It's all one flower.

0176. Carrier's Advice

Farkil went out to earth with the guidance of the people of the lake.

Every store is quite busy in places like shopping districts.

"We don't have to live without money, so it would be helpful for the Artel government to leave us alone."

The women of the people of the lake told us about the autonomous community of Lanterna on the roads.

"The bureau won't do anything, so we have to do everything ourselves."

"How do the powerless people here live?

Farkill was getting fragmented information online, but asked questions.

"Electricity is self-generated, so let's do it there."

"What about fuel...?

"I bought it on the mainland."

"Heh..."

"We use our devices to communicate with the powerless people, too, but if we don't, we can handle it."

"Is that what you're saying?"

In a small city, we quickly reached the park outside.

At the foot of a small hill park, there is another city.

When I looked up, Nenia Island looked bigger than usual.

The southern part of the island is the kingdom of Lacrimalis, a magical civilization.

The territory of the Nemoralis Republic in the north is blocked by the Kublum Mountains and is invisible from here.

There are no shadows on the lake, and the northern end of the North Vietofi Bridge is Kasumi in the morning.

In the park at the root of the bridge, there were only a few tanks and army cars, and no fighters were visible.

"... the technique of [jumping] can only go where the operator knows it"

Unless you can see the site like you're here by some kind of magic, but even on Nenia Island right there, you can't travel without a familiar place.

We have no choice but to cross the northern bridge, but we are now under blockade.

The Autonomous Community of Listwar of the Kirkurs and the Autonomous Community of Lanterna of the powerful people. Even if residents want to voluntarily exchange places of residence, they can't.

... I also show you magic, there's something inconvenient about it.

I blur, listening to the explanation of the people of the lake.

"I always carry a powerful people for you."

The woman continued, pointing to the western edge of Nenia Island.

"The western end of Lacrimaris territory. There's a tunnel nearby that leads out into Nemoralis territory, but I wouldn't recommend going north."

Right now, Artel and Nemoralis are at war.

The Artel Lanista Coalition carries out air strikes almost every day.

There is no air base as far as I can see. I was previously reminded that the hypothesis I read on the online bulletin board was off-target.

Fighters and bombers flying off the base of Ignikans do not wait at the base of Lanterna Island.

The haulier of the people of the lake said, turning his face to Farkill.

"The shores of the island are a little better with the protection of Panisea Uni Flora, but there are many strong demons in the interior, so there are no cities or villages where people originally live."

"You go through the coastal road to the city, don't you? Thank you."

Farkill thanked the haulier for his honest advice.

"I'm allergic to handing over a" powerless people ”like Boy... you're really going?

A powerful people could return to their former places on their own.

But in the furkill of the powerless people, nothing can be done.

The boy, who had made a decision equal to going to the place of death, let him snort vigorously without bending it.

"... yes. What are you going to do?

"I'm going to find out the truth."

The haulier of the people of the lake, repeated the words in his mouth, nodded small and slapped the boy on the shoulder.

"Okay."

Hold hands with the boy and cast a spell with powerful words.

"Run from here to him over Pengcheng.

"Where is this body that jumps into a fold and a leg?"

Close your eyes unexpectedly to a light glare (dizziness) floating sensation.

When Farkill opened his eyes after a breath, the landscape changed.

Underfoot is a black rock. Calm waves wash rough shredded rocks and make chappy noises.

When I looked up, Lake Lacus was right in front of me.

Beyond the horizon, unfamiliar mountain masses look like shadows.

"Is this...?

"The western end of Lacrimaris territory. I told you earlier."

The people of the lake, holding hands, smile. Behind his face, the meadow spreads.

The path of asphalt pierces the winter-dried meadows. From between the browns, the small weeds and remnants of the building, which had just emerged, peered.

Farkill circled his neck and looked on all sides.

The path of asphalt does not know how far south it stretches. To the north, it continued as far as the black rocky mountains visible nearby.

A little east of Rock Mountain, the withered trees stretch their branches into heaven. If you look closely, the buds that have just torn the winter buds appear slightly green at the tip of the branch.

Lakes to the west. The unfamiliar shadow painting is a mountain range in the western region of Lake Lacus dominated by demons and warcraft.

To the east, the forest leads a little further from the Kublum Mountains. The plain forests are full of evergreen trees and gloomy.

"Around here... There used to be a fishing village and a rural area, a little city, but it was a civil unrest for half a century, and now it's as you can see"

The people of this lake are residents of the time, their relatives or friends and acquaintances, and they will remember the time as a memory. It is a long-lived race that has lived quite a few years.

The haulier pointed south.

"If you walk now, you'll be there after lunch. You're gonna pretend to be a wizard."

Farkill put out the magic gloves he had received as change from his pocket and replaced them with yarn gloves.

When the haulier of the people of the lake smiled satisfactorily, he [jumped] again and disappeared.

I don't have time to thank you.

Farkill walked north as he took the keys to the house out of his pocket and threw it over Lake Lacus.