"The southwest border of Theodoram?

Create a new dungeon as a base of activity for the undead forces. As a candidate, the bandits' aside became promising, and I was somewhat exploring among the Adventurer Alliance and the merchants… A communication came in from Hank of Vinstadt that the property was found to fit the desired conditions.

"That was faster than I thought, wasn't it? Weren't you dressed as a pedestrian to look for?

"That's... the location of the cave itself, which is Ajito, he also grasped on the Alliance side,"

"Oh... is that why the crusade is so difficult?

Though it was a crow that thought it might be a place like a beam mountain berth that appeared in "water", it was a diagram.

"No... I hear he's been away a lot..."

'... what? What the hell?

In the southwestern part of Theodoram, there is a narrow intermediate road that leads out of neighbouring Voldaban, and from time to time merchants come carrying loads. However, because the frequency is low when I say it to my body...

"... in short, it doesn't taste good enough for a bandit to reside?

'Huh. They're using it as a temporary base if you're going to attack a caravan that's going to be gold. And then there's the place where the translators hide themselves temporarily.'

'Hmm... what about as a candidate for the dungeon?

'I was wondering if that was a problem. Anyway, it's where it was originally a dungeon.

"What? What's going on?

Where Hank explained to Crowe, which deepens the degree of perplexity...

"... the bandits have settled in the crusaded dungeon..."

"Since the clergy paid for the evil of the sacrament and the dungeon, the danger of dungeoning it again - at least for the moment - is gone. For once, the lord seemed to have sealed off the entrance... '

"If you don't show up in due course even when you're not a resident, that kind of blockade will be broken soon?

'As you can guess, the blockade seems to have become famously innocent early. The dungeon itself was crusaded, but the adventurers seemed to be using it for camp locations because the monsters would come together to see if the magic vegetables were easy to gather. Eventually when the monster is hunted down or comes in less...'

"The adventurers disappeared and the ruined doors turned into Negishi... is that what this is about?

"Yes."

From what I've heard, even if it's subtle as a bandit's root castle, there seems to be no problem setting up a dungeon. Moreover, if it is recognized as the site of a crusaded dungeon and is now the root castle of a bandit, it is possible to hide the resurrection as a dungeon. It certainly seemed like a good property.

'Hmm... you should actually go to the site and check this out. I don't know the proper place as a dungeon, so I'm going to have to ask Ness to come and do some field work with Dabbal, the current Dungeon Master, and you (Hank), the Adventurer Representative on the Crusade side, and Peter, the Military Representative.

The location is near the border between Theodoram and Voldaban, and from Theodoram, the southwest side of the national territory, so the question arose as to how to get there. If Crowe was alone, it was also conceived that he would fly from Shrek's "abandoned pit," and in fact Crowe was first thinking of doing so, which was opposed by all.

At the end of the whole discussion, calling Ansheen to the outskirts of Shrek and flying away from the sky makes the story haunting. "Unsheen, the ghost dungeon, has a high stealth performance, and it is a decision that if seen, it will be treated like a ghost ship.

For the first time in my life, I flew in the sky aboard a ghost ship - I don't think most people have experienced it - although the sheepishness of all was unusual.

"Well... is this the place?"

Disembarking from an invisible ship (unseen) that completely erased its appearance and signs, Crowe looked around the rocky mountain that there was an aside of the bandits - the site of the former dungeon. It's not that there are no trees for what I call rocky mountains, they're usually covered in forests. However, compared to the Silva Forest, for example, the trees are small.

'... this is near Theodoram's border, isn't it?

'Yes, though it will be outside the border they claim'

"The" Eagle "regiment in Gregorum invaded Illustria for firewood cravings, right? Why is this forest still untouched?

Timber is at the head of what cannot be self-sufficient within Theodoram and relies on imports. If you have a teodrum that lacks daily fuel or building materials, if there is a forest nearby, you should cut it out without discussing it with others. Well, what do you mean, take that forest off your territory and draw the border? It was a suspicious crow, but there was a former Theodoram nobleman and general, and a situational peter explained it to me.