the information you were getting just before.

First of all, allies.

The seven brave warriors who are ready for the fourth form of Narifan still have room after defeating Narifan because they are assisted in the arithmetic of black fog and with help from the Spirit Emperor.

When it comes to black fog, which is at the core...... we can still afford it because all black fog is coupled.

The opposing enemy has not seen any movement since Nalifan was attacked.

It's as if they're waiting for us to come. They keep a creepy silence between the thrones.

To speculate, there would be at least 600 or more levels from the manifold we saw by evolving Narifan.

Suppose you disposed of Narifan... in which case I have to say that the enemy is as overwhelming a threat as I wouldn't even want to think about it.

It could have multiple jewels, or star beads, and it would have such powerful arithmetic power that it could master the mind of a higher spiritual life form.

Since the danger is considerably higher than originally assumed, let's also assume cutting the trump card for the worst vs. Evil God.

There's nothing particularly wrong with the war outside.

The imperial capital is no longer turned into a deserted city, and outside this castle it is gradually turned into a wilderness.

Shizukuishi wet the Sitocito and the earth as if the Lusterian Empire were crying at the end.

Nor is there any particular enemy shadow in the dominant area of black fog.

I'm worried that the negative incarnation won't show up, but it's just like trying to move.

Speaking of concern, one more thing.

Hi...... I hear Eve's weather forecast is off, and the storm is headed to the Imperial City at quite a speed.

To say that Eve's predictions are off is to say that someone's will is manipulating the storm, and to think that someone has nothing to do with the attack on the capital is to say that optimism is too much.

Ask Eve to investigate and take care of the storm.

Later, let's make a reward selection and confirmation in hopes of gaining something at the end that will add a little more power to the battle.

The newly earned item in the Grand Duke Crusade Reward is the Undecorated Bangle "Legacy of Vientiane" in particular. "Virgin Mary of Child Blessing", a ring with something like a bright red pearl on the gold ring like blood. Black Wings "One Wing in Breaking Heaven" with only one.

Then, "Skill Point 10P," "Divine Son of Play Piece (Players Generaid Piece)," "Divine Son of Play Crystal (Players Generaid Chip) x 5," "Grand Duke's Treasure Box," "Lord's Flag," "Lord's Vault," "Doll House (Dollhouse)/Fort," "Doll House (Dollhouse)/Hall," "True Gold Crate," "True Silver Crate," and "True Copper Crate."

It's hard to say that all of the armed and item performance you get is first-line, but there are also many interesting objects.

"The Witch's Brand" is a protective gear that presupposes changing skills and looks like a card engraved with a glowing blue and white crest.

Equipped with a conversion, the engraving is engraved anywhere.

The dressing skills seem to have the power to connect the soul spirit of the target audience with the soul spirit of the equipment.

In the case of the witch's branding, the crest itself has no particular significance, and it is the part of the card that is dazzled by the redecoration that holds the power.

Ability is an object-mediated floating ability, in addition to granting basic 4 attributes and lower levels of healing magic and some manipulative magic. Appraisal capacity limited to plants, minerals, etc. Grant skills such as dispensing and sewing.

Of course, there's no way the Grand Duke's crusade reward fits in with something like a witch set.

Liberation. Awakening. Words are good, but doing so can produce a demon with an engraving on its back.

By default, it is a specification that generates Bafomet, but the design itself is almost no different from the monster card, so with a little bit of hand, it is possible to generate anything other than the devil, whether it is a daemon or a succubus.

Note that in the summoning state, magic up to intermediate level can be exercised temporarily.

Seems to harness the power of the generated demons.

The extra reward for the Satanakia crusade, The Devil's Eye of Sharing Leisure, is also a gear that presupposes a change of outfit and looks prosthetic as it is.

There are red eyes floating in the black.

When you change outfits, the power shifts to your eyes and the color of your eyes changes.

Abilities are: hypnosis, horny, fanaticism, domination.

Compared to a simple demonic eye skill, it has a slight drop in character, but it is also not a lossy object.

"Emperor's Flag Spear" is an evolutionary object of the Flag Spear.

It seems as spicy as ever to use, but the specifications for obtaining power from the flag of the realm (territory flag) and the dominant realm, the subdivision, are also very powerful.

However, the limit of the flag spear vessel is the limit of power, rather than of course becoming infinitely stronger.

Capably, it is similar to what is called turning faith into power, so I want to do an analysis. Awesome.

"The Spiritual Cost of the Sinner" is a set of equipment with thrones, rings, chokers, top and bottom clothes, shoes, caged hands, capes, and.

They are all slightly disastrous decorations, and I'm sure this is going to feel like a demon king when you equip them all. And it must be a dress when you try to equip it with a change of gear.

Ability, nothing in particular.

As much as I call it a spiritual bill, so I guess there will be a spiritual in this.

In other words, this equipment is a vessel.

"The Will of Vientiane" is the same item as the Beast Man Hundred Faces and can be transformed into any figure.

Unlike the Animal Hundred Faces, freedom is quite high, and the flesh can be freely changed to various objects.

… Instead, we need to recover the factors of the subject that we want to transform, and we cannot transform them into anything at this time.

The method of recovering the factor is to kill the subject and recover part of it from the diffuse energy.

The point is, it kills everything and inherits its its will.

The Virgin Mary of Child Blessing is, succinctly, the more children you have, the more powerful you are equipped.

A child does not need blood ties and works fine if he thinks the child is a mother's child.

As with the emperor's flag spear, the limits of the Virgin Mary of Child Blessing are the limits of power.

This will do enough if you give it to the grandmother Urrana.

The only black wing, the One Wing of the Breaking Heaven, is homogeneous to the wings of Satanakia.

It has a strong magic defense and can fly feathers and explode, of course flying.

Normal human arithmetic skills are almost impossible to fly properly, but there are also things that cannot be flown.

It's usually an object that moves wings to attack or use in defense, and the ability to fly must be a joke around the game god.

"Lord's Flag" and "Lord's Vault" are large versions of the flag of the person or area, the person or gold ring, the flag is the top compatible of the flag of the area, and the ring is a ring type item box.

Each dollhouse (Dollhouse) is probably similar to the mansion used by the vampires before.

The chest will be collected and confirmed for the last time, and the reward of the Ten Horsemen will be next.