Shadow queen development plan

Queen Cultivation Plan Chapter 1712

Especially the final battle scene being filmed before the green screen.

Because the relationship scene with too many characters on the stage will become very chaotic, Qiye needs to ensure that the audience can have a clear understanding of the battle at any moment.

After all, the battle with Timmah was a veritable chaos.

Qiye felt that there was a difference between this battle of Timma and the map of Chaos.

It is estimated that from 10 people beating each other to a circle of people beating their mothers.

In Hollywood movies in the past, in order to allow the audience to distinguish each character.

People in different camps are often made into different colors.

Don't laugh, because this trick is really useful.

In "Star Wars", the producers chose to use the colors of the lightsaber to distinguish them.

For this reason, Lucas also deliberately added a lightsaber color to represent the user's personality.

The same situation also appeared in other movies.

Why in "Transformers", the colorful Decepticons in the animation have become all-metal silver?

Why in "Infinite War" and "Endgame", Thanos' army is so single in color.

This is naturally to make the colorful protagonists (Autobots and superheroes) more prominent among the enemies.

In fact, the battle with Tima is okay to say, this situation will be more obvious in the battle scene with Rahmu.

Fortunately, when Mushroom was first set, Rahmu was not set as a colorful guy.

Although this 80% is a stupid FGO operation and wants to save modeling, it can be regarded as a help to Qiye.

In fact, even if the original Rahmu in the game are really colorful things, Qiye would probably change them to the same color like Michael Bay.

Anyway, there is no original party in this world, and Qiye is not afraid of someone BB.

If someone is dissatisfied, cross the dimension wall and bite him!

However, the trouble with shooting Rahmu fighting scenes is not only the color in the melee.

Although these Rahmu looked very strange, they were very flexible in action and surprisingly powerful.

From the perspective of the game, the Rahmu look like mixed soldiers, but in fact they are the existence of elite soldiers.

For this reason, the protagonist who has several followers and heroes in the plot also fell into a bitter battle when facing the Rahmu.

Setting is set, how to show the setting before the camera is a difficult problem.

Why are there so many animated dramas and movies where two people stand in place and lose lines to each other?

Isn't it because many settings are not easy to express visually, so it is necessary to use explanations to let the audience understand?

It's just that this method of dropping lines is the lowest level of processing.

As the box office champion of world film history, as a commercial film director who has been separated from the low-level, Qiye certainly does not use such a superficial way to make movies.

In order to show Rahmu's agility and strength, Qiye hardly used aerial photography in shooting related shots.

Qiye didn't even use hand-held photography or shoulder-mounted photography, which is standard in Hollywood blockbusters.

The reason is very simple. Rahmu's speed is too fast. If you use aerial photography, you will not see clearly, while handheld shooting will make the picture feel very shaky.

The movie "Warcraft Battlefront" is a 3D movie, countless times in history have proved that [3D picture + shook] is equivalent to the audience vomiting.

This is not a joke.

In Qiye's last life, a friend was dizzy in 3D. When watching "The Amazing Spider-Man 2", this guy really vomited.

To make matters worse, Qiye was sitting on the right hand side of that person...

After having such a profound lesson, Qiye will pay great attention to this aspect when shooting a 3D version of the movie.

At the same time, in order to ensure the fluency of the lens, Qiye directly used the guide rail to shoot.

This is not only the picture is stable, but also conducive to the editing of later shots.

These are all fights from a micro perspective. Outside of these lenses, it is naturally a macro perspective.

Because of Tima's huge body, similar lenses are also indispensable.

Despite the countless Hollywood special effects blockbusters, the appearance rate of large enemies has not been very high.

The reason for this is naturally that it is difficult to control the lens, and a little carelessness may cause the proportion to be incorrect.

When most Hollywood movies deal with this kind of shots, they start small and use this to get a glimpse of the whole battle.

However, Qiye didn't plan to do this. He asked Shonan to frequently use the automatic zoom method to shoot.

In this way, the lens will switch back and forth between the panoramic view and the close-up, which helps increase the audience's sense of presence.

In Qiye's words, the audience can deeply feel the despair of the protagonists when they face Timmother.

It can be seen that Qiye has worked very hard in order to let the audience experience the apocalyptic aura displayed by "Warcraft Front".

Since the film will be released in time for the summer next year, it is quite stressful for special effects production.

So after Qiye completed the scene in the final battle with Timma, he quit filming.

Instead, work with the members of the special effects team to complete this part of the special effects ahead of schedule.

Qiye from the crew here directly threw it to Shanshan, and asked him to take some daily shots with the actors.

"Teacher, I can't do it! You still have to be smart!"

After hearing this request, Sugiyama didn't feel any surprise.

Instead, he only felt shocked.

This is not his own "Moving Maze" crew, the actors in it are all kids younger than himself.

The actors who can participate in "Warcraft Battlefront" are well-known in Hollywood.

The only exception is Daphne Keane, who plays Anna.

But you let Sugiyama bully a child...

Sugiyama felt that he did not have any ghosts to this point.