Helping with Adventurer Party Management

Episode 112: Organization of the Alliance

What is an Adventurer Alliance?

I, too, have done some research since I've been in this world for a long time, but I did more research prior to this visit.

If you want to succeed in sales, finding out about them is basic behavior.

Most importantly, there is no press, no internet, and since it is the world about nobility and the church that manages the documents, I can only imagine gathering what was asked of the adventurers.

First of all, Adventurer Alliance guild leaders are not adventurers. As with other official positions, the deputy guild chief holds power because the nobles are honorary positions to exchange with each other in money.

The deputy guild chief shall be chosen from the nobility of regional origin. They are both branch heads and are also obliged to report to the Kingdom on the situation of the Alliance.

Adventurer Guild is a business funded by kingdoms and nobles as part of the employment and security measures against monsters of the townspeople and peasants of the Bush, so if you look at the connection between personnel and money alone, it also makes sense to say that it is the direct organization of kingdoms and nobles.

Not that I can mobilize like an army because there is no direct command between adventurers and guilds, but when it is said which territory, it means kingdom in the first sense and local nobility in the second sense.

That's why adventurers can make their area of activity an entire kingdom.

Because of that background, there is a lot of aristocracy involved in more than a certain position, including the deputy guild chief.

It's like the heavens and the earth.

From aristocrats and merchant origins, employment in the Adventurer Guild is less and less popular than dealing with civilian roughnecks.

Naturally, many of those dispatched are neither highly capable nor motivated.

He who is learned, confident in his abilities, and on edge, seems to want a delicious job that is more physically, mentally easier, and deliverable.

On the other hand, the point of contact for dealing with adventurers is largely served by persons of merchant origin. Because they don't get a very good salary, they're going to move to another profession after a few years of work.

In other words, putting together the structure of the Adventurer Guild organization, at the top there is nobility, albeit famous, under which it is also occupied by aristocratic entanglement, and the site is not allowed to be anything but a desk job on a thin salary, and retires in a few years.

Well, you're like an exotic group. And I think as I explain it to Sarah.

If there are people in this structure who can't help themselves, they want to see it.

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When me and Sarah visit the Adventurer Alliance in merchant-inspired costumes as guests, the runaway adventurers rumor.

"Hey, that's Kenji... he's making a lot of money with his guardian shoes..."

"Seriously... he said... he raided a noble mansion..."

"I won't allow anyone to insult the regiment! I heard you got all the money, you know..."

"No, someone I know said I got into the mansion alone and smashed everyone from servants to soldiers."

What the hell is that? No, it's mostly there, but which gangster is it?

An official who was dealing with the desk flew in a great panic and was put through to the reception room on the second floor of the guild.

Bring the liquor with a tense face and a vessel in the basin.

I don't know what rumors are circulating, but are you so scared?

It will always be the case that the runaways run wild rumors.

After a while, a little fat man showed up with a few men.

Double chin? In this world, it's the first trait I've seen in a long time.

I've never seen adventurers, including my men behind me.

I mean, you're a bunch of managerial people who don't come forward, I'll put around.

How do you feel about rolling these, well fat people.

Hiccups, that's where my arms look.