Late. Tamer's day.

30 Stories Alchemy Leveling

"Olt, I'm home."

"M!"

"Plant this for me"

I gave Olt the sore grass and weed seeds. As usual, it sprinkles the field with painful grass that I put back into the seed for the stock. All right, that's it for the field.

Well, the Alchemy & Conditioning Festival is next! Washoi, washoi!

"At first...... let's try it from the food. I've never made salads or anything."

Select the salad from the recipe of the dish and chop the hollen grass, blue carrot and orange pumpkin according to the system. And if you shed magic on the slab, it would have been complete.

Name: Salad

Rarity: 1 Quality: 4 Stars

Effect: Restores fullness by 20%. Recover MP 4. Cooling time 10 minutes.

This is good stuff! MP will recover. It's a trivial thing compared to the mana potion that I recently started coming out on the front line, but it's big enough to recover from a meal.

"Let's make another one. I only have one more ingredient. Let's just go easy on the auto."

The next step is to finally raise the level of Alchemy.

"Then put poison grass and poison grass on the alchemy table - synthetic!

MP consumed 1, alchemy table glows. And there was one poisonous grass on the two.

"You've got a good quality of 2 stars"

Synthesize 1-Star Poisonous Herbs to create a 2-Star Poisonous Herb. That's how I kept synthesizing and when the poisonous grass that had 30 turned into 15 2-Star poisonous grasses, my alchemy skills were LV3.

Moreover, the basic and occupational levels have also risen one by one, to 5. Was it true that experience would be gained even in production?

"You're doing well."

Now synthesize a 2-Star Poisonous Grass.

The alchemy table glows and synthesis is a success. However, the quality of the poisonous grass on the table remained at 2-Star. According to bulletin board information, in order to improve quality with homogeneous synthesis, it is necessary to synthesize a number equal to the squares of quality on the original item.

So I needed to synthesize 3 more 2-star poisonous grasses to raise my 2-star to 3-star. Although not discernible by appraisal, mask data should indicate a 2-Star Poisonous Grass synthesis.

Synthesis between objects of different quality becomes even more complicated, so I honestly couldn't understand reading the bulletin board. We're going to figure that out on our own, so analysis clans are a bunch of perverts.

As it was synthesized, the fourth poisonous grass was synthesized as planned to produce a 3-Star poisonous grass.

Turn 15 2-Star Poisonous Grasses into 3 3-Star Poisonous Grasses while healing with salad as MP is running out along the way. It's good to keep the salad.

"You've raised the level of alchemy to 7. Paralyzed grass next!

That's what I thought, MP is 0. Because I've been doing all the alchemy. I don't have mana potion, and I can only recover 4 in salad.

"I have no choice. Log out once."

Realistically, it's just dinner time. Log out, have dinner and come back, MP will be recovering naturally too.

After 30 minutes in real life. I'm done eating spaghetti, I was re-logging in.

"All right, MP's full! As planned."

Repeat the alchemy in the same way as the poisonous grass. Ultimately, 3 3-Star Paralyzed Grass of Quality was made.

"Ooh, alchemy levels are up to 10! You're finally on the big platform!

I never thought Alchemy would reach LV10 before Obedient Sorcery when I started the game. A little more proficiency every day, but it's still subordinate magic Lv6 and servant Lv4.

"... are the new arts dry"

Yes, it's dry. What an art of alchemy was needed for drying. After the drying experiment failed, you were stunned to see the bulletin board. It was totally useless. No, you're not. It's not a waste. It's important to think for yourself and try things out. Experiment first and see the bulletin board if it fails. That is arguably what the right gamer looks like. It's boring to go through all the pre-information, isn't it?

Then don't look at the bulletin board in the first place? Do it all yourself? That's it. I'm sorry. It's boring to know everything, but it's also hard to see the answer at all.

"Mm?"

"Whoa, it's nothing, Olt. I just had a little bit of a glitch."

New Arts drying, I think I'll use it quickly. I was going to make honey dough for ortho after this, so I'll try to use drying for the edible grass I use.

"Then - dry!

Wow. It was plain. Edible grass glows pale. That's all. However, when I appraised it, it did become dry edible grass.

Name: Dried Edible Grass

Rarity: 1 Quality: 5 Stars

EFFECT: Heals full content by 5%. Cooling time, 10 minutes. I can't share the stock, but the effect is increasing when using the material

"So if you mix honey with this -?"

Name: Honey Dumplings

Rarity: 1 Quality: 6 Stars

Effect: Dietary items for submissive demons. When used by players, recovers 6 full. Cooling time 10 minutes.

Successful, but high quality may not make much sense. In the end, I'm going to give it to Orto. It doesn't have anything to do with alto's fullness or anything.

Well, there's a lot of experience gained from higher quality, and let's go for high quality thinking about raising the level of skill.

I've been making four honey dumplings for the ortho ever since. I had more material, though. I've tried everything and wasted a lot of time. 'Cause you don't think if you light honey on fire, it'll turn into garbage. Mixing water was a failure. Mixing hollen grass was a failure. Apparently, improving honey dough is difficult.

The best harvest would be an increase in skill levels. Formulation: Lv11, Cuisine: Lv10, Alchemy: It is up to Lv10. Formulation, I didn't remember Arts in cooking, but instead the recipe was released.

Formulation is junior mana potion, anti-dote and anti-blood. The dishes were of three kinds: skewered, nutty cookies and soup. The recipe for the dish feels more like a suggestion of a combination than a specific ingredient. Soup recipes are out-of-the-box: water, ingredients and ingredients. However, it would be huge to be able to make it out of auto.

"Well, what do we do after this"

Shall we visit the outhouse again? Take a look around the Players' Shop and look for grass that might share the stock. Sawya, I want ingredients for the sleeping pills I saw at your store, and unknown vegetables. I was walking around town thinking that, and I was caught in the eye by one of the outdoor vegetables.

"Is this... a vegetable?

"Yes, I am."

"I've never seen it before"

Name: Dry Cure Carrot

Rarity: 2 Quality: 3 Stars

Effect: Restores fullness by 4%. Recover 7 HP. Cooling time, 10 minutes. I can't share the stock, but the effect is increasing when using the material

I grow blue carrots too, but this is rarity 2. Plus, it has an HP recovery effect, and if I use this for the material, it looks like a lot of fun.

It's a real shame you're dry. Then I can't share the stock. I was unexpectedly asking my sister, who sells this vegetable.

"This is an agricultural guild. If you get a higher rank, can you buy seeds?

"No, you can't buy it, can you?

"Then how...?

"Hehe. I just want to say secret, but let me tell you something special. This vegetable is a new variety of vegetables created with improved varieties and skills that will be available in LV10 for farming skills!

"Variety improvement? You can even do that!

"Yes ~"

Does this mean that this vegetable is rarer than the indicated rarity?

"Oh, you know. You're not selling this cure carrot seed or anything? I don't care if he's not dry."

"Sorry, because I'm just buying and selling. Producers want to be anonymous, and they don't even reveal the source of the purchase."

"Really..."

If they say so, I'll have to give up. But if you remember Arts on LV10, I'll be able to use it soon enough. Ha-ha-ha, it's getting interesting! Let's get back to the fields and help Olt with his field work! And raise the level of farming skills!