Dream Life

Episode XI: The End of the Battle in

May 25th.

We were raided in Roguedale. The enemy was around ready, dropping a rock in the center of the line and splitting it, before hitting the archer on the avant-garde, causing him to stop his leg. On top of that, I have concentrated my strength on my father, who was in command in the center.

Speaking of which, being at the rear of the line, I couldn't figure out what was going on. The fall of more rocks caused panic between you and your horse, and the carriage in the rear, which should be irrelevant, blocked the narrow streets. As a result, I am unable to move and I am greatly delayed.

After making sure there were no further enemies in the rear, he went down the horse and tried to make his way to my father's rescue. But the pitch-black horse that put me on didn't try to put me down, and I started running straight to where my father was.

"Ma, wait," but the black horse doesn't fit that giant and jumps over the carriage lightly.

It was so light that it jumped over a handicap in the horseback riding competition that it was an unlikely move in my horseback riding skill.

The story changes, but frogma horses are very clever animals. So much so that they even say that if you like the rider, you will defend the rider by shielding your own body against any demands.

The black horse I ride is also smart, and I don't give any particular instructions, but I have to go where I want to go.

I guess this time he felt that I wanted to head under my father quickly, and he ran out.

If you jump over a three-mile carriage, you'll be about fifteen meters to your father. I thought it would be faster to get down and run if we got here, but right after that, the horse suddenly stopped.

I wondered what had happened, but the next moment, I felt a strong killer from the top of the cliff. When I looked up, there was a group of people standing with arrows on the cliff.

The sound of cutting through the air called Shh, about ten arrows pierced the ground in front of him. It was possible I wouldn't have noticed if I had run myself like that.

"Thank you," he says, but a second shot strikes. The black horse dodges it lightly with his lateral leg without me having to give him instructions.

(Aren't you more capable of dodging than me...)

For a moment, that's past my head, but I decided to leave the evasion to the horse and defeat the dangerous archer first.

"God of light (Lucidus), who commands all the light of the world. Consolidate the holy power of your family, the Spirit of Light, and give me the glowing arrow of your will. I will not give my life to you at that price. Pierce my enemies! Multiple" Multiple Guided "Light Arrows!"

The magic I used was the magic I used to punch into a bunch of snow wolves and wipe them out all at once. It's a light arrow mimicking a multi-warhead missile, the so-called Marv - MIRV: Multiple Independently - Targetable Reentry Vehicle.

A lump of bright white light strikes up over the sky with the completion of the chant.

In the meantime the arrows continue to be punched in, but can the black horse anticipate ballistics or avoid without difficulty the arrows being punched in from about thirty meters away, even though it is a narrow roadway?

A sphere of white light stopped about thirty meters above. At the next moment, each of the thirty arrows of light separated from it goes to an independent goal.

The good thing about this magic is that if you set a goal on a big mess, the arrow of light, the child missile, will pick a goal on its own.

There's a part of Marv that interprets his image in an enlarged way, but it's pretty nasty around there.

Multiple screams rose from the top of the cliff. I don't know if you could have disabled all the archers, but there are about ten arrows flying in at a time, so if you had shot three times thirty, you wouldn't have a problem.

I needed to head under my father a moment sooner than that. To keep him from being surrounded, my father waves his sword in a cramped space using cliffs and carriages, but he was surrounded by more than ten swordsmen.

John, the vigilante swordsman, has been knocked down while I rush, and Debbit, the vigilante who guards behind my father, is desperately sticking a spear out of my father's body.

We also see the hammers the Dwarves wield, which feels like a dense formation, and we can't seem to wrap magic around our swords.

Now it was time to go down from the horse and try to run over, but when the black horse shook his face blurry, he ran out with all his might as it was.

That's when I kind of figured out what the horse was thinking. I guess by intruding with this giant, I'll reduce the pressure on my father a little bit.

I decided to get on with the idea.

Consider the surprise effect and dare to mount a horseback assault silently.

Still, a warrior with the seemingly most dangerous shield was approaching his father and threw a sword at him thinking he wouldn't make it. Although I managed to hit him in the head, he hasn't been fatally injured just by blowing his helmet off. Still falling in shock, the threat to my father left for now.

Keep the horse running and stick it in the middle of a riot.

The ambush by horseback assault had a greater effect than I thought. Two bandits who were attacking my father hang on their hooves and lie down on the ground.

He wields his sword even more, rendering it as powerless as the two of us, kicking it away from my father.

From the front came Liddy and Sharon running.

The avant-garde side was not well seen, but the magic of Liddy and Sharon seemed to have been shot in, confirming Beatrice and Mel's rear as they burst into the woods.

Did Liddy decide that the bow is faster than magic, or he stands on an affordable rock and starts shooting arrows?

Sharon is alert to his surroundings and helpless without difficulty using the magic of Swallow Wing Blade (Swallow Cutter) on the enemies that have approached him.

A shield warrior who was in front of my father, but after standing up, I tried to turn to my father again. But he falls again under the surprise of a dwarf so bloodstained that he thinks he is fatally wounded and John, who should have been slashed down.

And that was the deciding factor. The enemy's movements were disrupted at once. He must have been a commander because he was a skilled warrior.

"Don't stab him! Target only those who resist!

Ordering that from the horse, he turned to his father and said, "I will look forward! I say," Drive the horse.

Liddy and Sharon also shouted "ask for the fathers," passing beside them.

The avant-garde side was badly damaged.

Luke, the squire's summariser, fell on his back with nearly ten arrows, and Mark, the archer, also received arrows on the back of his back and thighs, trying to hold a rock and lose his mind.

Furthermore Kevin, a squire swordsman, and Eddie, a vigilante, were also kneeling with arrows, and only two Dwarves stood. Of course, there were many arrows poking at the Dwarves, but he was alert with the hammer firmly in front of him with one hand.

Furthermore, the horses have been struck by arrows, and they are falling over and raising a painful hiss.

Beatrice and Mel went into the woods, but Dan stares into the woods to support him with a bow from outside the woods, or to chase his enemies trying to escape.

"The war situation!," he said.

"I think Mr. Beatrice and Mel pretty much cleaned it up. I may still have a hidden enemy, so I'm ambushing you here, but maybe it's not my turn."

Further, after the ambush, Liddy and Sharon magically attacked and powerless the archer once and for all.

Liddy used a good meteor shower, and Sharon recently developed with me an enhanced version of a swallow cutter called Swallow Rondo.

Swallow Dance (Swallow Rondo) is a magic that cleaves enemies as dozens of magical swallows fly in circles, each of which strikes enemies with the same autonomous control as a swallow cutter. The original magic was a tornado of blades (tornado slash), in the form of autonomous control planted on each of those blades.

The beauty of this magic is that tornado slashes can be effectively attacked even in hard-to-use woods.

"Soon the archer silenced..." I can say, "but soon I squeezed my expression,

"I'll scout the perimeter. It's not like there's anybody else hiding."

When Dan leaves reconnaissance to me, I head to the treatment of the fallen Lukes. In this situation, the black horse finally agreed to let me down.

I said to the horse, "Thanks for the help," and when I tapped my neck gently, I hissed a little blurry and walked forward.

(You owe this guy. I haven't even given it a name yet, but maybe it's time to give it to him. Even so, I can only think of the name Koku Oo...)

Running to the Lukes, who are falling over thinking about that. By then the Netherton liquor makers were crawling out of the shadows of the rocks, trying to help the falling squire.

Bertram, an Alliance official, tried to pull out the arrows on the Lukes, so we stop it.

"Keep the arrow! Pull it out when me or Liddy treats it. I want you to check the carriage for damage..."

When Bertram is given instructions, it takes to treat the most serious Luke.

He's like a hare, but he was weak but still breathing.

Quickly pull out the arrow that is piercing you. Some pierced deep and hard to pull out, but the knife is used to spread the wound and pull it out all at once.

Finish pulling out all the arrows and hang the healing magic.

The wound was healed by hanging the magic, but the consciousness does not return and the nearby artisans are made to see how it goes to treat Mark.

He was regaining consciousness and said, "I was shot from behind. I can't make a big deal of it, I regret it," he says, zeroing his tears, but I pull out the arrow as he says, "No, well done."

Exactly what I was to be chosen as a squire, and I endured it without ever leaking a scream.

When he finished hanging the healing magic, he fluttered but quickly rose and began to be vigilant.

"You can stay seated, keep your perimeter alert."

Follow my words, Mark, and sit back in the carriage. His clothes were dyed red because of the bleeding, and he wasn't supposed to be able to stand.

I finished treating Kevin and Eddie, plus the Dwarves. By then, Liddy was also back, telling me that he had finished treating the injured who were fighting in the center.

"They've all been treated. And this one's terrible."

"Oh, but the treatment is over here, too. All you have to do is treat the horse and stay alert until Beatrice and Mel get back."

"We'll do that, so go to Matt's. He wants to talk to you about what to do with the bandits."

Still Beatrice and Mel, and Dan, who went to scout, are not back, but they think that with Liddy and Sharon they will figure it out and hurry under their father. Craftsmen and their families were already out of the shadows of the rocks, and had begun to inspect carriages and so on.

My mother, Sophia, and Luna are also safe, and the three of them are fed water to those who have been injured or who are unable to move because of fatigue, even though they are forced to pull their faces with fear.

Dwarf was working fine, but drinking instead of water. This is the usual thing, but as always, I wonder when I got it.

My father had ordered the vigilantes to tie up the living bandits.

And when I looked at my face, I heard, "What's the damage?" Although we did not know the situation on the avant-garde side, we see it to be a fierce battle, and we seem to be worried about the extent of the casualties.

"We haven't seen Beatrice and Mel yet, but there are no dead people. The injured have also been treated."

My father exhales in relief at the report.

"I'm sorry, but when Dan gets back, I need confirmation on the cliff. I don't think the ambushes have survivors, but suddenly they're going to shoot me because I want to spare them."

My father's concerns are best. Even though you were powerless with my magic, it's not a magic that's so powerful in killing.

"Just in case, would you even shoot in the magic of paralysis?

"No, now you keep your magic warm. It's not like the enemy's gone yet."

Talking about that, Beatrice and Mel came back. Dan also runs from behind.

"The enemy in the woods has been swept away"

My father said, "Thank you for your hard work" on Beatrice's report,

"How loose?" I heard.

"There were about thirty of them all. There were a lot of archers, and it was handy with the magic of Lydia and Sharon, so I almost just had to stab the stop."

Mel reports with a laugh like that, but they both suffered a lot of small scratches. Many of them seemed to have plundered the gap in their armor with arrow wounds.

Dan from behind reports to my father.

"There is no enemy figure in the forest ahead. There was no trace of the thief escaping. I was just wondering."

"What?" my father asked,

"I couldn't see it, but I felt like I heard a horseshoe. Maybe he had a spectator and he ran away."

"Right. But I can't do anything right now... but I need you to look over the cliff with Zach."

My father seemed to have thought about the enemies he had fled, but now he gave up that he couldn't handle them and switched his head to those who would end the rest of them.

Dan says, "Got it," he says, "Okay, I'll go first," and starts climbing the cliff.

We fought ahead of the fierce battle, and we did more reconnaissance of the woods, but it still seems we can afford it.

I'll follow Dan, too, up the cliff.

When I start going up, I realize that there are easy walking routes.

The rock was shredded and staircase shaped. As far as color goes, it looks like the Raiders made it out of something that was recently shredded.

Up on the cliff, many men had fallen. On the count of eleven, three of them were dead. Apparently there were many unlucky people who hit the steeple.

Some of them were distinctly different from the raiders. The feeling I saw was a merchant-style man about thirty years old, restrained in rope.

Because he was in custody, he was not considered a threat and did not appear to be a target. I didn't hit the magic, but I wasn't conscious.

"There doesn't seem to be anywhere else," Dan has reported, wary of his surroundings.

"Keep an eye on me," he ordered Dan, and I'll report to my father from the top of the cliff.

"Eight survivors! Three dead! No enemies! There is one merchant-style man! Bring your squire or someone from the vigilante over for backup!

My father returned an answer to my understanding, and soon Charlie from the vigilante came up.

"Tie the living guy with the rope there. I will retrieve the dead man's orb and the Demon Crystal."

Dan and Charlie tie it up with the rope the Raiders used to get off.

After tying it up, minimal treatment is given and lowered off the rock. In the meantime, the craftsmen show up and disarm the dead raiders.

Were you lurking on the rock for a few days, there were traces of incineration, food, spare equipment, etc. In addition, there were several unwrought leather bags containing coins, containing more than 100 pieces of gold coins. Throw it into the storage magic (inventory), but it was uncomfortable.

(Too much gear for a bandit, and it was under control. I don't even keep booze for a rogue...... there is an organization attacking the Lockhart family...... but what are the benefits? It doesn't seem like there's anything more beneficial about turning your blacksmith guild on your enemies than us... well, interrogating survivors would tell...)

I intend to hand it over to the imperial policing department for survival. For this reason, the truth should be revealed, as interrogations are carried out using a collar of slaves.

Give my father a report of what he found on the rock.

By then, the treatment of the bodies of the raiders had also been completed. Even so, I removed the Demon Crystal Stone after removing my gear and just left it in the back of the woods. Undead can be prevented if the demonic crystal stone is removed, but since it feeds on demons, it is not a very good way to handle it by nature.

But the day is already leaning heavily and we don't have time to process it. That's why I had to choose the shortest method.