Golden Experience

Episode 193: Natural Recovery

I also feel like it's been a long time since I've been in the Reeve Great Forest like this.

The last time I came was when I stopped by the meadow.

Somehow, I stopped by the cave where I once met Kelly and the others.

At that time, only a very narrow area could be set as my own home area, but not now. The home area can no longer be set up, but instead, all of this vast forest belongs to Rare, the Lord of the Monsters.

Just like before, I can somehow grasp my surroundings without the lights.

I used to think it was an early area service, but now I know it's different.

"Mana's so thick here. What is this?"

Because of the mana, which is too thick, I can feel it on my skin even without the 'demon eye'. Probably because of that, I somehow know my surroundings.

"... let's do some experiments before we play with players"

Then I'll go check on you first.

"Oh. Please."

The news of the player raid had been delivered to Sugar at the same time. That's the kind of transmission rule.

It's been a long time since Sugar has been here, but it's also an old nest for Sugar. I wonder if I can't stay still.

We proceeded to the back of the cave and even came to the underground lake.

I've washed Kelly and the others here before, but now I think I've done that a lot with this cold water. I remember not loathing it so much except Marion, but does it still mean cat beasts and cats are different?

It seems very small compared to that underground lake in the Abu Ommercato highlands where the Count was.

But enough for a few Hills Newts to live on.

About three of them were properly "summoned" and thrown into the lake.

I didn't see any species in the cave, so I wondered what to do with their diet, but apparently there's something inside the lake like a white worm with degraded eyes.

Is it because of the thick mana? That kind of organism seems to be abundant, so I decided to leave it alone.

In this environment, it is possible that the rehabilitation conditions may be satisfied on their own.

The next thing I did was spend MP (mana points) for nothing.

I know that the atmospheric mana is the source of the character's MP.

Therefore, I thought that the natural recovery of MP is done by absorbing mana in the atmosphere.

This too thick cave of mana is perfect for that validation.

The safest and most efficient way to waste MP is to activate the 'Philosopher's Egg', heat it with 'Athanol' without putting anything in it, and end the process there. Then the lamp and crystal eggs disappear without anything happening, just the MP is lost and it ends.

Cool times have not been set because these skills consume more MPs, or because they do not make sense in a row.

After struggling to reduce MP to about half of the maximum value, MP returned to its original value in just a few seconds. It's an unusual rate of natural recovery.

"What's the difference? Does this mean that MP's natural recovery is not a fixed value set individually for each character, but that it is carried out by properly incorporating surrounding mana as part of the overall system of the game? Or perhaps we're constantly calculating the amount of recovery using a formula that uses the surrounding mana concentration as a variable."

The natural recovery of LP (Lifepoint) is basically a certain percentage, but some people have verified that there is a slight difference depending on hunger.

If the natural recovery of MP depends on the concentration of mana around you, it would mean that the natural recovery of LP depends on the physical condition of the character.

There may be factors other than hunger that affect LP natural recovery.

"That's just fine. There are players, and I can see the opponent's LP by" True Eye "on my tits. Let's give it a try."

"Now it's five? I don't know what to say."

"To this extent, yeah, 3 or a little further down"

"You're just an insect system."

Spiders aren't insects.

Watch the players in conversation through Ominas' eyes. [M]

There were four players who had the courage to challenge the Great Forest of Rebe. It's a pretty sharp party of two avant-garde and two wizards. I wonder who's playing the scout.

As far as the fighters are concerned, they seem to be quite talented. Is it just that you have earned experience efficiently by fighting only?

Rae would love to know if there is a place where you can earn experience by only fighting without being alert to traps and such.

"You're less defensive than Skeleton in King's Capital of Hills, and you're easier to do than that."

"Despena, come scout before I do. It was just a pleasure, but can I move over here for this?

A dungeon without a trap was about King Hills Capital.

I certainly didn't set up a trap because I didn't want to change the city as much as possible.

Even when the building was damaged, Levnant acquired the skills of "Architecture" and "Masonry" and immediately repaired it.

Separate from the troops for interception, Carnite is regularly patrolled to accommodate graffiti on the walls and the poisoning of garbage.

They appear to have come from such a well-maintained king's capital.

But not every dungeon can walk in sandals like that. It's not good for them without knowing it, and most importantly, it's not funny to see this great forest low.

Rae 'summoned' Uber there as he moved over the players, Ominus, to you.

We have already evacuated the demons from their vicinity.

Looking up, we may have been able to see Jubel, but the Reeve Forest is deeper and denser in the shallower areas. In environments where sunlight is hard to reach, it is difficult to notice even if the sky is covered with giant dragons.

Instructed Uber to slowly spit out the 'Playg Breath' from above.

"What? You've taken some damage."

"This way, too. Range attack? Where'd it come from?

"Hey, we're losing a little bit of LP! Talent's dropping, too! Some kind of state anomaly!

Conditional abnormality. "Plague." I won't check in detail because when I put on the 'appraisal' they will notice this one, but as far as their condition is concerned, everyone is definitely in a plague.

"Plague" has less continuous damage than poison, rather the damage itself is a level that can be ignored, but instead all abilities decrease according to severity. And as long as it doesn't heal, it gets worse over time, and when it gets more severe than constant, it infects the surrounding area.

"It's a plague! Any antidote potion won't heal!

"How long did it take! I didn't bring such a minor state anomaly countermeasure!

"... Gu! Shit, I'm already seriously ill......! Why are we progressing at different speeds...?

"... I'm also very sick. Probably going faster with a low VIT. But if it's just a plague, you'll die soon ─ ─"

Ali! Ali's here!

"And spiders! The yarn..."

"Can't you rip it off!? I could have done that earlier!

"It's because of the Talent Down! If you let it go, it's gonna get worse and it's gonna go down more!

By decreasing the talent value, VIT also naturally decreases, and the rate of progression of the medical condition is also faster for that matter.

There is no significant effect if it can be cured early, but a condition abnormality that causes more serious symptoms than poison or severe poison by leaving it alone, which is the "plague".

It is also one of the most unwanted state anomalies that Rare currently has. The same goes for poisons and burns, but these damages cannot be converted to MP with 'Demon Armor'.

Nevertheless, the measures themselves are simple, and the specification is that if you wanted to reproduce immunity or something, and once you are cured of the plague (or not), the whole day will not be plague.

However, in the first place, it is rare for Enemies to launch an attack that triggers a plague condition. Normally, measures are not always prepared.

In NPC stores that handle potions in general, there is usually no treatment or vaccine for the plague, which is one of the reasons why the artisan who is fixing "medicine" to some extent sells goods directly or only places them in drug-specialized stores.

In order to cure this, we will need medicines that suit the medical condition, but there are not as many kinds of medicines as there are kinds of poisons.

It can be completely prevented if you have prepared a countermeasure in advance, but otherwise it would be a first-time homicide.

They came to the woods feeling like walking around the neighborhood with sandals.

The avant-garde players bound by Greater Tarantella's yarn remain immobile and are attacked by the Beatle Warrior and Beatle Knight to reduce their LP.

A magic job with a serious aggravation of the plague is more pathetic.

Sniper Ant snipers from a long distance due to the risk of infection if approached.

The Sniper Ant may be attacking with Rare's orders to avoid a flash, as if he were a skilled sniper shooting through only his legs on the battlefield and then overturning them there, targeting the enemy soldiers who came to his rescue.

But no one will come to help him. Apart from fellow players lying next to each other in the same way, there are only players who are bound by spider threads and snored by giant quails and beetles.

I am not giving such instructions for harassment or hunger, such as to satisfy abusive feelings.

Rae was calmly observing how their LPs were doing in 'True Eyes'.

─ ─ Natural recovery is slower than normal. It's a slight difference, but it also looks like the rear guard position is slower than the avant-garde position. There seems to be no doubt that this will affect natural recovery depending on your health.

It's not a big difference, but it helps a lot when you're in a critical situation.

I can say that it was good to be able to confirm here the usefulness of the plague.

If we release the tree of 'Evil Eyes', it will also be possible to give the plague and fierce poison in one gaze during that time. On the contrary, it also means that some beings may attack like that.

"Regardless of the fine numbers, I generally get it. That's enough."

It's not just the plague that prevented them from pulling the spider thread out of the avant-garde position.

Because I was baton touching from Lesata Lantera to Greater Tarantella.

If we just destroy them in the same situation, we don't have to bother calling Eubel. I just wanted to verify playbrace and LP natural recovery.

Snipers kill by daring to lure their prey with weak ants and spiders to the kill zone, stopping them from moving with yarns and tank-based beetles.

This is the most cost-effective combat pattern in the Reeve Great Forest today.

Most people don't come, so they don't use it.

All you have to do is crush it with excessive force and hit the Mega Cyrus, who is gracefully flying through the sky.

It doesn't matter to them if it's a dense place of trees. Because by high STR and VIT, trees dense in the shallow layers of the forest are like boiled broccoli to them. It will not be any obstacle.

"I guess if more customers would come on the occasion of the event, the kids here would be nervous enough to hit the mission... As it stands, it's just a window department. No more cities nearby, no more NPC mercenaries, no wild herds of demons to storm. Probably the most peaceful part of the continent."

Considering that, I can say that the angel raid was just fine. More often than not.

Rae, are you free? I need a favor. And we'll talk about it.

It's Lyla.

Indeed, it is just a breath away.

However, it is unusual to ask for advice anyway. If an adult says so, it is usually a request for consultation, but I wonder what it is like to say so deliberately.

I'm just getting free. What am I supposed to do? Where are you now?

"It's the Huguel Cup I'm in, but I'm going from here. I like the square in between. Wait over there.