Golden Experience

Episode 161: First Perks

The next day, he left it to Queen Bespide, ready for Ali, and Sugar called him back to the king's capital.

Neither is Mr. Armorsaka. The throne is too wide for Rare alone to sit without Mr. Armorsaka.

"All we have to do is wait for guests to come to King's Landing. Rebe and Torre won't come anyway."

The Rebe Forest and the Tree Forest are on the list as destinations, so anyone can come as soon as they want.

However, there is no city around, so I can't go home if I come.

Even if you walk along the streets, it's also a dungeon to get there. In other words, it is the Lacoline forest.

Not only the difficulty 5, but also such poor access is probably one of the reasons why no one comes.

"If I can earn anything else, I don't mind if no one else comes to Rebe or Torre now.

Rather, as a result of the difficulty adjustment, I'd appreciate it in the sense that there's a place where you can keep all the flashing power together. "

Specifically, Adamans and Mega Cyrus.

I don't mind leaving Adamans in the King's Capital if it's not so much, but if I gather them all together in the King's Capital, it's beyond the realm of 4.

For this reason, carnites are now arranged with former Wang du people under Siege as miscellaneous fish.

Car Night is meant to be a bonus to players. Much stronger than just an undead, but if you knock it down instead, it's unclear if it's a tungsten carbide - but it turns into a metal mass anyway.

It's unfortunate that I can't commercially do much, but whoever wants to try 4 will soon be able to defeat them.

About Mega Cyrus is out of the question already.

Instead of looking like a lizard, he looks like a snake dragonfly, and his body is worthless. And covered in shiny armor.

Even more problematic is its size. Perhaps even Mr. Armorsaka can fly on his back.

They can't exist anywhere other than the 5 area.

"I wonder if there's an area somewhere where that's native. I don't want to go."

When you put more than a certain amount of Adamans in it, it's confirmed that it will go up to 5.

But if it's rare, you can't lose where the Adamans have all become opponents.

This means that even if it is 5, there is a difference in its difficulty. The hypothesis that the maximum difficulty value written by someone in the SNS is 5 is probably correct.

"More than that, I think it's about time you came, haven't you?

[ 5] Old Hills King Dungeon Individual Thread

1: Alonson

Let it stand for once.

Because there is more writing, including speculation and speculation.

I will be in the way with the general thread, so I will ask you to do it later.

Below Other Thread Links

> Dungeon General Thread

> [Old Hills] Dungeon Strategy Report Thread [More]

251: Orinki...

So, Mr. Wayne and the others aren't coming?

252: Spicy Pollack Roe List

Even the 3 Erntals have been wiped out, and it's still too early for us.

253: Mr. Unnamed Elf.

Maybe us too.

This one is 3 Trained in the Lacoline Forest.

If I go to King's Landing, I'll be able to deal with whatever comes out of here.

254: Country Pop

Is Lacorine a place with variable difficulty?

Measuring the strength of the player changes the strength of the enemy? That's good.

If they say how many fights they want to play a retro game, they'll all die hunting all the junk fish and earning experience.

255: sturdy and resistant to peeling.

Lacoline next to King's Landing.

Then I don't have to stand at all in King's Landing to go there.

All right, I'll join you.

> > 240

It's sturdy and resistant to peeling, and it's a masochist!

256: Zo Ash juice.

> > 255

Sturdy and hard to peel off Joined accepted

Twenty-six now.

It's time to tighten it up for now, okay?

257: Kura ash juice.

Sounds like you're not here anymore.

Then I'll tighten it.

This is the first dungeon, and the knee of disaster, and I don't know what will happen.

Attack, if you fail, let's go in the wrong direction.

Looks like disaster isn't here right now, but if you come back on the way back, it's a failure, so let's give it up.

258: sturdy and hard to peel off

Say it, we're knocking down once and we can afford it. (

259: Rinki.

> > 258

Well then, what the hell was that 255 precautionary line saying...?

260: Zo Ash juice.

The meeting time was...

"Your Majesty, apparently you're here"

"Whoa, well."

Return your gaze to you, Ominus, who is waiting over the sky.

"One, two,... 26. If it's a meeting at SNS, it means that only the participants are here."

I was thinking about the possibility of visitors to the Mustang Mountain, etc., but I don't see any such visitors.

If you come, you'll have no choice but to go back to Lacoline, and you should think about it.

And where I went to Lacorine, there's no city.

There should be a city from the nearest safety area to Lacoline, opposite to Lacoline, but it would be a little wasted to waste that much travel time simply to visit.

Nevertheless, 26 people are a bad number for a party. Most of them recognize the top players.

Talking in other countries, 4 dungeons themselves have already written reports that there are parties that have been challenged.

Either all of them have been wiped out, withdrawn in shallow places, or, in any case, have no warlike effect.

They're also trying some of the top players, or well-known parties, but I haven't heard of any good results.

One answer to that high difficulty dungeon is probably this player group.

If you can't attack a few people on a party-by-party basis, you can just gobble them in numbers.

There is no such thing as a party system, so if I say it, every player party is just an individual gathering. If so, it doesn't matter how many people.

It's a really sensible decision. Probably even rare do that. I wish I could keep pace with others.

"But if it were me... After a job, I guess I'll ambush them where they're tired and kill one at a time. That's the most sensible thing."

But Rare now has reliable friends. There is no need to imitate such a puzzle.

Surveillance is going to borrow his usual eyes, but Ominas of Forest Oulu is not a monster in the city. The same thing happens when you pretend to be an owl. It stands out here.

I can only ask secretly what's going on from above so undetected.

You won't hear the players, but you can't help it all.

Again, even though monsters are said to be the same as NPCs, they tend to pay less attention to Enemies' AI. Some players care about it, but not all of them. Perhaps the maneuvers and instructions will leak into the surroundings, such as shouting loudly.

"I'm afraid I can't hear that, but let's just say I'm going to enjoy watching a silent movie here"

Come on, it's the intruders' entry.

It's not like the La Corine, the Tua grasslands, or the former Ribe forest, where the realm somehow begins.

Here in King Hills capital is a city protected by a robust outer wall.

Of course, the castle gate is open.

Rather than for them, because I can't wait to keep it shut badly and even destroy it.

It can be said that the castle wall is functional and beautiful, and its beauty is completed with the castle gate closed. Of course, it is designed with care not to lose unity even when it is open.

But that's not the case if it's destroyed. I managed to get the outer wall relationship intact. I want to keep it that way in the future.

Groups of people crossing the castle gates form a chunk and go down the main street. It's like a school trip that I once saw in real history or some sort of material. A vigilant walker walking around with a vigilant gaze is exactly like a climber.

"If you're traveling to complete your studies, you have to let them learn."

Whether or not you heard the tweet.

Between the left and right buildings, several zombies jump out of the alley and leap to the players.

But sometimes the boulevard was too wide, and saying ambush didn't do that much good. He is detected by scout-like archers before the zombies reach the line and is shot through the head with an arrow. At the same time flame-based magic poured down and all the zombies became ashes.

It's a terrible thing to subtract the fact that you're taking damage on your own, even if you don't do anything by sunlight.

"Well, this is what zombies do. Exactly I guess the zombies are just too weak for four dungeons of miscellaneous fish."

Most of the residents undead in fresh conditions within an hour of death, so they are relatively strong among the zombies. But still, even beginners are only strong enough to win. Inside there is also a mix of types of zombies that could not secure their souls, such as knights. Those are just zombies in circles and weak.

"I wonder if I need a teco in regards to zombies...... But it's also troublesome to reincarnate them all. Bran did a great job, really. This one's more populated than Ernthal, and I don't know what to do."

However, since the system has been determined to be 4, there is no doubt that the difficulty of the current King's City is 4. If a zombie is only as strong as 1, what contribution does a zombie make to determining difficulty? It means it's the same whether you're here or not.

Exactly. That's a little wasteful in terms of human resources.

"... do you want to strengthen it? Actually, it's probably Siege."

Eh?

I forgot because I'm looking at the city, but Rae's body is between the thrones. There is naturally a Zeke next door. I think I heard you.

"We don't have any useful vampire blood, so I wonder if it could be the stone of a wise man. It's a waste.

You don't have to be all of them at first, but I'd like to mix at least one in a few pretty good individuals. If you make a paragraph, please. "

"... Got it"

If the zombies have no teeth at all, there's no point in letting them attack. It won't be a great deal of experience for them, and they won't strip the material or anything. It's a waste of time for each other.

Next came Siegfried's Skeleton Knight. They were originally under Siegfried, and if Skeletons and Zombies were to be identified, they were Skeletons Knight, and they were above that.

Line up and hit the players with an undisturbed movement.

But this one wasn't very different either.

The players slaughtered him with a touch of armor.

and the player's advance stops suddenly.

Because of the mixed skeletons that couldn't be defeated by one blow.

No, it's not skeleton. That's Car Night.

Car knights seem to be harder than avant-garde weapons. After showing the wizard behind him the appearance of asking for backup, a flame pours down from the wizards.

But that alone won't bring down the car knight. Their fire resistance is high.

The wizards see the flames as unfavorable, or they immediately switch to ice magic.

Rae was also surprised to see this. Are the players acting in spinal reflexes? Normally you would find that cold air damage to the undead is ineffective.

But coincidentally, this is the best solution for Car Knight. They are vulnerable to temperature changes due to the nature of the original metal.

Temporarily loses immunity to cold air after being hit by a Flame Attribute attack. This is the opposite.

The wretched Car Nights were scattered by a group of wizards, not a saturated attack of "Ice Magic". Later only metal masses are left behind.

It seems to have skipped too much to say that the beginning is also the beginning. Is that how much you feel? Or did you suffer enough that the avant-garde attack didn't work?

After that, Skeleton Knight and Car Knight mixed in and attacked the players.

Car knights are also highly resistant to cold air when in a vegan state. The player wizards seemed confused at first whether to attack with cold air or flames, but after realizing their weaknesses, they were also able to hunt before they could come near them.

Of course, this one did a lot of damage before it happened, but no player has been able to defeat this one. Damage has also been healed by potions and skills, and the only thing that could be said to be the effect of the war is the destruction of some of the gear from the avant-garde.

Skeleton Night has not been an enemy to them since the beginning, and it has only been providing the players with experience and metal chunks anymore.

"There are more wizards than I thought. Above all, it's bigger to be able to shoot without worrying about recast. Bowguns and masket guns can be split into groups, and the bullets and shots can alternate. I wonder if Lord Oranje was Maurice, the first one to do that."

It's not a party, it's more than that. One end of the horror came to light.

All the fights against multiplayers so far have been fought with only one powerful token.

This is also true when Rae once fought here in the King's Capital, and when Sugar fought in the Teuer Meadows.

Whatever the enemy attack was then, it was not a threat or anything in the true sense. Even his consciousness that he had been shot by magic in succession was weak.

However, the situation is completely different in the battle between those with little difference in strength, as is being done now.

If only physical attackers such as avant-garde and scouts were opponents, they would have won with the quality of the equipment, but if there were many wizards, and our weaknesses were exposed, Carnites would not be able to defeat them.

"Don't really learn. I'm going to let you learn, but I didn't know this one was more learned.

The clan fought them the other day, but the players sometimes show strength independent of their XP. and the resulting growth. To our families. "

Siegfried must have seen the battle through the eyes of his family, Skeleton. And fights in the Tua grasslands should feed Sugar.

The Player's Clan Reid party was teamwork in the direction of increasing the overall team's responsiveness by narrowing down the type of magic used and making it a complete division of labor. There must have been a lot to learn for Sugar who could produce many types of distribution.

By contrast, they're here. They're each generalists, which is why they're crushing the gap. This one would be better suited to the Adamann series, which is a singular force of war.

"Unlike the elite Adaman squad, Carnite has no wizards. It's about the former aristocratic Riches when it comes to something that even under my command is going to be able to counter those wizards. Exactly. This is not a good time."

There must be some skeleton mage too, but they can't be players' opponents in them. Water on the burning stone.

The players continue their fast advance and approach the gates of the Imperial Castle.

Difficulty setting is different in the royal castle. The main entrance to the Royal Castle is closed, although there is no need to reduce it. I want to avoid being destroyed by this. Besides, it is difficult to destroy the dishes in the castle.

"Shall I call Adamance Scouts a little? If it were a small number, it wouldn't change so much in difficulty.

They don't have weaknesses like Carnite, and they're superior in secrecy. It won't be easy to get hit.

Hitting a wizard with a wizard is just a power comparison. If that's troublesome, it's quicker to sneak up from behind and assassinate him. "

"If you can lend it to me, be sure to"

"I guess the players have earned enough for today.

It's time to finish your first perk.

Have them pay for it and come home. "

This is a royal castle. I don't care how much you call it here.

As a precaution, I summoned a battalion from the Ribe Forest and told Sieg and White to use it freely when something happened.