"So I'm thinking about creating a new city, what do you think, Lilina?

"Is it a new city, Master Ars? Uh, I don't know, wouldn't it be nice? If it's going to be the home of the people who lost their place of residence, that's fine."

"Right. So I need to ask Lilina a favor, will you listen to me?

"What, is this a favor from Master Ars to me? Of course I'm happy to hear it, but what the hell is it?

"There was a garment maker at Lilina's, wasn't there? I want those craftsmen."

"Are you the garment craftsmen? Sure, but I'm a bunch of people, so can I ask you what you're going to do with them?"

"Oh, I'm sorry. There's something wrong with the order of the explanations, isn't there? Actually, I thought I'd set the direction for the city in creating a new city. The next time I'm going to make a city, I'm going to specialize in making clothes."

"Uh... are you going to make the city itself a garment maker? Exactly. I've never heard of that, but will it work?"

"I don't know. Just thought I'd give it a try. I'm going to split up the people who are going to lose where they live in the earthquake and ask for work. To the city of Fontana, to my Bite brother Bartolia, and to the city of Arborest in Vargas. So, that might not be enough, so I thought I'd gather it in a new city and let it be a needle job."

"Um, it's artisan work to make clothes, but will someone with such skills come? It's not an easy job, Master Ars."

"I know. I'm thinking about that, but let's just put it away. Once the place is halfway between the city of Fontana and Balkania, the river north castle is renovated to make the city. That's when I want the craftsmen to move there."

I decided to build a new city.

For once, we believe that it is also to deal with those affected, and also to accept those who come from a foreign noble territory.

There may be an intermediate, but I would only be able to say this well enough to all over the place to be very careful because I can't completely prevent it no matter how much I think.

As a general rule, of the Fontana territory, migrants from the Urk district are accepted as far as possible in Bartonia, the city at the heart of the territory ruled by Brother Byte, and the Urballest district is taken over by Vargas.

Both are understaffed, so it would be possible to respond to some acceptance at once.

And even there, if the limits of acceptance are exceeded, or the entire territory of Fontana, or the streamers from the territory of other nobles, are accepted in the city of Fontana.

but they're trying to create a new city as an adjunct to it.

The city decided to make it around a castle by a certain river going north of the city of Fontana.

Kawabei Castle, this is also the first castle I have ever built.

It is the castle of a stronghold against the Fontana army led by Raymond during the unrest in Barca, pouring the river's water into the moat to increase its defense.

but then when i defeated raymond i agreed a truce with carlos and the river north castle didn't have much existential significance anymore.

Even so, it is a defensive base capable of accommodating soldiers, and it is still like a lodging town for merchants who have stationed a minimum number of soldiers and head to the Balkans.

In fact, it was an arrangement at the time of the ceasefire agreement with Carlos, and a limit number of soldiers could be set for this river north castle.

Naturally that is still a valid arrangement, but I am the one who is moving the Fontana family today.

You could change the terms somewhat.

Instead of where people originally lived, Barca's knights and soldiers are now the main ones in this river north castle, and the rest are about guests.

Build a city around the castle to gather people, but don't worry about rubbing it big with existing residents.

Let's yarn the goat hair we can take at Barca's ranch and make clothes here.

Lately the number of goats has been increasing, and until now Lilina has only fabricated the finest yarns carefully selected, but you could use a little more aggressive yarn that falls in rank.

"Um, I understand what you think of Master Ars. I do think it would be nice to make such a city over there. But aren't you still thinking too easily about needlework? Craftsman work isn't that easy to imitate, is it?

"I guess so. It's just that the clothing I'm thinking about might be a little different than Lilina's. I want to make clothes for the masses."

"Is it for the masses?

"Yeah. Now clothes are still expensive, and craftsmen will be doing fine work to match precious fabrics to the nobles and knights. But eventually, I want to make enough clothes for ordinary people to wear. If you ask me, you want to grow a garment industry that mainly uses ready-made garments from tailored garments."

"Is it ready-made clothing? But clothes need to be cut based on solid measurements to fit people's bodies. I cut it properly. Then it won't be the right clothes for the human body, Master Ars."

"That's right. That would happen if I had cut the dough and made clothes without thinking about it. So make sure you get a pattern out of the mould paper to make clothes"

"Model paper? Pattern? What is it, it"

"People's bodies are all different. Craftsmen take firm measurements of the difference and cut the fabric in 3D to match it. But the human body has a common denominator, even if it has individual differences. In other words, we divide the size of the body into small and large sizes for men, women, and so on, and make them. That way, you won't have to ask the tailor to measure it, but you'll be able to choose and buy the type of clothing that was in your body to some extent"

While I'm in favor of building my city, Lilina is skeptical about building a city that specializes in clothing.

I told Lilina what I thought of making clothes.

For Lilina, making clothes is close to making a work of art in a way.

Anyway, there are only bespoke clothes that artisans create with skill.

It is necessary to raise craftsmen in order to wear clothes that are suitable for them, such as nobles and knights.

A maestro that makes a single item of clothing, highly demanding in taste and technology.

Such a group of professionals was what was called the craftsman of garment making for Lilina.

But I'm a little different.

Old man told me before that clothes are basically expensive in this world.

Just because you were able to produce fabrics and yarns in front of you, it wouldn't be something that would soon be less expensive.

But still, I wanted to drop some more clothes into the price that I could easily afford.

To this end, experts can carefully make one piece at a time, but I think they can also create a mechanism to make clothes that are mass-produced from moulded paper.

Not everyone sews with needles and threads when it comes to the city making clothes for it.

The job of fabricating the hair of goats brought in from Vulcania.

The job of dyeing that fabric into a variety of colors and patterns.

Designer's job of creating clothing that is widely familiar to the public.

The job of cutting fabrics using them as moulded paper based on their design.

And the job of sewing cut fabrics.

Alternatively, there are a wide variety of places to work, such as work related to such things as food, clothing and housing.

You need water to dye the dough, but you'll be able to use the river water that's flowing through it.

Furthermore, the river leads to Kyle Dam, where the slime lives, if you go a little downstream.

It would have a cleaning effect even if there was water contamination from the dye.

The castle in the north of the river has all the good conditions to create a new city and specialize in clothing.

Thus I succeeded in continuing to explain to Lilina many times and turning from among the garment artisans those who felt empathy for my ways.

With that in mind, he quickly began to redevelop around River North Castle.