Golden Experience

Episode 79: Daywalker

"Better than that. How would you like it?"

Carmine and others are reluctant to react hypersensitively to deacons, but Azarea is often calm even as she reacts. I don't know what Magenta thinks, but at least he imitates the other two when he sleeps unfaithfully in Blanc's room.

"Um, it's morning. I don't know. I don't know if I can perform the same as I did earlier..."

"Why don't we use the experience gained from the extermination of the city earlier to strengthen your husband? If we can get resistance to sunlight here, countermeasures, etc., it doesn't matter to the city to that extent."

"I see, nice magenta. Hire it!

Blanc had the Spartois monitor the city remotely and look at his skills acquisition screen.

I don't know exactly what resistance to sunlight means, so for now, I'll put that behind me and start by looking for skills that are likely to lead to improved performance of my distribution in the sun.

Whichever way Bran fights, it's enough to shoot magic from afar, and it should be easier to strategize with the Spurtoys challenging melee.

"When you do, it works extensively, is that what you call a buff? I wonder if so."

"How about more skills such as' Blood Sucking Magic '?' Mist 'was quite useful"

"Uh. It's extensive, and you had a bonus for that heck of an undead. Well, we only have the undead, and that might be nice."

Following the tree and looking at it, the skills that are likely to be acquired now are "Devil's Fog" and "Misty Scattering".

"Demon Fog" is an addition to the effects of "Fog" that you generate, and also increases the power of the Attack Magic that you use. This is the attack magic version of "Fog of Death".

"Fogging" is a skill that allows you to turn your body into fog only once a day. Cool time is counted when used and cannot be reused until 24 hours have elapsed in the game. During activation, your own flesh will be in a state of complete fog and will not take any physical damage.

However, in this state, there are also disadvantages such as significantly increased damage against fire and lightning attacks, and the inability to resist movement inhibition due to wind system skills.

The effect will take effect until it is lifted, but since the skill with attack determination cannot be used in foggy conditions and physical attacks cannot be carried out, it is necessary to determine whether the battlefield should be continued.

"Feel super good if you think of it as an emergency avoidance against physical attacks? If the attack was a caminaris-rush array then I'd die instantly."

Regarding "Demon Fog," it can also be described as a very useful skill for Bran, the magical attack subject. Acquire these two skills.

"Hmm. The next one's not coming out..."

"Some may be useful in other skills, and others may be opened up by acquiring other skills."

"I see... oh, 'dark magic' is increasing!

Blanc was immersed in earning experience and strengthening his family these days, so he didn't have much of a peek at the skills acquisition screen. I don't know since when it was unlocked for that reason.

"What was the key, huh? Well, no. Maybe it's light resistant or something."

Each magic skill has its own ability to gain a different attribute of Resistance.

For example, in "Fire Magic," "Ice Resistance."

In "Earth Magic", "Lightning Resistance" is.

In "Water Magic," "Fire Resistance."

In "Ice Magic", "Ground Resistance" is.

In Thunder Magic, Wind Resistance.

In Wind Magic, Water Resistance appears in the tree.

Having just opened about four skills in "Dark Magic," Blanc gained the "Light Resistance" of the memorial.

"Something a lot of supportive effect, huh?" The Book of Darkness "or the dimming of the surroundings, what is the skill for..."

"If you use it in the middle of the day, you're going to be able to soothe the sunlight."

"Uh, I see. And if you use it in conjunction with" fog "or something, you might be able to create a favorable field at any time."

Now we can say that we are ready to engage in combat during the day.

The morning sun plunges in from the far horizon, with a refreshing breeze enveloping the area.

However, there is no damage to the bran that has gained 'light resistance'. There is a feeling that the force is difficult to get into, but I wonder if there is anything I can do about this at the moment.

When you look at the Spartois, they don't look damaged by sunlight, even though they don't have 'light resistance'.

If you consider that the height of the lattice has made you able to withstand the disadvantages, it may also be possible for brans to gain complete resistance to sunlight if they also do more of their own enhancement.

"I wonder if you've come any closer to what the Count said about Damonger."

"You're a day walker. It's about vampires who can walk even in the middle of the day."

"It's a damonger, like daytime madness trying to preach because you like daytime too much? Aren't you too fond of lunch because you got a little light tolerance?

"Is it a hundred times more cute than hateful? I've heard it the other way around."

"Thanks for stopping working together to make it flow and scratch in! Just make a little mistake!

Anyway, it can be said that this has created the option of acting even during the day.

But it doesn't make any difference that all of my buddies perform less than they do at night.

"Well, for now, yes. I was able to destroy Spartois just now, but it's daylight and I'm on guard, and I don't think we can do the same here."

The people of the city are asking this side with vigilance, but because of the distance, it doesn't look like they're still trying to take any specific action. But now I'm just waiting for the sun to rise, and it's also possible that I'm going to follow this weakness and come out on offense when the sun rises.

Whatever it is, it's unlikely that you'll wait like that until nightfall.

"Okay, let's get a little closer and quickly activate the" Book of Darkness "and" Mist of Demons "earlier and magically shoot them in! If the front breaks down, we'll storm the Spartois!

"You need to be careful not to get hurt when approaching, but as things stand, I thought it might be a good hand."

"As far as I can see, there's no such thing as a long-range attack."

"If magic seems to fly, don't worry, we can aim for offsetting. I don't see any soldiers with bows and arrows."

If you don't have bows and arrows, maybe the people of that city don't hunt or anything. Though there will be only about coyotes and rats around the most, and maybe not much benefit from hunting.

When that happens, is food the main fish that can be harvested from the river? I can see other agricultural lands, like wheat fields, and palm-like trees lined up.

"Well, I don't care because we all don't need food or anything. Even if they rebuild later or something, it's like they're going to waste our hard work and we're going to burn all the palm-looking and wheat fields!

"That's probably nut palms and barley."

"You don't know me very well, Magenta!

"In the library of the Count's Castle. It's similar to the picture, but I'm pretty sure it's based on the climate and fertility around here."

"That's right, Magenta. Master, then let's say that farmland is a lifeline for that city. Then let the magic burn down that farmland, and the humans will eat bubbles and try to extinguish the fire?

"That's Carmine, who loves to talk about things! So let's go!

"No, it doesn't mean that I particularly like to say things... It's simply a rational decision."

"Then let's get closer to the city while we subtly stop by the farmland side so they don't notice. If I put the farmland within range, uh, would you like it around 'Hellflame'?

Even as the Blancs approach, they don't see any noticeable movement in the city's defense forces. The Spartois are sending them straight to the city, but the four Blancs insignificantly travel to the farmland side in a line.

A little closer, I saw a soldier in the front row wary of this one move unsettled.