Golden Experience

Episode 310: I'm Not Playing

When the Knights of Portley made their way into the kingdom of Pairee.

At that time, Monica had already sent Janet to the city south of Pairé to support them.

From the ancient documents, we have already checked the locations of sites scattered throughout the Pairé or across the continent.

Of these, there must be a first prince somewhere in the country, especially in Pairé.

If we want to involve the entire kingdom of Pairee in war, the quickest thing to do is to endanger the royal body.

You can kill me quietly, but then it's hard to prove who did it.

We need to put the royal family in jeopardy in a way that everyone can see clearly. It would be nice if there were a third party who would be neutral on the spot.

I sent Monica and Janet to a city called Zorlen to prepare for it.

There appeared to be other ruins in the country, but the ancient document with the location had already been analyzed by the royal family, and there were some markings on the obscure map.

I was outraged at what I thought was important cultural property, but perhaps the beasts have no value in honoring these books.

It seems that what was marked has already been explored, and with the exception of them, there are not many sites left in the country.

I hit one of them and made it the first event venue there. The closest city from there was Zorlen, which was also set for one of the destinations the Knights of Lyra aspired to.

If that's where it comes off, I'll have to direct the Knights to the next point, but that doesn't mean that your guide is the same member. In that case, I might have to borrow Kelly's hands.

For these reasons, Monica, who originally compiled the analysis of ancient documents, cannot let go now.

As a result, Rare went to the inn in the city of Keefa herself to hear the results of the analysis of the ancient documents.

"─ I see, what it takes to open a door is not like a key or means, but purely a qualification?

And that qualification is that it has inherited the power of the Spirit King, the producer, and it has not drawn the blood of the six rebels "

Rare used to think that even though the door was an artifact, touching it and not knowing how to open it would simply be a security issue.

At that time, however, it was assumed that the door would only be opened if the conditions were met.

In other words, these two points are the conditions, and since there is no need for any other operation, perhaps there was no explanation.

But in any case, it will no longer be possible to open that door by legitimate means.

No one has inherited the power of the Spirit King.

This is obvious given the level of modern technology and the level of combat power of the NPC. The more you look into what happened at the time, the higher the level of magic technology that is not comparable to modern times, and the higher the NPC's ability. Compared to that time, there is no doubt that all modern people are equally weakened.

If so, even if there were immediate descendants left, I don't think they would have succeeded to that power.

If you can't open it, you have no choice.

Fortunately, the golem that protects the ruins looks online and is all stand-alone.

If the Golem is not reduced and the next is not produced, if everything is kept under control so as not to be destroyed, it is virtually the same as entering by regular means.

It would be troublesome to rule over the ruins of that hand in the future, but that's all I need to do.

But then I remembered the conversation I had with the professor the other day. A series of spiritual kings, the professor said something like that. It's a really ill-advised rhetoric, but I'm sure there's nothing else to say.

It is the heart of the Spirit King and the blood vessels of the Spirit King, who once tortured Rare in King Hills' capital.

I don't know why they have that name, but it's clearly a different naming rule than other artifacts.

I wonder if there are any artifacts that can't be said to contain the power of the Spirit King in a way.

The qualification to open the door is not a bloodline, but an inherited power, and if there is an artifact that incorporates the power of the Spirit King, perhaps the door will misunderstand.

Especially for those items, the name is deliberately attached to the Spirit King, and it is not strange that there is a particularly strong connection with the Spirit King compared to other items.

Either way, other Spirit King artifacts are just inappropriate for travel, or very bulky for an alchem extractor that can be put into the inventory. You can't just go in and out easily instead of a key.

Try the compact stuff around the Spirit King's veins locally, and if it doesn't work, you just need to break through with cleanliness and physics.

If the aim is to open the door, there is no use here for the time being.

But I have one more thing to prepare before I go there.

The effect of the artifacts left in the ruins of the southern part of Pare is unknown, but in the north it was about regeneration.

If so, it may be the same in the south, or even if not, it may be related to strengthening the character.

Considering the development that we want to do after this, it is not enough to be an altar of rebirth, but in that case, we have to prepare it ourselves. I don't use it for keys, but it won't be a hassle if I just prepare it for the inventory.

When that happens, we need material for whatever it takes.

Stop by the Abhang Wetlands to finish your errands, then return to the King Hills Castle to retrieve the Spirit King's vessels and return to Monica.

It's going to keep Janet and the others waiting, but I can't help it.

By this time the Janets had already broken into the ruins. Fortunately, it seemed like a hit with one, and all I had to do was look for the prince, but I'll instruct him to buy me some time once through Monica.

I didn't mention the means or content of buying time, but the worst part is that the prince and his next-of-kin are alive.

You won't kill me, even though I've been ordered to buy time.

Rae was very satisfied when Monica told her timing and moved to the ruins with a 'summons'.

The situation is generally progressing as depicted by Rae and Lyla.

It was unexpected that the Knights of Portleigh didn't get into trouble in the city of Pairé, but that's fine. Originally, their role was to trample the ruins of Pairé, and it was no more than a pastime to be outraged in the nearest city.

Because they weren't in the city, the MPC raids would have been dealt with only by the city's residents, and the damage would have increased considerably.

If you look at the Beasts, it's the same thing with Goblins and elves.

The MPC members have already pulled it up.

I'm guessing Bamboo ordered us to retreat after Encounter with Justine.

I don't mind crushing the city for every Justine, but there's still work left for Justine and that city.

Their role at the MPC was to bring the Virgins to the land, casting someone else in the ruin of the city.

And Janet and the others did a great job.

I never thought pretending to be a royal subordinate would make the first prince trust themselves.

I wish you'd kept me from killing the prince, but he did more than I expected.

It was a miscalculation that the prince was surviving alone, but this could not be helped.

Rae also decided to enjoy the villain role play for the first time in a long time.

"─ From what I've seen, that oddly dressed pair seemed to be an irresistible prowess, but is your man all right?

"Don't worry. These are the ones whom I have finished with hand salt. I'm not going to take that backwards for those songs."

It's like five minutes to see if the Janets alone can beat the Yoichis, but if Monica's here, she'll be fine.

Besides, even if it breaks through, I don't think we can break into this closed ruin.

Although players may have the means to get in here because they don't know what kind of hand they have.

More problematic than that is why they suddenly appeared in this place.

This cluster of ruins is not on the Transfer Service list, and the monsters won't come out because the First Prince cleaned the area.

Unless you check the archives of the Pairé Royal Castle, or Keefa's lodging, or ask a knowledgeable resident of a nearby city, you won't know where it is.

Or maybe their purpose wasn't the ruins themselves.

There are now important factors in this group of relics besides artifacts.

The First Prince of the Kingdom of Pare.

I don't know what they chased after the prince for, but they're dressed up, and maybe that's why they're a little excited.

But this is not something you can even think about right now.

Plus, as a rare one, there's another thing that bothers me.

That's when we found the yoichi.

Rare was constantly expanding his "Magic Eye", so she was able to notice the unnatural space she was hiding close to, but it took time to figure out if it was really a living character.

Because they didn't have LP or MP.

To be precise, neither their LP nor MP could be seen.

The strange situation was resolved when they revealed themselves by throwing a knife made of the "Magic Sword" into their lurking bushes, which meant that they were hiding their LPs and MPs by some means until we found them.

The only thing I can think of is "Hidden," but I remember that regardless of the perversion of the black one, the white one was definitely a build dedicated to the bow. If they are earning enough experience to get to the covert system after getting to "True Eyes," their threat rises by a step.

There are some things that bother me, but first is the prince's escort in front of me.

"─ ─ Now please think only of yourself and your country, Your Highness. We're almost there. There should be a long hallway down the stairs, and there should be artifacts behind it."

"You know very well. Is that from an old document?"

"Of course."

Of course it's a lie.

The deciphered ancient document contained only the location of the ruins and the persons qualified to open the doors.

I know the internal structure because I had already seen similar ruins.

The way the door was opened and up to this staircase was the same. You don't have to change that, and it's probably the same.

If you're not, you can laugh and deceive me. As far as Vinea's concerned, we should probably be able to get there.

Escort the prince down the stairs and think.

The curse artifact, which begins with the Spirit King's blood vessels, was created by the Spirit King at its very end, cursing the inverse.

Naturally, after that, the Spirit King died, and it is impossible to make such a ruin.

In other words, the conditions for opening and closing the door at the entrance of this ruin cannot be set to exclude traitors against the Spirit King.

But in the north, this prince's brother, the altar of rebirth in that ruin where your Silvestre continues to attack, is a very advanced artifact. I can't be sure, but I would only be able to create it for about the Spirit King.

These entrance doors, by contrast, are certainly artifacts, but without any special manipulations or tricks, they are just nasty enough to open on their own if the conditions are met. Although it is also characterized as very stiff at first.

Perhaps the person who built the door of the ruins and the ruins themselves are different people.

For example, the Spirit King himself did not intend to put security on these ruins, but his loyal subordinates, who were reluctant to let these ruins pass into the hands of the rebels after his immersion, set up a new security and sealed it with artifacts.

If I think about it that way, that golem control system full of gaps feels convincing too.

"─ ─ Hey, I'm going down now. Is there a hidden artifact beyond that door?

"Oh, no, Your Highness. It's in the hallway."

It's a hall with Golems, to be exact, but it won't attack the rare ones who made it through regular means.

The prince is a rebel bloodline and does not meet the conditions for opening the door, but it is certain that he came through the door. It should be recognized as a regular entrant.

Advice, through a room that only seemed to be a long hallway, Rae and the Prince arrived in front of the Artifact room.

If it's the same over there, there's an altar to rebirth.

If not, what is there?

It's a little fun to be rare.

"Your Highness, then..."

"Oh, I don't mind. Open it."

Push the door made of old mysterious material.

It didn't open.

That said, the door was cut last time.

"What are you doing? Don't play with me. Open it."

"... I'm sorry. ─ ─" Liberation: yarn "" Liberation: diamond steel ""

Quickly threaded the gap between the wall and the door, and the detached door filled the inventory.

"Oh! The door's gone!

I don't know if it sounds strange to hear Rare's tweets, but he thought it was a spell or something for opening and closing, and he didn't say anything in particular.

"Looks like it was an artifact. You must have acknowledged His Highness and paved the way yourself."

I don't know if I pretended not to look, but I appropriately said something to thank you for coming through.

I can finally get into my room.

It has the same design in the room as there. I also feel that the whole room is quite large, but it may seem that way due to the difference in the number of people from then on.

"This is....! This is...!

What was there was an altar like the one I saw one day.

Because of its texture and appearance, there is no doubt that the technical system is the same. Probably made by the same person's hand.

But there are some things different from that in the north.

Apparently it is not an altar of reincarnation.