Golden Experience

Episode 286: Choice Death

Not around the Hugel Cup.

The pervert in the nurse's clothes is wandering around.

Soon after Lispawn, Claude explored the information on the SNS.

Too characteristic a costume player to find out.

"- I see that was the rumor yoichi."

"Yoichi from the nurse, I said something good. The appearance of the impact, the arms of the bow in the back, both deserve to be called nurse yoichi. I'm impressed before I laugh."

Apparently they are mainly active in the Oral Kingdom.

I don't know what will happen in the future because I will join a clan based in the old Hills Refreshment, but speaking of Refreshment, it is also a city close to Oral. The area of activity is not going to change so much.

That would mean that not around the Hugel Cup, but from Hills to the Oral suburbs are all dangerous.

"Would it be safer for a saint to run into a yoichi...?

"No, you seem to be worried about Yoichi, but the black tights on the trees were also pretty much the same. He didn't hesitate to torture me. I still have some painful feelings that I can make, but I'm going to have a lot of mental judgment about site destruction, so maybe I tried to find out about it. It's a familiar trick."

Indeed, it is surprising that James, who was supposed to have sneaked up, was rendered incapacitated with a single shot of a knife turned around. Without that, we could have dealt with Yoichi a little bit more.

"Hmm. Is he Monkey Dive Saskatchewan? Monkey's a monkey? What's a dive? Jump in? Sasuke... Sasuke...? Ah, Sasuke Monkey! They're all alike, and they call me a glorious name...."

In any case, you should avoid hunting on the streets connecting this Hugel Cup with the western dungeon as it is.

Claude's basically only targeting a small number of mercenaries, so as long as he doesn't hit a superior force like Yoichi, sometimes a group like the Knights pass by.

There is also information that the Knights of the Hugel Cup may sometimes go on expeditions to the Dungeons, so that is probably the Knights of the Hugel Cup.

"Either way, this area is unexpected. There was a note on the outlaw board that the Orals were overall strong and safe, and there was nothing more to be said."

They are two people who have long been working as bandits in pairs. Even though knights don't exist, that country is generally strong with ordinary people.

I thought I would be able to do it in other countries, but I didn't think it was a good idea.

"What do we do? You want to go to Shape?

"... No, let's make this old Hills"

"You're serious. It's like a whole kingdom of demons."

"No, not necessarily. I'm also talking about the Yoichi clans forming in the city in Hills, and some of them usually survive as a city. If that's the case, it might be safer than an oral one for not having control of the country.

The city of Reflexion and the city away from the Orals will never meet the yoiches, and the knights and soldiers will be weak. "

"I see, but the danger of taking Claude's guesswork off these days is terrible. If you make a mistake, death is the level of the old generation's novelty. Why don't you think about it a little more carefully?

"... there's no excuse. That's right, let's throw it on the outlaw board once..."

Informal bulletin board

[VR gay] outlossle [BHSC]

2252:

Where do you guys usually hunt?

2253:

There's no way PK can teach you how to hunt.

2254:

Oh, yeah.

I don't think so, but it's also possible that players who usually want to sell their favors to the system can write.

If you're stuck in a place I taught you, and you're literally exhausted, you're out.

2255:

Oh, I see.

No, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no.

I didn't think I'd make it anywhere.

Is there at least a hint that you can hunt relatively safely in places like this?

2256:

It's not a compromise at all, and it's not good for us.

This place is just a bunch of funny, crazy talk about success stories and failures like PK and banditry.

Don't leave Crecre.

2257:

No, it's an outlaw general thread, and there's no such rule.

You know, the outlaw kind of sucks at autonomous cooks and stuff.

2258:

Fuck you.

Where's the kingdom?

2259:

Oh, do you mind?

This is a wild bandit near the king's capital of Shape.

What kingdom is this?

2260:

Beginner hunting on the Theuar Meadow in the Hills.

Oh, my God!

2261:

That's sweet of you guys...

Thankful

2262:

Style Beauty

Outlaw wrestling is still peaceful today.

2263:

Oh, if you're gonna come to Shape, be careful.

There's been a lot of noise lately.

"─ ─ That sounds like it. If you're going, it's a shape or a hill."

"Whatever I say, you're usually funny with scum."

"Don't say that. You told me.

But the Thauer grasslands of the Hills. The city next door must have been refreshing. "

"Ah. The base of the clan where Sasquatch and Yoichi are. I don't want to get any closer."

"Oh, and I'm not excited about novice hunting right now. Shape when it comes."

"But give me some subtle kina about the shapes, too. Are you okay with this?"

"Right. So my guess is to go to the Hills."

Well, let's make it a shape.

"... that's right."

What the Claudes are now making their temporary stronghold is the streets that connect the Hugel Cup with its western dungeons, the rocks a little further from it.

I have a tent here, and I'm creating a simple safety area to cover the night dew.

If you go to the Shape Kingdom from here, you can head northwest for now.

Shortcuts are possible with the transfer service, but you have to go to the city to do so, and the Hugel Cup is the closest city to here.

I wish I could walk down the street and cross with the Knights, but I'm not scared to encounter Nurse's pervert. They know Claude's faces.

"Trouble, but cross the border on foot"

"Oh, good luck running into the perverts."

If that's the case, there's no use staying long.

Claude and James quickly cleared the tent and destroyed the instant safety area before leaving.

The Instant Safety Area is a useful item for parties with fewer than five people, but it cannot be moved when used and there is a limitation that once registered, it cannot be registered in other Instant Safety Areas.

Therefore, when relocating the temporary base, we have to destroy it in this way.

Now that the transfer service had been ample, it had become an unpopular item for the average player, and the rough specifications assuming to destroy and leave had been combined to treat him like an outlaw player.

There is a safety area in the dungeon that will be the focus of attention after the transfer. There is only an outlaw that presupposes an ambush where there is nothing, such as a player who must deliberately prepare it himself.

For some time afterwards, they were moving towards the shape on foot.

It doesn't look like a lot of distance on the map, but there are distractions when you walk around.

Sometimes I get off the streets to waste my time, killing deviant monsters, etc., but I've already spent days traveling.

"How long till the border?

There's still a little more.

On the way, we merged into a street that would have stretched north from the Hugel Cup and even went north.

According to the map, there is a divide after a while, and if you go northeast, you will return to Pairé, and if you go northwest, you will reach the shape.

"What are you going to do, take a break today?

I see. The monster realm is also far away, and if you want to make a bed for camping (logout), maybe around here. "

"Hey, Claude!

"Oops!

James stopped me and stopped me in a hurry.

If you look closely at the goings, there was a group of knightly men in shiny armor.

"Visual enhancement" is the only distance I can confirm, but this one is about as good as I noticed the texture of the armor, and if someone has an excellent sensing system, I should have noticed this one very quickly.

"What the... What knighthood?"

"Hugel cup... isn't it? It wasn't so shiny, and the design was more current."

"It's grated. You have to be conscious and polish it."

Like the Knights of Rituals? Or are you escorting a very important person? "

I don't know when I think about it.

A group of knights seem to be camping around here, but they're still sitting across the street, blocking passage.

There must be a slightly more divergent path around that group, but either way, it would cross the border, and this street would normally only be used by the Oral Merchant, who is producing imports and exports.

I don't expect it to be trouble right now, but if we were to really keep camping like that, it would definitely be a hassle. I don't want to get involved as a dark body behind me.

I rescheduled to camp in this neighborhood and will have to go a little further.

"Even if it's a detour...... You're a little too wide. How long do I have to go around? What do we do?"

"Why don't you just walk down the street and ask me if I can get through? If you can't, you can take a detour. What, there are only perverts and pairs of female mercenaries who know our faces, and you can't arrest them right away for talking to them."

"Stop! Who are you people!

I finally got to the point where I could tell if my face was discernible or not and it finally took a stop.

I thought I might alert you when I spoke from here, and I approached you deliberately and easily, but I didn't expect you to be able to get to this distance.

Apparently the Knights are less skilled than I thought. Maybe it is because the armor is shiny, not because it is polished, but because it is not used.

"Don't be alarmed. We're not suspicious. I'm just moving down the street.

It was only as a result of walking down the street that I approached you. We are traveling towards the Shape Kingdom. I'm sorry, but I was wondering if you could let me through. "

Both Claude and James are now playing bandit PK, but originally they started the game to play a normal, standard game.

Sometimes races and elves don't look very much like burglars or anything just because of their appearance. I'm also taking the time to create avatars, so much so that I don't look anything like a nobleman of patience.

There should have been no reason to be suddenly alerted at first sight.

─ ─ Are you ear savages?

Huh?

It's a hard word to hear.

But it was clear from its content, its nuances and the expression of the knights that it was never a good word.

If you look closely, their ears are as long and pointed as Claude's.

They are neatly armored, but the helmet resembles a type with only a large open ear, as seen in real ancient Greece. The part of the armor that covers the body is uncomfortable because it is close to the full plate, but the normal full-face helmet won't let go of your ears.

Even in the once territorial kingdom of Pairee, the heavy-duty soldiers seem to have worn armor with designs that force the ears of the head and the tails of the body to escape, so the design of the armor is cultural due to race differences. From these places, too, it can be said that elves and beasts are not suitable for heavy armaments.

It won't be a big deal damaging where you've lost your ears and tails, but it will make a big gap in NPCs that can't reduce your pain with settings. It means you just have to be quiet and be a magic attacker or a speed fighter.

"Well, I'm not familiar with that ear savage, but we're elves. Same as you. And then ─ ─"

"Same? Just a little resemblance makes me feel like a barbarian."

The elf knight laughed with his nose.

Claude and the others didn't react either because they were talking about good travelers, but they were angry.

"Absolutely. After all, he is a barbarian. I don't see the difference between us and the vulgar who dress up as mercenaries."

Hearing the exchange between Claude and the knights, the knights who were around them came together continuously.

"What? What's the matter with you?"

"I thought I heard the same as us right now... I don't suppose that's what mercenary looks like, huh?

It doesn't have a very good vibe.

Claude's words don't really make me angry, but they don't make me feel welcome.

Either that or yes, like a kid who found a toy that could be broken.

"Hey, did the people of my country have a man in the profession of mercenary?

"No, I've never heard of it. And there are no legitimate elves outside our country."

"That means it is. They don't belong in any country, they don't exist."

"So nobody's in trouble when they're gone."

The knights surround Claude with their hands on the hip sword.

I can't believe it.

Aren't these guys knights?

It turns out that the Knights belong to Portleigh because they all seem to be elves.

When it comes to recruiting an elf for some sort of state official called the Knights, Portley, who is proud of his race, doesn't shut up. Therefore, the Knights of the Elves exist only in Portley. That's what I've heard.

But no matter how much pride has been twisted and enlarged, even if you are a knight, you will make such a selfish and foolish decision.

I don't think Claude's playing is a compliment, but that's why he's playing as a bandit. Sometimes I pretend to be an ordinary person or a regular mercenary, but I've never thought of attacking people dressed as knights.

These guys are trying to do that in the face.

<... this is it again. I made a mistake, so it's a pattern of instant death.

"... at first glance, it's hard to understand the death flag, but I really want you to stop."

In any case, it is certain that Claude and the others are in danger.

There is no point complaining about the knights' foolishness and madness without what they hear.

If so, we'll have to fight even if it's this difference in power.

"Hey, let's have fun at best... let's go!

A knight in front of him pulled out his hips sword and slashed it on Claude with a huge swing.

But it's not Claude who can't make that point.

It has been considerably weakened by his continued death, but he has recovered some of it on the way. That's not exactly how it works, but it's still not enough to take this much of a knight's back.

"It's busy......!

"Ha! What's wrong, Daressio! You kill barbarians, too!

A knight is usually a fighter who is "put on mission" by a nobleman who serves the country.

So like players, you can fight without fear of death.

For this reason, it is common to be stronger than ordinary soldiers or bandits.

But somehow, these knights surrounding the Claudes don't seem so strong.

All I can feel is strength to the extent that the city guards have grown hairy. Instead, wearing heavy armor makes the movement seem dull and even more exhausting from the start, and there is no glory at all in the movement.

And the Knight allies looking around don't seem to be able to deduce the difference in strength from Claude's evasion today.

I might be able to handle this.

Let's do it.

They're motivated anyway. If you don't have to resist or be killed, you'd better do something about it.

Claude nodded with James.

"'Stub'"

James put his dagger in the knight's ear when Claude attacked him and exposed his defenseless side head to James.

The dagger also had the effect of skill and increased penetration, easily reaching the brain and taking the knight's life with a single blow.

If this had been at least the right match for Claude and the others, the blade wouldn't have gone that far, and it wouldn't have been a blow. After all, these knights are softer than I thought.

I want to avoid weapon depletion whether I survive or respawn. Avoid the armor.

Yes, it is.

"Ah? Hey, Daresio...? Kisa, what are you doing?"

"'Slash'!

Claude flickered the knight's neck as he tried to shout his hand at the sword on his hips, saying that his coworker had died instantly.

The vigorously flying neck spins as it blows blood and falls into a group of knights.

After a moment, there was a lot of screaming and confusion.

It's completely out of control.

If I had known sooner, I would have been a knight in Portley. Apparently, if you find an elf outside the country, you can hunt.

Although Claude doesn't know if players can serve the country as knights.

Hmm.

Claude and James jump into that mess, poking their swords in like sewing a gap in their armor, killing the knights one after the other.

They are no longer conscious of fleeing rather than fighting, and there is no one to face Claude and the others properly.

But in addition to the huge difference in AGI, the knights wear heavy armor.

It's not something you can get away with.

Is this the turkey shot?

You're not shooting, are you? I wonder what it is like. But I thought it was a death flag, and it was just a bonus stage.

The knights went out of their way to reach this number of adults, and they were close to each other's borders. Probably some sort of event was underway.

If Claude and the others kill them here, it could interfere with the progress of the event.

But that's not what I found out.

I don't know if it was someone's event or an automated ongoing wild event, but this is what I would have done even if it wasn't the Claudes that I had encountered all this time. It is up to them to be hunted.

It is generally assumed that we should not have anything disproportionate to the minute, but that in their case it was enlarged self-esteem.

"Ha, help"

"Hey, don't come, come."

Destroy the pathetic knights indifferently.

I felt a little frustrated with their behavior as if they were making a fool of us, but it cleared my mind when I killed the first few. If you kill this far in the first place, all the knights you have left are those who haven't met Claude in person. I don't know why I'm being attacked.

In other words, it's the same as you're attacking after ordinary people around, a task you're used to for the Claudes. The prey is wearing somewhat lavish armor, but that is all.

I've never done a knighthood hunt before, but this is bullshit.

< Ah. Better experience than merchants or mercenaries. A little over-responsiveness is a flaw in the balls.

If this is the standard for the Knights of Portley, then the hunting grounds may as well be Portley.

"─ That's it! Don't move!"

There was such a voice to where I was comfortably killing the fleeing knights.

Until now, the knights had only heard pathetic begging words, so Claude and the others stopped worried.

Looking in the direction of the voice, there were two female knights there, both wrapped in armor of a more sophisticated design, distinctly different from the knights of Portley.

Especially the superior knight lady's armor that stands slightly in front of her.

That armor, which is designed to cover the place with black parts based on silver, doesn't look very iron or anything. I don't think they make armor out of soft metals like silver or platinum, and that would probably be some kind of magic metal. The black part is not as dirty and dull black as the finest lacquerware.

No scratches on the armor are the same as the knights who just killed them, but this one is not used, so it creates a heavy sense of intimidation that nothing is suitable for scratching.

"... Yabe, you've done it. Captain?

No, the armor design is different. This is indeed the Knight's Armor of the Hugel Cup. I don't know what's going on, but are you telling me that the Huguer Cup ladies are guarding Portley's new American knights?

That makes the story more complicated. If an Oral Knight accompanies the Knights of Portley in Oral Country, and there is a brawl and the dead emerge, the Knights will not forgive Claude.

Claude and the others were nervous and stood up again.

"Who are you?! You know they're the Third Knights of Portley! Why do you do such a miserable thing!

In the meantime, it doesn't look like you're going to get killed without a question.

If there is room for negotiation, we should try to justify ourselves.

Claude looks at James and lowers his weapon.

"─ Why? Well, that's because he was about to get killed. It's self-defense."

"Yes, yes. Instead, I'm the victim. If you're one of these people, you'll have to pay the compensation."

The opposing knights started a one-sided hunt that could no longer be called this battle, even though self-defense was simply excessive or passed by and turned it into a mere killing.

Claude and the others were meant to pass through peacefully. It was the knights' foolishness that prevented it, not Claude's.

"... self-defense. The gratuity, the way you say it, the player."

"... what, you're a player too? Even players are knights. I didn't know."

Will that be the case with the other one next door?

But if you're a player, it's quick.

The Claudes are certainly outlaw players, but there's not a single thing that's offensive about this one.

I can't deny the feeling of killing too much in a bit of shape, but, well, it would be an error. Anyway, there are still plenty of other knights. After a slight decrease, it doesn't affect a lot of people.

With that outfit or standing unabated, Claude and the other knights are not likely to win, and it would be a good idea to quietly surrender and tell the story.

If they were normal, they would hear stories about thieves who had killed the Knights, but players would listen to each other for as long as they wanted.

"─ I see. I see what's going on.... Damn, why did Portley choose such a group of problematic children for the inspection team! I don't know how frustrated you are with your long journey, but all of a sudden, travelers are killing you! There's a huge dead man out there, and my mission is fucked up...!

I mean, aren't you guys a little overkill?!? If that's all the difference in strength, you could have put it away more conveniently!

Apparently, the player who named himself Justine was on his way to escort this Knights to a neighboring pair on a mission he was told by his lord. The point is that you are in the middle of a quest to play Knight.

The fact that the NPC, which should be said to be the subject of the escort, has been killed in large quantities, may explain why I don't feel so angry or sad because this unexpected youth was also easy for the Knights of Bonkra.

"Even if it did. It's not like overdefense is dictated by the law, and it's dictated by what's wrong with that one that's been attacked. Why don't we Heilio the victim?

Because we were attacked, we can talk cheerfully here now, but if this is an ordinary merchant, we'll go to heaven silently by now. In that case, it might not be as loud as you can hear, and an unseen and important Oral citizen has left the world.

And if you're a Knights, you'll be back soon after you die. Really zero damage. "

"Well... that might be so."

Besides, Claude keeps going in his chest.

If you were such a foolish Knights, you wouldn't have to wonder how foolish you would be in the country of Pairé, which is a destination.

The Claudes are well aware, but the beasts, the inhabitants of the pair, have many things of short mind. I hate being looked down on by others more than anything else, and I have a slightly annoying temperament, even if it's the end if they lick me.

If such over-conscious and unidentified bonbongs massively push into the land of such beasts, rubbing should definitely happen.

Needless to say about the consequences of that rubbing. It's like this against just two people. Even if they are not as combative as the Claudes, if they are surrounded by the mercenaries of the Beasts, they will be destroyed in no time in this Knights.

Although not only soldiers and knights, but also mercenaries in general, vary from country to country in their alcohol levels, Pairé mercenaries have a stronger impression than others. Since there is almost no such thing as a Knights' Order, and ordinary soldiers are sent only to large cities, the residents have no choice but to protect the safety of the region themselves. Residents naturally increase their combat power, and in doing so, they choose mercenaries as their profession. It depends on being strong.

I don't think that the top of one country does not know about such circumstances even though it is about other countries.

Portley's king has only recently taken his place, but I hear he is quite capable of rebuilding a country that has been attacked by undead and angels.

Perhaps the Knights were actually sent to cause trouble with the pair.

We all have no idea what the benefits are to Portley, but if anyone who sent this Knights wanted to go to war with a pair, the existence of this Knights would be a perfect spark.

The apparent nominal name seems to be inspection, and if you make trouble, such as being insulted by a pair of Beasts, and even the dead in that trouble, it should be a good reason to open the battlefield.

I don't know how much the Lord of the Hugel Cup realized that he had given Youth a quest, but she had a really troublesome quest too.

It can be said to be a truly troublesome event for the protagonists of the story.

At least Claude is absolutely sorry for such a hassle.

"What, you got something on my face?

"No, anything. So, the charges are clear, so can I go?"

"I don't think so. The Knights of Portleigh have suffered enormous damage, and it's an international issue no matter how they fall. Arena-san, my lieutenant is telling my lord what's going on and asking for instructions, so wait until the verdict comes down."

"Seriously! How do you know you're asking for instructions?"

"Pigeons. Don't you know?"

"Seriously... It took me hours...."

"I'm not that far from here, so I'll be back in time. Well, I'm telling you that you're players, Gentiles, so I don't think you're going to be imprisoned or anything. I think it would be a good, fined sentence or even a death sentence at worst. That much experience, you just earned it."

It's a crazy story to say how lighter the death penalty is than imprisonment, but only if you're a player.

It's depressing to think I'm going to die again, but I don't think I can beat a knight named Justine and Arena when I resist.

"─ Captain"

"Ah, Arena. You were quick. What about Lady Liliene?

"That's..."

The Knight Woman Arena whispers to Youth.

However, in the game world where sensory enhancement skills such as "hearing enhancement" exist, it is only a pose such as earslapping in front of others.

"... Liliene has instructed me to treat the mercenaries together as full victims. The fact that the Knights of Portleigh attempted to assault ordinary people in the territory of the Oral Kingdom is more problematic than the fact that the Knights of Portleigh attempted to assault ordinary people. In this case, the Portleigh side asked me to continue the mission without paying attention to the (...) person (...) or the (...) person (...)."

Did you hear that? Claude.

Ah, you know a lot about the lord.

"... what is that? No, no, the opposing country is not convinced of the survival of the Knights here! And I don't see Captain Fabio, and I'm talking about how to recover the dead who were supposed to be respawning at yesterday's camp, huh? The instructions around here are....."

"... Seems like we can get a separate collection unit out of the Hugel Cup for the squirreled knights and get them picked up over there. I said I'd take care of the knights here."

"Gunu... Well, I'm the only one here anyway, and that can't be helped... I mean, even though it's a decoration, I wonder if I can put together a knighthood from another country without a knighthood...."

Claude waited until the end of the secret conversation with the youths.

"You're quite the boss. I'm not jealous."

"... you heard me"

"I thought you were letting me hear it. I don't know what it is, and it doesn't hurt to keep your sensory enhancement skills. Basically, you shouldn't think you can tell a secret in front of them."

"Thanks for the advice...... Then there's no need to explain, is there?

That's why you're acquitted. Thank you for your cooperation. "

"You're welcome. Do you want to help me get rid of the awesome Bonkra Knight?

"Hey, you can hear me! Get the fuck out of here! I'm busy!

With hateful, and frightening, gaze from some, the Claudes took a leisurely walk through the streets, sewing among the knights, and followed their camp.

"─ ─ No. It's been a long time since we've had trouble getting through this alive.

"Absolutely. Let's see if we can make the right choice this time."

Break west at the branch at the end of the street and chat as you walk toward the shape.

It's not funny if you even bowl again after that, and the grudgingly grudgingly miscellaneous fish knights do something to you.

It's a lot slower than originally planned for the camp, but we should go to Shape's side of the divide and never see them again if it's where we've been for a while.

"I wish this was always the case..."

"Well, from now on, we're going to start over in a new country, and I'm sure we'll get lucky. Good luck with that."

I see.