Legend
0072 words
A few hours after we fought Kamakiri dead. In late summer, or early autumn, Rays' carriage managed to reach the dungeon in the evening when the sun still couldn't set.
"... Wow. It's not the size of a village."
Arla, who was looking out the window of the carriage, shrugged halfway, squeaking as if she was half impressed.
Ray, Elaine and Custe look out the window again in that voice.
Preliminary intelligence gathering talked about a naturally occurring village near the dungeon, but as far as I could tell from the carriage, that was already more of a city than a village. Quite small compared to the city of Gilm, though.
And there are quite a few merchants lined up in front of the gates that will be the entrance to and exit from the village, probably for items from the dungeons.
Initially, when the carriage was seen, the merchants lined up in front of the main gate tried to flee reflexively, and the soldiers laid up their weapons. Anyway, there was a Griffon that the carriage rarely saw around here, so there was no reason to act like that.
But Ver, who served as your lord, was able to safely enter the village in the name of the aristocratic Duke of Keller and the Larks Border Uncle, who ruled the land, to guarantee Seto's safety and, at the same time, to make Seto a loved one without breaking out.
The present Seto walks alongside the carriage with the necklace of his submissive devil, which he also wore in the city of Gilm.
Although the inhabitants of the village are surprised at first when they see the griffon, they exhale in relief when they see the subordinate's neckline.
Unlike the city of Gilm, most of those in this village are adventurers, or like those who have come all the way here to do business with their adventurers. For this reason, the liver was more stationary than the average person, and when they knew that it would not harm them, they decided and accepted that they could expect it as a defensive force in this village. Besides, even if you're an adventurer diving into a dungeon, it will also affect the fact that there are quite a few people who take summoners and thamed monsters.
Naturally, there are some who turn their aversion to Griffon rather than just such people, but it seems that they are silent because it is true that it can be used as a force of war.
"It's very difficult to build a city on the border, and I finally read in a book that was in the library using a ton of soldiers from the National Army to build the city of Gilm... should I say dungeon"
Ray whining like he was impressed.
It's easy if you want to explain the structure of this village. In the centre of the village, there is an entrance leading to the dungeon, and walls are erected to enclose the entrance and keep the monsters out of the dungeon, with various buildings spread, albeit simple, around it. And the whole village is covered with a large fence made of sturdy wood to protect the building?
As for the mystery of the sight that spreads in front of me, it was in the book about the dungeon I have been reading here for a while, so I was not more surprised than I had to.
Nature and the surroundings of the dungeon decrease the number of monsters because the core of the dungeon in the deepest part forcibly transfers the monsters around to protect the dungeon and takes them into the dungeon. This is how guild people and adventurers are affected. Or it is possible for the merchants who are looking for it to create a village around the dungeon. Of course, there are monsters that, although rare, strike the village because they do not transfer all the monsters around the dungeon. Adventurers are hired to defend the village against the monster.
It should also be noted that the defense of this village is treasured as a small pocket money for the adventurers, even if there are no monster raids, to get some rewards.
However, since it is only the nucleus of the dungeon that can transfer the surrounding monsters, if the nucleus is destroyed, the surrounding monsters will not be transferred into the dungeon and will return to the land that is as dangerous as the rest of the periphery. Also, monsters come out of the dungeon itself very rarely, so it's not a village, or a city, where people can live in peace like the city of Gilm.
Villages and cities that can be found near dungeons are for adventurers challenging dungeons and merchants looking for them, and are basically only temporary.
Essentially, this is because some of these places have been deployed as labyrinth cities by the Knights and the National Army in case the lords of the country and the land need to be well-planned. There are a lot of monsters because the Rays are currently on the border, but there are not many monsters that come out onto the streets close to the center of the country. Labyrinth cities in several places in the Kingdom of Mireana are also created in such places.
"Well, I let you in safely, but what are we going to do?"
Mixed with the merchants, guild cards. Elaine and the others used the identity cards they had to enter the village, and Elaine squeaks as she carries her way through the road that was built to consolidate.
Ray, with that gaze pointed at him, opens his mouth with a little thought.
"You have roughly two. Let the Alliance know about that Kamakiri, or decide to stay first before heading to the Alliance?... As far as I'm concerned, I recommend the latter."
"Well, why?
"As you can see, there are a large number of adventurers and merchants in this village. So if we don't get the inn as soon as possible, it's a question of whether we can get a place to stay."
"But Lord Ray, I don't think it's possible to find a place for Elaine to rest in an inn like this one in the first place."
That's how Arla argues with Ray's suggestion.
If you try Ara, I guess you can't bear to have to stay at Elaine's in a lodging like the adventurers use around there.
But Elaine herself shook her head at Ara's words like that.
"Ara, don't say too much about it. Originally I was the one who put myself on the battlefield. Unless it's a terrible place."
"If it's on the battlefield, it may not help, but as someone who will be in the blood of the Duke of Kelp, I was wondering if we should stay in a place of status and correspondence"
Custe tells Elaine that again.
"... I know what you two are saying, but in the first place, is this the majority of inns that deal with adventurers to challenge the dungeons? Is there an inn like you say?
"For once, we're looking into the area in advance. Sure, this village is common for inns aimed at adventurers, but it's actually not so uncommon for noble people to come to the dungeons for any reason, like Master Elaine. Well, it doesn't seem to happen often."
"Really?
"... Ara, don't break your hips on the story. Well, if you're going to answer Ara's question, that's all I can say. It doesn't seem so uncommon for those in the aristocracy who are confident in their arms to challenge the dungeons. And a lot of noblemen can't stand spending time in an inn with civilians. For this reason, there are mostly lodges for nobility near the dungeons? As I said today, there are only a handful of aristocrats challenging the dungeon, so basically it seems that a large chamber of commerce is the main audience."
Custe answers Ara's question, but Elaine opens her mouth with a slight frown.
"Custe. It's good to be proud of yourself as a nobleman, but that's why I'm not impressed with making fun of the civilians. We can only live with taxes from nobles and civilians."
"... Yes. I'm sorry. My mouth has passed."
Custe looks sharply at Ray while apologizing to Elaine.
If you try Custe, it would look like Elaine is making a statement that emphasizes civilians because she has become interested in Ray.
Ray bears such a bitter smile inside Custe's gaze and turns his gaze to Elaine.
"Dear Elaine, what do you want to do?
"Hmm, right. As far as I'm concerned, I don't mind the inn around here..."
Only worries for a few seconds, and draws immediate conclusions.
"We could have a lot of problems if we stayed, and should we head to what Custe calls a lodge for nobility? Custe, contact Ver."
"Okay."
Custe nods at Elaine's words and opens the door that leads to your seat and tells you where to go.
Ara nodded contentedly as she looked sideways at the condition.
"... you don't like that much of a regular inn?
When Ray asks Ara, who questioned his attitude, he returns a frightened gaze.
"Lord Ray, for once, this judgment of Master Elaine is for us, but it's also for Lord Ray, isn't it?
"For me?
"Yeah. It's also possible that there are naturally poor quality adventurers in a normal inn. In the case of someone like that, for example, some people will realize the value of this carriage or the value of a warhorse and try to steal it. But such a person should definitely look at Seto first before this carriage. It's a Rank A monster anyway. How much would it be if it were successfully captured and flowed to a market that could not be out-of-the-box? Or you could kill them and strip them of their stones and materials."
"... I see"
Ray snorted at Ara's words because he had never been worried about staying in an inn of understanding about the Tamed Monster or Summoner called the Wheat Pavilion at dusk in the city of Gilm, where he had previously been based.
(Well, I guess even if you try to attack Seto, the adventurers around there just get paid back)
Anyway, in addition to Griffon's original abilities, he's equipped with magic items that have the effect of disabling flying tools, increasing muscle strength, and constant healing, not to mention numerous skills gained by absorbing Demon Stones and only once. That is definitely the extent to which there were a few adventurers of rank B or C that would literally kick ass.
The carriage progresses even while I think about it that way, and eventually I can see the luxurious inn there even from inside the carriage.
It would certainly be luxurious compared to the occasional Adventurer Inn built beside the aisle. But to that extent, he was not convinced, so he turned his gaze to the inn with a subtly dissatisfied look on his face, whether it be Ara or Custe.
"It looked like quite an inn when I saw it from afar..."
"Right.... but well, I can't help it. It's true that it's the best place to stay in this village."
The carriage stops while Arla and Custe fool each other, and Ver faces the door out of your seat.
"I arrived at the inn for now, so it's a formality. Uh, I'm sorry, but can Ray do himself a favor about Seto? I think there are a lot of precautions to put in the stables."
"Oh, I got it.... By the way, should I pay for my stay here too?
That's what I asked Ray because he could afford it financially for once, but Elaine smiles bitterly and shakes her head.
"Ray was dispatched at our request. Don't worry, we'll have all the accommodation and food costs during your trip here."
"It helps."
Gently bow your head to Elaine and get off the carriage to listen to her about the stables.
"Yes, yes, you're here!
You would be an innkeeper, a mid teenage boy says so nervously looking at Ray coming out of the carriage, bowing his head small.
Confirm that Ceto is at the end of that gaze and open his mouth with a bitter smile inside.
"I'd like to use this inn, but I'd like to use the stables."
"Yes. I'll show you right away."
The boy advances to the back of the inn in such a giddy motion that his hands and feet come forward together.
Determining that it would be a lot awkward to stay put, Ray gently slaps the boy's shoulder as he moves forward.
"Hih!
"Relax. I know you're nervous, but as you can see, Seto... oh, no. Don't worry, this Griffon isn't the kind of guy who aggressively does harm to people."
"Grrrrrrrr"
Ray strokes Seto's head as he speaks to the boy.
Does that feel good, Seto throats in a superior mood?
And seeing how it goes, the boy must have been relieved of the tension. I'm still afraid, but I'm looking at Seto somewhere interesting.
"Ya, you sure are a big man.... or it feels like a pet cat"
"Well, I think you're just fine enough to deal with it like that."
"Grrrrrrrrrr"
More strokes, Seto rubbing his head all the time.
I turn my gaze toward Chirali and the boy as I see how it goes. There was a figure of a boy holding it down somewhere trying to reach out with a quail.
"Want me to stroke it?
"Yes, okay? The bite..."
"As long as you don't do something extra weird, you'll be fine."
"So..."
Gokuri, and a breathtaking, terrifying boy reaching out. The hand gradually approaches Seto… I can stroke that back for a moment and then pull right in.
It was suddenly difficult to stroke his head just like that.
And when he sees Seto respond to nothing in particular, he reaches out again... stroking his back about a few times.
"Gru."
I can quickly pull my hand in when Seto rings his throat.
"Customer. Now..."
"Don't worry. It wasn't unpleasant or anything, it was a voice that came out because it felt good to be stroked in the back."
We talked fast from there. A few minutes later there was a boy stroking Seto's head happily enough to wonder what he was frightened of when he first saw Seto.
We go to the stables as we talk as we stroke Seto.
"Oh, I'm late for my offer. My name is Linde, and I mainly do chores in this inn."
"I'm Ray. As you can see, he's an adventurer."
"Mr. Ray was here for the purpose of the dungeon, after all?
"Oh, as I've seen Linde, there's a great man in that carriage. Do you call it an escort or an escort? Well, like that."
"Heh... it's amazing how old you are to be entrusted with such a major role even though you're no different from me. All right, here we are. This is the stables."
Linde guided him to a stables twice the size of a dusk wheat pavilion that Ray is also familiar with.
"... Big"
Linde nods boastfully somewhere to Ray, who groans as impressed.
"Some adventurers, like Mr. Ray, take monsters and subpoenas. Later, when the big chamber of commerce came to buy it, it was with horses with tons of carriages and escorts."
I open the stables door as I explain and go inside with Seto.
There were about a few horses inside, but most of them hardened and stopped moving the moment they saw Ceto. But some of them looked like horses glimpsing Seto and going back to dinner again. Probably a warhorse.
"We'll charge you for your stay here along with the cost of your stay. Are you sure you want to charge someone noble?
"Oh, no problem. It would be helpful if you prepared Seto's meal."
"Okay. Do you have any bad food or something?
"No, don't just like meat"
"Okay, so"
Afterwards, Ver picks him up as he talks to Linde and takes him straight to his room.
Fortunately, it was avoided that the room was the same as Custe's in a private room.
Soon after the room is settled, we will head to the Guild Outpost to report the Kamakiri incident.