Golden Experience

Episode 316: Sometimes it's not a bad way to lose

The Claudes who left the city were even heading west along the streets.

Even if you say it's along the street, it's not like you're on the street itself. Walking is far enough away to see the street.

If you walk on the street, it can be troublesome, and if you get completely off the street, you'll get lost.

I don't have a destination, but the east stinks a lot. It's just an act of trying to get a little away from those dangers.

Occasionally I see NPCs in and around the streets that are very invisible to mercenaries, etc.

Apparently, they are leaving the city or village to explore in order to survive hunger and get something to eat.

Looking at Claude's figure as a duck walking flutteringly, it's like people wandering around without being able to buy food. I can't make a decent profit from killing, and I can't expect experience.

I walked a long way from the club and the troubled city, but in the meantime I could barely hunt my prey.

Not that I didn't see anyone, but the reason is that, as I said, I didn't see enough travelers for prey.

Spending a lot of time playing just moving around is not a lot of stress.

But Claude and the others didn't play outlaw from the beginning.

He was originally a very common mercenary player and naturally started the game with that intention.

Even with such a mere transfer, we do not have the heart to enjoy the changing scenery, and walking through this remote nature is a leisure that is completely inappropriate in reality. Until now, there had been a lot of slaughter, and I enjoyed it with a fresh feeling.

If I'm just dissatisfied, I'm just saying I'm a little short on stimulation.

"─ ─ Hmm. It doesn't look weak, it doesn't look like money anymore, let's attack the next guy we see."

"You... But, well, I don't know how it feels. Shameless. Then the next one I see will strike even if it looks weak.

Ah, but let's make a decision. What if it looks strong?

"That's you...... Um, where was your last logout?"

I don't really remember, but I also feel like I've been walking quite a bit since I logged in.

"... if you were strong, you'd run away."

"... I guess so."

I'm used to hitting bad and dying. I'm used to it.

But it's a little hard to travel this way again over time. A fresh view would be fine, but if you respawn it will be a second time. That is unacceptable.

Log out of the area once and overwrite the Respawn Point, but if you encounter strong enemies immediately afterwards, there is a risk that you will continue to be risked if you fail.

This is the risk of logging out in a place that is not a safety area.

Where you don't know what's there, you can't expose your weaknesses to the detours.

"That's why we use billable items."

"I wonder if I can buy this with gold coins. If it was gold, there would be more."

"The official description said this item would be newly implemented, and I don't know if it still exists now. It says that other items will only be sold for the billing specifications of what is already in the game."

"Well, then, this is not the only exception, is it an item that can be created normally even in the game? If someone makes it, I can buy it with money."

It's been quite a while since I said it's just been implemented, but it still doesn't make a difference that it's a new item.

If you can create such new items, you'll probably be the top player, and you can't underestimate even a production role.

Perhaps it is faster to buy it than to take it away.

"No, with such guts..."

"No, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no.

"I know. I'm kidding. I'm kidding."

I can hear dragonflies in the distance.

If I looked up unexpectedly, I could see birds flying unexpectedly high in the sky, unexpectedly far away.

Enhanced hearing and visual effects.

It's a long and idle natural path, but I saw something in the street.

When I look at it, there is a shadow of desperation running along the neighboring streets in a way that is not commensurate with the length of the surrounding area.

The distance is finally visible in Visual Enhancement, so they haven't noticed it yet.

"What the hell. A bumpy combo, adults and children... I guess not. The smaller one is the old one. Dwarves and elves?

"You're not an elf, you're a human being. I don't know at this distance. Either way, it's a rare combination."

This is the Dwarf Country Shape.

It's not uncommon for Dwarves to be there, but I don't really see them traveling with two people of another race.

Well, if you're a traveler, it's odd that you're running and moving.

You won't be able to run in the middle of the journey, and even if you only run now on a long journey, it doesn't mean you're just tired.

"... sometimes I look behind you. Are you running away from something?

"Hmm.... What do we do?

"What happened?

"No, we were talking about attacking the next guy we saw. I don't care what they think."

"But if you're running away from something, it could be a strong character."

"So much so that those weak pairs are getting away with it, isn't it a big deal? If you're a really strong opponent, you know you don't even have to run away."

For once, it's possible that a very strong being is chasing those two into play and shaking them, but you can see that if you look at it.

"... let's observe for a while and attack if we don't have a chaser. If you come after him, look at him and make a decision."

"All right, let's do it."

Turn off the signs and get close to the side of the street.

The Shape Kingdom is a must for anything that seems fortunate to be able to hide itself because of the many mountainous terrain and the large number of rocks and so on around here.

Hide behind such objects and wait for their prey.

I don't see a shadow chasing a mysterious pair of people as far as I'm concerned.

They also seem to be concentrating their consciousness on the one behind them, and there is no way they will notice the Claudes.

They both wrapped up their mufflers to hide their faces and put their hats deep on their heads. That's probably what keeps you out of sight.

There is no problem with this. That prey is not in danger. Now we can hunt safely.

"─ ─ Whoa, wait. Where are you going in such a hurry?

James leaves the shadow of the rock with a voice to both of them.

Claude's still out there.

It is difficult to think of these two as having high combat power due to the speed of running and how they behave, but it is not unlikely that they are building magic specialization. If so, to follow James.

I don't really look like a wizard from the costume, just in case.

Or their outfits don't seem like those who make battle their business in the first place. It's like just a villager or a bit of a wealthy farmer.

It is neither visible nor visible to ordinary people who have left the village looking for food, as they have seen in the streets before.

However, it seems to be in good health, or at least it doesn't seem hungry.

Plus we're both trying to look at each other like we don't know our faces. I can't even think of a presence that comes all the way after a farmer, and I'm suspicious of everything.

I might have done it again.

But there's nothing I can do about what I started.

"No, what are you! If you know I'm in a hurry, don't come talk to me!

The man in the human race is frightened.

But it's a nervous line. It is a little floating as a response to a sudden call from a stranger in a place that is not popular.

Maybe this human is a player.

When it does, it doesn't seem uncommon to say a pair of rare combinations.

Whatever the odd combination of players, it is not surprising. Anyway, Claude and the others are seeing a strange combination of white perverts and black tights perverts.

And from the fact that they suddenly don't think they're chasing James while he's being talked to, at least they know they're not running away from the human forces. It's a human being, perhaps a demon, so far apart that I can see you're after them.

Those monsters wouldn't dare to let them go and shake it, and I'm sure they already think they're getting away. Behind them is just their idea.

"Well, you're in a hurry. You better calm down and take a closer look around when you travel far.

If you don't, you'll be attacked by bandits. "

Claude also leaves as James says.

The two of us stand insignificantly blocking the streets.

If they've escaped somewhere, there's no need to worry about getting back to where they came from. As long as the streets are blocked, their exit will be considerably limited.

"There's another one! Damn, I can't believe there's a bandit...!

"... an elf bandit? I've never heard of it. And to this shape."

The human man just stares at us upset, but the dwarf man is calm. Dwarfs are hard to tell by their appearance, but they may be quite old. It doesn't matter how old the avatar is if it's a player.

But in Dwarf's words, the human man also noticed the unnaturalness of the Claudes, and so he regained his composure.

"... I see, you guys are players. I don't know why I'm chasing you in a place like this, but I'm telling you, there's only a mountain ahead of this street, so I probably won't pass the prey."

"Well, thank you for your kindness. But don't worry. Anyway, if it's a prey, it's just where I wanted to go."

I want to escape the scene, but it's too crude even if I'm in charge for it.

If there were only mountains, there would be no need for streets.

And if so, where did they come from?

"... I'm sorry, but we're in a hurry. And there's a reason why we can't die. I'll do anything later, so don't miss it now. Please."

Human players stare at this one with a serious face. It's a momentum even in the dungeons.

Of course, even if Claude makes such a request, and even if he does, Claude and the others have nothing to gain.

There is no reason to miss it.

"If you're going to do anything, you are. It's common, but leave all the money behind. And then there's experience."

"Experience......? Oh, you mean that! No, that's why we can't die! And the money's all in trouble! I need to spend money on the next trip, and I can spend as much as I want later."

I said, "Can you trust me?"

The human man's words have not changed at all.

Speaking of money in your possession, if you are a player, you should have everything in your inventory, and just leave what you need and say that this is all money. Speaking of polarization, you can argue that you don't have any money.

Because of that, if you attack a player, it's basically only profitable enough to take away the gear worn by a retarded squirrel in Lispawn's judgment.

Inevitably, the main thing is experience, and when a player hits a player, it means always killing. Considering whether the prey is a player or an NPC, and the specifications that are difficult to understand at first glance, if you look at the attacked side, the player's bandits are the worst.

"Well, I don't know what the hurry is. I didn't get lucky."

"It's time. From what I've seen, you're a farmer, you're a producer player, right? That's a long journey without an escort. What a suicide. If you're going somewhere where you can't even use your metastasis, at least ask your friend to escort you next time."

Claude pulled out his dagger in both hands.

The time to chat is over.

The man leaned to hear Claude's words.

"Not at all, but before I die, when I give out all my money. It's going to last as long as we collect it."

The man slammed his palm and raised his face, which was bent over.

"Wait a minute."

"I won't wait. Don't you know yet? Begging for my life ─ ─"

"I'm not begging you. This is... this is a business proposition."

Business.

It's a rhetoric that I hardly hear in the game.

In a way it may not be possible to say that the Claudes were doing or doing business in the city of examples, but other merchant players might get angry if I said that.

"If it was business, I'd already be punished. Hi. It doesn't seem to fit our style of play. Because of my suggestion..."

"Here, look at this. Do you know what this is?

The man took something like a fist giant jewel out of the inventory.

It resembles a jewel that was often seen a while ago when Cupid was flying around. It seems that the presence of the item itself is different, whether it's color or shine, but I'm sure it's closer to you than just jewelry as a category.

Did James think the same thing, taking items from the inventory at the time and comparing them?

But there is a surer way to do that.

Claude took out his familiar loupe. It is a billable item, but it is prepared to appraise any loot taken. It's just the difference between appraising after taking it or before taking it.

"─ ─ The heart of Zagreus? Never heard of it... or is it a resuscitation item?

"Revive Items!? Oh, you're making a scene on SNS!

There was a noisy thread in the event reward for the angel raid saying that some of the higher ranks had been assigned resurrection items.

It's an unbridled item for the Claudes who aren't attending the event properly, but I didn't know I was going to see it this way.

But that was handed out only to the top 100 people.

The farmer's man is either one of the top 100 players or close enough to interact with someone like this.

A mere farmer turned into a vigilant player in an instant.

I see. I do have to listen to business for this.

At least I'm hesitant to kill you without question.

I wonder if this man is more suitable for a merchant than an agricultural producer, such as controlling our movement by showing only one item.

"... okay. I'll listen to you for as long as I can. But remember, it's easy for me to kill you right now and take it from you."

"I won't forget. But don't forget that it's easy to serve the inventory before I get attacked."

"Chi."

Squeeze your chin to encourage the conversation.

"When I say business, the point is, it's a job request.

I'm not talking about you earlier, but we do need an escort. Even if we manage to get out of here, there may still be bandits like you and monsters out there. But I can't get an escort anymore. "

First of all, it is impossible to manage this place.

I'm pretty sure this guy is a vigilant farmer, but that doesn't lead him to miss it.

"─ ─ So I want you to hire us to escort them."

I didn't know what they said for a moment.

I don't think you're sane to ask someone who is trying to take their lives right now to escort them.

Either you're so smart in the flower garden, or you're crazy.

Men keep talking about the hardening Claude.

"The reward is the heart of this Zagreus.

Of course, with the reward of success, the condition of success is the safe delivery of Mr. Bogdan and the dwarf man to their destination. I don't mind dying, but I want Mr. Bogdan to be absolutely safe.

I wonder. If you say you're in trouble with money enough to chase me away, I don't think it's a bad story. "

I'm not having any trouble with the money, and I don't know if it's a bad story, but it's a hassle.

Claude and I are good at killing people, but we've never done anything to protect them.

If it's as much trouble as that, it's easier to turn these two into experience here.

The important thing in that case is that this item is not available, which means that the point is whether the value of the item is commensurate with the hassle of this request.

That's how I figured normal players get quests in the first place.

Claude and the others used to do the same, but they were too accustomed to taking it and completely forgot.

But there is a fundamental problem with this farmer's proposal.

That means negotiating with a bandit is pointless.

Negotiation is made because there is something that should be respected by the other party, such as each other's positions and power.

It's the raw bandits who take it unilaterally. That doesn't pass.

"... What's not bad for us is sticking a sword in that Dwarf old man right now. That's what I'm saying to you. If you spare this old man's life, give him the item."

James plays with the dagger when he sees this.

That's right.

Claude and the others are bandits. I'm more accustomed to robbery than escorts.

The man's words tell us that this dwarf is the only one who doesn't want to die. If you're a player, death would be nothing more than an experiential loss, and the dwarf would be NPC. If you die and you can't get it back, it's basic to threaten the tattoo.

"No, that's a bad story. It's not a good way to do it.

Have you forgotten? This is my resuscitation item. Can revive dead characters. If that's what you're gonna do, I'll use this on Bogdan without hesitation. You'll never get this again. "

But even if this man does, Claude and the others will just kill again. Then the man also dealt with it, and finished after the sun cleared and turned them into experience points.

Then again, there are two choices.

Give up the item and kill these two, or ride this guy's suggestion for the item.

The man is trying to stimulate Claude's lusts with rare items and stop the blade.

"... tell you what"

"... really. You, a merchant is better suited than a farmer. Absolutely."

"Farmers are private business owners. You have to be a little strong."

The man seemed obviously impossible, but he smiled invincibly.

There is no shadow of a pathetic figure who was upset when he first met a bandit.

It doesn't mean I want that item that much either.

Claude and the others are at a party with only two people, and if one is killed in battle, the other will soon die.

When I resuscitated using the item at such a disadvantage, it would be water on the burnt stone, and I don't think I could create a gap in the use of the item when I was alone in the first place.

If you take it to the Claudes, that item is only worth less than its scarcity.

However, it is also true that scarcity is only secondary to the usefulness of the article itself.

To put it to the extreme, I can't eat anything but gold coins, it's just a plate of round metal. Because it is made of gold, it weighs a lot, so maybe if you throw it, you can expect damage, but then the knife made for throwing is better.

I'll look at the man's heart again.

If it was true what was going on in the SNS, it should only have been distributed to the top 100 event boss slaughter rankings.

In other words, as it stands, there are only 100 within the player's reach.

It is also possible that it has already been reduced, given that it is a consumed item. That's exactly what this guy said right now, and there will be cases where he won't hesitate to use any precious items if there's nothing he can do about it.

And if it's an item of that nature, it's likely that you won't get it no matter how much money you put in it.

The problem Claude and his colleagues are accumulating right now is something that cannot be solved with this massive amount of gold.

At this point, Claude was halfway out of his mind to kill these men.

Originally, I attacked them in search of stimulation, and it has already been fully acquired. I could say that I spent much more exciting time than just killing and earning a few experience points.

Talking to a guy was pretty funny.

Despite Claude's overwhelming superiority in terms of his opponent's life, the man skillfully added value to his life and brilliantly told his story to the bargaining material.

You may admit that you lost.

Honestly, I never thought there would be anything so enjoyable other than the exchange of life (experience).

Hey, Claude. I was just thinking. If it's not stimulating enough, it's fine ─ ─ >

Don't tell anyone. I was probably thinking about something else.

Sometimes it's not bad to try something unusual. I didn't have a destination anyway, and it doesn't matter where I'm going.

Right. And because of how many players this guy is, it's a little bit of a bargain he can make in this situation.]

Oh, and I'm not retarded. I'd rather keep this kind of wicked working guy in some kind of cooperative relationship than turn him clearly to his enemies. "

If you want to hang out with a thug, you'd better be business-like.

There will be no hostility, at least as long as the interests coincide.

No, it's nothing. It's not like this guy's a bad guy, but he's definitely nasty, at least to the extent that he brings negotiations to the bad guys.

Claude had inventoried a dagger with both hands, and James imitated it.

"─ Okay. I'll give you a ride. Talk to me. Request an escort. Give him details."

And don't forget what I just said.

The man sighed as relieved.

It's because I'm out of my mind, or I go into the scene with a very nasty feeling.

The need to protect these unreliable players means that there is a presence that comes after them, and that seems to be fun.

If there were too many unusual enemies, it would be a good idea, but it would be enough for two people to escape, like a production job, and it shouldn't be a big deal.

"Ah, oh. I know. I'll give it to you.

I'm sorry, but the only priority is Mr. Bogdan's safety. If something happens to Bogdan on the way, I'll use it at that point. "

"Well, it can't be helped if it's a reward for success. It should be easier to understand."

"That wasn't just about the resurrection item of the reward, okay?

By the way, what's your name? "

"That's right. As a client, we need to name him first.

I'm Nanaka Tomizuko. So this is Mr. Bogdan. Eh, uh, someone who's been living in Shape for a long time.

The request is for an escort. Taking Mr. Bogdan safely to his destination. The destination is... "

Until then, the dwarf man who was watching the negotiations came forward.

"Destination is King's Landing. The kingdom of this shaped kingdom. I want you to take me there. Please."