Golden Experience

Episode 56: The Living Soldiers

Let's start with the example metal and the knight's resentment in the living room. Build what?

Armor, I already made a lot of swords, so now it's bones. A very blasphemous image, but always with sacrifices for technological developments. Rae is not afraid of such criticism.

If you think calmly, you seem to have more resentment than armor or swords. Now it is likely that an undead will be born, but assuming it is, it will be the discovery of a new fact that an undead can be created with alchemy.

Rare's sensation was that it was a range of fine undead, such as living mails, but it didn't seem to be systematically undead. Apparently, the classification is like the middle between Homunculus and Golem.

"So shall we do it?" The Philosopher's Egg ""

Allow the emergent crystal egg to swallow the metal mass and the remains of the knight. Keep the metal lumps excited and punched in more. When I was mass-producing Kenzaki, I realized that if there were too many materials to put in, the excess would be left without consumption. They seem to take a little more than they should, but it doesn't look like they'll just use it if they put it in. By the way, if it's less, it fails and the ingredients remain intact but the eggs crack. Loss of MP usage.

Because the remains cannot be calculated to be obtained again, they are kept in one bone, which seems to be a rib, in order to reduce consumption at all.

If I went on to activate 'Athanol', the eggs would have a rainbow marble pattern without any problems. That means some kind of demon is created.

"All right, 'Great Business' activated."

Speaking of which, I think he said something in the official announcement about being able to rename his voice key skills. Should I try changing it to something cool?

For now, I don't feel the need to rename the skills of such production systems, but it is tactically worthwhile to rename the magic names activated during combat. Even if there are enemies at close range, we may be able to prevent magic from being inferred from this activation key.

While I was thinking, the egg light subsided.

Inside the egg stands a skeleton of the same colour as the armor, dressed in black armor.

"Skeleton night...... or something like that?

black for it. When it comes to bones, it is a white image, so I have a subtle discomfort that is difficult to describe.

Sprinkle the 'servant' quickly on the skeleton that came out cracking the egg. This task is also something I'm used to, and I know that apparently the demons I produced myself won't resist the 'servants' in the first place. I guess that's the part where Sugar is able to give birth to ants and order them right away.

"What's the name of the race... Adaman... Knight?

Seems twisted, but unexpectedly, I found out the name of this metal. It seemed like Magical Metal Rep # 1, Adamantite or something like that. It's unclear if it's Adamantite or Adamantium or another name, but it's Adaman anyway. Most games are famous for their stiffness. Indeed, both Mr. Armorsaka and the Kenzakis were very stiff.

But I guess that means that this Adamannite is also made of Adamannite. Is that why you wear the same color as armor? Like Living Mail, it's still like a demon close to Homncrus and Golem, not undead.

In terms of overall weight, it would be almost as good as all the material I put in, but I could produce even one remains, which means this Adamannite can be produced in mass.

It's hard to get the remains of a knight's resentment again, but just for a minute now will create an Adaman Knights on a scale that exceeds the original truncated Knights.

This is a powerful force. The metal you're composing is the same as Mr. Armoured Slope, and it's pretty much the same status. STR and VIT are slightly lower compared to Mr. Akasaka, but INT is higher instead. It can be called a balance closer to human beings. It's only close to balance, and it's already a few times stronger than the humans there.

Rae received an MP potion from a heavy soldier ant and decided to produce even Adamannite while drinking it.

After repeating the same thing until the remains of the knights are gone, I have found out.

Adamannite is born if bones involving the torso, such as ribs, are used.

Adamance scouts are born if bones involving legs, such as femurs, are used.

Adaman-mage is born if bones involving the arm, such as the brachial bone, are used.

And if you use the skull, an Adaman leader is born.

A very small bone, such as a finger bone, seems to be lacking as a material, and skills fail. I need to put multiple bones in those cases, but when the legs and arms and other areas mixed in at this time, Adamannite was born, even if I didn't use the bones in my torso.

That is why Adamannite has the highest number. Adaman Scouts and Adaman Mages are pretty good for sorting hard, but Adaman leaders are pretty small because there's nothing they can do about it.

However, Adaman leaders are as strong as Diaz, who has just been subordinated. If you add combat experience, etc., you can't beat Diaz even if it was the same strength, but it doesn't change either way for dealing with players. It's one quick kick.

But at the end of the day, when all the parts I didn't know where the bone was, and so on, Adamann chunks were getting smaller, so I decided to use a larger number of metals.

And "Car Knight" was born. I didn't know what you were talking about for a moment, but could this be a carbyte - or super hard alloy? It's not magical at all, and what does an alloy already mean when you use a metal mass made of a single ore?

And a fair amount is produced, but what the hell kind of formation is this forest underground? I've never heard of a formation with a mixture of coal and rare metal layers, but is it magical in that part?

In any case, this car night is also comparable to Adamannite in the sense of hardness. But numerically, VIT is low, so it's probably easily chipped, or brittle.

But STR is about the same as Adamannite, so it seems very aggressive even if it weighs in. And for that matter, the AGI is slightly lower.

I also created this with the momentum of using all the rest of the remains, so there are quite a few. So much so that it turned out to be more than Adamannite. It's brittle and easy to chip, but that's also a story compared to Adamannite, and even if cut with an iron sword, your hand ends up numb, and the sword crushes the blade. If you just attack with a mace or something, it will take a lot of damage depending on where you hit it, so I can say it's vulnerable to blows.

It seems to be strong for super hard or heat, and the semi-productive 'fire magic' doesn't work. "Water magic" doesn't work either, but it takes a lot of damage when "fire magic" and "ice magic" are used alternately, for example. Nor does it seem to be particularly resistant to 'Thunder Magic', which is normally damaged. It's probably simply because it's hard, but 'earth magic' hardly works, and 'wind magic' doesn't work because it's heavy.

If you find it to be a metal demon, you will attack it precisely with 'thunder magic', but do any players think this is metal at first sight? I wonder if you will fight at the center of 'fire magic' thinking it's usually undead or something. As vulnerable to blows as Skeleton is, I'd say a warrior who's good at blowing is not good, but that's also about compatibility. I don't even think that's what happens to players at the level where compatibility becomes important.

But if you don't try, you don't know, and like at the time of the event, you need a performance test. Even if the Adamann series passes the performance test as an inexpensive version of Mr. Armorsaka, I'd like to see Car Knight fight.

So Rae decided to put one Car Night on a group of players.

Well, I mean, I just wanted to play with some awesome toys.