I asked the antics a few more questions.

According to that...

Antics say they're nationals of the Hermes Trade Union.

"Hermes Trade Union" should have been... the home of Johnny, the bard's sister brother Gabby and Antonio, who were indeed "Necromancers".

Gabby and the others had heard a little about it, but 'Hermes Trade Union' seems to be a coalition state that merchants have come together to make.

The king does not exist and seems to be a rare country in this world where the chairman of a council assembly acts as head of state.

From what I've heard in more detail from antics players, it can't be described as a livable country for a people whose large chambers of commerce have power and do not belong to a small chamber of commerce or chamber of commerce.

It seems that instead of nobility, the Chamber of Commerce has status and power.

The chairman, who is the head of state, is said to be the representative of a chamber of commerce that is virtually large and powerful.

Even when it comes to a council country, it doesn't seem to be so democratic.

It's just that, still, there may be a freer breeze than in a country ruled by ordinary royalty or nobility.

A clan of antics players run a chamber of commerce called the 'Sinnitine Chamber of Commerce', but they don't even have the right to participate in a coalition council in a small chamber of commerce.

A federated parliament is like a parliament at the top, probably like a parliament.

Originally the 'Sinnitine Kingdom' seemed more east, but it is thought that the country might have perished and moved to land with what is now the 'Hermes Trade Union'.

They don't have a record, and they don't know the exact location where the 'Sinnitine Kingdom' was.

It is not clear how long our ancestors have lived in a place called the Hermes Trade Union.

Apparently, a clan of antics manage to earn a living by trading at sea on ships.

They say that even if the maritime trade chooses a safe route, it is suddenly a lost sea demon that kills them or is a risky business.

If it works out, they'll make a lot of money.

Sounds exactly like a high-risk, high-return business.

A few months ago, a clan of antics were attacked by sea demons who suddenly appeared during their voyage, losing two of their three ships and being pushed economically.

I lost two large ships and all loads, but fortunately the crew was safe, apparently.

The crew said miraculously there were no dead because they were all working out in a clan of antics players.

They just didn't have the funds to buy a new ship, and they managed to keep trading at sea on the remaining ships.

In the meantime, when he arrived at the city of Uburn, a harbour town facing the sea of the Duke of Seyburn, he heard about this "Martial Arts Congress for the Registration of Joint Special Martial Officials of the Trinity," and immediately decided to participate.

Had he been able to serve in the Duke of Seyburn's territory, he would have also thought of stopping the maritime trade and moving in with the clan.

The next main antics player also wanted to win this tournament to get rid of the family's predicament.

By the way, if you win this tournament, you also get a prize.

The winning prize for the regular "Martial Arts Congress for the Registration of Martial Officials", which is held every two years, is three million goalies, and this special tournament is three million goalies of the same amount.

The three million gol is about the same as the three million yen in the world I was in, so I also feel pretty low as a winning prize... it's originally a tournament to enroll in martial arts officers, and this could be it.

Besides, it's a victory in one realm, and it doesn't feel like a world champion.

Most importantly, three million golls seemed less than I felt, but from the ordinary people of this world, it's quite a lot of money, and it seems like a prize money grab.

Three million is a lot of money, because the monthly salary you get for a normal job is roughly between 100,000 and 200,000 goalies.

Antic players were really going to migrate because of the possibility that they could suddenly serve in the regular army if they could win, and the winning prize money.

In the 'Hermes Trade Union', the big chamber of commerce holds vested interests even though it is called a free air state, and the small chamber of commerce is a difficult situation to grow significantly no matter how hard it tries.

Most chambers of commerce say that maintaining the status quo is in the sense of blockage at last.

I guess the young antics wanted to put it to the potential of a new world.

If he wins and serves on favourable terms, he can secure some money, so he thought of calling a clan to start a new business in the Duke of Seyburn on foothold.

It seems that the neighboring group of small nations also knows that the Duke of Seyburn is a rich territory and that it is habitable.

Yet he couldn't break through the qualifying round and seemed to be crying.

I didn't dare ask why I was crying as I stood up......

Well, I have experience too, but when I lose a game... my impudence, my apologies to those who supported me and... a lot of feelings make me pretty depressed, don't you think?

Perhaps you'd rather keep your arms up while you cry than be more depressed and beaten.

It feels like I can get back on my feet quickly.

They say the clan they trade with at sea is staying in the 'city of Uburn', going through the process of buying and selling with the Chamber of Commerce where they have a deal, and then waiting for the antics to come home as they stall out and earn their day money.

Antic players seem to have come all the way to 'Coliseum Village' by themselves.

Unfortunately, I'm defeated, and when I think of the mood of an antic player who can't take home a happy report... I'm getting a little hung up too.

So I decided to give the antics a helping boat.

As far as I've heard so far, he really seems to want to leave the country and emigrate, and I've figured out the circumstances in which the antics have to do business as well as serve in order to feed the entire clan.

"Allow me to introduce myself once again, but my name is Sir Emeritus Grim-Sin Oberon, Minister of the Pigseed Border House. We also have a meeting of the General Chamber of Commerce called 'Fairy Chamber of Commerce'. I hope so, but could you let me invest in your clan's 'Sinnitine Chamber of Commerce'?

While I cut it out, I made a suggestion to the antics player.