Game development giant

Chapter 105 "Plants vs. Zombies" Test

Li Yuanhang returned to Minyang and checked the preparatory work for "The Legend of the Condor Heroes". The progress went well, and Wang Tongxu couldn't see any moths.

Then Li Yuanhang went to other studios as usual.

Qinglong Studio has nothing to say, there are three mobile games profit support, it can be said to live very well.

The production of Beng Beng Beng has now officially started. Li Yuanhang took a look at the original paintings of the characters and scenes, and they basically met expectations.

Because of the concept draft of Li Yuanhang, the painting of the Valkyrie is not much different from the previous version.

The sister Bei, whom Li Yuanhang specially joined, also has the essence of the original version of the previous life. The iconic long legs are very eye-catching, but some cartoon treatments have been done in the bouncing, and the sexy is pure and enough to hollow out The fat houses have their wallets.

Yang Yuanhe pulled Li Yuanhang and cried that the research and development cost of Beng Beng Beng was too high, not to mention other things, but the original painting, modeling and texture of each Valkyrie would cost hundreds of thousands.

Why is it so expensive?

Because each Valkyrie has more than 100,000 modeling faces, which is more than many end games, each model takes more than a month to complete, plus the cost of textures, it’s only strange that it can be cheaper.

Every Valkyrie has a lot of actions that need motion capture. This part needs to be done by a professional motion capture studio, which is expensive.

In addition to these, every Valkyrie also needs voice actors to dub, which is also a big expense.

Since Qinglong Studio started to research and develop Bombobeng, every month's profit has been turned over to Shinhwa Network. The rest of the money has basically been invested in the bottomless pit of Bombobeng, so Yang Yuanhe found Li Yuanhang crying.

Li Yuanhang thought for a while, and transferred 10 million to Qinglong Studio. The profits that should be turned in still have to be turned in. If the money is not enough, I will ask him to apply.

In addition, he also used the application in "Game Development Giant" to create the modeling and textures of several Valkyrie. The cost is the same as that of outsourcing, and the money is put in an unregistered bank card abroad.

This can effectively reduce the chance of exposure of "Game Development Giant".

………

There is nothing to say about Wang Kai's Suzaku studio. The follow-up development of "Parent Simulator" has not been completed until now, and will be responsible for version changes. Next year, we will have to be busy in the first half of the year.

Li Yuanhang also handed over the task of the mobile game version of "Minecraft" to Wang Kai. In order to ensure a two-line battle, Zhuque Studio applied to Li Yuanhang for the proposal of adding 20 employees. Li Yuanhang did not even think about it. agreed.

Li Yuanhang came to Xuanwu Studio again. When he first came in, he saw Zhang Yunhai discussing something with the studio staff. When he saw Li Yuanhang coming, he greeted him: "BOSS, why are you here?"

Li Yuanhang nodded: "I'll just come over and take a look. What were you discussing just now?"

Zhang Yunhai said: "Plants vs. Zombies have completed three levels. I think it is almost ready to be tested. Just now, I and Lao Wu were discussing the issue of testing."

Wu Haibo, the chief strategist of Xuanwu Studio, who is also the Lao Wu in Zhang Yunhai’s mouth, said: "Just now, Lao Zhang and I were talking about which company to outsource testing."

Li Yuanhang remembered that Shinhwa Network did not have a professional testing team. In the past, it was either outsourced or the R&D team tested on a small scale.

It seems that with the continuous expansion of Shinhwa Network, it is indeed necessary to form a professional testing team.

In the past life, the potato factory was famous for "buy bugs and get games". In order to maximize profits, almost all of the game testing is handed over to outsourcing, and the labor price is also very low. The outsourcing side is just a fool. It's over, so the bugs in the game are endless.

Li Yuanhang is not short on money now, and it is just necessary to set up his own test team. He thought about it and said: "For this test, we should find a reliable test team. The money will rise by 10% according to the market price. Be sure to let them do their best to complete the test tasks. I will form a test team by myself in a few days, and I will leave the test tasks to them in the future."

Zhang Yunhai and Wu Haibo said with joy: "It would be great to have your own testing team!"

Li Yuanhang waved his hand: "Show me how you made "Plants vs. Zombies."

Zhang Yunhai led Li Yuanhang to an open computer and opened the beta version of "Plants vs. Zombies" in a simulated environment.

After entering the game interface, Li Yuanhang felt that this game was somewhat different from the original version of the previous life.

In the planning case for Zhang Yunhai, Li Yuanhang only wrote out the core gameplay of "Plants vs. Zombies" and some classic maps. The maps from the first back garden to the cemetery and pond at night were written.

In addition to these contents, there are only pea shooter, nut wall, potato bomb and some cute zombie concept drafts in the whole plan. The rest is basically left to Zhang Yunhai's team.

Because Li Yuanhang discovered that copying all of these classic masterpieces from the previous life may not be able to achieve good results. On the contrary, he only provides a rough idea. All the rest is free to play, but it will sell better.

The reason is that although the two worlds are highly similar, there are still big differences in some details, and it is very likely that they will not get the player's resonance.

Let the studio employees play freely, just like when foreign products are put on the shelves in China, they first undergo a wave of in-depth customization. The core is still that core, but on the surface it looks almost indistinguishable from domestic products.

"Plants vs. Zombies" has carried out this kind of local customization. For example, there are local Chinese zombies in the zombies. According to the progress of the level, the Chinese zombies will also unlock the white zombie, the green zombie, the hair zombie and the flying zombie. Different abilities.

In some levels, there are scenes where foreign zombies and Chinese zombies jointly attack, which is a great spectacle.

Of course, the names of these zombies in the game look scary, but in fact they are all very cute. They are not scary at all, but give people an interesting look.

There are only three levels in this version, and Li Yuanhang will pass the levels in a short while, and he is still very satisfied with the quality of the game.

The game's level design and tower defense elements are all in place. A full score of ten can give seven points, and it can reach eight points after polishing it. It is very good in many tower defense mobile games.

Wu Haibo saw Li Yuanhang pass the game. The expression on his face told him that the BOSS was in a good mood. He suggested at this time: "BOSS, I want to make an online mode in "Plants vs. Zombies". Players can not only see friends flowers How much time has been spent to clear the levels, we can also do some double levels separately, so that players and friends can resist the attack of zombies together."

Li Yuanhang said without thinking about it: "Yes, you can discuss these functions with Brother Hai."