Golden Experience

Episode 169: Bumb

The woman in the hood is definitely strong. And that spear-like gear is also a fairly high ranking item. Probably made of misrills or metal close to it.

But from that speed, I knew that my talent would not be that high in itself compared to mine.

When I was a Hobgoblin Great Sherman I suffered a straight loss due to size difference and standing around, but this Deovoldraugl won't take lag that easily.

You've grown so much stronger with yourself.

Bumb remembered when the service started.

Goblins are weak.

I'm weak enough to think that there are other players who choose such a weak race.

But that's why I get the most initial experience.

A lot of experience means a lot of choices. In other words, it can be said that the degree of freedom is high. Goblins are the most liberal species.

Bambu sought further freedom and increased his experience by taking disadvantages with congenital characteristics. "Weak vision", "binge eating", etc. Bitter eating is given a different effect for each race, instead of doubling the rate at which the hunger gauge decreases. In the case of goblins, "fullness can be increased beyond the maximum by diet even when full". The point is the effect of being able to eat up. I can say that it offsets the disadvantages with the pros. The experience I could get was as little as five points, but I was happy to get a bump that I thought was practically without any disadvantages.

I also like eating. Exactly the trait that was prepared for me. I thought so.

But this game world wasn't so sweet.

There was very little goblin to eat.

It is not a food problem. It's a matter of sequence in nature.

Bambu was unable to secure food.

Not long after, the hunger gauge went to the bottom and Bumb died.

He said he started off with a lot of experience because of it, but some of it got lost. It was because he had experience beyond the minimum guaranteed value not subject to a death penalty. Only the disadvantages remained at the source of the bump.

It was the forest environment that Bambu chose for his initial spawn position, but it was apparently a goblin settlement. There were plenty of goblins around that were the same as bumbs, but some of them were corpses.

A few more of those bodies had been whiteboned. I mean, I guess this settlement has been in this situation for a long time.

The settlements are poor because they cannot beat the competition for survival.

There is also a settlement of Hobgoblin, a superior species, in this forest. Hobbgoblins don't kill much, but they're close to food. If they eat, the goblins starve.

That's not all.

Immediately near the forest is a city of humans. There are many beasts living in the city. Apparently it was like a country of beasts. It was on the official website, probably a country called Pairé.

From time to time humans entered the woods, defeated Goblins, and returned. Goblin settlements are at the edge of the forest.

Hobbgoblins occupy you if you want to escape into the woods. It was packed.

Bambu continued to play for a while as he defeated the little beast to get meals and experience, or lost that experience to starvation. I've never heard of starving to death more than once a day, etc., but squirreling doesn't restore all my hunger, so it was a routine tea meal here. Whether it's the temper of the operation or about 10% starts with a recovered state, but if you don't eat something by the time this is lost, you will die. And 10% is very little for Bumb.

While doing so, the other goblins in the settlement continued to decrease, becoming one bumb at some point. Everything else is rolling as a corpse. No, Bumb is supposed to be one of them, but he just doesn't have to die because he's a player.

I guess this settlement has so far maintained a critical equilibrium that won't be wiped out by miraculous balances, but that equilibrium must have collapsed when players went into the woods and started killing goblins. I can tell you that this ending was decided when the game started.

I thought while looking at the white-boned goblins. He wants a body that doesn't make me hungry.

Even now I regretted my choice when creating characters. But I don't even feel like rebuilding it. What do you mean, rebuild it? I want to crawl through the hobgoblins and the beasts of that city. But it's not necessarily possible to start again in this forest after resetting.

If you become a corpse, you don't need to eat anymore. An undead would not need food or drink. The same is probably true for magical creatures, but I didn't think I had the means to be a magical creature now. But undead shouldn't be impossible.

Bambu got 'Necromancer'.

In addition to 'Necro Revival', the skill tree had a skill called 'Necro Revival'. Suddenly it's bingo. But I don't have enough experience to get it. I need to make money.

Bumb shook all his remaining experience to STR and AGI and attacked the players, relying on his previous fighting skills to come into the woods.

It's like coming to the woods like this for a goblin. If you're an unattended solo player, you can't defeat a STR specialist, even a goblin that's also almost in its early state. Attack by accident, and if you can't defeat it, rely on the AGI you boosted to escape. It's a streak of beatings, but even if you're not doing anything, you're just starving to death.

I'm sorry for the players who went into the woods for the goblin, but there's not even one more goblin left for that. You wouldn't think the monsters of the game would be hunted down, and Bumb was surprised, but the goblins in this forest were wiped out as a result of coincidences overlapping.

That's how I repeatedly earned the experience of climbing two stairs and descending one, and several more times I was reincarnated satisfying conditions I wasn't sure about, and Bumb finally stood at the top of this forest.

Originally, the Great Sherman was a kind of wizard, but he was originally good at playing avant-garde fights in other games, so even after gaining experience, he swayed a lot to his physical status.

Hobgoblins themselves are fleshy species in the first place. The effect of "binge eating", which was a stock of hunger gauges at the time of goblins, was also that hobgoblins were able to increase the size of the body by consuming extra experience only for extra meals.

If it's a primitive bump, naturally the bigger one is stronger. Forget about being a Great Sherman in the middle of the day and shake it into the flesh system.

But thanks to that, the previous player party could be wiped out. If it had been a normal Hobbgoblin Great Sherman, it wouldn't have been a decent fight without any men on hand.

Nevertheless, most of the trustworthy distributions were slaughtered by the player party.

I didn't think she was that strong, but perhaps this hoodie was doing something.

But I was lucky for Bumb to have been killed a lot of subordination in a short time.

Because it was necessary for the activation conditions of the 'Necro Revival' special derived skill of the 'Necro' tree.

This skill is a so-called combo skill that requires preparation by another skill as a condition for activation.

Under preparation means collecting a certain number of souls under your control in one place through the skill of "Ritual of Death Magic".

It is not said to use the "Ritual of Reaper Magic", but there is no other way to collect large amounts of souls. I don't see any such skills in the "Dead Ghost" skill tree, and there is no other skill tree that seems to handle souls. The Ritual of Necromancer is probably an inherent skill of the Great Sherman, which means that this Necrorevival is a skill that can only be practically used by Shermans or, if present, Necromancers.

You can collect souls in the Ritual of Death Magic, but there is no way to collect the sacrifice of the heart.

I wish I had used the inhabitants of that city if the nearby city was safe, but the devastation of that city was the kind of experience I used to acquire these skills.

I gave up collecting sacrifices from the outside and decided from the outset to use my ruling family.

Placed in advance within the scope of The Rite of Necromancery, they all gather floating souls by dying. Apparently, family members who used their souls in "Necro Revival" will lose their characters, but they can't replace their bellies on their backs.

Family members are respawned within an hour of death, so the time limit for keeping souls in the Ritual is one hour. Other conditions need to be in place by then.

Other conditions are that the surgeon himself, or bumb, dies, but naturally if he dies, he cannot activate his skills.

It is therefore desirable that it be activated just before death and that it is dead at that moment when a check of conditions is carried out after activation.

As expected, there would be a few seconds or minutes of respite in the reception time, but only this time, it was really easy because the hoodie gave me a condition abnormality with slip damage. All you have to do is count the remaining LPs and adjust the timing, taking into account the magic damage of the attacks that sometimes fly in.

Players who need a few kills of in-range relatives in a short amount of time to reach Bumb will be able to kill Bumb.

Under such a plan, the Ritual of Death Magic has been activated since it was acquired, but I thought it would take a little longer for the players to grow to that point.

I was thinking about killing my own family and attempting suicide if it seemed to take too long, but I didn't know if 'ritual' would be a problem with friendly fires, and I don't know if suicide would also act as a trigger. When you die, the realm becomes completely defenseless, which is exactly the last bet you make.

It was lucky that it could be achieved at such an early stage.

I can't forgive you for ashing a hard-built log house, but it's a redundant result.

Besides, I didn't think the size of the body would change so much. In all cases, the renovation was necessary.

The status of this deo Voldoraugur is the arrow that attacked me.

The woman in the hood threw me away.

The damage itself is not serious.

But in terms of status, I'm surprised that the players who are supposed to be pretty inferior will take the damage themselves. Bambu is well aware of the difficulty of passing even a small amount of damage on the opponent with no hands.

Taking damage means that one day you will be defeated.

As much as the damage has already disappeared with natural healing if the attack is to the present extent, there is no denying, for example, the possibility that the current attack is a small hand-check carried out to determine whether a throwing move is effective or not, and that it conceals even more powerful skills.

I thought only that oddly shaped spear was a precaution. So I was setting up an infighting to keep her from using it, but it didn't look like spears and magic were the only hand tags for this woman in the hood. After all, it is not the only one.

It's dangerous to get close to an odd spot.

It's also possible that the spear remains dropped on the ground, but is a bluff to make you think you won't use it even on that one. Not necessarily another bottle out of the inventory.

Careful attention to women's trends inadvertently changed the woman's atmosphere.

Think of it as a foretaste.

Then the woman suddenly screamed.

"Eh... Ah, let me, Sayid Smythe!

A skill I've never heard of.

A little from the declaration of the activation key distorted the space in front of the woman, but soon it also healed.

Seems underdeveloped.

The clapped out bumb lifted his guard.

Bluff. That's not true. "

At that moment when I was about to say useless, the bright white light envelops the bump.

The light is rising to the sky, but it is unclear how far it stretches.

But I can't afford to worry about that.

─ ─

I can't even speak up.

Damage comparable to an earlier blow to the heart.

I mean, if you take another blow, you're probably gonna die.

Worse, he also has dark, burns, self-loss, and rigid bad stats.

I knew that the Hood woman's magic skills were high when the log house was burned, but I didn't know she had such a high level of magic hidden away.

I guess I didn't shoot because there was a time lag between the activation key declaration and the actual activation. There was enough time for a short conversation. It is impossible for the avant-garde to hit this magic during the battle. Behind my back, I was alert and distanced.

But it's magic that deals so much damage and combines multiple state anomalies in just one blow. Recast time must also be long. The second shot won't come any time soon.

Nevertheless, this one is also immobile due to self-loss, rigidity and darkness, and we have no idea what's going on around us.

If they pick up that spear and shoot you in the heart, it's over.

"... Ah, yes. Uh, Holly Explosion!

All the senses disappeared at the end of that voice.

Due to the special contract clause, you cannot respawn for 3 hours in the game