Boundary Labyrinth and the Foreign Magician

Outside 444 Fortress Concept

A policy with Prince Hellfreet has also been set, where everyone relaxes and eats fruits, juices, sorbets and other items, and enjoys a seat for the celebration with cards and chess.

I had a sunny look on my face because it was comforting to have someone to talk to compared to when I was moving a lot on my own, even as Prince Hellfreet, or because I was less worried about being exposed to the circumstances I had.

"Should I send magic to this sphere?

and Prince Hellfleet, who took the beekeeping sphere in his hand, asks, and Apirasia snorts.

Say hello again to Prince Hellfreet because he didn't have much contact with Teal, Horn, Alcs or Apirasia. After an unusual handshake with Teal's flipper and Horn's nose, he heard about the Apirasian properties and gave them magic. Appilasia was also happy to receive magic from Prince Hellfleet.

"hehe, good for you"

Appilasia, voiced by Grace, was glad to hear more of the magical powers of all nature, he replied that way.

Prince Hellfreet said he wasn't very good at magic among his brothers and sisters, but he could still use his technique across multiple systems, such as being good at wind magic and even more suited to water and dark magic. It was a story about not having brothers and sisters who specialize in wind magic in such a way that they gained a lot of training.

"It's good to be good at wind magic and water systems. Because some magic is useful for working underwater. I'll show you how the system works, if you have to."

"Is that true!? Glad to hear that......!

He didn't even wish as Prince Hellfreet. Well, if you're going to live underwater, I think it would be a good magic trick for efficiency. After relaxing in such a conversation, the front seat was dissolved for the first time.

Once the policy is in place, the rest will just move. By Albert's wedding, we must first complete the floating fortress compartment and transfer the door of the demonic realm.

That's why I'm going back to the workshop, crossing Parteniara, Elena and Gabriella across the crystal plate monitor to explain the concept of the floating fortress as I work out.

"I think it would be a good idea to have one final entrance and exit in order to bring it into air combat without refusal, and to use space extensively to concentrate and deploy troops. Therefore, it is good to use pumice from the top of the fortress to make the structure accessible by passing through the vertical hole."

and will be described while showing a stereoscopic model. For example, there is a long vertical hole at the top of the pyramid, from which it feels like going to and from the outside.

Naturally, intruders from inside and out can't use pumice for travel, so they're going to move vertical holes by some means.

"Is this... an assault aim"

And Parteniara, who saw the structure, grinned.

I'm just used to leading troops to the boulders to fight. Concentrating troops on these large main roads means that both those attempting to get out and those attempting to break into the interior can be sanctioned with maximum force.

Besides, the Alks and the Tears specialize in aerial warfare, so it can be considered the most dominant field. Even if we can break through the vertical hole, we're still in air combat outside. Inside, it means a maze from there.

"Inside the fortress you will thoroughly target enemy wear with delayed combat, ambushes, traps, etc. Tiers manipulated it at the discretion of the scene, altered the structure of the aisle, allowed it to make a grand tour, set up an ambush from the hidden room, lured it in a trapped direction, and so on."

When we intercept Vallos and the others on the plains before, we ask the Tiers to do the same thing we did inside the fort.

"Are official visitors… able to travel through decent and safe passages without passing through such dangerous places?"

"It's useful to be able to change the structure."

Elena and Gabriella are also nodding as they were impressed to hear stories inside the fortress.

"Then, as for the trap… first of all, at the entrance and exit, it is difficult to come and go without disarming the trick, and it is easy to see that it is being set up. It's also a plan after talking to Sheila, but when there's a trap, you have to be vigilant from the start, you can give the warning meaning, and you can aim for definite wear and tear even if it's ignored, right? After that, we arranged some relatively less difficult traps, and we got used to them… placing multiple traps of our destiny."

"Mm. Repellent"

That's what Sheila puts on her chest.

Another trap is activated by disarming the trap. For example, you get used to the relatively simple trap that activates magic as a trigger, and when you sharpen your alertness and concentration, you suddenly change the trigger of multiple traps to mechanical to ensure that it fits into the trap of fate.

Or do you think it's a time-bound trap that makes it seem like there are no tricks at first sight and staying longer is triggered? It's a trap in the very place where you might be able to take a break.

Dimensions are that mixing such things with a slight change in frequency of appearance will not make you anticipate, and you will have to hit the simple trap, the structure like it, with a heightened vigilance all the time.

The exact extent to which the trap is set at intervals is made unpredictable by using random numbers tables to make them biased based on a certain amount of stuffing.

The proposal summarized here is generally recorded by Wiz, who is beginning to build it as a concrete structure.

"... I see. No, it's helpful. I thought about barriers to protection, but the defense through these tricks was still amateur, such as concubines."

Even so, it is a parteniara who laughs with pleasure.

"Now… I think we can say that the concept of the inside of the fortress has been roughly consolidated."

All you have to do is tell the labyrinth nucleus and make an actual compartment. The magic that fills the compartment will accumulate gradually in response to prayers to Parteniara, and the spell support will become even more robust.

That's why I'll also tell the Parteniaras about my plans for the future.

Albert and Ophelia's honeymoon, together with Prince Hellfreet.

When I told her what I had decided to do in the front seat, Elena put her hand around her chest and said with a serious look.

"That...... may I, too, accompany you to the Kingdom of Glowfonica? In one case in the Kingdom of Beshmerk, I was just asking for your help, so I was hoping I could help you with this one."

"That's - don't help me. In that case, is there a problem with the Demon World door relationship?

There are quite a few things you can do with a spell, and it would be helpful to have them accompany you. Elena seems to have received further spell instruction from Parteniara.

That's why I nod quietly when I turn my gaze to Parteniara for an opinion.

"After transferring the door of the demonic world, would it work in a good direction to accompany the Ningro Theodores? Because Arx is in training, there is a concubine at the gate. And if the concubine is active, I can detect an anomaly at the gate. It is also possible to manifest itself where Elena and Gabriella are located if necessary… it will be possible to deal with any folds quickly"

I see. Would it be a good idea if you accompanied us? Elena gives such a happy look to Parteniara's response, and Gabriella across the monitor smiles as well.

"Alcs can also be transferred directly to the appropriate compartment by allowing the main unit to be activated. You'd rather accompany them and learn things than stay."

"If that's the case, then why don't you accompany Calcedonnay and Citria to see all sorts of things,"

"What do you think of Steven?

'We don't mind if those two say they want to go. I want you to show me the wider world.'

When asked, Steven, who was nearby as Gabriella's escort, answered me in the form of a face on the monitor.

Then - you've decided to accompany Elena and the others to the Kingdom of Glowfonica.